lbsa71
5588cb3e92
* reverted 7561 as the logger reference should always be private to the class. Thanks sdague for the protip!
2008-12-02 14:09:45 +00:00
MW
8f7c2ba91b
changed UserManagerBase. IInterServiceInventoryServices m_interServiceInventoryService from private to protected
2008-12-02 13:15:10 +00:00
Melanie Thielker
5a7ffb7298
Remove some of the XEngine chattiness
2008-12-02 12:12:50 +00:00
MW
11169c0e71
Made BaseOpenSimServer.ShutdownSpecific() public. As the OpenSimBase.Shutdown() includes a Environment.Exit(0); which is not always wanted when shutting down, like from a windows service.
2008-12-02 11:40:22 +00:00
MW
b62b9af6b0
Added two new "trusted" url handlers to the Inventory server, to allow the user server to get a list of items in a folder and add a new item.
2008-12-02 11:15:08 +00:00
Melanie Thielker
bf4ccf3858
Catch all possible exceptions in the mysql module. It throws non-mysql
...
exceptions as well.
2008-12-02 01:50:15 +00:00
Homer Horwitz
4480d5527b
Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,
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they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01 22:28:17 +00:00
Sean Dague
047e54acbc
don't close eventqueues when you leave a region. This really does seem
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to fix the A -> B -> A issue. Because the code is very reuse friendly,
it shouldn't cause much additional memory bloat in the sims.
I'm sure this isn't the right fix, but it is progress, and confirms that
the close path while leaving a region is part of the issue.
2008-12-01 21:03:55 +00:00
Justin Clarke Casey
18ba6c3510
* minor: A few tiny bits of documentation and log message cleanup before starting something different
2008-12-01 20:28:00 +00:00
Justin Clarke Casey
2cf0be7d58
* Assume that asset data in a reset inventory post is not inlined by default
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* This means that the xml of a get request can be used as the input with a few value tweaks, instead of having to explicitly put inline="false" in the output xml
2008-12-01 19:23:12 +00:00
Melanie Thielker
733faf9748
Fix the terrain loader
2008-12-01 19:08:58 +00:00
Justin Clarke Casey
e31b8be54d
* minor: remove 2 mono compiler warnings
2008-12-01 19:02:16 +00:00
Melanie Thielker
5727146d61
More reverts. Revert the MySQL database module. This caused more issues
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than it solved by trying to use, and then exhausting, the connection pool
2008-12-01 18:59:13 +00:00
Justin Clarke Casey
80520206fc
* Unforunately it turns out not to be that simple. Revert the rest of r7560 for now.
2008-12-01 18:42:14 +00:00
Justin Clarke Casey
3b143088c0
* Temporarily revert nhibernate.dll to the previous one
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* This resolves problems on Linux detailed in http://opensimulator.org/mantis/view.php?id=2734 where System.Data.Oracle libraries can't be found
* On a quick look I can't see that these exist on mono 1.9.1
2008-12-01 18:27:24 +00:00
Justin Clarke Casey
4699cd7957
* stop inventory item creation via REST falling over on any included assets that are not inline (UUID only)
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* make rest inventory item xml output use 'invtype' for inventory type rather than just 'type'. This makes it symmetrical with input xml
2008-12-01 18:09:04 +00:00
Justin Clarke Casey
5a0fa4f34c
* minor: fix log message printed when unrecognized elements are found in inventory rest input xml
2008-12-01 17:49:52 +00:00
Sean Dague
c8abe037a5
fix the "I get no textures if I teleport back to a region I've been in
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before" issue. This involves the EventQueueGet module so I'm not sure
this is the right fix but it appears to work.
When the ScenePresence leaves force a close on it. The reuse of the
queues doesn't seem to be working, so the forced close causes a new one
the next time in. This does appear to work.
2008-12-01 16:55:39 +00:00
Sean Dague
21b1218737
attempt to modify the event queue for greater debugging
2008-12-01 16:49:26 +00:00
Charles Krinke
01fc0492d0
Mantis#2730. Thank you kindly, StrawberryFride for a patch that:
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MSSQL Fix to accommodate random ParentIDs. uint values now
cleanly converted to ints and vice versa to hopefully prevent
outofrange exceptions on prim storage.
2008-12-01 15:03:57 +00:00
MW
67c260fdcc
Added a Catch(InvalidOperationException) to BaseHttpServer.HandleRequest(). Which is thrown due to errors in the XML deserializing. Without this catch is it easy to bring down any of the opensim servers on purpose by just sending corrupt xml to them.
2008-12-01 11:23:27 +00:00
lbsa71
5d290cda4a
* Making log available for subclasses
2008-12-01 10:06:10 +00:00
Adam Frisby
4ed7ca62b1
* From Mantis#2701 - Implements NHibernate data adapter, adds support for MsSql2005 to NHibernate.
