55cc8044cb 
								
							
								 
							
						 
						
							
							
								
								Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user  
							
							
							
						 
						
							2014-04-07 07:26:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f3508649f5 
								
							
								 
							
						 
						
							
							
								
								Fixed: during a teleport we always sent the error "The teleport destination could not be found" to the client. This happened on both success and failure.  
							
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							On successful teleports this error wasn't actually shown to the user. But on failed teleports this error could hide the true cause of the failure. For example, attempting to use a Landmark that's more than 4095 regions away would result in two warnings appearing in the viewer: "Region too far" and "Destination could not be found". The second message hid the first one, so it wasn't obvious to the user what is actually the problem. 
							
						 
						
							2014-04-06 15:42:33 +01:00  
				
					
						
							
							
								 
						
							
							
								abe0f4a088 
								
							
								 
							
						 
						
							
							
								
								When preparing a Hypergrid teleport, tell the receiving grid which user is entering the grid.  
							
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							This can affect which region to use. E.g., returning users may be allowed to enter any region, whereas users from other grids will have to enter a gateway region. Previously per-user decisions were only made later, but by then it's too late to change which region the user enters. 
							
						 
						
							2014-04-06 15:40:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d4acaf25af 
								
							
								 
							
						 
						
							
							
								
								Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong in one place)  
							
							
							
						 
						
							2014-04-06 15:40:45 +01:00  
				
					
						
							
							
								 
						
							
							
								cacbb5c165 
								
							
								 
							
						 
						
							
							
								
								Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (this time with the right code change)  
							
							
							
						 
						
							2014-04-05 02:16:14 +01:00  
				
					
						
							
							
								 
						
							
							
								86a2cd915c 
								
							
								 
							
						 
						
							
							
								
								Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it."  
							
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							This reverts commit 2c00b73cd2 
							
						 
						
							2014-04-05 02:11:36 +01:00  
				
					
						
							
							
								 
						
							
							
								2c00b73cd2 
								
							
								 
							
						 
						
							
							
								
								Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.  
							
							
							
						 
						
							2014-04-05 02:09:44 +01:00  
				
					
						
							
							
								 
						
							
							
								8b8e1b88ec 
								
							
								 
							
						 
						
							
							
								
								fixed object-collision issue after uncheck phantom-flag  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2014-04-04 12:29:44 -04:00  
				
					
						
							
							
								 
						
							
							
								aec723b955 
								
							
								 
							
						 
						
							
							
								
								Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns fixes llDetectedPos(), llGetLinkPrimitiveParams() and similar functions.  
							
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							Add regression test for this case.
In relation to http://opensimulator.org/mantis/view.php?id=7043  
							
						 
						
							2014-04-03 23:22:57 +01:00  
				
					
						
							
							
								 
						
							
							
								6b1d09813e 
								
							
								 
							
						 
						
							
							
								
								remove some whitespace that snuck in with last patch  
							
							
							
						 
						
							2014-04-03 13:25:32 -04:00  
				
					
						
							
							
								 
						
							
							
								50eec6df52 
								
							
								 
							
						 
						
							
							
								
								Add Varregion support to Terragen Handler  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2014-04-03 13:14:13 -04:00  
				
					
						
							
							
								 
						
							
							
								3c5b7d7b79 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2014-04-03 13:07:48 -04:00  
				
					
						
							
							
								 
						
							
							
								4aa483777b 
								
							
								 
							
						 
						
							
							
								
								Move new Estate commands to OpenSim.cs  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2014-04-03 12:45:43 -04:00  
				
					
						
							
							
								 
						
							
							
								672bd9fc98 
								
							
								 
							
						 
						
							
							
								
								Reduced log levels for REST 404 errors to DEBUG  
							
							
							
						 
						
							2014-04-03 15:04:26 +01:00  
				
					
						
							
							
								 
						
							
							
								01daa74adf 
								
							
								 
							
						 
						
							
							
								
								Better error messages in RestClient  
							
							
							
						 
						
							2014-04-03 14:13:22 +01:00  
				
					
						
							
							
								 
						
							
							
								6d2893be67 
								
							
								 
							
						 
						
							
							
								
								When teleporting using Hypergrid, show more informative error messages in case of error  
							
							
							
						 
						
							2014-04-03 14:13:03 +01:00  
				
					
						
							
							
								 
						
							
							
								65c4cb48ac 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make avatar physical shape to be a rectangle rather than  
							
							... 
							
							
							
							a capsule. Set the default to be the rectangle shape and adjust the
parameters in OpenSimDefaults.ini for the new shape.
The rectangle shape will perform better and avatar height can be
computed more accurately. 
							
