Kevin Houlihan & Michelle Argus
39d7945efc
Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured.
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I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region.
2011-09-24 01:59:02 +01:00
Justin Clark-Casey (justincc)
5364607005
Clarify explanation of the "DeleteScriptsOnStartup" config switch and add this to OpenSim.ini.example since it's very useful if you're not updating OpenSim from source.
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On reflection, "DeleteScriptsOnStartup" isn't a great name since it suggests real script deletion rather than compiled versions.
2011-09-24 00:22:23 +01:00
Justin Clark-Casey (justincc)
ceb09cde4d
Correct asset id of library default iris texture.
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For this change to show up you will need to clear viewer cache.
2011-09-23 21:57:52 +01:00
Justin Clark-Casey (justincc)
27af016381
Add BulletSim physics option details to OpenSim.ini.example. Marked as in development and experimental.
2011-09-17 01:13:07 +01:00
Justin Clark-Casey (justincc)
f950338124
Remove old bullet DotNET and X libraries in preparation for BulletS
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These weren't working properly anyway.
You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
2011-09-17 01:09:25 +01:00
Justin Clark-Casey (justincc)
6f69ab3bcb
Add back BulletSPlugin.dll.config that I somehow managed to delete today in a00327d
2011-09-17 00:49:26 +01:00
Justin Clark-Casey (justincc)
744602f6d1
Revert "uncomment Standalone config in OpenSim.ini.example."
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This reverts commit 44a491f36b
.
This makes packaging OpenSim slightly easier but then generates a FriendsConnector error if naively used after compilation.
So let's revert to stick with the "DataStore" error for now - at least that's a known error.
2011-09-17 00:10:19 +01:00
Justin Clark-Casey (justincc)
c38b25a1d2
Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake.
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I must have had it cached last night.
This now makes completely fresh avatar setups appear properly (remember to wipe viewer cache and server cache as well as database).
As a bonus, eyes now appear by default too!
2011-09-16 21:43:58 +01:00
justincc
a00327d0e5
Fix build errors on Windows by adding missing OpenSim.Services.Base reference
2011-09-16 19:54:23 +01:00
Justin Clark-Casey (justincc)
37370a8102
On standalone, by default create the necessary minimum body parts and clothes necessary to display a viewer 2 avatar, as implemented in c4efb97d
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This is controlled by the CreateDefaultAvatarEntries switch in the [UserAccountService] section of config-include/Stnadalone.ini
This is left as false in grid mode
2011-09-16 00:30:37 +01:00
Justin Clark-Casey (justincc)
c4efb97d49
Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2
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Viewer 2 no longer contains the default avatar assets (i.e. "Ruth") that would appear if the user had insufficient body part/clothing entries.
Instead, avatars always appear as a cloud, which is a very bad experience for out-of-the-box OpenSim.
Default is currently off. My intention is to switch it on for standalone shortly.
This is not particularly flexible as "Ruth" is hardcoded, but this can change in the future, in co-ordination with the existing RemoteAdmin capabilities.
Need to fix creation of suitable entries for users created as estate owners on standalone.
Avatars still appear with spooky empty eyes, need to see if we can address this.
This commit adds a "Default Iris" to the library (thanks to Eirynne Sieyes from http://opensimulator.org/mantis/view.php?id=1461 ) which can be used.
2011-09-15 22:59:29 +01:00
Justin Clark-Casey (justincc)
44a491f36b
uncomment Standalone config in OpenSim.ini.example.
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This is to make my life easier when creating releases.
I think that it also gives a better story for anybody newly compiling from source.
2011-09-12 20:31:14 +01:00
Snoopy Pfeffer
9f75eaf50e
Fixed BulletSim config files for Linux *.so libraries.
