Commit Graph

13720 Commits (680e801bf229d54dc57dbca24e841f7f2e8f43d4)

Author SHA1 Message Date
Justin Clark-Casey (justincc) f34795c6b3 provide config option for media on a prim 2010-07-26 21:41:39 +01:00
Justin Clark-Casey (justincc) d5e8272ad4 relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
This is better modularity.  It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future.
Remaining non-modularity:
PrimitiveBaseShape needs explicit Media and MediaRaw fields.  MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer.
The database also needs to know about MediaRaw though not about Media.
IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26 21:09:54 +01:00
Justin Clark-Casey (justincc) c70d57ff98 Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage 2010-07-26 20:36:28 +01:00
Justin Clark-Casey (justincc) 491b8181ad Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage. 2010-07-26 20:13:26 +01:00
Justin Clark-Casey (justincc) 4736e38e79 Put a wrapper around the media texture region serialization
THIS WILL BREAK EXISTING MEDIA TEXTURE PERSISTENCE.  Please delete your existing sqlite databases if you are experimenting with this branch.
This wrapper will make it easier to maintain compatibility if the media texture data evolves.
This will also make it easier to store non-sl media texture data.
2010-07-26 19:56:55 +01:00
Melanie Thielker 516ec4acd0 Eat a lockign exception that kills scripts. May bear more investigation
in the long run.
2010-07-25 08:11:39 +02:00
Melanie aa7cadca52 Add some options 2010-07-24 23:36:07 +01:00
Melanie a9b7774fe0 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-07-24 23:15:38 +01:00
Melanie 4dbff62ef5 Fix some inventory issues 2010-07-24 23:15:06 +01:00
Justin Clark-Casey (justincc) 1a03a0b281 remove compile.bat from a created binary distribution 2010-07-23 23:12:30 +01:00
Justin Clark-Casey (justincc) 2f6fa373ef in nant distbin, specifically only delete Regions.ini instead of the entire Regions directory 2010-07-23 22:36:03 +01:00
Melanie Thielker 83aec1ec94 Fix a little infinite recursion i added just for sh.ts and giggles. NOT. 2010-07-22 23:47:10 +02:00
Melanie Thielker 7ebabf185e change the delay to 0.2s. My bad. 2010-07-22 19:31:02 +02:00
Melanie Thielker ce8b9b4181 LSL compatibility fix. Add 0.1 s sleep to llSetLinkPrimitiveParams so fade scripts will time correctly. The -Fast version works without a delay 2010-07-22 19:20:09 +02:00
Diva Canto 0c0ac65d38 Added ': ' to password prompt. Mantis #4851 2010-07-22 04:00:24 -07:00
Melanie 7b471bb21c Adding sample configuration to previous patch 2010-07-22 03:04:34 +01:00
Melanie a70c7756b3 Add sending of the avatar interests and configuration of the profiles
module as an OpenSim profile module to Simian grid services.
Patch by Dimentox, thank you.
Applied with changes.
2010-07-22 03:01:50 +01:00
Justin Clark-Casey (justincc) 8e8076c947 also add avatar id to an updated media url - not just new ones 2010-07-21 19:32:05 +01:00
Justin Clark-Casey (justincc) 6ef2a72c70 Properly set TextureEntry.MediaFlags when a media texture is set
Media flags is cleared via a direct TextureEntry update from the client.  If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received.  If there are still media textures present then one is received.
This change fixes drag-and-drop on Windows (and Mac?) clients.  It may also fix problems with clearing and then subsequently setting new media textures.
2010-07-21 17:12:43 +01:00
Justin Clark-Casey (justincc) 8e67f6dc44 start adding user ids to the media urls 2010-07-21 14:25:21 +01:00
Melanie Thielker fb89d0ff4e Allow megaregions to be used in M7, should we so decide 2010-07-21 12:32:23 +02:00
Melanie Thielker d4022becc3 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-07-21 12:16:30 +02:00
Melanie f63a4c8f2f Merge branch 'master' into careminster-presence-refactor 2010-07-21 12:03:44 +01:00
Melanie Thielker c72c84b455 Refine autoreturn a bit 2010-07-21 12:16:17 +02:00
Melanie ac1a34714d Allow Megaregions to start properly after an unclean shutdown 2010-07-20 23:24:04 +01:00
Diva Canto f08afc4f87 Restore lines that have been removed due to previous merge conflict. 2010-07-20 14:28:17 -07:00
Melanie 4ccc141764 Resync with master 2010-07-20 21:49:31 +01:00
Melanie c0b8cbd85b Merge branch 'master' into careminster-presence-refactor 2010-07-20 21:47:53 +01:00
Melanie dcf7973c9b Merge branch 'master' into careminster-presence-refactor 2010-07-20 21:39:20 +01:00
Melanie 176cb01130 Remove a merge artefact 2010-07-20 21:38:31 +01:00
Melanie 686837d9ed Merge branch 'master' into careminster-presence-refactor 2010-07-20 21:18:27 +01:00
Melanie Thielker 120d7014fd When a god uses mass permission setting, the V bit is cleared from next
perms, rendering the item unmoveable for the next owenr. Make god mods
conform to the rules, too.
2010-07-20 21:01:46 +01:00
Melanie Thielker ea51bea508 prevent hacked viewers from being able to delete arbitrary items from any
prim. Allow friends with perms and shared group members to move or copy
things out of prims
2010-07-20 21:01:14 +01:00
Melanie Thielker 78605baab3 Fix a few permissions vulnerability. Owners could cause permissions
escalation on items contained in prims using a hacked viewer
2010-07-20 21:00:56 +01:00
Justin Clark-Casey (justincc) e46c0a0fc9 adjust DialogModule to only send broadcast alerts to root agents 2010-07-20 21:32:13 +01:00
Diva Canto 7c124a5543 Relaxed the ultra-conservative lock on m_items. Needs testing under linux and stress. 2010-07-20 05:59:18 -07:00
Melanie Thielker fd66ee57f3 When a god uses mass permission setting, the V bit is cleared from next
perms, rendering the item unmoveable for the next owenr. Make god mods
conform to the rules, too.
2010-07-20 14:45:46 +02:00
Diva Canto b7f1288361 Adding it again.
Revert "Reverting this for now, but this needs to go in again."

