Justin Clark-Casey (justincc)
aab2b032aa
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-04-09 22:45:00 +01:00
Justin Clark-Casey (justincc)
8e04c752fc
If OpenSimulator is writing a PID file and finds the file already present on startup, logging an error since this is commonly due to an unclean shutdown.
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Unclean shutdown can cause constantly moving objects to disappear if an OAR has just been loaded and they have not reached persistence time threshold, among other problems.
2013-04-09 22:38:47 +01:00
Robert Adams
4d2203ff52
BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim
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on a Mac to the CONTRIBUTORS file.
2013-04-08 09:15:20 -07:00
Jon Cundill
f68b963596
fixed bullet config for osx
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Signed-off-by: Robert Adams <Robert.Adams@intel.com>
2013-04-08 09:09:30 -07:00
Robert Adams
99f39836a1
BulletSim: moving comments around. No functional change.
2013-04-08 06:27:45 -07:00
Robert Adams
a7a1b8b7e9
BulletSim: clean up actor code so routines use the same coding pattern.
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Fix a few enabling problems.
2013-04-08 06:27:44 -07:00
Robert Adams
fe16dc09da
BulletSim: complete movement of physical object action code out of the
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physical object and into actors for setForce, setTorque, hover, lock
axis and avatar move.
2013-04-08 06:27:43 -07:00
Mic Bowman
c7cd077e55
Optimize the number of Simian calls to get the initial presence
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information for the friends list. This is a pretty big performance
improvement on login. Note that you must upgrade simian to incorporate
the corresponding GetSessions call.
2013-04-07 17:31:44 -07:00
Justin Clark-Casey (justincc)
7f070236f7
Fix taking (and rezzing) of coalesced objects in the non-root subregions of megaregions.
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This fixes the combined bounding box location for regions bigger than 256x256.
It also fixes the position on taking coalesced objects in the non-root regions, where position checks are properly done on rez instead.
It also fixes the megaregion land channel to return null if the land does not exist, which should probably also be done for the ordinary land channels rather than returning a dummy region.
Inspiration from Garmin's commit in http://opensimulator.org/mantis/view.php?id=6595 . Thanks!
2013-04-06 02:34:51 +01:00
Justin Clark-Casey (justincc)
0f008d5f7d
When rezzing a coalesced object, check adjust position of all components.
2013-04-06 01:44:06 +01:00
teravus
d2367968e4
* In between the fog, a moment of clarity. This fixes mantis 6570
2013-04-04 19:10:23 -04:00
Melanie
c6b0942f97
Merge branch 'master' into careminster
2013-04-05 00:03:33 +01:00
Melanie
6a5f6ac04e
Merge branch 'master' into careminster
2013-04-04 03:17:57 +01:00
Melanie
967b523f49
Merge commit 'f281a994e8544d95961ef669a0fe14c0cba7f175' into careminster
2013-04-04 03:17:52 +01:00
Melanie
b16a560b77
Merge commit '94d44142e37a9191162a426f28dd23f40b0cf4aa' into careminster
2013-04-04 03:17:38 +01:00
Justin Clark-Casey (justincc)
f064075a85
Fix XmlRpcAdmin admin_exists_user call so that it actually returns the last user login time rather than serializing the DateTime directly which generates a set of unexpected fields.
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lastlogin return is in unix timestamp format.
2013-04-04 01:06:57 +01:00
Justin Clark-Casey (justincc)
f281a994e8
refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply iterate through pending requests without unnecessary checks.
2013-04-04 00:49:07 +01:00
Justin Clark-Casey (justincc)
831e4c3850
Fix bug where outstanding llHTTPRequests for scripts were not being aborted when they were deleted.
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This was because AsyncCommandManager was handing an item ID to IHttpRequestModule.StopHttpRequest() rather than the expected request ID.
This commit also makes the http request asynchronous using BeginGetResponse() rather than doing this by launching a new thread
so that we can more safely abort it via HttpWebRequest.Abort() rather than aborting the thread itself.
This also renames StopHttpRequest() to StopHttpRequestsForScript() since any outstanding requests are now aborted and/or removed.
2013-04-04 00:36:15 +01:00
Justin Clark-Casey (justincc)
94d44142e3
minor: Stop falsely logging that a teleport was being aborted on client logout even when no teleport was active.
2013-04-03 00:48:36 +01:00
Justin Clark-Casey (justincc)
7bf1986e91
Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent values could be returned if the sit orientation was changed whilst the property was being fetched.
2013-04-03 00:24:33 +01:00
Justin Clark-Casey (justincc)
97f0c9da84
Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than one that could change whilst the method is being executed.
2013-04-03 00:23:20 +01:00
Justin Clark-Casey (justincc)
c0319daa40
fix minor race condition in SOP.SitTargetPositionLL where inconsistency could occur if the sit target position changed whilst the property was fetched
2013-04-03 00:09:28 +01:00
Justin Clark-Casey (justincc)
3332af4060
minor: Make SOP.UpdateOffset() more consistent by checking against the same old OffsetPosition rather than one which may vary if it simultaneously changes.
