9b6e747d78 
								
							
								 
							
						 
						
							
							
								
								* Sets ZeroMesher as default.  (If you want to cut and hollow, you'll need to uncomment the Meshmerizer in OpenSim.ini)  
							
							... 
							
							
							
							* Fixes a geometry issue in ODE when using ZeroMesher 
							
						 
						
							2007-11-12 16:22:23 +00:00  
				
					
						
							
							
								 
						
							
							
								008e4a2be8 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style, reset default config  
							
							
							
						 
						
							2007-11-12 14:54:13 +00:00  
				
					
						
							
							
								 
						
							
							
								cdd903c173 
								
							
								 
							
						 
						
							
							
								
								* Applied Gerhard's Meshing patch (Thanks! Gerhard)  
							
							... 
							
							
							
							* Addition of Gerhard's ZeroMesher.
* Addition of meshing OpenSim.ini parameter
* Some modifications to the Meshmerizer
* Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix.  We'll switch it back after the memory locking issue is resolved. 
							
						 
						
							2007-11-12 12:43:01 +00:00  
				
					
						
							
							
								 
						
							
							
								8039c31e88 
								
							
								 
							
						 
						
							
							
								
								Patch from Mathias Soeken (thanks Mathias!) to take care of the color  
							
							... 
							
							
							
							and alpha argument of the llSetText command. 
							
						 
						
							2007-11-11 22:23:34 +00:00  
				
					
						
							
							
								 
						
							
							
								aeb7b8cc18 
								
							
								 
							
						 
						
							
							
								
								Fixing null pointer exception from Mathias Soeken:  
							
							... 
							
							
							
							e.Scene is copied to locale variable scene and replaced when it is null,
but in the LLVector3 constructor in the next line, e.Scene is used, so
it can be null. 
							
						 
						
							2007-11-11 22:19:33 +00:00  
				
					
						
							
							
								 
						
							
							
								db174dfa20 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-11-11 09:19:21 +00:00  
				
					
						
							
							
								 
						
							
							
								33ac0653a3 
								
							
								 
							
						 
						
							
							
								
								fixed chatting while sitting  
							
							
							
						 
						
							2007-11-11 04:44:52 +00:00  
				
					
						
							
							
								 
						
							
							
								98fd8f099b 
								
							
								 
							
						 
						
							
							
								
								Better moon with new improved alpha-channel action!  
							
							
							
						 
						
							2007-11-11 02:52:38 +00:00  
				
					
						
							
							
								 
						
							
							
								f1f3298473 
								
							
								 
							
						 
						
							
							
								
								moon  
							
							
							
						 
						
							2007-11-11 02:02:35 +00:00  
				
					
						
							
							
								 
						
							
							
								46fbcad2aa 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in assetcache where certain textures were not being packetized correctly  
							
							
							
						 
						
							2007-11-11 00:11:34 +00:00  
				
					
						
							
							
								 
						
							
							
								ec77e1eb17 
								
							
								 
							
						 
						
							
							
								
								* adds flag in OpenSim.ini for disabling physical prim.  Look at OpenSim.ini.example in the bin folder for an example.  
							
							
							
						 
						
							2007-11-11 00:08:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9a4b4dae5e 
								
							
								 
							
						 
						
							
							
								
								removed OdePlugin/Meshing directory  
							
							
							
						 
						
							2007-11-10 21:20:55 +00:00  
				
					
						
							
							
								 
						
							
							
								cb07ba0d68 
								
							
								 
							
						 
						
							
							
								
								* Moves the Meshmerizer to a separate plugin  
							
							... 
							
							
							
							* Experimental.   Linux Prebuild needs testing.
* One more update after this to remove the ODEMeshing directory.... 
							
						 
						
							2007-11-10 19:13:52 +00:00  
				
					
						
							
							
								 
						
							
							
								43ea37b5a0 
								
							
								 
							
						 
						
							
							
								
								* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim left that blocks your way.  
							
							
							
						 
						
							2007-11-10 17:23:36 +00:00  
				
					
						
							
							
								 
						
							
							
								e9e72fe907 
								
							
								 
							
						 
						
							
							
								
								* Added an internal throttle on ODE physics updates  
							
							... 
							
							
							
							* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene.
* Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator. 
							
