1273ec6c7d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 23:17:39 +00:00  
				
					
						
							
							
								 
						
							
							
								1c533eb520 
								
							
								 
							
						 
						
							
							
								
								Fix:LINK_ROOT flag for llGetLinkName() by SinglePrim  
							
							
							
						 
						
							2012-02-21 23:15:33 +00:00  
				
					
						
							
							
								 
						
							
							
								5397a6d4c6 
								
							
								 
							
						 
						
							
							
								
								Fix problem with dragging child part inventory item to user inventory.  
							
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							This fixes the problem by fixing the permissions module to look at root part permissions rather than having to do this for every caller.
Resolves http://opensimulator.org/mantis/view.php?id=5569  
							
						 
						
							2012-02-21 22:54:30 +00:00  
				
					
						
							
							
								 
						
							
							
								24a49011cb 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 22:54:00 +00:00  
				
					
						
							
							
								 
						
							
							
								76f411147d 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569 "  
							
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							This reverts commit 15ce73cacahttp://opensimulator.org/mantis/view.php?id=5569 , I was going to fix this in a more general way. 
							
						 
						
							2012-02-21 22:49:06 +00:00  
				
					
						
							
							
								 
						
							
							
								15ce73caca 
								
							
								 
							
						 
						
							
							
								
								Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569  
							
							
							
						 
						
							2012-02-21 22:07:12 +00:00  
				
					
						
							
							
								 
						
							
							
								cb4509f3b8 
								
							
								 
							
						 
						
							
							
								
								Reverse the changed to ODE heightmap. It results in SERIOUS issues like an  
							
							... 
							
							
							
							irreversible y-flip and holes in the map. 
							
						 
						
							2012-02-21 21:34:02 +01:00  
				
					
						
							
							
								 
						
							
							
								dede31174e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-21 22:08:34 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf970fb27 
								
							
								 
							
						 
						
							
							
								
								V3 Support:  
							
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							This starts V3 support by adding a profile server url to the login response. This requires viewer support - which is also being worked on. 
							
						 
						
							2012-02-21 14:21:03 -05:00  
				
					
						
							
							
								 
						
							
							
								0e4d5a4d3c 
								
							
								 
							
						 
						
							
							
								
								Also preserve angular velocity on crossing.  
							
							
							
						 
						
							2012-02-21 10:10:04 +01:00  
				
					
						
							
							
								 
						
							
							
								03e7bc1526 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts: 
							
						 
						
							2012-02-21 10:20:56 +00:00  
				
					
						
							
							
								 
						
							
							
								a27e5a9c95 
								
							
								 
							
						 
						
							
							
								
								Both 32-bit and 64-bit BulletSim.dll must have the same name.  Rename the 64 bit one in lib64  
							
							
							
						 
						
							2012-02-21 04:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								daee2eda93 
								
							
								 
							
						 
						
							
							
								
								Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.  
							
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							This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert. 
							
						 
						
							2012-02-21 04:10:39 +00:00  
				
					
						
							
							
								 
						
							
							
								a15b00d3ef 
								
							
								 
							
						 
						
							
							
								
								Replace previous windows 64-bit sqlite3.dll with one from  http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip  
							
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							In this zip, it's called System.Data.SQLite.dll.  We rename it to lib64/sqlite3.dll
This is a little unexpected but it works.  For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10.  Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet). 
							
						 
						
							2012-02-21 04:01:27 +00:00  
				
					
						
							
							
								 
						
							
							
								1b906ef2ad 
								
							
								 
							
						 
						
							
							
								
								Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.  
							
							
							
						 
						
							2012-02-21 03:24:01 +00:00  
				
					
						
							
							
								 
						
							
							
								68a4ef5ef6 
								
							
								 
							
						 
						
							
							
								
								Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.  
							
							
							
						 
						
							2012-02-21 02:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								90dc5f47e7 
								
							
								 
							
						 
						
							
							
								
								Fix bug where NPCs would establish child agents on other neighbour regions that had come up after the NPC was created.  
							
							
							
						 
						
							2012-02-21 01:57:19 +00:00  
				
					
						
							
							
								 
						
							
							
								19d271d3fc 
								
							
								 
							
						 
						
							
							
								
								Remove PhysXPlugin and wrappers.  
							
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							In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support. 
							
						 
						
							2012-02-21 01:45:17 +00:00  
				
					
						
							
							
								 
						
							
							
								ee62bf3c69 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-20 20:23:14 +01:00  
				
					
						
							
							
								 
						
							
							
								3b2900e884 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-20 19:48:28 +00:00  
				
					
						
							
							
								 
						
							
							
								4a329098e8 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit: synchronize access to queues.  
							
							
							
						 
						
							2012-02-20 11:12:02 -08:00  
				
					
						
							
							
								 
						
							
							
								99b9c1a9d5 
								
							
								 
							
						 
						
							
							
								
								More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail.  
							
							
							
						 
						
							2012-02-20 10:58:07 -08:00  
				
					
						
							
							
								 
						
							
							
								d6b8febbf4 
								
							
								 
							
						 
						
							
							
								
								Make vehicles retain velocity when crossing between regions.  
							
							
							
						 
						
							2012-02-20 19:49:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8f8206f478 
								
							
								 
							
						 
						
							
							
								
								Add an override to make SOG.Velocity work as expected  
							
							
							
						 
						
							2012-02-20 16:55:12 +01:00  
				
					
						
							
							
								 
						
							
							
								1c3ee5d1ce 
								
							
								 
							
						 
						
							
							
								
								One more tweak related to the previous 2 commits.  
							
