Justin Clark-Casey (justincc)
2b0f924557
refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module since this appears to relate solely to attachments
2010-08-26 22:09:52 +01:00
Justin Clark-Casey (justincc)
f3f4428700
refactor: break out attachment position change code in Scene.UpdatePrimPosition() and move into AttachmentsModule
...
This allows region modules to change attachment positions.
2010-08-26 21:50:19 +01:00
Justin Clark-Casey (justincc)
8571a55d29
minor: change log message from info to debug
2010-08-26 20:42:56 +01:00
Justin Clark-Casey (justincc)
fe660cd2cc
Rename Newtonsoft.Json.dll to properly reflect its actual assembly name
2010-08-26 18:11:01 +01:00
Justin Clark-Casey (justincc)
df702417dc
Remove mono compiler warnings
2010-08-26 16:27:41 +01:00
Justin Clark-Casey (justincc)
d99c60164d
Reinstate kill record check that prevents an entity update being sent to a client after it has been told that the entity has been deleted.
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On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog.
This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted.
2010-08-26 16:06:34 +01:00
Justin Clark-Casey (justincc)
a6869fbc3e
Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()
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By the time a scheduled update is triggered, a sog may have been removed from the scene. This change prevents NullReferenceExceptions in these situations.
2010-08-26 15:33:42 +01:00
Justin Clark-Casey (justincc)
87a6554d4b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Resolve merge conflicts
Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2010-08-26 00:35:03 +01:00
Justin Clark-Casey (justincc)
692cf3c657
Remove parts locking from data classes since these are using a copy of the scene object
2010-08-26 00:17:26 +01:00
Justin Clark-Casey (justincc)
166ab59420
replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is always 0 (and any other number would cause an error anyway)
2010-08-26 00:15:26 +01:00
Justin Clark-Casey (justincc)
8031f8ec09
Improve consistency of locking for SOG.m_parts in order to avoid race conditions in linking and unlinking
2010-08-26 00:08:53 +01:00
Melanie Thielker
75e2a2b3ce
Prevent an object disposed exception that made forms comms unreliable. After
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starting an asynchronous write, one should not close the channel it will
be written to synchrnously, that leads to grief.
2010-08-25 23:19:55 +01:00
Melanie Thielker
604423d52b
Make scene object directories more robust and prevent deleted SOP's from
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sticking around
2010-08-25 23:19:30 +01:00
Melanie Thielker
739eb14741
Change some e.Message to e.ToString. Don't use e.Message, it doesn't carry
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any useful information. Error messages are useless without location information.
It looks more elegant, but is totally pointless.
2010-08-25 23:18:15 +01:00
Justin Clark-Casey (justincc)
22fd00b002
minor: remove mono compiler warning
2010-08-25 23:07:43 +01:00
Justin Clark-Casey (justincc)
24d06b12c2
If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID
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Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed
2010-08-25 23:05:54 +01:00
Justin Clark-Casey (justincc)
46c6c35d48
refactor: Push item retrieval and fixing part of Scene.RezObject() down into SceneObjectPartInventory
2010-08-25 22:46:49 +01:00
Diva Canto
a2113ecc71
Typo
2010-08-24 21:01:37 -07:00
Justin Clark-Casey (justincc)
d69e992665
Split out actual scene object insertion code from Scene.Inventory.RezObject and move into SceneGraph.AddNewSceneObject()
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The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages.
This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module
This code does not touch direct rez by a user
2010-08-24 23:25:19 +01:00
Justin Clark-Casey (justincc)
78f452050a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-24 22:29:32 +01:00
Justin Clark-Casey (justincc)
07d5a0779a
refactor: make RezObject() more readable
2010-08-24 20:53:25 +01:00
Marck
a7a45cb22c
Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for attachments.
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This fixes Mantis #3923 .
