976530569a 
								
							
								 
							
						 
						
							
							
								
								varregion: enforce multiple of 256 for region size when parameters fetched from user.  
							
							... 
							
							
							
							Output info and warning messages for non-legacy region sizes. 
							
						 
						
							2013-11-01 16:06:19 -07:00  
				
					
						
							
							
								 
						
							
							
								7faf286d00 
								
							
								 
							
						 
						
							
							
								
								add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeCache folder should be cleared after updating to this revision so that sculpts containing alpha can be re-decoded and successfully meshed.  
							
							
							
						 
						
							2013-11-01 13:45:09 -07:00  
				
					
						
							
							
								 
						
							
							
								ff5885ab23 
								
							
								 
							
						 
						
							
							
								
								varregion: push TerrainData implementation up and down the database storage stack.  
							
							... 
							
							
							
							Implement both LoadTerrain and StoreTerrain for all DBs.
Move all database blob serialization/deserialization into TerrainData. 
							
						 
						
							2013-11-01 11:35:31 -07:00  
				
					
						
							
							
								 
						
							
							
								ce94f990bb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-11-01 01:42:43 -07:00  
				
					
						
							
							
								 
						
							
							
								f4ded3af63 
								
							
								 
							
						 
						
							
							
								
								discard alpha in 4-plane sculpt textures before generating physics proxy mesh  
							
							
							
						 
						
							2013-11-01 01:40:56 -07:00  
				
					
						
							
							
								 
						
							
							
								db32e5d304 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-11-01 02:05:12 +00:00  
				
					
						
							
							
								 
						
							
							
								c6395240f0 
								
							
								 
							
						 
						
							
							
								
								For individual bots, seed random number generator with a random number from BotManager rather than Environment.Tickcount  
							
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							Otherwise, since bots are now created all at once, a bunch will get exactly the same tickcount and hence number sequences 
							
						 
						
							2013-11-01 02:04:04 +00:00  
				
					
						
							
							
								 
						
							
							
								cc73ef4eb9 
								
							
								 
							
						 
						
							
							
								
								add new particle system blending rule enumerations  
							
							
							
						 
						
							2013-10-31 17:49:01 -07:00  
				
					
						
							
							
								 
						
							
							
								cc7065f9ee 
								
							
								 
							
						 
						
							
							
								
								minor: change "bot" pCampBot help cateogry to "Bots"  
							
							
							
						 
						
							2013-11-01 00:04:18 +00:00  
				
					
						
							
							
								 
						
							
							
								4c4a1cf715 
								
							
								 
							
						 
						
							
							
								
								Start counting resent packets in the places that I missed when the stat was first added a few commits ago  
							
							
							
						 
						
							2013-10-31 23:59:22 +00:00  
				
					
						
							
							
								 
						
							
							
								50794c9008 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule  
							
							
							
						 
						
							2013-10-31 23:51:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3d5a7e9b19 
								
							
								 
							
						 
						
							
							
								
								Add OutgoingPacketsResentCount clientstack stat.  
							
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							This allows one to monitor the total number of messages resent to clients over time.
A constantly increasing stat may indicate a general server network or overloading issue if a fairly high proportion of packets sent
A smaller constantly increasing stat may indicate a problem with a particular client-server connection, would need to check "show queues" in this case. 
							
						 
						
							2013-10-31 23:45:52 +00:00  
				
					
						
							
							
								 
						
							
							
								b7c57294cc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-10-31 23:45:19 +00:00  
				
					
						
							
							
								 
						
							
							
								eb52d346c0 
								
							
								 
							
						 
						
							
							
								
								add new LSL constants associated with new "ribbon", "glow", and "blend" particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system  
							
							
							
						 
						
							2013-10-31 16:13:03 -07:00  
				
					
						
							
							
								 
						
							
							
								0e07fad2e1 
								
							
								 
							
						 
						
							
							
								
								minor: update pCampbot usage/help statement  
							
							
							
						 
						
							2013-10-31 20:19:57 +00:00  
				
					
						
							
							
								 
						
							
							
								39777db8ef 
								
							
								 
							
						 
						
							
							
								
								varregion: fix problem of X/Y dimensions swapped and incorrect terrain  
							
							... 
							
							
							
							compression base computation.
Complete replacement of float[] for terrain heightmap with TerrainData instance. 
							