						 
						
							2007-11-09 21:01:55 +00:00  
				
					
						
							
							
								 
						
							
							
								6c77ae5507 
								
							
								 
							
						 
						
							
							
								
								add a few more verbose bits  
							
							
							
						 
						
							2007-11-09 20:47:20 +00:00  
				
					
						
							
							
								 
						
							
							
								8ac2f5a3a0 
								
							
								 
							
						 
						
							
							
								
								turn back on verbose message for resending packets  
							
							
							
						 
						
							2007-11-09 20:32:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3e5ea796ae 
								
							
								 
							
						 
						
							
							
								
								don't break if they haven't defined the Sun section of their config  
							
							
							
						 
						
							2007-11-09 20:02:44 +00:00  
				
					
						
							
							
								 
						
							
							
								114945b842 
								
							
								 
							
						 
						
							
							
								
								make Sun progression configurable for the Sim from OpenSim.ini  
							
							
							
						 
						
							2007-11-09 19:53:23 +00:00  
				
					
						
							
							
								 
						
							
							
								90274434c6 
								
							
								 
							
						 
						
							
							
								
								* Moved BulletX off of the 'constant terse update' method.  It now only sends terse updates when needed.  
							
							... 
							
							
							
							* Removed the 'constant poll method' from SceneObjectPart.cs - It was bad :P
* Updated some Masses in ODE to help large prim slow down by friction easier. 
							
						 
						
							2007-11-09 13:45:42 +00:00  
				
					
						
							
							
								 
						
							
							
								7fb227ed1e 
								
							
								 
							
						 
						
							
							
								
								* Protip: Commit AFTER compiling.  
							
							
							
						 
						
							2007-11-09 02:38:26 +00:00  
				
					
						
							
							
								 
						
							
							
								b7629d7a3d 
								
							
								 
							
						 
						
							
							
								
								* Added some code to prevent a spinlock.  
							
							
							
						 
						
							2007-11-09 02:31:40 +00:00  
				
					
						
							
							
								 
						
							
							
								7861390f72 
								
							
								 
							
						 
						
							
							
								
								* Tweaked how the throttle works.  
							
							
							
						 
						
							2007-11-09 02:26:26 +00:00  
				
					
						
							
							
								 
						
							
							
								1875317127 
								
							
								 
							
						 
						
							
							
								
								* Tweaked throttle sizes. Throttle is now 256kbps outbound per client.  
							
							
							
						 
						
							2007-11-09 02:24:14 +00:00  
				
					
						
							
							
								 
						
							
							
								5099667844 
								
							
								 
							
						 
						
							
							
								
								* Added some *VERY* experimental highly dodgy throttling of outbound packets to help alleviate clients borking during massive amounts of updates. Needs work.  
							
							
							
						 
						
							2007-11-09 02:22:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3a5ae43d5e 
								
							
								 
							
						 
						
							
							
								
								* Fixed compile issue.  
							
							
							
						 
						
							2007-11-09 02:13:07 +00:00  
				
					
						
							
							
								 
						
							
							
								c93f7188c7 
								
							
								 
							
						 
						
							
							
								
								* Added a mutex to the LoginService allowing only a single login simultaneously. (queues)  
							
							... 
							
							
							
							* This is a temporary fix to prevent an issue with adjohn reported when attempting to login large numbers of users in a short period of time.
* A rewritten login service is on the cards. 
							
						 
						
							2007-11-09 01:59:18 +00:00  
				
					
						
							
							
								 
						
							
							
								b01e309414 
								
							
								 
							
						 
						
							
							
								
								* Fixed Resending Terse Updates Message on the console causing CPU usage to spike when the network connection isn't 100% and fast.  
							
							
							
						 
						
							2007-11-09 01:43:54 +00:00  
				
					
						
							
							
								 
						
							
							
								b74983328c 
								
							
								 
							
						 
						
							
							
								
								* Stopped printing the prim's X cordinate difference from the last movement on the Console.  
							
							
							
						 
						
							2007-11-08 18:17:48 +00:00  
				
					
						
							
							
								 
						
							
							
								fcc276a68d 
								
							
								 
							
						 
						
							
							
								
								* Fixed occasional character drift caused by sim not sending the avatar's final resting velocity.  
							
							... 
							
							
							
							* Added Smooth moving prim
* Added event to PhysicsActor RequestPhysicsterseUpdate to allow physics plugins to be able to schedule a terse update. 
							