2011-09-04 21:42:33 +02:00
Justin Clark-Casey (justincc)
91f59f246f
also get "nant clean" to remove old .mdb from .exe and .dll
2011-08-30 23:20:54 +01:00
Justin Clark-Casey (justincc)
9e4153f16b
Hack our copy of Prebuild to just delete the dlls and mdbs in Physics, so as to leave the new config file
2011-08-30 23:17:02 +01:00
Robert Adams
b705ad477e
BulletSim: update values in OpenSimDefaults.ini to the same as defaults in the source.
2011-08-30 13:49:50 -07:00
Robert Adams
b281163457
BulletSim: add .so for 64 bit Linux. Move .config file to where it will be read.
2011-08-30 13:19:53 -07:00
Robert Adams
21708b832b
BulletSim: add mesh representation. Use meshes for static objects and switch to hulls for physical objects.
2011-08-26 15:51:21 -07:00
Mic Bowman
23f10f1d22
Merge branch 'master' into bulletsim
2011-08-26 15:23:46 -07:00
Justin Clark-Casey (justincc)
2307d9a2f9
minor: Add explanative text for the new currency parameter. Convert some tabs to spaces
2011-08-22 00:58:11 +01:00
Mic Bowman
384cb79a1a
Merge branch 'master' into bulletsim
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2011-08-19 14:49:16 -07:00
Justin Clark-Casey (justincc)
a0a0c64cb1
Get rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.dll (patched version) instead
2011-08-19 03:02:17 +01:00
Robert Adams
fef73a1a10
BulletSim: add runtime setting of physics parameters. Update default values.
2011-08-18 14:32:09 -07:00
Justin Clark-Casey (justincc)
eb431f91c0
Add terminating quotes to http addresses in [SimulatorFeatures] section of OpenSim.ini.example.
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As per http://opensimulator.org/mantis/view.php?id=5638 . Thanks DutchGlory.
2011-08-16 21:50:15 +01:00
Justin Clark-Casey (justincc)
96ee87e39b
Change the default standalone asset cache to be the Flotsam asset cache (with memory caching not enabled).
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This matches the GridCommon setting and is the best tested setting. It appears to work fine on standalone.
Also, add information that the flotsam asset cache is the recommended cache, since it is most used and actively maintained.
2011-08-16 21:38:51 +01:00
Justin Clark-Casey (justincc)
e29e50798a
minor: Add warning to OpenSim.ini.example about bullet plugins not working right now, pending the new plugin
2011-08-16 21:31:48 +01:00
Snoopy Pfeffer
70ea625447
Added optional Login Service parameter "Currency" to be able to change the currency name shown in the viewer.
2011-08-14 18:20:20 +02:00
Snoopy Pfeffer
e19843a0ee
WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
2011-08-14 17:45:23 +02:00
Mic Bowman
c3f579046c
Merge branch 'master' into bulletsim
2011-08-05 11:13:02 -07:00
Robert Adams
7640b5abf6
BulletSim: Parameters settable from ini file. Linksets. Physical property value tuning
2011-08-05 11:01:27 -07:00
Justin Clark-Casey (justincc)
c1c0d780ee
correct config comments mistakes
2011-08-03 04:36:25 +01:00
Justin Clark-Casey (justincc)
797def8aa4
Put config to enable disable [NPC] module.
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Default is disabled. You will need to explicitly enable to toy with this.
2011-08-03 04:33:45 +01:00
Justin Clark-Casey (justincc)
59f548cda8
Get osNpcCreate appearance working with avatars that are currently in the scene.
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Had to stop using AvatarService for now since it doesn't store baked texture IDs (which is why this was failing).
Also failing because cloning appearance was also cloning the AvatarApperance.Owner field, which we weren't then changing.
Extended TestCreate() to check this.
2011-08-01 23:41:29 +01:00
Justin Clark-Casey (justincc)
835352aee9
Make it clearer what the save_crashes setting in [Startup] actually does.
2011-07-30 01:05:30 +01:00
Robert Adams
a95f2fe4b3
BulletSim: Update dlls
2011-07-25 10:11:55 -07:00
Justin Clark-Casey (justincc)
ea58aee338
Change default AllowScriptCrossings config setting to true.