						 
						
							2013-10-31 09:24:06 -07:00  
				
					
						
							
							
								 
						
							
							
								46a4c32e27 
								
							
								 
							
						 
						
							
							
								
								update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit)  
							
							
							
						 
						
							2013-10-30 22:01:34 -07:00  
				
					
						
							
							
								 
						
							
							
								fdd1c63c3c 
								
							
								 
							
						 
						
							
							
								
								Make "fcache status" command also display information on disk/mem cache hit rate that is currently only displayed if LogLevel >=1 in [AssetCache] config  
							
							
							
						 
						
							2013-10-30 18:57:51 +00:00  
				
					
						
							
							
								 
						
							
							
								28f36d8db5 
								
							
								 
							
						 
						
							
							
								
								Put fcache commands output to console, not log  
							
							
							
						 
						
							2013-10-30 18:32:53 +00:00  
				
					
						
							
							
								 
						
							
							
								edaf0a98d6 
								
							
								 
							
						 
						
							
							
								
								Give the caller AddMapTile a valid reason response if this failed due to blank response from server or connection failure.  
							
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							Raise log lines which indicate problems to warning from debug 
							
						 
						
							2013-10-29 23:37:22 +00:00  
				
					
						
							
							
								 
						
							
							
								26c2d9e627 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-10-28 23:48:43 +00:00  
				
					
						
							
							
								 
						
							
							
								39de7614ec 
								
							
								 
							
						 
						
							
							
								
								Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.  
							
							... 
							
							
							
							These are long unused but confusingly will be seen in the [Startup] section on a "config save". 
							
						 
						
							2013-10-28 18:03:34 +00:00  
				
					
						
							
							
								 
						
							
							
								2be0347f50 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into varregion  
							
							
							
						 
						
							2013-10-28 09:30:26 -07:00  
				
					
						
							
							
								 
						
							
							
								d23ef79f98 
								
							
								 
							
						 
						
							
							
								
								BulletSim: restore collision flags when clear collision cache.  
							
							... 
							
							
							
							THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead. 
							
						 
						
							2013-10-26 21:30:51 -07:00  
				
					
						
							
							
								 
						
							
							
								93d5d66fbd 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update collision flags to make sure they fit in the shorts provided.  
							
							
							
						 
						
							2013-10-26 21:20:19 -07:00  
				
					
						
							
							
								 
						
							
							
								5be8f6632b 
								
							
								 
							
						 
						
							
							
								
								minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example)  
							
							
							
						 
						
							2013-10-25 00:54:33 +01:00  
				
					
						
							
							
								 
						
							
							
								df76e52310 
								
							
								 
							
						 
						
							
							
								
								minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer  
							
							... 
							
							
							
							Not yet shown that this is used or resolves a bug where not all textures appear on objects with an "XML with textures" upload from singularity 1.8.3
Proper texture entries are actually present and appear properly on relog, but not on select from viewer until at least one face texture is changed. 
							
						 
						
							2013-10-24 23:00:02 +01:00  
				
					
						
							
							
								 
						
							
							
								31989bd51e 
								
							
								 
							
						 
						
							
							
								
								Show texture ids for full object/part info console commmds  
							
							
							
						 
						
							2013-10-24 21:29:57 +01:00  
				
					
						
							
							
								 
						
							
							
								cccdfcb59e 
								
							
								 
							
						 
						
							
							
								
								Comment out LLUDPServer.BroadcastPacket() to reduce code complexity.  Appears to be a never used method.  
							
							
							
						 
						
							2013-10-24 00:37:49 +01:00  
				
					
						
							
							
								 
						
							
							
								5d61c4039d 
								
							
								 
							
						 
						
							
							
								
								Only set the data present event if we actually queued an outoing packet (not if we sent immediately)  
							
							
							
						 
						
							2013-10-24 00:33:14 +01:00  
				
					
						
							
							
								 
						
							
							
								511122834b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: change collision flags for groundplane to not interact with static objects.  
							
							... 
							
							
							
							Reorder collision flag setting code for terrain to fit pattern used elsewhere. 
							
						 
						
							2013-10-23 16:07:03 -07:00  
				
					
						
							
							
								 
						
							
							
								4830431eb0 
								
							
								 
							
						 
						
							
							
								
								Add current .NET windows framework requirement to README.  
							
							
							
						 
						
							2013-10-22 01:02:40 +01:00  
				
					
						
							
							
								 
						
							
							
								a7e7bed660 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update SOs and DLLs with version that enables compressed  
							
							... 
							
							
							
							AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular. 
							
						 
						
							2013-10-19 11:44:27 -07:00  
				
					
						
							
							
								 
						
							
							
								84a149ecbf 
								
							
								 
							
						 
						
							
							
								
								Call ScriptSleep() instead of llSleep() in routine for llEmail.  
							
							... 
							
							
							
							Signed-off-by: teravus <teravus@gmail.com> 
							
						 
						
							2013-10-18 14:30:05 -05:00  
				
					
						
							
							
								 
						
							
							
								571a75f934 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API.  
							
