Commit Graph

28116 Commits (41062c16273cb07f90dc282e4379dd649782988a)

Author SHA1 Message Date
UbitUmarov bb019945e8 change permitions again 2014-09-26 15:20:45 +01:00
UbitUmarov 46caea6987 change it again... 2014-09-26 15:03:33 +01:00
UbitUmarov 90cad82405 remove unnecessary argument ref 2014-09-26 14:22:54 +01:00
UbitUmarov fcad64209c make c# more happy 2014-09-26 14:17:01 +01:00
UbitUmarov 5f57b55dc9 use central animationset permitions define 2014-09-26 14:08:21 +01:00
UbitUmarov 3e2242b4c4 change animset permitions to reflect no transfer nature 2014-09-26 14:06:16 +01:00
UbitUmarov cce31b6638 add centerlized AnimationSet item permitions setting 2014-09-26 14:00:33 +01:00
UbitUmarov 09e05d48b9 refuse to do a inventory link if provided asset type is not a link or
folderlink
2014-09-26 13:28:24 +01:00
UbitUmarov d29a04fc20 remove debug msgs 2014-09-26 03:52:10 +01:00
UbitUmarov 598ab37b97 debug msg 2014-09-26 02:52:44 +01:00
UbitUmarov db41c04f9d little debug 2014-09-26 02:29:05 +01:00
Justin Clark-Casey (justincc) 23a0946e36 Fix long-lived thread name logging. 2014-09-26 01:10:49 +01:00
Justin Clark-Casey (justincc) 9fcee73326 Make "generate map" console command also trigger upload to maptiles as well as asset generation without performing tile generation twice. 2014-09-26 01:02:19 +01:00
UbitUmarov 8c68772624 bug fix: add missing attach to region heartbeat event to update animations 2014-09-26 00:54:06 +01:00
Melanie Thielker e37637587a Add a sample use for the validation 2014-09-25 22:03:02 +02:00
Melanie Thielker 546537c056 Rename = too generic 2014-09-25 21:54:32 +02:00
Melanie Thielker 2e6fd6536b Add the AnimationSet skel 2014-09-25 21:53:32 +02:00
Melanie Thielker 3a42ea5279 Extend upload verification to all upload paths 2014-09-25 21:21:20 +02:00
UbitUmarov 57166878b5 fix animation asset name to "animatn", use "animset" for the new
animationSet
2014-09-25 16:37:43 +01:00
UbitUmarov f51779bb05 add also the name animset until its clear the name liru will use 2014-09-25 14:10:44 +01:00
UbitUmarov 18cc33e2c5 add animationset to upload assets, for now no cost 2014-09-25 13:35:30 +01:00
Justin Clark-Casey (justincc) d3578e2662 Add "debug lludp data out" console command for logging outgoing data just before it's put on the wire.
Unlike "debug lludp packet" which logs at the point where OpenSim first asks the clientstack to send a certain outgoing packet, this logs immediately before the actual send.
For low-level debugging purposes.
2014-09-24 23:44:55 +01:00
Justin Clark-Casey (justincc) 7852bae78f Update libopenmetaverse to 0f4b361.
Primarily to get a small message logging improvement for pCampbot.
2014-09-24 23:44:51 +01:00
Justin Clark-Casey (justincc) 6ac12a42ec Add "debug lludp packet" command to pCampbot.
This allows one to log the packets received by a particular bot that are not duplicates of already received packets.
Similar to the OpenSimulator command at the same name but currently any positive level logs all received packets.
No facility yet for logging outgoing packets.
For debug purposes.
2014-09-24 23:44:48 +01:00
Melanie Thielker 90873633c1 Merge branch 'ubitworkmaster' 2014-09-24 23:10:48 +02:00
Melanie Thielker 45739e3d5c Fix a string format 2014-09-24 23:10:15 +02:00
UbitUmarov 4c8f866aad bad format.. again... :( 2014-09-24 21:01:57 +01:00
UbitUmarov df773ee8c3 make CreateAgent sync for logins, async for other cases 2014-09-24 20:57:23 +01:00
UbitUmarov c9079360b9 coment out stack trace at newUserConnection, add log msh at createAgent 2014-09-24 18:37:59 +01:00
UbitUmarov 46bf6d1640 add stack trace debug message 2014-09-24 18:29:23 +01:00
UbitUmarov 68ea1f7776 TEST do createAgent sync, forcing grid services and other regions to wait
for it to complet.  This is not that good, but maybe needed
2014-09-24 17:56:58 +01:00
UbitUmarov c031f21851 fix wrong format 2014-09-24 16:37:21 +01:00
UbitUmarov f106aea388 add debug message 2014-09-24 16:33:33 +01:00
UbitUmarov 1491ba3500 change melanies patch, reusing caps if circuit and caps path is the same.
Do the aditional cleanup, if the path did change
2014-09-24 16:01:25 +01:00
UbitUmarov 4206c1248f same thing on another lock(acd) 2014-09-24 01:51:36 +01:00
UbitUmarov d96fe6eaf5 replace a lock on a unkown origin object with a lock on a well defined
one.
2014-09-24 01:37:51 +01:00
Justin Clark-Casey (justincc) c015cb3134 Remove an unnecessary check at the bottom of Scene.CloseAgent()
At this point sp != null so no check required.
2014-09-24 00:50:24 +01:00
UbitUmarov 6d2cdd31fe populate collision lists with LinkNumber, and detected structure in
Xengine
2014-09-23 23:59:05 +01:00
UbitUmarov ac09dd9946 Merge branch 'master' into ubitworkmaster 2014-09-23 23:28:38 +01:00
Melanie Thielker 80f3e8edbc Fix stupid stuff. 2014-09-24 00:21:14 +02:00
UbitUmarov f37364b56f Merge branch 'master' into ubitworkmaster 2014-09-23 23:20:28 +01:00
Melanie Thielker a6b27a7aa4 Add a link number field to ColliderArgs 2014-09-24 00:16:04 +02:00
Melanie Thielker 309cfeff88 If an agent is logging in, rather than teleporting, make sure all known
circuits for that agent are closed.
2014-09-23 21:53:09 +02:00
Jak Daniels bde60cc92e Add persistent command history in console
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
AliciaRaven 1e22091193 Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out. 2014-09-23 00:04:59 +01:00
AliciaRaven 5bc3bbbcf3 Add an event callback for loading IAR files. The callback for creating them already existed but not for loading. This is of interest for use by region modules. Also includes reporting numbers of items saved and items filtered to the completed log printout. 2014-09-23 00:04:53 +01:00
AliciaRaven 08675d44a7 Change existing IAR save to use UUID for its callback reference instead of Guid. This is for uniformity as discussed on IRC. 2014-09-23 00:04:50 +01:00
AliciaRaven 3bde737f76 Include same content filters for IAR file exports that already exist for OAR files. Adds new console switch --perm=CTM to save iar command. 2014-09-23 00:04:45 +01:00
UbitUmarov 992bd703e7 fix building state logic... 2014-09-23 00:04:03 +01:00
UbitUmarov 79e47eb60e some changes in link/unlink code, bypassing complex variables set methods 2014-09-22 23:32:55 +01:00