						 
						
							2014-04-02 21:53:58 -07:00  
				
					
						
							
							
								 
						
							
							
								9406db3047 
								
							
								 
							
						 
						
							
							
								
								Fix problem with floating avatar by passing avatar size information  
							
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							to the physics engine.
This operation was accidentally removed while in the middle of improving
the computation of the avatar height. This is a temp fix until the real
solution is added. 
							
						 
						
							2014-04-02 21:52:24 -07:00  
				
					
						
							
							
								 
						
							
							
								e756457703 
								
							
								 
							
						 
						
							
							
								
								Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.AddSittingAvatar already does this.  
							
							
							
						 
						
							2014-04-03 01:21:50 +01:00  
				
					
						
							
							
								 
						
							
							
								6ac9c9c972 
								
							
								 
							
						 
						
							
							
								
								refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing  
							
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							m_sittingAvatars code also already properly handles locking to avoid races. 
							
						 
						
							2014-04-03 01:14:39 +01:00  
				
					
						
							
							
								 
						
							
							
								91b7679db9 
								
							
								 
							
						 
						
							
							
								
								minor: Fix warning in AvatarFactoryModule  
							
							
							
						 
						
							2014-04-03 00:35:42 +01:00  
				
					
						
							
							
								 
						
							
							
								17929abd28 
								
							
								 
							
						 
						
							
							
								
								Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a failure terminating simulators running on Windows  
							
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							In relation to http://opensimulator.org/mantis/view.php?id=7050  
							
						 
						
							2014-04-03 00:34:20 +01:00  
				
					
						
							
							
								 
						
							
							
								5cb4044539 
								
							
								 
							
						 
						
							
							
								
								Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary since the structure is local and never reused after the clear  
							
							
							
						 
						
							2014-04-03 00:26:55 +01:00  
				
					
						
							
							
								 
						
							
							
								e6d0dcd4e8 
								
							
								 
							
						 
						
							
							
								
								Fix bug where crossing to a neighbouring region and back again would trigger an exception, and a second recross would stop the user moving until relog  
							
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							Also fixes an issue where sitting avatar counts became inaccurate after any cross.
Part of the problem was due to cloning code using MemberwiseClone() but not resetting certain collection structures.
Adds regression test for this case.
In relation to http://opensimulator.org/mantis/view.php?id=7050  
							
						 
						
							2014-04-03 00:19:53 +01:00  
				
					
						
							
							
								 
						
							
							
								2051535ce1 
								
							
								 
							
						 
						
							
							
								
								String matching in REST handlers: must allow '-' as a separator, because the "/map" handler uses it  
							
							
							
						 
						
							2014-04-02 15:11:54 +01:00  
				
					
						
							
							
								 
						
							
							
								0301c81b01 
								
							
								 
							
						 
						
							
							
								
								Made GetScenePresence() case-insensitive when searching by user name. This makes it easier to use console commands such as "show appearance".  
							
							
							
						 
						
							2014-04-02 13:08:31 +01:00  
				
					
						
							
							
								 
						
							
							
								9211361b19 
								
							
								 
							
						 
						
							
							
								
								Fixed AssetsExist in SQLite  
							
							
							
						 
						
							2014-04-02 10:00:09 +03:00  
				
					
						
							
							
								 
						
							
							
								6b65895736 
								
							
								 
							
						 
						
							
							
								
								Made the SQLite unit tests work on Windows (sqlite3.dll wasn't being loaded)  
							
							
							
						 
						
							2014-04-02 09:49:57 +03:00  
				
					
						
							
							
								 
						
							
							
								559c66afe6 
								
							
								 
							
						 
						
							
							
								
								Added System.Core reference to MSSQL  
							
							
							
						 
						
							2014-04-02 09:20:28 +03:00  
				
					
						
							
							
								 
						
							
							
								aa217cf90f 
								
							
								 
							
						 
						
							
							
								
								Better string matching when searching for REST handlers: must match an entire path component (ending with '/' or a similar character).  
							
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							For example, these should match: "/assets" and "/assets/12345", but these shouldn't match: "/assets" and "/assets_exist". 
							
						 
						
							2014-04-02 08:52:44 +03:00  
				
					
						
							
							
								 
						
							
							
								bbfda8e19e 
								
							
								 
							
						 
						
							
							
								
								Fixed last-resort sending of error response (HTTP 500) when an error occurs while handling a request.  
							
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							The previous code didn't actually send the response, so the caller was stuck until the timeout (100 seconds). 
							
						 
						
							2014-04-02 06:32:41 +01:00  
				
					
						
							
							
								 
						
							
							
								fad0fd7f75 
								
							
								 
							
						 
						
							
							
								
								Fixed the "Update Asset" handler: it was looking for the Asset ID in the wrong parameter.  
							