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-24 19:19:26 +01:00
Justin Clark-Casey (justincc)
46d06b6c4c
add test to check move of task item to user inventory when a target folder is explicitly given
2010-08-24 17:10:52 +01:00
Justin Clark-Casey (justincc)
8bb073d99a
minor: stop test using obsolete property
2010-08-24 17:06:04 +01:00
Justin Clark-Casey (justincc)
35f719ae2f
refactor TestMoveTaskInventoryItemNoParent()
2010-08-24 17:04:54 +01:00
Justin Clark-Casey (justincc)
289c21099c
Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
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Also removes some mono compiler warnings
2010-08-24 16:50:31 +01:00
Melanie
de85aabcbe
Plumb the region type through to the ProductName field in estate messages
2010-08-24 12:41:21 +01:00
Justin Clark-Casey (justincc)
c72d298202
Add system lookup folder fix to the RemoveXInventoryServiceConnector as well since this presumably suffers from the same problem.
2010-08-23 23:25:36 +01:00
Justin Clark-Casey (justincc)
1d01c91095
minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs
2010-08-23 23:21:44 +01:00
Justin Clark-Casey (justincc)
704a53fb9b
Fix bug in llGiveInventory() where items were disappearing on relog
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This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set
This may have been broken since commit bd49985a
on 2010-05-02
2010-08-23 23:16:48 +01:00
Justin Clark-Casey (justincc)
74e5fe5aa9
Remove various warnings and improve logging messages. No functional changes.
2010-08-23 22:24:23 +01:00
Melanie
8d8436e0ca
Correct a minor typo
2010-08-21 20:59:25 +01:00
Melanie
f445659dd3
Finally putting estate_settings.xml to rest. There will be no more attempts
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to read or write this file.
2010-08-21 17:38:47 +01:00
Melanie Thielker
954329ec85
Don't allow oversized search reply packets
2010-08-21 17:30:41 +01:00
Melanie Thielker
ea1df09fa4
Forward-port a small improvement to the land out connector
2010-08-21 00:29:27 +01:00
Justin Clark-Casey (justincc)
5155915de1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-08-20 19:36:04 +01:00
Marck
7aad5af498
Some code cleanup for console command "create region".
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Make region name an optional command parameter.
Avoid question for region name if it has already been specified.
Extend help text.
2010-08-20 19:35:52 +01:00
Diva Canto
e31a5260c8
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-20 11:10:21 -07:00
Diva Canto
4463ebfbc2
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-20 11:09:21 -07:00
Diva Canto
f347d25675
Unit test breakage fix.
2010-08-20 11:09:02 -07:00
Ai Austin
c41ff51bd3
OpenSim.ini.example FreeSwitch section improvements, move of XML-RPC section away from end and correction of typo "fro" (fixes Mantis 4833)
2010-08-20 19:08:26 +01:00
Justin Clark-Casey (justincc)
a87840bd1c
Make some small corrections to ini.example file changes. These are not functional changes.
2010-08-20 18:25:44 +01:00
Ai Austin
2c0ba8718a
Robust.ini.example and Robust.HG.ini.example default: corrected comment about realm for UserAccountService to state default is useraccount, and include default realm commented out in every case
2010-08-20 18:03:21 +01:00
Justin Clark-Casey (justincc)
86a61696d7
minor: remove mono compiler warning
2010-08-20 17:58:02 +01:00
Marck
bb5dd9fbbc
Some code cleanup for console command alert.
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Made parsing of parameters more robust.
Allow general alerts without specifying keyword 'general'.
Extended help texts.
2010-08-20 17:53:21 +01:00
Diva Canto
6f83b0ee46
Cleaned up a few more things related to incoming agents.
2010-08-20 09:02:05 -07:00
Melanie
82abaadd55
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-20 08:36:54 +01:00
Melanie
ae554a48d0
Add some maptile options, change maptile generation from OpenSimBase to Scene
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to make it more configurable.
2010-08-20 08:36:23 +01:00
Diva Canto
b4e7c62fbc
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-08-19 19:55:03 -07:00
Diva Canto
a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
2010-08-19 19:54:40 -07:00