UbitUmarov
3ce909528d
change Backup calls overlap control code
2017-06-25 15:42:36 +01:00
UbitUmarov
f69e48bedc
make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only
2017-06-09 17:32:07 +01:00
UbitUmarov
02b51b84f4
so no real need for Maintenance thread.. so removed
2017-06-07 19:09:16 +01:00
UbitUmarov
2d93008bd9
course locations is a also heartbeat job (for now sync)
2017-06-07 18:52:56 +01:00
UbitUmarov
eca89c6e61
remove some more dead scene options
2017-06-07 18:15:15 +01:00
UbitUmarov
c8b3925085
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
2017-06-07 18:04:02 +01:00
UbitUmarov
7310b7625e
move a execution overlap guard to end of job
2017-06-02 12:58:04 +01:00
UbitUmarov
c28430d527
oops...
2017-05-15 18:12:17 +01:00
UbitUmarov
04a50b47bf
the new options i add where actually bad idea, they would make the
...
compatibility issue ethernal. Removed and extended the ugly date hack to
group share outwards propagation, until a better way is found at least
2017-05-04 12:36:08 +01:00
UbitUmarov
3a8dd24fd1
move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards
2017-05-04 11:37:13 +01:00
UbitUmarov
4bb27917f4
oops
2017-04-03 18:09:48 +01:00
UbitUmarov
1264069b41
fix typo
2017-04-03 17:29:02 +01:00
UbitUmarov
2bb5e98574
add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop)
2017-04-03 17:19:28 +01:00
Melanie Thielker
5587ee4500
Merge branch 'melanie'
2017-03-31 14:50:14 +01:00
Melanie Thielker
75915bd0f3
Add the ability to post to and act uponconfiguration in etcd
...
Etcd is a distributed, highly available name-value store that is
the basis of many clustered applications. However, it can also be
run on a standalone machine. Using etcd allows live monitoring
and possibly changing configuration while the sim is running.
2017-03-31 14:38:41 +01:00
Melanie Thielker
5109dc955f
Set a startup marker to let external scripts know the scene is up.
2017-03-31 14:38:41 +01:00
Melanie Thielker
995e750c56
Change a misleading message that could lead users to believe a grid is down
2017-03-31 14:38:41 +01:00
UbitUmarov
0091c37ed3
several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
2017-01-27 20:21:24 +00:00
UbitUmarov
c673ef7e3c
replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module
2017-01-22 23:05:39 +00:00
UbitUmarov
0a5d6671ce
fix llScriptDanger(); don't call old ScriptDamage on ossl health functions
2017-01-21 06:37:29 +00:00
UbitUmarov
6826ca9b57
fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it
2017-01-19 18:25:25 +00:00
UbitUmarov
db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17 13:24:09 +00:00
UbitUmarov
c41616b771
ignore teleport flag GodLike. Perform checks acording to agent static
...
local or grid rights
2017-01-07 19:44:37 +00:00
Melanie Thielker
ad8915f154
Restructure god level and permissions
...
Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
UbitUmarov
1fb01a0099
add config option automatic_gods. With this option true, users that can be Gods will have that level automaticly without the need request on viewer; Propagate current god level to nearby regions (with local checks)
2017-01-05 21:21:15 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
UbitUmarov
7cf2e81223
reinforce gc.collect on region load to also do pending finalizers
2016-12-29 00:47:02 +00:00
UbitUmarov
f1c6769ca5
set HasGridUserTried on usercache of NPCs
2016-12-07 02:14:26 +00:00
UbitUmarov
4e64445c39
replace datetime.now on just timming by faster utcnow
2016-11-22 05:18:06 +00:00
UbitUmarov
1396c466f6
search accout by id not volatil user name (HG)
2016-11-18 17:30:15 +00:00
UbitUmarov
53003db4cf
stop warning about integer division cast to float
2016-11-09 22:12:27 +00:00
UbitUmarov
592a915d8d
add rest of wiring for terrain bake persistent store (mantis 8024 but not
...
using its code). Only did minor testing in MySQL
2016-09-17 17:56:56 +01:00
UbitUmarov
0cdad0faf4
stop using legacy storeterrain in scene.cs
2016-09-17 14:54:41 +01:00
UbitUmarov
1b18711205
move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
2016-09-16 19:33:49 +01:00
UbitUmarov
804d4971e2
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
2016-08-28 03:51:20 +01:00
UbitUmarov
ed6d9199ce
coment some debug messages
2016-08-23 11:52:52 +01:00
UbitUmarov
0baaa23bde
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
2016-08-21 20:00:27 +01:00
UbitUmarov
e734d526fc
on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
2016-08-19 17:57:19 +01:00
UbitUmarov
41062c1627
fix misspelled message mantis: 7996
2016-08-16 04:21:49 +01:00
UbitUmarov
c04792142f
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
2016-08-12 03:58:04 +01:00
UbitUmarov
23578635df
more changes relative to incorrect use of activegroupid
2016-08-05 15:19:42 +01:00
UbitUmarov
7a69b7d20d
remove more code related to Mega regions
2016-07-28 00:48:12 +01:00
UbitUmarov
ec8101a24a
remove references to RegionCombinerModule
2016-07-28 00:34:16 +01:00
UbitUmarov
abf423e361
be nicer to PIs (actually linux)
2016-07-12 23:23:47 +01:00
UbitUmarov
5bb5eb4e37
don't break child agents start position
2016-07-12 16:33:09 +01:00
UbitUmarov
e0878864e8
work around missing information on child creation, hidding its effects with reduced view range in culling option is on
2016-07-12 15:50:05 +01:00
UbitUmarov
c02fe98b7d
add test option ObjectsCullingByDistance. In future, if true, it may
...
prevent sending objects outside view range to viewers. DO NOT SET TRUE
unless testing it. Code still not completei!!!
2016-07-06 16:13:27 +01:00
Diva Canto
e00603f78a
New config var: DisableObjectTransfer. If set to True, objects never cross; instead they stay in the region, possibly placed outside its borders.
2016-07-03 12:24:31 -07:00
UbitUmarov
a443dcce89
try to place avatars on a nicer location, when they arrive into a banned parcel
2016-07-03 10:22:14 +01:00
Diva Canto
f8bd3d2f2e
Mantis #7935 : regression on transferring attachments over the HG
2016-06-22 11:52:53 -07:00