UbitUmarov
324bda8ab9
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files.
2017-07-27 16:23:08 +01:00
UbitUmarov
93582523a7
ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.ini
2017-07-22 01:44:29 +01:00
UbitUmarov
f6f0b1c513
fix a few EN typos
2017-07-21 14:41:13 +01:00
UbitUmarov
66a5b4d120
ubOde suport convex shapes on all normal prims and sculpts. Since code is experimental this is controled by options ConvexPrims and ConvexSculpts, on section Mesh, that can be set to false in case of problems
2017-07-21 14:11:03 +01:00
UbitUmarov
4b7f79e296
fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
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[Trees] section. Does need more work, and some hardcode settings may not
be the optimal still"
2017-07-15 04:07:03 +01:00
UbitUmarov
fe0fce424c
a defual can me comented out
2017-06-19 03:19:55 +01:00
UbitUmarov
4df19ece53
framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs
2017-06-16 18:16:26 +01:00
UbitUmarov
8e3a50212c
remove options about script compilers the got back somehow on defaults also
2017-06-14 16:03:03 +01:00
UbitUmarov
e650a4ff16
remove excessive notion of paralelism
2017-06-13 08:56:21 +01:00
UbitUmarov
1bfe9354e3
coment out optional fields that should be edited and uncomented if needed
2017-05-02 15:45:54 +01:00
UbitUmarov
55f7986b44
fix some comments
2017-05-02 13:14:26 +01:00
UbitUmarov
0b912b2acc
Remove parcel_owner_is_god option. It is conceptually wrong and with
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limited use. Relevant parcel owners can just be made estate managers with better regions management logic
2017-01-06 15:00:55 +00:00
Melanie Thielker
ad8915f154
Restructure god level and permissions
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Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
UbitUmarov
7367f03d6e
remove a odd raycastv3 config option
2016-12-21 20:39:38 +00:00
UbitUmarov
30cd36ff98
leave stupid broken permissions alone
2016-12-18 03:56:53 +00:00
UbitUmarov
c93551d8f4
allow a creator that is also onwer to change export flag. Add missing setting to ini files
2016-12-17 22:38:31 +00:00
UbitUmarov
48efbeb8d3
set pbs shape acording to mesh number of (material) faces
2016-12-15 15:14:12 +00:00
UbitUmarov
94a36396b1
respective .ini settings
2016-12-15 00:09:21 +00:00
UbitUmarov
d9789596d4
take parcel_owner_is_god option from ini.example since it is not a recomended option for general use
2016-11-23 20:41:10 +00:00
UbitUmarov
b6329fb784
mantis 8055: fix default value of npc options
2016-11-12 14:07:40 +00:00
UbitUmarov
c5d85b5465
reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example
2016-11-11 16:04:20 +00:00
UbitUmarov
6218913345
add some configuration options missing in OpenSimDeafults.ini but present in OpenSim.ini.example
2016-11-08 11:22:08 +00:00
UbitUmarov
4b326f8691
fix some coments, thanks Austin Tate
2016-11-03 14:00:45 +00:00
UbitUmarov
73b20c2ca2
XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation
2016-11-03 12:58:43 +00:00
UbitUmarov
90be326457
Xengine option AppDomainLoading default option true is causing problems with several mono versions. Until a fix is found change the default to false, so this is not a major problem for the less technical skilled users.
2016-10-15 21:06:17 +01:00
UbitUmarov
878fac3fe3
fix comment telling the correct default physics engine
2016-10-01 20:26:37 +01:00
UbitUmarov
c631ffb943
remove region combine option (mega region) for config ini files
2016-08-21 06:49:16 +01:00
UbitUmarov
d701de4021
add cap GroupMemberData
2016-08-19 02:26:49 +01:00
UbitUmarov
4b73550eee
allow cap HomeLocation to be disabled setting Cap_HomeLocation = ""
2016-08-18 13:17:46 +01:00
UbitUmarov
c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
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prevent sending objects outside view range to viewers. DO NOT SET TRUE
unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
Diva Canto
e00603f78a
New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders.
2016-07-03 12:24:31 -07:00
Diva Canto
b522f0916a
Mantis #7934 and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
2016-06-23 11:44:59 -07:00
Melanie Thielker
6f13d1e3df
Remove "f" (float) type markers that may have crept in through copypasta.
2016-04-15 15:58:46 +02:00
Jeff Kelley
41644bbfa9
Implement parameterization of HTTP_BODY_MAXLENGTH maximum as proposed in Mantis 7839.
2016-03-14 16:08:49 +01:00
UbitUmarov
170acd7d67
change parcel_owner_is_god configuration option from default from true to false, leaving only region_owner true by default
2016-01-30 15:42:59 +00:00
UbitUmarov
8981cba137
update OpenSimDefaults.ini
2016-01-26 20:52:09 +00:00
UbitUmarov
e095f51b05
update the xmlrpcGroups http keep alive option, and coment
2015-12-19 15:29:51 +00:00
UbitUmarov
a5a31114b2
add the option to not display parcel ban lines
2015-12-16 22:22:26 +00:00
Melanie Thielker
9afe2b018f
Mantis #7765 : Add new ClampNegativeZ option. Defaults to false to restore prior functionality.
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Avination code wasn't designed for deep building.
2015-11-26 17:29:50 +01:00
UbitUmarov
059a09a684
add LegacySitOffsets option to configuration file
2015-11-17 18:34:22 +00:00
Melanie Thielker
f93ce485b1
Merge branch 'master' into avinationmerge
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
2015-11-16 15:28:51 +01:00
Diva Canto
554d4bad8d
Fixed typos
2015-11-12 18:40:10 -08:00
UbitUmarov
a2a71f0951
configuration options relative to last tow commits
2015-11-13 02:18:12 +00:00
Melanie Thielker
8c7f475740
Add some values to the SimulatorFeatures cap's OpenSimExtras section:
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SimulatorFPS: The actual optimal FPS of the simulator, un-fudged
SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer
SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber
SimulatorFPSCritPercent: The percentage below which a lag meter should go to red
To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
2015-11-12 21:13:44 +01:00
UbitUmarov
55b524aa74
fix: set Normalized55FPS default to TRUE
2015-11-09 15:37:57 +00:00
UbitUmarov
d17633f6c0
replace StatisticsFPSfactor that needed to be changed with FrameTime to a simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
2015-11-09 15:06:41 +00:00
UbitUmarov
3dc16b74af
add StatisticsFPSfactor configuration option (fudge factor) with default of 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english)
2015-11-08 04:38:58 +00:00
Diva Canto
25552dda7d
Fix an issue introduced in 70a46fe090
. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
2015-10-21 16:50:31 -07:00
Diva Canto
41b28550ad
Fix an issue introduced in 70a46fe090
. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
2015-10-21 16:47:56 -07:00
UbitUmarov
d44bb7d009
we do not have prims with size 2^128...
2015-10-21 01:39:32 +01:00