2bea8bb4bc 
								
							
								 
							
						 
						
							
							
								
								Added class PropertySyncInfo and PrimSyncInfo in RegionSyncModule.  
							
							
							
						 
						
							2011-04-06 12:23:04 -07:00  
				
					
						
							
							
								 
						
							
							
								e5a022c8d7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-04-04 11:26:50 -07:00  
				
					
						
							
							
								 
						
							
							
								d71b49c2a4 
								
							
								 
							
						 
						
							
							
								
								Force HandleTerrainUpdate message to set the terrain no matter what the timestamp. This temp fix allows the initial terrain update to be set.  
							
							
							
						 
						
							2011-04-04 11:26:10 -07:00  
				
					
						
							
							
								 
						
							
							
								2d775f9a52 
								
							
								 
							
						 
						
							
							
								
								Disabled queue logging by default  
							
							
							
						 
						
							2011-04-01 10:37:39 -07:00  
				
					
						
							
							
								 
						
							
							
								2abffd867f 
								
							
								 
							
						 
						
							
							
								
								Fixed more bugs while merging in the functions from commit  5b79e15285.  
							
							
							
						 
						
							2011-03-31 16:45:12 -07:00  
				
					
						
							
							
								 
						
							
							
								8df517454d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-03-31 11:41:01 -07:00  
				
					
						
							
							
								 
						
							
							
								fa7a8fb9c1 
								
							
								 
							
						 
						
							
							
								
								Move event count from per connection to per event  
							
							
							
						 
						
							2011-03-31 10:22:46 -07:00  
				
					
						
							
							
								 
						
							
							
								170a230e51 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-03-29 17:13:15 -07:00  
				
					
						
							
							
								 
						
							
							
								cce9a12dbe 
								
							
								 
							
						 
						
							
							
								
								Fixed a few bugs introduced by my last commit.  
							
							
							
						 
						
							2011-03-29 17:11:58 -07:00  
				
					
						
							
							
								 
						
							
							
								ecee306d3c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into dev  
							
							
							
						 
						
							2011-03-29 16:46:35 -07:00  
				
					
						
							
							
								 
						
							
							
								a0be3e2c5f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2011-03-29 16:45:30 -07:00  
				
					
						
							
							
								 
						
							
							
								f7ed7fc05d 
								
							
								 
							
						 
						
							
							
								
								When a new parcel is created, make sure the prim counts are updated.  
							
							... 
							
							
							
							This is done by tainting the counts where appropriate 
							
						 
						
							2011-03-30 00:42:02 +01:00  
				
					
						
							
							
								 
						
							
							
								fe623f0900 
								
							
								 
							
						 
						
							
							
								
								Updated dev code to work with latest changes in opensim master  
							
							
							
						 
						
							2011-03-29 16:29:00 -07:00  
				
					
						
							
							
								 
						
							
							
								8b16f7d976 
								
							
								 
							
						 
						
							
							
								
								(re)implement selected prim count.  
							
							... 
							
							
							
							This does not currently count objects that are sat upon (which the viewer ui implies should be included in this count) 
							
						 
						
							2011-03-30 00:13:07 +01:00  
				
					
						
							
							
								 
						
							
							
								f89ae8700d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into dev  
							
							
							
						 
						
							2011-03-29 16:04:55 -07:00  
				
					
						
							
							
								 
						
							
							
								8e6425dad7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2011-03-29 16:04:06 -07:00  
				
					
						
							
							
								 
						
							
							
								f754dedbef 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'primcounts'  
							
							
							
						 
						
							2011-03-29 23:08:44 +01:00  
				
					
						
							
							
								 
						
							
							
								fe258753a0 
								
							
								 
							
						 
						
							
							
								
								disable prim count debug logging temporarily  
							
							
							
						 
						
							2011-03-29 23:07:01 +01:00  
				
					
						
							
							
								 
						
							
							
								396ea3ba65 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2011-03-29 14:58:23 -07:00  
				
					
						
							
							
								 
						
							
							
								5b79e15285 
								
							
								 
							
						 
						
							
							
								
								Checked in Functions that encode/decode sync messages based on object/prim properties.  
							
							... 
							