2013-04-03 00:01:06 +01:00
Melanie
4bc5a7aa19
Merge branch 'master' into careminster
2013-04-02 23:53:23 +01:00
Justin Clark-Casey (justincc)
a3c723ee30
Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass() could return results which were never the case if these values were changed whilst the method was running
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No need to create new Vector3s since these are structs.
2013-04-02 23:48:55 +01:00
Melanie
c10331c8c2
Merge branch 'master' into careminster
2013-04-02 23:48:01 +01:00
Melanie
41a652f6bd
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-04-02 23:47:19 +01:00
Robert Adams
68c8633ba1
BulletSim: create axis lock constraint with proper orientation and
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enable axis lock functionality.
2013-04-02 06:40:12 -07:00
Robert Adams
17aef1c883
BulletSim: update unmanaged API for HACD parameter passing. Bullet HACD
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mesh to hull conversion calls in place but code not working. Update
BulletSim DLLs and SOs for new API and HACD code.
2013-04-01 18:03:11 -07:00
Robert Adams
ebc1209fc9
BulletSim: rearrange mega-region terrain code to make the thread flow
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a little clearer.
2013-04-01 18:03:09 -07:00
Justin Clark-Casey (justincc)
2bfe60e2fb
Use Output instead of OutputFormat in appropriate places of XEngine status reporting.
2013-04-02 01:28:16 +01:00
Justin Clark-Casey (justincc)
69bc37acd6
minor: Remove unnecessary call to GetAttachments() in AttachmentsModule.UpdateUserInventoryWithAttachment()
2013-04-02 01:00:55 +01:00
Justin Clark-Casey (justincc)
0dce496499
Fix what appears to be a bug in HGUserManagementModule where it enables on the base.Name rather than its own Name.
2013-04-02 00:55:00 +01:00
Justin Clark-Casey (justincc)
600087ab49
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-04-02 00:46:53 +01:00
Justin Clark-Casey (justincc)
4153cfbf14
Change recent MSSQL migrations to drop COLUMN from ALTER TABLE which is either not syntactical or unnecessary.
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May fix http://opensimulator.org/mantis/view.php?id=6593
2013-04-02 00:45:29 +01:00
Robert Adams
84eb25da23
BulletSim: stop an avatar from moving if standing on a stationary
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object. This will stop avatars from sliding down steep terrains
or objects while still allowing an avatar to be moved if standing
on a moving object.
2013-03-31 22:19:44 -07:00
Robert Adams
933ac60746
BulletSim: not quite functional axis lock code.
2013-03-31 22:19:43 -07:00
Robert Adams
7d50015a74
BulletSim: start the renaming of local variables to m_ form to match the OpenSim coding conventions.
2013-03-31 22:19:42 -07:00
Robert Adams
75b8cf428e
BulletSim: fix line endings in BSActor*
2013-03-31 22:19:42 -07:00
Robert Adams
747ece59d2
BulletSim: convert BSDynamic to a BSActor and change BSPrim to set
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up the vehicle actor.
2013-03-31 22:19:41 -07:00
Robert Adams
2c581cae2a
BulletSim: Add physical 'actors' that operate on the physical object.
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Add first 'actor' for locked axis.
2013-03-31 22:19:41 -07:00
Melanie
4bfc469584
Merge branch 'master' into careminster
2013-03-31 22:00:39 +01:00
Melanie
9b83e53b28
Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
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NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this!
2013-03-31 21:59:44 +01:00
Melanie
ae833af3a9
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2013-03-31 20:56:13 +01:00
Melanie
f142e1f394
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2013-03-31 20:27:46 +02:00
Melanie
4bf9c4bbb8
Export permission, part two. Setting export perms for textures and clothing works. Setting perms for prims also works but they don't propagate correctly yet.
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NOT FOR PRODUCTIN USE. Your database will need to be updated before you can use this!
2013-03-31 20:25:32 +02:00
Melanie
64a56059b1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
2013-03-30 21:19:10 +00:00
Justin Clark-Casey (justincc)
9fee431cc8
In the flotasm asset cache, if we get a request for a file that we're actively writing, simply return null instead of first logging an exception.
2013-03-30 01:21:16 +00:00
Justin Clark-Casey (justincc)
f8785b5f47
refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to InformClientToInitiateTeleportToLocationDelegate to correct spelling and bring into line with other ETM Initiate methods
2013-03-30 00:29:52 +00:00
Justin Clark-Casey (justincc)
76629289f0
refactor: move the append magic number processing for attachments back up into RezSingleAttachmentFromInventory from RezSingleAttachmentFromInventoryInternal() done in commit 023faa2
2013-03-29 23:59:21 +00:00