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							This doesn't actually matter because the "Update Asset" operation isn't implemented in AssetsServer. But still, the handler should do the right thing... 
							
						 
						
							2014-04-02 06:32:40 +01:00  
				
					
						
							
							
								 
						
							
							
								d1c3f8eef5 
								
							
								 
							
						 
						
							
							
								
								Added assets service method AssetsExist(), which returns whether the given list of assets exist.  
							
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							This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory. 
							
						 
						
							2014-04-02 06:30:57 +01:00  
				
					
						
							
							
								 
						
							
							
								ac16a667e1 
								
							
								 
							
						 
						
							
							
								
								fix orphaned code in sun module per mantis 7068  
							
							
							
						 
						
							2014-04-01 19:48:03 -07:00  
				
					
						
							
							
								 
						
							
							
								7bafee28fa 
								
							
								 
							
						 
						
							
							
								
								Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() by actually checking whether delinked grp3 is not null  
							
							
							
						 
						
							2014-04-02 01:26:58 +01:00  
				
					
						
							
							
								 
						
							
							
								46095c058e 
								
							
								 
							
						 
						
							
							
								
								minor: comment out currently unused RegionCombinerModule.LogHeader  
							
							
							
						 
						
							2014-04-02 01:24:40 +01:00  
				
					
						
							
							
								 
						
							
							
								e5a5b69b08 
								
							
								 
							
						 
						
							
							
								
								remove EstateManagmentCommands.m_commander that has been unused for some time  
							
							
							
						 
						
							2014-04-02 01:23:40 +01:00  
				
					
						
							
							
								 
						
							
							
								43eab5e163 
								
							
								 
							
						 
						
							
							
								
								Console command to rename Estate  
							
							
							
						 
						
							2014-04-02 01:17:41 +01:00  
				
					
						
							
							
								 
						
							
							
								444737c830 
								
							
								 
							
						 
						
							
							
								
								minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLimitsModule.CanObjectEnter() when we know for sure that we need them.  
							
							
							
						 
						
							2014-04-02 01:05:37 +01:00  
				
					
						
							
							
								 
						
							
							
								7cb1690589 
								
							
								 
							
						 
						
							
							
								
								minor: disable logging in recently added scene object crossing tests and remove some unnecessary test config  
							
							
							
						 
						
							2014-04-02 01:01:53 +01:00  
				
					
						
							
							
								 
						
							
							
								0af8886400 
								
							
								 
							
						 
						
							
							
								
								Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position.  
							
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							Root cause was that PrimLimitsModule was not properly handling the case where the parcel it was asked to check was outside the current region's bounds.
If this is the case, we can abort the check since the receiving region will perform it.
Added a regression test for this case. 
							
						 
						
							2014-04-02 00:58:33 +01:00  
				
					
						
							
							
								 
						
							
							
								4cbd45f3d5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2014-03-31 15:50:27 -04:00  
				
					
						
							
							
								 
						
							
							
								59d0e3c3c8 
								
							
								 
							
						 
						
							
							
								
								Add check to prevent the return of a wrong value when key is NULL_KEY  
							
							
							
						 
						
							2014-03-31 15:49:53 -04:00  
				
					
						
							
							
								 
						
							
							
								635f3f77ab 
								
							
								 
							
						 
						
							
							
								
								Console command to change Estate owner  
							
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							Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com> 
							
						 
						
							2014-03-29 00:59:15 -04:00  
				
					
						
							
							
								 
						
							
							
								6557eba235 
								
							
								 
							
						 
						
							
							
								
								Removed default timeout when starting scripts after Load OAR  
							
							
							
						 
						
							2014-03-28 13:04:19 +03:00  
				
					
						
							
							
								 
						
							
							
								1fe504fee5 
								
							
								 
							
						 
						
							
							
								
								Better skipping of "SculptData" when parsing XML  
							
							
							
						 
						
							2014-03-28 12:52:06 +03:00  
				
					
						
							
							
								 
						
							
							
								f360b687d6 
								
							
								 
							
						 
						
							
							
								
								Removed "SculptData" from the serialized XML format of prims  
							
							
							
						 
						
							2014-03-28 07:51:21 +01:00  
				
					
						
							
							
								 
						
							
							
								ba5a236922 
								
							
								 
							
						 
						
							
							
								
								Profiles local StorageProvider fix, round 3  
							
							
							
						 
						
							2014-03-27 13:41:20 -04:00  
				
					
						
							
							
								 
						
							
							
								20640357ab 
								
							
								 
							
						 
						
							
							
								
								Fix to local StorageProvider override  
							
							
							
						 
						
							2014-03-27 13:27:46 -04:00  
				
					
						
							
							
								 
						
							
							
								45ada5ca2d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2014-03-27 12:56:12 -04:00