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* Patch courtesy of Adminotech and realXtend. Thanks!
2008-12-01 07:50:38 +00:00
Melanie Thielker
6c86823803
Mantis #2729
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Add a check for script reset permissions to the permissions module
2008-12-01 03:40:41 +00:00
Melanie Thielker
ddf765f840
Make the permissions module hook CanResetScript suitable for use
2008-12-01 03:32:48 +00:00
idb
098f16fe31
Remove duplicated avatar height calculation in lsl functions.
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Use height calculation in Basic Physics and Physics of Simplicity so that avatars larger than the default walk with straight legs and shorter walk on the ground.
2008-12-01 00:49:36 +00:00
Melanie Thielker
d1841ca94d
Mantis #2584 (again)
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Next step of diva's TP fixes and HG support
2008-11-30 23:36:56 +00:00
Homer Horwitz
96921c402c
Try to fix Mantis#2727. SQLite seems to be able to store bigger numbers in
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an INTEGER column (using 6 bytes), but the mapping was wrong.
Question: Should we move localIDs to int instead of uint to save some bytes?
2008-11-30 22:27:22 +00:00
idb
e102ed3ce1
Mantis #2716 Null when linking across objects across two regions.
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Now silently fails to link prims in different regions.
2008-11-30 21:19:53 +00:00
Melanie Thielker
379d44fd6d
Fix prim crossings, again.
2008-11-30 09:03:55 +00:00
Melanie Thielker
38380def17
More changes to the MySQL adapter. take advantage of pooling and run lock-free.
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This should finally kill the "There is already an open data reader associated
with this connection, which must be closed first" error that makes people's
builds not save
2008-11-30 05:20:19 +00:00
Dahlia Trimble
07ee2c3504
Revert r7548 and r7549 until someone with prebuild-fu can help structure the dependencies
2008-11-30 03:52:18 +00:00
Teravus Ovares
71474f3092
* try a prebuild fix to the primmesher thing
2008-11-30 03:46:39 +00:00
Teravus Ovares
8bb1b4ad58
* try a prebuild fix to the primmesher thing
2008-11-30 03:41:50 +00:00
Dahlia Trimble
37afd69feb
Removed remaining meshing code
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Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
2008-11-30 03:13:02 +00:00
Jeff Ames
077314cdd3
Update svn properties. Add copyright header. Minor formatting cleanup.
2008-11-30 00:51:40 +00:00
Melanie Thielker
d579246257
Explicitly Dispose() all cmd objects
2008-11-29 21:24:54 +00:00
Homer Horwitz
aaba3c342f
Fix usage of reflection where it isn't necessary.
2008-11-29 19:50:53 +00:00
Homer Horwitz
6408626c97
Revert justincc's try to change the licence char-by-char AGAIN!!! :P
2008-11-29 19:50:33 +00:00
Melanie Thielker
b6fef0fdb8
Add configuration values for scripted prim region crossing
2008-11-29 14:26:42 +00:00
Melanie Thielker
af5e9147f0
Start scripts in attachments only after a successful attach. Elimininate
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a gratuitious asset fetch when region crossing.
2008-11-29 14:16:09 +00:00
Melanie Thielker
b8e8a33d60
Mantis #2584
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Applying a patch from Diva. This patch introduces significant improvements
in teleporting. Thank you, Diva.
2008-11-29 13:49:20 +00:00
Melanie Thielker
1b3a3ffc77
Finally make attachments stay put. Randomize local ID generation to
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prevent adjacent sims from using identical Local IDs for the attachment
Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of
information, namely that, due to a bug in the viewer, adjacent sims can't
use the same local ids.
2008-11-29 13:17:21 +00:00
Melanie Thielker
a00d346aab
Add the lifetime management back into the LSL_Api, since that will also
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expire and take the scripts down
2008-11-29 11:20:06 +00:00
Dahlia Trimble
fdd2388331
Update meshing code to sync with current PrimMesher.cs on forge.
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Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
2008-11-29 11:02:14 +00:00
Melanie Thielker
1952a67ceb
Comment the ScriptSponsor and restore the indefinite lifetime for
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scripts until that can be better debugged
2008-11-29 07:10:00 +00:00
Melanie Thielker
e1153394c1
Stop attachments from twisting away. Thismakes attachments phantom, which
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is the proper way to handle this
2008-11-29 07:05:33 +00:00
Melanie Thielker
179d114daa
Try to prevent attachments twisting/moving
2008-11-29 04:01:46 +00:00
Melanie Thielker
ef4a80eeaf
Should have tried with something other than attachments. Make normal prim
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render again :)
2008-11-29 03:18:06 +00:00
Melanie Thielker
287c724b55
A try to better attachment crossing.
2008-11-29 01:33:10 +00:00