This reverts commit c0d9ab941d.
2010-07-20 04:23:39 -07:00
Diva Canto c0d9ab941d Reverting this for now, but this needs to go in again.
Revert "Another stab at http://opensimulator.org/mantis/view.php?id=4858. Eliminated more nested locks."

This reverts commit ffbae52a13.
2010-07-19 16:22:29 -07:00
Melanie Thielker 191bee2ed0 Remove the null checks altogether 2010-07-20 00:55:31 +02:00
Melanie Thielker 54da64acac Remove exception badness in the LSL Types. Who ever came up with that.....?! 2010-07-20 00:46:39 +02:00
Diva Canto ffbae52a13 Another stab at http://opensimulator.org/mantis/view.php?id=4858. Eliminated more nested locks. 2010-07-19 15:20:34 -07:00
Diva Canto 5c0c7fda6c One more stab at http://opensimulator.org/mantis/view.php?id=4858.
Eliminated the nested locks of m_Scripts and m_PrimObjects.
2010-07-19 13:59:11 -07:00
Diva Canto cd2bb7daf3 Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests indicate that this is what causes deadlock. More tests needed. 2010-07-19 08:07:37 -07:00
Melanie a974704a3e re-add the sleep lost in the revert. 2010-07-19 14:37:27 +01:00
Melanie 575f7d3366 Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"
This reverts commit c404c5fb54.
2010-07-19 14:36:53 +01:00
Melanie fa45d5b5fa Revert "A stab in the dark. Revert the compile lockout temporarily. If you know what"
This reverts commit f798679b80.
2010-07-19 01:10:57 +01:00
Melanie f798679b80 A stab in the dark. Revert the compile lockout temporarily. If you know what
this is, you should test it. If you don't, don't use it.
2010-07-19 00:06:23 +01:00
Melanie Thielker c263fc54ac Add a state change method to the Async commands handler to allow timers
and http requests to survive state changes
2010-07-18 21:05:50 +02:00
Tom Grimshaw c088397ec7 If the client requests that an object be deleted, and the SOG/SOP is null and/or is marked as deleted, just send the KillObject 2010-07-18 06:01:26 -07:00