						 
						
							2007-11-08 15:22:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a9b5732c33 
								
							
								 
							
						 
						
							
							
								
								reformatted OpenSimAssetSet.xml (whitespace only)  
							
							
							
						 
						
							2007-11-08 09:16:24 +00:00  
				
					
						
							
							
								 
						
							
							
								0c770af51a 
								
							
								 
							
						 
						
							
							
								
								fixed case of name key in OpenSimAssetSet.xml  
							
							
							
						 
						
							2007-11-08 08:49:24 +00:00  
				
					
						
							
							
								 
						
							
							
								fc3e247956 
								
							
								 
							
						 
						
							
							
								
								fixed non-ASCII chat and IM  
							
							
							
						 
						
							2007-11-08 07:14:46 +00:00  
				
					
						
							
							
								 
						
							
							
								0b4e15bc35 
								
							
								 
							
						 
						
							
							
								
								converted hard-coded chat type values to ChatTypeEnum  
							
							
							
						 
						
							2007-11-08 03:11:10 +00:00  
				
					
						
							
							
								 
						
							
							
								9e9dad1cde 
								
							
								 
							
						 
						
							
							
								
								* Added Rotational Velocity reporting for Client Interpolation to Terse Updates  
							
							... 
							
							
							
							* Added Angular Velocity reporting for smooth-ish rotations on object collisions 
							
						 
						
							2007-11-08 00:10:40 +00:00  
				
					
						
							
							
								 
						
							
							
								08701ee7fc 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-11-08 00:06:01 +00:00  
				
					
						
							
							
								 
						
							
							
								428d603e87 
								
							
								 
							
						 
						
							
							
								
								get rid of the debug line, that's just going to drive everyone nuts  
							
							
							
						 
						
							2007-11-07 22:24:38 +00:00  
				
					
						
							
							
								 
						
							
							
								2884112227 
								
							
								 
							
						 
						
							
							
								
								move Sun into a Region Module, pass 1.  Currently this works fine with  
							
							... 
							
							
							
							a fixed 30 minute day and the sun going East -> West again.  It gets rid of
super noon as well.  It's a bit debug heavy right now, which I'll clean up
tomorrow.  I also plan to make time progression configurable in OpenSim.ini,
but that will be tomorrow. 
							
						 
						
							2007-11-07 22:22:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f016ef76db 
								
							
								 
							
						 
						
							
							
								
								Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs.  
							
							
							
						 
						
							2007-11-07 20:49:31 +00:00  
				
					
						
							
							
								 
						
							
							
								65eb1852a3 
								
							
								 
							
						 
						
							
							
								
								add SendSunPos function to IClientAPI to let us pull all the sun  
							
							... 
							
							
							
							calculation logic into a module 
							
						 
						
							2007-11-07 20:29:30 +00:00  
				
					
						
							
							
								 
						
							
							
								9b6c8ba7d1 
								
							
								 
							
						 
						
							
							
								
								disable profuse logging messages for not saving physical  
							
							... 
							
							
							
							objects, as it clouds up the console a bit too much 
							
						 
						
							2007-11-07 20:26:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f86a65f14b 
								
							
								 
							
						 
						
							
							
								
								refactored some duplicate SceneObjectGroup searching code in Scene  
							
							
							
						 
						
							2007-11-07 02:42:18 +00:00  
				
					
						
							
							
								 
						
							
							
								c0010e4940 
								
							
								 
							
						 
						
							
							
								
								* Moved /branches/ruby to /trunk/share/ruby  
							
							
							
						 
						
							2007-11-06 21:41:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3b77597c82 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-11-06 18:22:54 +00:00  
				
					
						
							
							
								 
						
							
							
								919118f0ef 
								
							
								 
							
						 
						
							
							
								
								* fix for Bug 563  
							
							... 
							
							
							
							* fix for ODE geoms not getting disposed of properly when resizing. 
							
						 
						
							2007-11-06 17:19:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ee1fcc729c 
								
							
								 
							
						 
						
							
							
								
								* Added better logging to AssetCache  
							
							... 
							
							
							
							* AssetCache now ignores duplicate uploads
* some m_ refactoring
* ignored some bins 
							
						 
						
							2007-11-06 11:10:45 +00:00  
				
					
						
							
							
								 
						
							
							
								06e7b6bd98 
								
							
								 
							
						 
						
							
							
								
								teravus debug patch of libode.so from libs  
							
							
							
						 
						
							2007-11-05 23:18:40 +00:00  
				
					
						
							
							
								 
						
							
							
								ec85a31140 
								
							
								 
							
						 
						
							
							
								
								physical prims AND other changes in ODE (Teravus) -- note this is experimental!  
							
							
							
						 
						
							2007-11-05 22:20:18 +00:00  
				
					
						
							
							
								 
						
							
							
								62a43affe4 
								
							
								 
							
						 
						
							
							
								
								physical prims  
							
							
							
						 
						
							2007-11-05 22:18:12 +00:00  
				
					
						
							
							
								 
						
							
							
								a07769db41 
								
							
								 
							
						 
						
							
							
								
								New ode.dll from Teravus.  
							
							
							
						 
						
							2007-11-05 20:38:14 +00:00