							
							
						 
						
							2013-10-18 09:15:08 -07:00  
				
					
						
							
							
								 
						
							
							
								0094971186 
								
							
								 
							
						 
						
							
							
								
								After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.)  
							
							
							
						 
						
							2013-10-17 23:10:16 +01:00  
				
					
						
							
							
								 
						
							
							
								1bd89ac287 
								
							
								 
							
						 
						
							
							
								
								Readding Mono.Security.dll.  This comes from  http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip  
							
							... 
							
							
							
							This is identical to what was previously there but need to record origin information 
							
						 
						
							2013-10-17 22:31:15 +01:00  
				
					
						
							
							
								 
						
							
							
								6221356712 
								
							
								 
							
						 
						
							
							
								
								Removing Mono.Security.dll temporarily so that it can be re-added with origin information  
							
							
							
						 
						
							2013-10-17 22:28:58 +01:00  
				
					
						
							
							
								 
						
							
							
								67ffb64764 
								
							
								 
							
						 
						
							
							
								
								Corrected estateID to EstateID on getEstates function at PGSQLEstateData.cs  
							
							
							
						 
						
							2013-10-16 21:58:22 -05:00  
				
					
						
							
							
								 
						
							
							
								f83343d302 
								
							
								 
							
						 
						
							
							
								
								* One More thing, add an appdomain data element to ensure that we don't duplicate the assembly resolving.  
							
							
							
						 
						
							2013-10-16 21:20:11 -05:00  
				
					
						
							
							
								 
						
							
							
								8fdf70b87e 
								
							
								 
							
						 
						
							
							
								
								* Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing.    The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project.   Unfortunately, when using Mono, including the dll in the distribution causes conflicts.  This solution puts Mono.Security.dll in bin/lib/NET/  and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace.   On Mono, the included Mono.Security assembly is ignored.  
							
							
							
						 
						
							2013-10-16 20:16:29 -05:00  
				
					
						
							
							
								 
						
							
							
								c581506058 
								
							
								 
							
						 
						
							
							
								
								varregion: update PGSQL driver for storing variable terrain size blobs.  
							
							
							
						 
						
							2013-10-16 08:13:06 -07:00  
				
					
						
							
							
								 
						
							
							
								8937a2244d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into varregion  
							
							
							
						 
						
							2013-10-16 07:53:44 -07:00  
				
					
						
							
							
								 
						
							
							
								97bc5263de 
								
							
								 
							
						 
						
							
							
								
								varregion: move the compressed heighmap compression factor from  
							
							... 
							
							
							
							Constants into TerrainData.
Save compression factor with the terrain blob in the database. 
							
						 
						
							2013-10-16 07:52:30 -07:00  
				
					
						
							
							
								 
						
							
							
								766a31431e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables  
							
							... 
							
							
							
							the vehicle buoyancy if the vehicle is above its hover height.
This is a known misfeature of this vehicle flag which has been accepted
since it would break too many implementations. The problem is noticed
when creating a jetski-like vehicle that jumps over sand bars. A boat
normally is configured with neutral buoyancy and hovering at water
height. When it jumps the sandbar, it needs to have gravity applied
to get back to water level. 
							
						 
						
							2013-10-15 17:02:22 -07:00  
				
					
						
							
							
								 
						
							
							
								d0c1780839 
								
							
								 
							
						 
						
							
							
								
								Fixed rezzing coalesced objects from a prim's inventory  
							
							... 
							
							
							
							Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed. 
							
						 
						
							2013-10-15 23:59:16 +01:00  
				
					
						
							
							
								 
						
							
							
								acfe603a5f 
								
							
								 
							
						 
						
							
							
								
								As discussed on many previous occasions, switch the default physics engine in OpenSimulator from OpenDynamicsEngine to BulletSim.  
							
							... 
							
							
							
							The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things.
Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin.
If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini 
							
						 
						
							2013-10-15 23:24:49 +01:00  
				
					
						
							
							
								 
						
							
							
								d82d6bb1ec 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-10-15 23:18:50 +01:00  
				
					
						
							
							
								 
						
							
							
								5ca7395e17 
								
							
								 
							
						 
						
							
							
								
								Added support for attachments to group notices when using Flotsam groups.  
							
							
							
						 
						
							2013-10-15 23:07:49 +01:00  
				
					
						
							
							
								 
						
							
							
								3e1ca2bd21 
								
							
								 
							
						 
						
							
							
								
								* Fixes mantis  #6802    Simulator crashes whist loading (lighshare enabled)  
							
							... 
							
							
							
							* Please test 
							
						 
						
							2013-10-15 11:55:08 -05:00