							
							
							These functions will convert the GroupPosition or Postiion properties into/out of the encoding.
	NewObjectMessageEncoder
	GeneralBucketPropertiesEncoder
	PhysicsBucketPropertiesEncoder
	NewObjectMessageDecoder
	GeneralBucketPropertiesDecoder
	PhysicsBucketPropertiesDecoder
Also checked some changes to SendXXXToRelevantSyncConnectors functions. 
							
						 
						
							2011-03-29 14:55:21 -07:00  
				
					
						
							
							
								 
						
							
							
								13057c3751 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-03-29 14:16:29 -07:00  
				
					
						
							
							
								 
						
							
							
								0445e6e251 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim into dev  
							
							
							
						 
						
							2011-03-29 13:42:01 -07:00  
				
					
						
							
							
								 
						
							
							
								309eb712a3 
								
							
								 
							
						 
						
							
							
								
								Improvement over 2 commits ago: make the hyperlink check understand port 80.  
							
							
							
						 
						
							2011-03-28 19:34:55 -07:00  
				
					
						
							
							
								 
						
							
							
								eed53e8a56 
								
							
								 
							
						 
						
							
							
								
								Fixed terrain synchroniztion to work properly when clients edit the terrain via viewer.  
							
							
							
						 
						
							2011-03-28 17:22:24 -07:00  
				
					
						
							
							
								 
						
							
							
								d3771e5366 
								
							
								 
							
						 
						
							
							
								
								Added code to load a terrain tile of tiff/jpg format. Previously it only worked for one single region.  
							
							
							
						 
						
							2011-03-28 16:48:12 -07:00  
				
					
						
							
							
								 
						
							
							
								2d209d3844 
								
							
								 
							
						 
						
							
							
								
								Fix mantis  #5413 . WARNING: new config variable in section [GridService] of the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.  
							
							
							
						 
						
							2011-03-28 16:46:04 -07:00  
				
					
						
							
							
								 
						
							
							
								5a61c76455 
								
							
								 
							
						 
						
							
							
								
								The actual change to README.txt about running on Linux.  
							
							
							
						 
						
							2011-03-28 13:35:31 +02:00  
				
					
						
							
							
								 
						
							
							
								dd72a69ea5 
								
							
								 
							
						 
						
							
							
								
								More touchup for SQLite.  
							
							... 
							
							
							
							Apply the same change to both the 32-bit and 64-bit DLL target paths. This makes the previous addition to the instructions in the README for running on Linux unnecessary. 
							
						 
						
							2011-03-28 13:13:21 +02:00  
				
					
						
							
							
								 
						
							
							
								fe6900b305 
								
							
								 
							
						 
						
							
							
								
								Touchup for SQLite  
							
							
							
						 
						
							2011-03-27 19:38:40 -04:00  
				
					
						
							
							
								 
						
							
							
								f25749f025 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2011-03-27 21:22:31 +01:00  
				
					
						
							
							
								 
						
							
							
								435d72f106 
								
							
								 
							
						 
						
							
							
								
								Add SignpostMarv to contributors  
							
							
							
						 
						
							2011-03-26 02:46:00 +00:00  
				
					
						
							
							
								 
						
							
							
								797128a6ad 
								
							
								 
							
						 
						
							
							
								
								Rename some member fields to standard m_ OpenSim code convention  
							
							
							
						 
						
							2011-03-26 02:44:46 +00:00  
				
					
						
							
							
								 
						
							
							
								83f48c26d6 
								
							
								 
							
						 
						
							
							
								
								add header file  
							
							
							
						 
						
							2011-03-26 02:43:41 +00:00  
				
					
						
							
							
								 
						
							
							
								de0730a54c 
								
							
								 
							
						 
						
							
							
								
								Add OpenSim.Server.Base reference in prebuild.xml.  Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure.  
							
							
							
						 
						
							2011-03-26 02:42:50 +00:00  
				
					
						
							
							
								 
						
							
							
								361b3e7ab8 
								
							
								 
							
						 
						
							
							
								
								Removing hard-coded plugin loading in favour of direct class instantiation  
							
							
							
						 
						
							2011-03-26 02:39:30 +00:00  
				
					
						
							
							
								 
						
							
							
								3f4be42a87 
								
							
								 
							
						 
						
							
							
								
								Altering log feedback  
							
							
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								e93531e124 
								
							
								 
							
						 
						
							
							
								
								Fixing bug that occurs when using web login- the result was not checked  
							
							
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3bc859a834 
								
							
								 
							
						 
						
							
							
								
								Making combined auth service re-use the existing auth services instead of duplicating code  
							
							... 
							
