MW
							
						 
						
							 
							
							
							
								
							
								91c2c3c096 
								
							
								 
							
						 
						
							
							
								
								testing different rest post method/class for Grid asset client. (possible that I haven't set the post url correctly)  
							
							 
							
							
							
						 
						
							2007-11-03 14:04:59 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								f8e0cf0f1d 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications.  
							
							 
							
							
							
						 
						
							2007-11-03 10:25:43 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a30866ed45 
								
							
								 
							
						 
						
							
							
								
								Added temporary try catch to udpserver while testing something out (will remove later)  
							
							 
							
							
							
						 
						
							2007-11-02 14:54:56 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								21e47f8ef0 
								
							
								 
							
						 
						
							
							
								
								debug tracing for asset server hangs  
							
							 
							
							
							
						 
						
							2007-11-01 22:01:26 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								317ef312bd 
								
							
								 
							
						 
						
							
							
								
								Need to clean up resources when creating/updating assets  
							
							 
							
							
							
						 
						
							2007-11-01 21:38:41 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								cb2ae6eaed 
								
							
								 
							
						 
						
							
							
								
								 
							
							 
							
							
							
						 
						
							2007-11-01 21:36:47 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								dcf41cb683 
								
							
								 
							
						 
						
							
							
								
								ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.  
							
							 
							
							... 
							
							
							
							Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll. 
							
						 
						
							2007-11-01 19:27:03 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								4fad66f855 
								
							
								 
							
						 
						
							
							
								
								* Diuerse beavtificatems  
							
							 
							
							
							
						 
						
							2007-11-01 19:19:05 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								bda35705e6 
								
							
								 
							
						 
						
							
							
								
								Partialy fixed a bug with collisions in BulletXPlugin.  
							
							 
							
							
							
						 
						
							2007-11-01 19:12:06 +00:00  
						
					 
				
					
						
							
							
								 
								darok
							
						 
						
							 
							
							
							
								
							
								4faa824c3e 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.  
							
							 
							
							
							
						 
						
							2007-11-01 17:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								7a66eff8af 
								
							
								 
							
						 
						
							
							
								
								renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.  
							
							 
							
							
							
						 
						
							2007-11-01 17:28:38 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								88f04731ca 
								
							
								 
							
						 
						
							
							
								
								Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).  
							
							 
							
							
							
						 
						
							2007-11-01 15:54:59 +00:00  
						
					 
				
					
						
							
							
								 
								Tedd Hansen
							
						 
						
							 
							
							
							
								
							
								2aa9440437 
								
							
								 
							
						 
						
							
							
								
								Goodbye LSO to .Net translator. May your bits live on in our memories.  
							
							 
							
							
							
						 
						
							2007-11-01 15:13:04 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								8af272b3ab 
								
							
								 
							
						 
						
							
							
								
								Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation.  
							
							 
							
							
							
						 
						
							2007-11-01 03:56:54 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								41e71e5548 
								
							
								 
							
						 
						
							
							
								
								Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmission of task data to the connection of the creator/owner, the CreateSelected bit in the object flags is now set.  
							
							 
							
							
							
						 
						
							2007-11-01 02:49:33 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								b3aa6e616b 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at  #500  by making sure there is only one place stuff gets added, and that that place is thread-aware.  
							
							 
							
							... 
							
							
							
							* Refactored it to TryGetValue instead of Contains 
							
						 
						
							2007-10-31 20:39:52 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								5fb956f75a 
								
							
								 
							
						 
						
							
							
								
								Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server  
							
							 
							
							
							
						 
						
							2007-10-31 18:49:40 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								e729accdac 
								
							
								 
							
						 
						
							
							
								
								redefault to sqlite for all services, especially now that  
							
							 
							
							... 
							
							
							
							we can run without a config file 
							
						 
						
							2007-10-31 14:41:04 +00:00  
						
					 
				
					
						
							
							
								 
								Sean Dague
							
						 
						
							 
							
							
							
								
							
								048939fbb5 
								
							
								 
							
						 
						
							
							
								
								fix typo in filename  
							
							 
							
							
							
						 
						
							2007-10-31 14:08:12 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								0d528e1d22 
								
							
								 
							
						 
						
							
							
								
								* Added a streamhandler that does streams both in and out  
							
							 
							
							... 
							
							
							
							* The RestDeserialisehandler now does streams and returns an object instead of string 
							
						 
						
							2007-10-31 12:45:03 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								dbcab80520 
								
							
								 
							
						 
						
							
							
								
								fixed bug with user not getting land properties on login  
							
							 
							
							
							
						 
						
							2007-10-31 09:50:36 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								720065ef9e 
								
							
								 
							
						 
						
							
							
								
								forgotten file  
							
							 
							
							
							
						 
						
							2007-10-31 09:26:06 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								a9ad16b13a 
								
							
								 
							
						 
						
							
							
								
								some small changes  
							
							 
							
							
							
						 
						
							2007-10-31 09:18:24 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								f42afe81af 
								
							
								 
							
						 
						
							
							
								
								added .dat extension to dumped asset files  
							
							 
							
							
							
						 
						
							2007-10-31 08:07:20 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								13854d562f 
								
							
								 
							
						 
						
							
							
								
								fixed filenames in log messages  
							
							 
							
							
							
						 
						
							2007-10-31 07:56:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								064404ab40 
								
							
								 
							
						 
						
							
							
								
								* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.  
							
							 
							
							
							
						 
						
							2007-10-31 07:28:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								7f0d836d35 
								
							
								 
							
						 
						
							
							
								
								made illogical bitwise operations logical  
							
							 
							
							
							
						 
						
							2007-10-31 05:29:51 +00:00  
						
					 
				
					
						
							
							
								 
								Charles Krinke
							
						 
						
							 
							
							
							
								
							
								33d6222e8d 
								
							
								 
							
						 
						
							
							
								
								Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.  
							
