f1b8712da3 
								
							
								 
							
						 
						
							
							
								
								* Refactored some internals in Grid Server Main  
							
							
							
						 
						
							2008-03-12 09:50:12 +00:00  
				
					
						
							
							
								 
						
							
							
								d873a043dd 
								
							
								 
							
						 
						
							
							
								
								* Refactored out creation of LoginResponse  
							
							... 
							
							
							
							* Refactored out ErrorResponse 
							
						 
						
							2008-03-12 09:37:39 +00:00  
				
					
						
							
							
								 
						
							
							
								47ed69c933 
								
							
								 
							
						 
						
							
							
								
								* Extracted RegionProfileData from Request  
							
							... 
							
							
							
							* Introduced ValidateNewRegion and ValidateOverwrite 
							
						 
						
							2008-03-12 09:17:23 +00:00  
				
					
						
							
							
								 
						
							
							
								da854b9691 
								
							
								 
							
						 
						
							
							
								
								* minor refactoring  
							
							
							
						 
						
							2008-03-12 08:44:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8194a83f54 
								
							
								 
							
						 
						
							
							
								
								* ignored some bins  
							
							
							
						 
						
							2008-03-12 08:41:44 +00:00  
				
					
						
							
							
								 
						
							
							
								f25e47e368 
								
							
								 
							
						 
						
							
							
								
								* Ignored some bins  
							
							
							
						 
						
							2008-03-12 08:23:00 +00:00  
				
					
						
							
							
								 
						
							
							
								163a7cb6c8 
								
							
								 
							
						 
						
							
							
								
								better fix for 551, not sure why I missed this earlier  
							
							
							
						 
						
							2008-03-12 02:48:08 +00:00  
				
					
						
							
							
								 
						
							
							
								6da664edbe 
								
							
								 
							
						 
						
							
							
								
								Refactor out some duplicate code.  
							
							
							
						 
						
							2008-03-11 22:15:28 +00:00  
				
					
						
							
							
								 
						
							
							
								c1bec32efc 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-11 22:03:41 +00:00  
				
					
						
							
							
								 
						
							
							
								6340fa0aab 
								
							
								 
							
						 
						
							
							
								
								Ensure resolution of mantis 113  
							
							
							
						 
						
							2008-03-11 21:37:35 +00:00  
				
					
						
							
							
								 
						
							
							
								0159aa7048 
								
							
								 
							
						 
						
							
							
								
								get rid of artificial InventoryLock object in favor of  
							
							... 
							
							
							
							locking on the DataSet.  This doesn't change any functionality
and leaves us with one less object. 
							
						 
						
							2008-03-11 21:23:06 +00:00  
				
					
						
							
							
								 
						
							
							
								ed4710eda0 
								
							
								 
							
						 
						
							
							
								
								added early readme  
							
							
							
						 
						
							2008-03-11 20:43:08 +00:00  
				
					
						
							
							
								 
						
							
							
								2827339345 
								
							
								 
							
						 
						
							
							
								
								Attempted fix for  http://opensimulator.org/mantis/view.php?id=551  
							
							
							
						 
						
							2008-03-11 20:38:55 +00:00  
				
					
						
							
							
								 
						
							
							
								1dfa382e44 
								
							
								 
							
						 
						
							
							
								
								moving everything into OpenSim.TestSuite namespace  
							
							
							
						 
						
							2008-03-11 20:15:07 +00:00  
				
					
						
							
							
								 
						
							
							
								e7e157d95e 
								
							
								 
							
						 
						
							
							
								
								* Temporarily disabling sending of ImageNotInDatabasePacket when a texture isn't found, since this appears to be crashing Linden client 1.19.0(5)  
							
							
							
						 
						
							2008-03-11 18:41:22 +00:00  
				
					
						
							
							
								 
						
							
							
								4ed96d9929 
								
							
								 
							
						 
						
							
							
								
								* Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue  
							
							... 
							
							
							
							* This is in order to identify whether it is these which are somehow causing the massive texture packet bloat,
* since this is the only other packet put on to that queue other than the TextureSender ones 
							
						 
						
							2008-03-11 18:37:06 +00:00  
				
					
						
							
							
								 
						
							
							
								fa79433d2e 
								
							
								 
							
						 
						
							
							
								
								clone off pCampBot to OpenSim.TestSuite, as I'm going to be  
							
							... 
							
							
							
							making enough breaking changes that I'd rather not mess up
people currently using pCampBot effectively. 
							
						 
						
							2008-03-11 18:06:25 +00:00  
				
					
						
							
							
								 
						
							
							
								956f7cb4f9 
								
							
								 
							
						 
						
							
							
								
								* Very minor error message change in GridAssetClient  
							
							
							
						 
						
							2008-03-11 17:55:49 +00:00  
				
					
						
							
							
								 
						
							
							
								11ba471bcc 
								
							
								 
							
						 
						
							
							
								
								* Applying patch  #754  - Fix for Vector Magnitude operation. Thanks cmickeyb!  
							