							
							
							Signed-off-by: SignpostMarv Martin <me@signpostmarv.name> 
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								0e808950fb 
								
							
								 
							
						 
						
							
							
								
								InfoFormat > DebugFormat  
							
							... 
							
							
							
							Signed-off-by: SignpostMarv Martin <me@signpostmarv.name> 
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								6153c45973 
								
							
								 
							
						 
						
							
							
								
								LLLoginHandlers now supports both password & web login  
							
							... 
							
							
							
							Signed-off-by: SignpostMarv Martin <me@signpostmarv.name> 
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								af3956348f 
								
							
								 
							
						 
						
							
							
								
								Adding a combined auth service, allowing users to login with either web login or password  
							
							... 
							
							
							
							Signed-off-by: SignpostMarv Martin <me@signpostmarv.name> 
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								482686daab 
								
							
								 
							
						 
						
							
							
								
								WebkeyAuthenticationService is now no longer a stub!  
							
							... 
							
							
							
							Signed-off-by: SignpostMarv Martin <me@signpostmarv.name> 
							
						 
						
							2011-03-26 02:28:11 +00:00  
				
					
						
							
							
								 
						
							
							
								f2d2470c25 
								
							
								 
							
						 
						
							
							
								
								When an object is duplicated, add it to the full/local id SOG indexes as well as Entities  
							
							
							
						 
						
							2011-03-26 02:24:32 +00:00  
				
					
						
							
							
								 
						
							
							
								b11e3d33f1 
								
							
								 
							
						 
						
							
							
								
								add save of LLClientView I forgot from last commit  
							
							
							
						 
						
							2011-03-26 02:20:16 +00:00  
				
					
						
							
							
								 
						
							
							
								541cd3e8c8 
								
							
								 
							
						 
						
							
							
								
								move total parcel prim calculations into IPrimCounts instead of doing this in LLClientView  
							
							... 
							
							
							
							need to move selected prim counts from LandData/LMM still 
							
						 
						
							2011-03-26 02:19:28 +00:00  
				
					
						
							
							
								 
						
							
							
								bfd9cc44b4 
								
							
								 
							
						 
						
							
							
								
								When an object is duplicated, add the dupe to the uuid/local id indexes as well as the basic entities list.  
							
							... 
							
							
							
							Added a prim counts test to reinforce this - shift-copy was no incrementing prim count.  This will sometime become a basic scene test.
New code needs to be refactored so we just call SceneGraph.AddSceneObject().  This will happen in the near future.
With this, basic owner prim counts on a single parcel appear to be working fine (with the same previous existing taint calls as used by the land management module).
More work to do. 
							
						 
						
							2011-03-26 02:05:53 +00:00  
				
					
						
							
							
								 
						
							
							
								3d0e072d50 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into primcounts  
							
							
							
						 
						
							2011-03-26 00:57:52 +00:00  
				
					
						
							
							
								 
						
							
							
								26d16567e1 
								
							
								 
							
						 
						
							
							
								
								Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each prim (e.g. a SOG with 3 prims would have the action executed three times).  
							
							... 
							
							
							
							To do this, a new SceneObjectGroupsByFullID index in SceneGraph which just index's prims by their root part UUID, in order to avoid the inefficiency of filtering existing lists.
Existing callers to SceneGraph.ForEachSOG() did not fail due to the multiple per SOG action executions - they were probably just much less efficient.
Code suggests that no callers expected ForEachSOG() to execute actions on sog multiple times 
							
						 
						
							2011-03-26 00:53:19 +00:00  
				
					
						
							
							
								 
						
							
							
								f30bf429c2 
								
							
								 
							
						 
						
							
							
								
								refactor: rename SOG collections in SceneGraph to make it clearer that they are indexing each part's UUID, not just the root part.  
							
							
							
						 
						
							2011-03-26 00:42:48 +00:00  
				
					
						
							
							
								 
						
							
							
								cc8897fceb 
								
							
								 
							
						 
						
							
							
								
								Add test for PCM taint.  This currently fails due to unexpected behaviour of SceneGraph.ForEachSOG().  This will be corrected soon.  
							
							... 
							
							
							
							Also adds lots of temproarily debug logging 
							
						 
						
							2011-03-26 00:34:49 +00:00