diva
7cc9062137
Major change to how appearance is managed, including changes in login and user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).
2009-02-17 00:35:52 +00:00
Dr Scofield
d97dd2bdb4
cleanup
2009-02-16 20:13:59 +00:00
Dr Scofield
4e1f060dd1
From: alan webb <alan_webb@us.ibm.com> & dr scofield <drscofield@xyzzyxyzzy.net>
...
This changeset fixes a rather nasty script compile bug that manifests
itself under heavy load.
2009-02-16 20:01:54 +00:00
Justin Clarke Casey
80759f708b
* Apply http://opensimulator.org/mantis/view.php?id=3166
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* Adds estate access list supports to NHibernate data module
* Thanks Tommil
2009-02-16 19:33:11 +00:00
Sean Dague
c7a08752c0
line ending fixes and set native eol property
2009-02-16 19:23:53 +00:00
Justin Clarke Casey
93837807ff
* refactor: remove AssetCache field hanging off Scene
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* This is always available at Scene.CommsManager.AssetCache
2009-02-16 19:15:16 +00:00
Justin Clarke Casey
ec07e1aad6
* Iniital inventory archive test code. Doesn't actually do any testing yet
2009-02-16 18:33:05 +00:00
Justin Clarke Casey
1e3acbdfa3
* remove duplicate OpenSim.Region.CoreModules assembly entry
2009-02-16 16:53:43 +00:00
Justin Clarke Casey
9dadf7adfd
* Apply http://opensimulator.org/mantis/view.php?id=3165
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* Corrects behaviour of llListSort()
* Thanks DoranZemlja!
2009-02-16 16:31:07 +00:00
Justin Clarke Casey
8b513beefa
* minor: print out status messages at start and end of inventory archive loading and saving
2009-02-16 16:22:52 +00:00
Sean Dague
f4bec00057
From: Alan Webb <awebb@linux.vnet.ibm.com>
...
The change makes two principal implementation changes:
[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.
Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.
[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).
I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Dr Scofield
81bb87168f
cosmetic: adding region name to logging statement
2009-02-16 09:17:55 +00:00
Mike Mazur
68ed72ee22
- replace existing license header in each source file in
...
AssetInventoryServer with the standard OpenSim license header
- add note about Cable Beach to CONTRIBUTORS.txt
- clean up AssetInventoryServer.ini.example
2009-02-16 02:29:00 +00:00
Mike Mazur
e41f761e0d
- add restrictions and error handling to plugin loading in
...
AssetInventoryServer
- assign shorter names to each AssetInventory plugin
- modify AssetInventoryServer.ini.example file so it works out of the
box
2009-02-16 02:28:51 +00:00
Mike Mazur
efbb44b98a
Standardize logging messages.
2009-02-16 02:28:43 +00:00
Mike Mazur
ab5e332832
- removed OpenSim.Grid.AssetInventoryServer.Metadata class in favor of
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OpenSim.Framework.AssetMetadata and related updates in AssetInventory
server
- removed dependency on MySql.Data.MySqlClient
- commented out the bulk of OpenSimInventoryStorage due to missing
MySql.Data dependency
- refactor asset creation in OpenSimAssetFrontend
- commented out ForEach implementation, which also depended on
MySql.Data, until it's supported by OpenSim backends
- commented out some handlers in BrowseFrontend and ReferenceFrontend as
they relied on either ForEach or the removed Metadata class
2009-02-16 02:28:34 +00:00
Mike Mazur
4c6b7234de
We need to return a zero-length byte array from the Handle() routine.
2009-02-16 02:28:24 +00:00
Mike Mazur
f8d51e6949
- clean up using references as well as References in prebuild.xml
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- comment out a bunch of stuff in OpenSimInventoryFrontendPlugin.cs to
get rid of warnings
2009-02-16 02:28:16 +00:00
Mike Mazur
a928a14c7a
Name extension points a little clearer.
2009-02-16 02:28:08 +00:00
Mike Mazur
ef19d32a39
- remove dependency on OpenSim.Grid.AssetServer.Plugins.Opensim in
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OpenSim.Data.*.addin.xml, this is cruft left over from previous
testing
- fix example SQLite connection string in
AssetInventoryServer.ini.example
2009-02-16 02:28:00 +00:00
Mike Mazur
7d9882c04d
Fix dependency on non-OpenSim version of OpenMetaverse.StructuredData.dll.
2009-02-16 02:27:51 +00:00
Mike Mazur
5277fc64c0
- change AssetInventoryServer config from XML to INI
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- convert AssetInventoryServer logging to OpenSim's log4net
- updated AssetInventoryServer.ini.example file
2009-02-16 02:27:43 +00:00
Mike Mazur
529dd66ed0
- remove dependency on ExtensionLoader.dll (DBConnString.cs can go)
...
- bring config system in line with other servers
- add new plugin filter class which filters on ID
- update AssetInventoryServer.ini file
2009-02-16 02:27:34 +00:00
Mike Mazur
f8ea274090
- asset server functionality works with OpenSim's HttpServer
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- start of removal of AssetInventoryServer.Metadata class
2009-02-16 02:27:25 +00:00
Mike Mazur
07b8d51da8
AssetInventoryServer now compiles while using the standard OpenSim
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console and HttpServer. It doesn't work though.