							
							
						 
						
							2008-03-11 16:19:01 +00:00  
				
					
						
							
							
								 
						
							
							
								b40957b57c 
								
							
								 
							
						 
						
							
							
								
								* Applying patch from Mantis  #607  - Grid Server crash. Thanks Diva.  
							
							
							
						 
						
							2008-03-11 15:48:50 +00:00  
				
					
						
							
							
								 
						
							
							
								f0bfb87979 
								
							
								 
							
						 
						
							
							
								
								Eliminated several compiler warning messages  
							
							
							
						 
						
							2008-03-11 04:40:39 +00:00  
				
					
						
							
							
								 
						
							
							
								bec947cde3 
								
							
								 
							
						 
						
							
							
								
								The plugin loader can now handle plugin dependencies without hardcoding  
							
							
							
						 
						
							2008-03-11 03:10:21 +00:00  
				
					
						
							
							
								 
						
							
							
								9ef044727e 
								
							
								 
							
						 
						
							
							
								
								this fixes a port initialization problem in the LoadBalancer plugin  
							
							
							
						 
						
							2008-03-11 02:49:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e128819b20 
								
							
								 
							
						 
						
							
							
								
								this fixes up the exponentially growing startup times caused  
							
							... 
							
							
							
							by not deleting the landaccesslist.  If this triggers an
sqlite error on .NET, we'll need to track that down seperatly. 
							
						 
						
							2008-03-11 00:22:56 +00:00  
				
					
						
							
							
								 
						
							
							
								f46fcbb9d2 
								
							
								 
							
						 
						
							
							
								
								* Added Linear Acceleration reporting to the ODEPlugin.  
							
							... 
							
							
							
							* Added support for LSL llGetOmega (Rotational/Angular Velocity)- ODEPlugin is the only physics plugin that reports it. 
							
						 
						
							2008-03-10 14:14:44 +00:00  
				
					
						
							
							
								 
						
							
							
								d0123a796b 
								
							
								 
							
						 
						
							
							
								
								ODEPlugin  
							
							... 
							
							
							
							* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level.   
* osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE);
* By default, prim do not float at the water level.
* More work is needed on the floating, but it's a start. 
							
						 
						
							2008-03-10 05:56:58 +00:00  
				
					
						
							
							
								 
						
							
							
								8bea3dbdb9 
								
							
								 
							
						 
						
							
							
								
								* Added ODEPlugin Support for llSetBuoyancy.   Set Buoyancy to 1 for space prim.  
							
							... 
							
							
							
							* Added WaterLevel support to the ODEPlugin.   More on this later. 
							
						 
						
							2008-03-10 05:23:43 +00:00  
				
					
						
							
							
								 
						
							
							
								8bba8e232c 
								
							
								 
							
						 
						
							
							
								
								* Fixed a few things and enabling Physical Prim border crossings again.  
							
							... 
							
							
							
							* Everyone try to push a physical prim across a region border now. 
							
						 
						
							2008-03-09 20:29:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f89e7107bb 
								
							
								 
							
						 
						
							
							
								
								* Fix for hydraulic erosion brush. Still not working as planned, but getting closer. Bugs may be due to the water distribution pattern.  
							
							
							
						 
						
							2008-03-09 19:22:21 +00:00  
				
					
						
							
							
								 
						
							
							
								7cae577094 
								
							
								 
							
						 
						
							
							
								
								ODE Plugin  
							
							... 
							
							
							
							* More cleanup
* Less noise 
							
						 
						
							2008-03-09 17:50:24 +00:00  
				
					
						
							
							
								 
						
							
							
								9bc6ee576e 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-09 16:51:34 +00:00  
				
					
						
							
							
								 
						
							
							
								42e1a6ee95 
								
							
								 
							
						 
						
							
							
								
								* Fix to the OlsenSphere brush to make it more powerful.  
							
							... 
							
							
							
							* W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on. 
							
						 
						
							2008-03-09 16:50:09 +00:00  
				
					
						
							
							
								 
						
							
							
								5b6eba968b 
								
							
								 
							
						 
						
							
							
								
								* Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collision Space Crash'  
							
							... 
							
							
							
							* Added: Console comment: [PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil. 
							
						 
						
							2008-03-09 16:32:44 +00:00  
				
					
						
							
							
								 
						
							
							
								081b2ac34e 
								
							
								 
							
						 
						
							
							
								
								* Cleaned up some locking on the ODEPlugin to make it more developer friendly  
							
							... 
							
							
							
							* Expect the occasional deadlock? 
							
						 
						
							2008-03-09 15:43:01 +00:00  
				
					
						
							
							
								 
						
							
							
								7981c45750 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-09 15:08:03 +00:00  
				
					
						
							
							
								 
						
							
							
								b46b152954 
								
							
								 
							
						 
						
							
							
								
								* New terrainmodule paint brush "Olsen Erosion"  
							
							... 
							