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When this setting is false and other defaults haven't been changed, scripts entering the simulator from another sim are automatically restarted but their state is not preserved.
When this setting is true, state that accompanies the script is reloaded (e.g. if a script had a variable i = 1 when leaving the source region, it will still have i = 1 on the destination region).
This setting does not affect crossings when regions are run in the same simulator. In this case, state is already preserved.
2011-07-23 02:31:00 +01:00
Makopoppo
4eaca4884e
Fixed serverside_object_permission default value confliction
2011-07-23 02:26:13 +01:00
Justin Clark-Casey (justincc)
f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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Some items had completely wrong permissions - this is easier than correcting them all.
The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
2011-07-23 02:13:11 +01:00
Justin Clark-Casey (justincc)
fcaa4f6012
Revert "Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default)."
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There actually are uses for this. I will correct the perms instead since some entries appear to be wrong.
This reverts commit 667b54f5a2
.
2011-07-23 02:05:51 +01:00
Justin Clark-Casey (justincc)
667b54f5a2
Don't load current/next/everyone/base permissions from the library item xml files - always use PermissionMask.All instead (which was the existing default).
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Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
2011-07-23 01:59:14 +01:00
Robert Adams
869883f2dc
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
2011-07-22 15:23:57 -07:00
Robert.Adams
5ffec1cd64
Pass collisions and updates in pinned memory (saves marshaling).
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Fix folding feet by using collision normals.
Add constraint specification.
2011-07-22 10:23:40 -07:00
Mic Bowman
4cbc912375
Merge branch 'master' into bulletsim
2011-07-22 09:02:32 -07:00
Justin Clark-Casey (justincc)
6426492da0
remove the windows debugging symbols for the long protobuf-net
2011-07-21 03:24:20 +01:00
Justin Clark-Casey (justincc)
630e11cbe1
remove dead MXP default symbols. The MXP code is long, long gone.
2011-07-21 03:22:27 +01:00
Justin Clark-Casey (justincc)
e1ce106790
make [SMTP] default comment option match actual default
2011-07-21 03:21:19 +01:00
Justin Clark-Casey (justincc)
0a09c45726
minor: group all the map tile options together
2011-07-21 03:18:10 +01:00
Justin Clark-Casey (justincc)
d2d67a1abf
remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.ini
2011-07-21 03:14:43 +01:00
Justin Clark-Casey (justincc)
69c2d3434a
minor: remove the pointless quotes from the GenerateMaptiles option
2011-07-21 03:13:54 +01:00
Justin Clark-Casey (justincc)
1c758ae01c
make default TextureOnMapTile true for the older map imager
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Don't know of a good reason not to do this, seems to work fine.
2011-07-21 03:08:58 +01:00
Dan Lake
2c11f7fc38
Merge branch 'master' into bulletsim
2011-07-20 15:01:32 -07:00
Justin Clark-Casey (justincc)
bf1b8397bb
Add a warning to URI config in GridCommon.ini.example not to add a slash to the end.
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Tidy up GridCommon.ini.example
2011-07-12 23:35:06 +01:00
Dan Lake
b9cbe92f30
Merge branch 'master' into bulletsim
2011-07-11 12:23:20 -07:00
Robert Adams
51d6c58d10
Checkin 32 bit bulletsim shared library for Linux.
2011-07-11 12:23:00 -07:00
Justin Clark-Casey (justincc)
2fbc98fa5c
Make MeshUploadFlagModule non-shared rather than shared (since each scene needs its own cap)
2011-07-07 23:37:23 +01:00
Justin Clark-Casey (justincc)
bebc51a6e0
Make it possible to disable the file part of the flotsam asset cache
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This matches the ability to disable the memory part
This is controlled through the FileCacheEnabled parameter in FlotsamCache.ini
Default is true, so existing installations are not affected.
Improved fcache command feedback when various caches are disabled.
Re-enabled test for flotsam cache with file caching disabled.
2011-07-04 22:51:47 +01:00
Justin Clark-Casey (justincc)
fba961c63f
Make default serverside_object_permissions = true since this better matches user expectations.
