Commit Graph

28279 Commits (606e9f99f39101eaa6291af42c3ba659bab83aa1)

Author SHA1 Message Date
UbitUmarov 800044cead take friends out of onMakeRoot if crossing 2016-07-26 22:30:51 +01:00
UbitUmarov f19b3d28bd do GridUserService.SetLastPosition async on crossings 2016-07-26 22:09:06 +01:00
UbitUmarov e0e8b784a5 apply the change to groups v2 also 2016-07-26 21:43:26 +01:00
UbitUmarov 52decfcc16 reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change ) 2016-07-26 21:39:47 +01:00
UbitUmarov 1a8a8e16ef add a public SetGroupPowers to clientView 2016-07-26 17:57:14 +01:00
UbitUmarov 13ae6dff18 let some group related data to have a public set 2016-07-26 17:34:59 +01:00
UbitUmarov e766f9d20f get a copy of current clientView group powers 2016-07-26 16:54:04 +01:00
UbitUmarov 3f0d84c28b cleanup some code 2016-07-25 19:49:40 +01:00
UbitUmarov 67a32c91bb remove redundant check 2016-07-25 08:45:15 +01:00
UbitUmarov 1d507f8073 remove extra char 2016-07-25 08:38:10 +01:00
UbitUmarov fcdf0b00b1 add give a body to default rootVelocity 2016-07-25 07:24:39 +01:00
UbitUmarov 2548f240b5 add missing overrides 2016-07-25 07:18:23 +01:00
UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 2016-07-25 07:06:36 +01:00
UbitUmarov f661fdf2aa ubOde bug fix 2016-07-25 06:07:06 +01:00
UbitUmarov c3b298f85e missing file 2016-07-25 02:11:45 +01:00
UbitUmarov 4b832f0f8e add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested) 2016-07-25 02:05:53 +01:00
UbitUmarov e60dc305a4 change bullet relative velocity sign to match ubOde 2016-07-25 01:07:19 +01:00
UbitUmarov 76239602b4 change avatar Health, from bad penetration depth to relative velocity 2016-07-25 00:51:37 +01:00
UbitUmarov 42a072d181 preserve max relative velocity on a colision report time slice 2016-07-25 00:47:43 +01:00
UbitUmarov 0a9f06fda7 ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere 2016-07-24 22:33:31 +01:00
UbitUmarov c303cf7412 ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO) 2016-07-24 22:28:45 +01:00
UbitUmarov a572a22dd9 ubOde try to improve contact velocity on first avatar collision with terrain 2016-07-24 21:29:34 +01:00
UbitUmarov 574b97d93d ubOde fix contact relative velocity sign 2016-07-24 21:16:14 +01:00
UbitUmarov d6d3e14f29 add a missing update to avatar damage Invulnerable 2016-07-24 19:31:28 +01:00
UbitUmarov 2bb467e358 add osSetHealth() value from 1 to 100; (mantis 7973) 2016-07-24 16:31:29 +01:00
UbitUmarov 37936550f0 reOoops ... 2016-07-24 15:55:31 +01:00
UbitUmarov 4fa8debde5 Ooops ... 2016-07-24 15:43:35 +01:00
UbitUmarov bf604c85c6 add missing IM parameter ( needs fix where it is really relevant ) 2016-07-24 15:17:25 +01:00
UbitUmarov 96a5a053ef do not send IMs via child agents 2016-07-24 14:44:40 +01:00
UbitUmarov f4eb1a8e1d add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to viewers protocol. Not necessary on current groups chat lists defecient implementation 2016-07-23 21:20:36 +01:00
UbitUmarov c4db0dd6ac change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange. 2016-07-23 21:09:34 +01:00
UbitUmarov bdab44ef7e remove code from httptests branch 2016-07-23 01:34:40 +01:00
UbitUmarov cdf215f613 add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, and its use even worse 2016-07-23 01:28:57 +01:00
UbitUmarov 504ee6e21c don't try to rez a object from a asset with empty data and Let user know about it 2016-07-22 16:41:41 +01:00
UbitUmarov 2062418c56 add another gatekeeper login fail reason reply 2016-07-21 11:34:17 +01:00
UbitUmarov 475087de79 add a gatekeeper login fail reason reply 2016-07-21 11:22:13 +01:00
UbitUmarov 2cacd77d41 let FS get a answer to folder uuid.zero, (still seems a no op); send
Library folders list"
2016-07-19 23:50:39 +01:00
UbitUmarov 2c6db4f617 fix a typo 2016-07-19 19:01:03 +01:00
UbitUmarov 46c55b6fa0 some cleanup on FetchInvDescHandler 2016-07-19 18:56:32 +01:00
Melanie Thielker 2cffa71be2 Add some additional checks to llTransferLindenDollars. 2016-07-18 11:12:14 +01:00
UbitUmarov eaefae7e20 don't loose inventory items when there are bad folders 2016-07-17 22:52:58 +01:00
UbitUmarov 9b4e83caa0 dont try dequeues if didnt reacquired lock 2016-07-17 16:21:37 +01:00
UbitUmarov 79e464f33f dont try dequeues if didnt reacquired lock 2016-07-17 16:16:24 +01:00
UbitUmarov e881562d34 fix drop on delayed events processing 2016-07-17 14:15:46 +01:00
UbitUmarov 442b272228 add a Drop method to PollService Event handlers, Drop requests on connections known to be lost or delay event check if they are sending a response 2016-07-17 13:20:56 +01:00
UbitUmarov 6a02ac634b identify contexts by ID now avaiable ( pipeline serialization) 2016-07-17 11:39:38 +01:00
UbitUmarov c802368c86 replace http server with test version 2016-07-17 10:49:59 +01:00
UbitUmarov f636ef037a http send is blocking, so we need we need to do it async in all cases. - this will need revision after server changes 2016-07-16 20:23:30 +01:00
UbitUmarov d1810866b3 simplify http textures and meshs Throttles 2016-07-16 19:53:41 +01:00
UbitUmarov c9bd6ff94b disable OSHttpTests that will collide with testing new http server changes 2016-07-15 15:54:54 +01:00