							
							
						 
						
							2012-02-19 16:42:01 -08:00  
				
					
						
							
							
								 
						
							
							
								b489c85226 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit. This should have been committed too.  
							
							
							
						 
						
							2012-02-19 15:37:37 -08:00  
				
					
						
							
							
								 
						
							
							
								dcea23906b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-19 12:28:47 -08:00  
				
					
						
							
							
								 
						
							
							
								20c65ac438 
								
							
								 
							
						 
						
							
							
								
								A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours.  
							
							
							
						 
						
							2012-02-19 12:28:07 -08:00  
				
					
						
							
							
								 
						
							
							
								77575ec51b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-19 20:36:26 +01:00  
				
					
						
							
							
								 
						
							
							
								756baff86a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs 
							
						 
						
							2012-02-19 21:14:18 +00:00  
				
					
						
							
							
								 
						
							
							
								4bc3a0ecf4 
								
							
								 
							
						 
						
							
							
								
								Uncomment serialization  
							
							
							
						 
						
							2012-02-19 20:25:20 +01:00  
				
					
						
							
							
								 
						
							
							
								433d5f1d3e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-02-19 20:24:00 +01:00  
				
					
						
							
							
								 
						
							
							
								3c9b7f2c0c 
								
							
								 
							
						 
						
							
							
								
								simplified vehicle fromXml. Use still comented on SceneObjectSerialized.cs  
							
							
							
						 
						
							2012-02-19 19:27:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d6f212059e 
								
							
								 
							
						 
						
							
							
								
								Fix merge issues in prebuild  
							
							
							
						 
						
							2012-02-19 20:17:47 +01:00  
				
					
						
							
							
								 
						
							
							
								96409cc2ee 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
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							Conflicts:
	OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
	OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs 
							
						 
						
							2012-02-19 20:08:01 +01:00  
				
					
						
							
							
								 
						
							
							
								60d68ee312 
								
							
								 
							
						 
						
							
							
								
								Vehicle XML serialization more complete. Inactived by coments in SceneObjectSerializar.cs until proper testing  
							
							
							
						 
						
							2012-02-19 18:10:00 +00:00  
				
					
						
							
							
								 
						
							
							
								bcb9577495 
								
							
								 
							
						 
						
							
							
								
								Use localy defined name, TPFlags, for Constants.TeleportFlags  
							
							
							
						 
						
							2012-02-19 12:09:57 -05:00  
				
					
						
							
							
								 
						
							
							
								488ec59408 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-19 14:57:51 +00:00  
				
					
						
							
							
								 
						
							
							
								b77d354e6d 
								
							
								 
							
						 
						
							
							
								
								moved vehicle from SOG to SOP  
							
							
							
						 
						
							2012-02-19 13:21:01 +00:00  
				
					
						
							
							
								 
						
							
							
								185bf55804 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster  
							
							
							
						 
						
							2012-02-19 14:20:53 +01:00  
				
					
						
							
							
								 
						
							
							
								d22715126c 
								
							
								 
							
						 
						
							
							
								
								Fix:Fly setting for Parcel dosen't work  http://opensimulator.org/mantis/view.php?id=5887  
							
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							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:58:28 -07:00  
				
					
						
							
							
								 
						
							
							
								a114367b9b 
								
							
								 
							
						 
						
							
							
								
								Fix:OmegaX, OmegaY and OmegaZ not saved for child prims  http://opensimulator.org/mantis/view.php?id=5893  
							
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							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:00:01 -07:00  
				
					
						
							
							
								 
						
							
							
								2ffc055f7e 
								
							
								 
							
						 
						
							
							
								
								This should smooth movement in heteregeneous networks by a lot: cache the region by position instead of looking it up all the time -- this was being done during the main update loop!  
							
							
							
						 
						
							2012-02-18 21:59:42 -08:00  
				
					
						
							
							
								 
						
							
							
								736fb0b41d 
								
							
								 
							
						 
						
							
							
								
								minor fix to chODE terrain heighmap scale  
							
							
							
						 
						
							2012-02-19 02:07:43 +00:00  
				
					
						
							
							
								 
						
							
							
								985526b662 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs 
							
						 
						
							2012-02-18 22:21:10 +00:00  
				
					
						
							
							
								 
						
							
							
								7a1ab03b75 
								
							
								 
							
						 
						
							
							
								
								missing paramenters init plus some cleaning  
							
							
							
						 
						
							2012-02-18 19:31:36 +00:00  
				
					
						
							
							
								 
						
							
							
								a62baf8ea4 
								
							
								 
							
						 
						
							
							
								
								added a EnUsCulture whatever that is..  
							
							
							
						 
						
							2012-02-18 18:37:29 +00:00  
				
					
						
							
							
								 
						
							
							
								028dc1f4ed 
								
							
								 
							
						 
						
							
							
								
								a bit less human readable xml  
							
							
							
						 
						
							2012-02-18 18:33:41 +00:00  
				
					
						
							
							
								 
						
							
							
								70b3b599bc 
								
							
								 
							
						 
						
							
							
								
								added some ToXml2 to SOGVehicle ( unused untested )  
							
							
							
						 
						
							2012-02-18 18:25:48 +00:00  
				
					
						
							
							
								 
						
							
							
								3aee642190 
								
							
								 
							
						 
						
							
							
								
								changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress  
							
							
							
						 
						
							2012-02-18 17:42:14 +00:00