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It also matches the default setting in the OpenSim.ini.example file
2011-07-01 23:06:46 +01:00
Justin Clark-Casey (justincc)
a9b7487fcb
improve and tidy up some config file comments
2011-06-30 22:36:41 +01:00
Justin Clark-Casey (justincc)
03feb50a72
minor: adjust some indentation and spacing in OpenSim.ini.example for consistency
2011-06-30 20:26:17 +01:00
Makopoppo
e11c959400
[PATCH] Changed Wind parameters default value in OpenSim.ini.example
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according to implementation
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2011-06-28 11:48:28 -04:00
Justin Clark-Casey (justincc)
23bf773dea
For an initial test, add 64 bit shared object bullet libraries built under Linux. These are not yet hooked up.
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I'm not sure which one you actually need, Robert, so please prune as appropriate. I haven't tested or hooked these up in any way yet.
2011-06-27 00:29:01 +01:00
Justin Clark-Casey (justincc)
698cd0b3c2
Remove the now unused [cms] section from OpenSimDefaults.ini
2011-06-25 01:33:09 +01:00
Oren Hurvitz
0dd3281caf
Optionally, don't delete previously compiled scripts on startup
2011-06-24 22:07:20 +01:00
Justin Clark-Casey (justincc)
de20f0603f
Tell hypergridders when their teleports fail because of the 4096 limit rather than just saying "destination not found"
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Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
2011-06-24 19:49:05 +01:00
Robert Adams
7974349262
Initial BulletSim.dll commit
2011-06-20 17:28:53 -07:00
Diva Canto
bbe489e64a
Added missing config var for map image service.
2011-06-15 11:11:14 -07:00
Diva Canto
822b9e085f
Added SimulatorFeatures capability. Thanks Aurora devs for the bootstrap on the contents of the response.
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Changed the experimental capability introduced a couple of commits ago: now sending that extra information as part of the response in the SimulatorFeatures cap.
2011-06-13 10:21:29 -07:00
Diva Canto
ecb28ae130
V2 map now working in grids too. WARNING: A few visible configuration variables added in order for this to work. See .ini.example changes
2011-06-13 09:13:44 -07:00
Diva Canto
0e4db3ca39
Added experimental new capability URL called MapImageService meant to work with Kokua viewer if devs are willing to do it.
2011-06-13 07:56:52 -07:00
Diva Canto
07d7c1cd2d
Trailing / in MapTileURL must be there!
2011-06-12 18:29:44 -07:00
Diva Canto
fd57c91b4a
First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD.
2011-06-12 15:37:42 -07:00
Justin Clark-Casey (justincc)
39e878eb8f
Align CenomeCache.ini.example values with CenomeCache defaults.
2011-06-11 00:35:31 +01:00
Justin Clark-Casey (justincc)
c7cef650db
Make it clear that WaitOnInprogressTimeout is currently a dead setting in FlotsamCache.ini.example
2011-06-11 00:10:40 +01:00
Justin Clark-Casey (justincc)
b13b54c526
Make the internal flotsam asset cache defaults match config-include/FlotsamCache.ini.example. Enable the flotsam console commands even if FlotsamCache.ini isn't present.
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For the most part, defaults are made to match those already in FlotsamCache.ini.example.
The one exception is that the 48 hour file timeout from the code is used instead of the 0 hours that was in the example file. This can be tweaked if necessary.
Most importantly, the default cache directory is now ./assetcache (as in FlotsamCache.ini.example) rather than ./FlotsamAssetCache (as was the internal code default).
Therefore, if you were using flotasm without using the config file, then please rename your cache directory or start using the ini file and change the default there if you want to keep using your existing cache.