							 
							
							
							
						 
						
							2007-10-31 04:18:34 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								98b238cf6b 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							 
							
							
							
						 
						
							2007-10-31 01:21:04 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								f5195a453c 
								
							
								 
							
						 
						
							
							
								
								Tevarus' patch for object flags & implemented Phantom edits  
							
							 
							
							
							
						 
						
							2007-10-30 23:38:56 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								6a8d8f54e8 
								
							
								 
							
						 
						
							
							
								
								Step one on the long march towards grid based inventory. Introduction of an InevntoryServer  
							
							 
							
							
							
						 
						
							2007-10-30 22:42:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								a8c42a5829 
								
							
								 
							
						 
						
							
							
								
								* doh II  
							
							 
							
							
							
						 
						
							2007-10-30 17:28:41 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								9e34f04cbb 
								
							
								 
							
						 
						
							
							
								
								* doh  
							
							 
							
							
							
						 
						
							2007-10-30 17:19:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								90e7c59c11 
								
							
								 
							
						 
						
							
							
								
								* Added OpenLifeGrid to Launcher  
							
							 
							
							
							
						 
						
							2007-10-30 17:13:30 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								6865f5cbd4 
								
							
								 
							
						 
						
							
							
								
								* Now the launcher actually WORKS. Yay.  
							
							 
							
							
							
						 
						
							2007-10-30 16:55:24 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								ecb2305a04 
								
							
								 
							
						 
						
							
							
								
								temporary fix for sitting collisions in ODE  
							
							 
							
							
							
						 
						
							2007-10-30 09:56:29 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								67e12b95ea 
								
							
								 
							
						 
						
							
							
								
								* Optimized usings  
							
							 
							
							... 
							
							
							
							* Shortened type references
* Removed redundant 'this' qualifier 
							
						 
						
							2007-10-30 09:05:31 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								c32d1f0562 
								
							
								 
							
						 
						
							
							
								
								* Deleted .user file  
							
							 
							
							
							
						 
						
							2007-10-30 08:52:34 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								3d8219f6c7 
								
							
								 
							
						 
						
							
							
								
								as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.  
							
							 
							
							... 
							
							
							
							Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. 
							
						 
						
							2007-10-29 21:46:25 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								f6e8cbbd06 
								
							
								 
							
						 
						
							
							
								
								Fixed a bug in SQLAssetServer that only seemed to be a problem when running under the MS .net Runtime, but was fine with mono.  
							
							 
							
							
							
						 
						
							2007-10-29 15:58:52 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								0837f6b78d 
								
							
								 
							
						 
						
							
							
								
								fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite  
							
							 
							
							
							
						 
						
							2007-10-29 14:37:08 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								27b5fad56d 
								
							
								 
							
						 
						
							
							
								
								* Removed AssetNotFound as it crashes client  
							
							 
							
							... 
							
							
							
							* Fixed introduced bugs in ScenePresence 
							
						 
						
							2007-10-29 12:59:04 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								03d49b0217 
								
							
								 
							
						 
						
							
							
								
								* ModuleLoader: Privatized some too-public fields  
							
							 
							
							... 
							
							
							
							* Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient
* SceneManager: Added ForEachScene
* Worked some on appearances. 
							
						 
						
							2007-10-29 11:54:31 +00:00  
						
					 
				
					
						
							
							
								 
								MW
							
						 
						
							 
							
							
							
								
							
								27f003b683 
								
							
								 
							
						 
						
							
							
								
								Started the process of cleaning up AssetCache and moving most of the code into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache.  
							
							 
							
							
							
						 
						
							2007-10-29 09:51:23 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								7c6ef95f2f 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							 
							
							
							
						 
						
							2007-10-29 07:57:38 +00:00  
						
					 
				
					
						
							
							
								 
								dan miller
							
						 
						
							 
							
							
							
								
							
								c29f8b3873 
								
							
								 
							
						 
						
							
							
								
								should help with ODE bounce on region cross  
							
							 
							
							
							
						 
						
							2007-10-29 06:15:06 +00:00  
						
					 
				
					
						
							
							
								 
								Jeff Ames
							
						 
						
							 
							
							
							
								
							
								2cf117cc6c 
								
							
								 
							
						 
						
							
							
								
								Added preliminary support for sitting on prims  
							
							 
							
							
							
						 
						
							2007-10-28 03:58:46 +00:00  
						
					 
				
					
						
							
							
								 
								mingchen
							
						 
						
							 
							
							
							
								
							
								d56da1c831 
								
							
								 
							
						 
						
							
							
								
								*Replaced -useexecutepath with an updated -inifile extension. You can now specify either a filename (will use the default config path, or you can specify a full path.  
							
							 
							
							
							
						 
						
							2007-10-28 03:41:34 +00:00  
						
					 
				
					
						
							
							
								 
								lbsa71
							
						 
						
							 
							
							
							
								
							
								fb6aa6eafc 
								
							
								 
							
						 
						
							
							
								
								* Added 'Jim' and 'Goblin' shapes; not available in inventory yet though  
							
							 
							
							
							
						 
						
							2007-10-27 11:45:52 +00:00  
						
					 
				
					
						
							
							
								 
								Tleiades Hax
							
						 
						
							 
							
							
							
								
							
								adf4a3b9fd 
								
							
								 
							
						 
						
							
							
								
								Added method to create default config file in region server(OpenSim) following along the same priciples as in the other servers.  
							
							 
							
							
							
						 
						
							2007-10-26 15:35:17 +00:00