2009-02-16 02:27:17 +00:00
Mike Mazur
1778f799ba
Update to new generic DataPluginFactory calls.
2009-02-16 02:27:09 +00:00
Mike Mazur
f1e71ca5e1
- add list for backend plugins and Dispose() all plugins on shutdown
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- fix some plugin names
- remove most references to ExtensionLoader
- remove commented out AssetInventoryServer blobs from prebuild.xml
2009-02-16 02:27:01 +00:00
Mike Mazur
932e591e05
Move NullAuthentication and AuthorizeAll extensions to plugins.
2009-02-16 02:26:52 +00:00
Mike Mazur
02cf9f7e9f
Move BrowseFrontend and ReferenceFrontend to
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OpenSim/Grid/AssetInventoryServer/Plugins.
2009-02-16 02:26:44 +00:00
Mike Mazur
af64c1ee9e
Migrate OpenSim inventory frontend to load with Mono.Addins. Everything
...
should compile and it seems even creating users works somehow.
2009-02-16 02:26:36 +00:00
Mike Mazur
74a2bd237a
Add OpenSim & Simple inventory storage plugins and Null metrics plugin.
2009-02-16 02:26:27 +00:00
Mike Mazur
3f3dfd7ac1
- added Simple AssetInventoryServer plugin (asset storage only)
...
- removed OpenSim storage and frontend classes in Extensions dir
- put OpenSim plugins in
OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim namespace
2009-02-16 02:26:18 +00:00
Mike Mazur
dbee7fcb21
- implement and load NullMetrics module in AssetInventoryServer
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- update AssetBase de/serialization in AssetInventoryServer
2009-02-16 02:26:09 +00:00
Mike Mazur
98b5e5062e
- IAssetProviderPlugin was changed to IAssetDataPlugin
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- Use OpenSim.Data.DataPluginFactory to load data plugins
2009-02-16 02:26:01 +00:00
Mike Mazur
9e88cef033
AssetInventoryServer plugins can't be a dependency for the OpenSim.Data.MySQL addin.
2009-02-16 02:25:53 +00:00
Mike Mazur
16fa7f516a
Converted to Linux newlines.
2009-02-16 02:25:44 +00:00
Mike Mazur
617016fa68
Added OpenSim asset frontend plugin.
2009-02-16 02:25:36 +00:00
Mike Mazur
8d30472551
Rename NewAssetServer AssetInventoryServer and fully qualify with
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OpenSim.Grid.AssetInventoryServer.
2009-02-16 02:25:25 +00:00
Mike Mazur
b3c0cea024
- add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for OpenSim.Data.*.addin.xml
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- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
2009-02-16 02:25:15 +00:00
Mike Mazur
b2a0faf85b
- add section to prebuild.xml for building
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OpenSim.Grid.NewAssetServer.exe
2009-02-16 02:25:06 +00:00
Mike Mazur
0e09b4a08b
Adding
...
- NewAssetServer code
- NewAssetServer addin manifest
- example AssetServer.ini file
2009-02-16 02:24:57 +00:00
Melanie Thielker
37a00427bc
Thank you, cmickeyb, for a patch to ass two string functions
...
to OSSL.
Fixes Mantis #3173
2009-02-16 01:58:26 +00:00
Melanie Thielker
7d77e0e703
Thank you, patnad, for a patch that adds 3 new discovery functions
...
to OSSL.
Applied with changes.
Fixes Mantis #3172
2009-02-16 01:22:37 +00:00
diva
312b0f91c4
More guards around SetHeight.
2009-02-15 20:02:13 +00:00
idb
98e7ea015c
Fix exception when standing up.
...
Fixes Mantis #3170
2009-02-15 16:12:58 +00:00
Melanie Thielker
272a319a3e
Thank you, Vytek, for a patch that streamlines the delay in the email
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module and changes SMTP authentication (applied with changes)
Fixes Mantis #3168
2009-02-15 13:54:34 +00:00
diva
9b19c65450
Guarding the new call to SetHeight in MakeRoot, so that ODE doesn't complain when it's 0.
2009-02-15 06:12:11 +00:00
diva
52c5b75174
Moving SendInitialData sort of back to where it was before, so that it doesn't interfere with the unit tests.
2009-02-15 05:50:07 +00:00
diva
3d5a9e6748
This started as way to correct Mantis #3158 , which I believe should be fixed now. The flying status was temporarily being ignored, which caused the avie to drop sometimes -- there was a race condition. In the process it also fixes that annoying bug in basic physics where the avie would drop half-way to the ground upon region crossings (SetAppearance was missing). Additionally, a lot of child-agent-related code has been cleaned up; namely child agents are now consistently not added to physical scenes, and they also don't have appearances. All of that happens in MakeRoot, consistently.
2009-02-15 05:00:58 +00:00
Dahlia Trimble
7731c055e4
Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150
2009-02-15 04:00:00 +00:00