2011-06-11 00:04:21 +01:00
Makopoppo
c7bdb66a1f
Added missing "Old Guids=true" to ConnectionString
2011-06-10 21:10:37 +01:00
Diva Canto
f5d82350bb
This fixes the crash reported in http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
2011-06-07 10:51:12 -07:00
Diva Canto
e77ca65e57
This should make offline IMs work again. It should work for incoming foreign IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
2011-06-06 17:46:34 -07:00
Diva Canto
4ea89f39f2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-06-03 10:32:21 -07:00
Diva Canto
7772640ae8
.ini.example's updated for HG Landmarks
2011-06-03 10:29:59 -07:00
Justin Clark-Casey (justincc)
dfa4442319
Move the "!!!Standalone Only!!!" [FreeswitchService] section from OpenSim.ini.example to config/StandaloneCommon.ini.example where it belongs.
2011-06-02 22:43:44 +01:00
Justin Clark-Casey (justincc)
b8e2ee6978
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-06-02 21:48:50 +01:00
Justin Clark-Casey (justincc)
b000d4f67f
minor: add ini.example doc to hint that the server address in [FreeswitchService] must be reachable by viewers
2011-06-02 21:37:17 +01:00
Diva Canto
46cdd442a8
[Profiles] --> [Profile]
2011-06-01 18:18:31 -07:00
Justin Clark-Casey (justincc)
c4b265aeae
update libomv libraries to 0.9.0
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this is a prerequisite to fixing llDialog issues for the latest Linden viewers, since they are now making use of a new OwnerData field in the ScriptDialog message
2011-05-31 18:47:13 +01:00
Makopoppo
7ea6dfecd9
Adding MSSQL connectionString example
2011-05-30 23:22:52 +01:00
Makopoppo
d671dbb7c7
Removing mssql_connection.ini.example - mssql_connection.ini is no longer used
2011-05-30 23:22:49 +01:00
BlueWall
16fae059bb
Comment the alert_uri so it remains disabled until set
2011-05-28 16:40:05 -04:00
BlueWall
3326e417b4
Merge branch 'master' of /home/opensim/src/opensim
2011-05-28 16:21:30 -04:00
BlueWall
c7e18f9017
Adding an event to signal that logins are enabled
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Added an event to signal the eabling of logins and added an alert to send to a configured service.
2011-05-28 16:20:10 -04:00
BlueWall
d2c2a4301b
Merge branch 'master' of /home/opensim/src/opensim
2011-05-28 00:39:21 -04:00
BlueWall
99f42c0a6e
Add option to disable logins
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This just covers script loading for now. More to come.
2011-05-28 00:35:06 -04:00
Diva Canto
44d5821c4e
Fixed one comment in a config file.
2011-05-27 13:35:22 -07:00
Diva Canto
76525be7b2
HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example
2011-05-27 13:07:18 -07:00
Diva Canto
36f9d55c36
Added a BasicProfilemodule so that the profile-based actions (like give inventory, etc) work. This is just a mock profile, the same for all users, and with no DB backend behind it -- meaning that nothing will be saved. For serious profiles, use 3rd party implementations.
2011-05-27 07:00:36 -07:00
Diva Canto
31d07859f9
Added missing config vars to StandaloneCommon.ini.example and fixed the ones in Robust.HG.ini.example
2011-05-26 19:43:24 -07:00
Diva Canto
abae859e7a
Added missing configuration variables to Robust.HG.ini.example
2011-05-26 19:20:29 -07:00
Diva Canto
07acb4d321
Last commit before pushing. WARNING: (a) DB migration on the friends table; and (b) several config additions related to HG. See Robust.HG.ini.example, GridCommon.ini.example and/or StandaloneCommon.ini.example.
2011-05-26 19:15:39 -07:00
Diva Canto
0c58a9e680
HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service.
2011-05-26 10:04:48 -07:00
Diva Canto
5c2168cae7
HG: Instant Message working. Tested on HG standalones only. Needs a lot more testing.
2011-05-25 12:32:21 -07:00
Diva Canto
e19031849e
Added necessary code to drop inventory on hg friends using the profile window, but can't test because this mechanism doesn't seem to work without a profile service.
2011-05-24 09:38:03 -07:00