							
							
							* Implements the Optimised Erosion routine defined by Jacob Olsen in the paper 'Procedural Terrain Generation' (http://www.oddlabs.com/download/terrain_generation.pdf )
* Replaces the 'flatten' brush when 'newbrushes' is enabled. 
							
						 
						
							2008-03-09 15:00:52 +00:00  
				
					
						
							
							
								 
						
							
							
								13a4d13d67 
								
							
								 
							
						 
						
							
							
								
								* Added a hack-ish routine to add the State column to the primshapes table if it wasn't already there.  
							
							... 
							
							
							
							* Started OpenSim on SQLite to a mass of red 'unable to load prim' messages.
* If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again. 
							
						 
						
							2008-03-09 14:27:44 +00:00  
				
					
						
							
							
								 
						
							
							
								7a9e572e8a 
								
							
								 
							
						 
						
							
							
								
								Linux Compile error if Color is compared against null. Documentation for System.Drawing.Color says it returns a Color with all Components as 0 if the String passed isn't a known color, so the null check has been commented out  
							
							
							
						 
						
							2008-03-09 13:04:58 +00:00  
				
					
						
							
							
								 
						
							
							
								3e47389f9a 
								
							
								 
							
						 
						
							
							
								
								Update svn properties.  
							
							
							
						 
						
							2008-03-09 06:39:15 +00:00  
				
					
						
							
							
								 
						
							
							
								1011bbf39d 
								
							
								 
							
						 
						
							
							
								
								* Small optimisation on Weathering paint brush.  
							
							... 
							
							
							
							* Added "script terrain newbrushes <true|false>" to enable experimental terraforming brushes. Presently the 'revert' brush is replaced with the Weathering brush, when enabled. 
							
						 
						
							2008-03-08 23:28:29 +00:00  
				
					
						
							
							
								 
						
							
							
								f88324d6cd 
								
							
								 
							
						 
						
							
							
								
								* Applying Mantis  #737  - Fix for Terragen loader. Thanks Jonc.  
							
							
							
						 
						
							2008-03-08 23:21:35 +00:00  
				
					
						
							
							
								 
						
							
							
								39684496eb 
								
							
								 
							
						 
						
							
							
								
								Remove two warnings with unused variables.  
							
							
							
						 
						
							2008-03-08 23:12:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6ecc1066b1 
								
							
								 
							
						 
						
							
							
								
								* Added Thermal Weathering paint brush to Terrain Module.  
							
							
							
						 
						
							2008-03-08 22:53:10 +00:00  
				
					
						
							
							
								 
						
							
							
								8d2d69dc88 
								
							
								 
							
						 
						
							
							
								
								Thank you kindly Grumly57 for a patch to solve:  
							
							... 
							
							
							
							Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-) 
							
						 
						
							2008-03-08 22:52:17 +00:00  
				
					
						
							
							
								 
						
							
							
								ff75ba99a9 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Ldviopeng for :  
							
							... 
							
							
							
							Patch to implement the following LSL functions:
llGetObjectPermMask()
llSetObjectPermMask() 
							
						 
						
							2008-03-08 22:26:25 +00:00  
				
					
						
							
							
								 
						
							
							
								52d867e600 
								
							
								 
							
						 
						
							
							
								
								Added new drawing command "PenColour", with format "PenColour <colourname>;" colour name can be any of the predefined .net System.Drawing.Color names.  
							
							
							
						 
						
							2008-03-08 22:06:24 +00:00  
				
					
						
							
							
								 
						
							
							
								6eeb25ee33 
								
							
								 
							
						 
						
							
							
								
								* Slight tweak for the above.  
							
							
							
						 
						
							2008-03-08 21:51:01 +00:00  
				
					
						
							
							
								 
						
							
							
								54359ab17b 
								
							
								 
							
						 
						
							
							
								
								* By popular demand, implemented "script terrain fill <val>"  
							
							
							
						 
						
							2008-03-08 21:49:26 +00:00  
				
					
						
							
							
								 
						
							
							
								d340820826 
								
							
								 
							
						 
						
							
							
								
								Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then  http://www.pastebin.ca/934425  is a example c# script that can be used to get a bit of a idea.  
							
							... 
							
							
							
							Also added osSetDynamicTextureDataBlend and osSetDynamicTextureURLBlend that will allow the various textures to be blended together, but currently there are still a few bugs in them. So not ready for use yet. 
							
						 
						
							2008-03-08 20:54:34 +00:00  
				
					
						
							
							
								 
						
							
							
								8f6f85e530 
								
							
								 
							
						 
						
							
							
								
								* Implemented 'Revert' channel in Terrain Module.  
							
							... 
							
							
							
							* Added Revert Area, flood brush.
* Added Revert Sphere, paint brush. 
							
						 
						
							2008-03-08 19:11:22 +00:00