4406f07a84 
								
							
								 
							
						 
						
							
							
								
								Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.  
							
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							This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer.
Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000.
Thanks also to Ai Austin for helping this process along.
See http://opensimulator.org/mantis/view.php?id=6691  for more details. 
							
						 
						
							2013-06-28 23:34:16 +01:00  
				
					
						
							
							
								 
						
							
							
								4cb4c9fb25 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-06-28 14:03:46 -07:00  
				
					
						
							
							
								 
						
							
							
								cbb5122729 
								
							
								 
							
						 
						
							
							
								
								add some locking to materials storage dictionary  
							
							
							
						 
						
							2013-06-28 14:00:28 -07:00  
				
					
						
							
							
								 
						
							
							
								e26e8b8829 
								
							
								 
							
						 
						
							
							
								
								Remove "Asset deletion not supported by database" message from "delete asset" robust/standalone console command since it actually was implemented and performed.  
							
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							Improve other associated messages. 
							
						 
						
							2013-06-28 19:19:38 +01:00  
				
					
						
							
							
								 
						
							
							
								dc0455e217 
								
							
								 
							
						 
						
							
							
								
								In XAssetService, on a delete asset request also delete the asset in any chained service.  
							
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							This eliminates the async migration since it causes a race condition with the "delete asset" console command 
							
						 
						
							2013-06-28 19:11:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f6ce87c96d 
								
							
								 
							
						 
						
							
							
								
								Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.  
							
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							This cannot be triggered as an event from Scene.EventManager since some invocations of UuidGatherer (e.g. IAR saving) use scene objects which are not in scenes.
There needs to be some way for modules to register for events which are not connected with a particular scene. 
							
						 
						
							2013-06-28 18:50:33 +01:00  
				
					
						
							
							
								 
						
							
							
								529633d970 
								
							
								 
							
						 
						
							
							
								
								add method docs for DAMap.GetStore() and DAMap.SetStore()  
							
							
							
						 
						
							2013-06-27 18:44:27 -07:00  
				
					
						
							
							
								 
						
							
							
								d47fc48b32 
								
							
								 
							
						 
						
							
							
								
								and yet another check for null returned from DynAttrs.GetStore()  
							
							
							
						 
						
							2013-06-27 18:01:17 -07:00  
				
					
						
							
							
								 
						
							
							
								c1b8f83dd4 
								
							
								 
							
						 
						
							
							
								
								test for null return from DynAttrs.GetStore()  
							
							
							
						 
						
							2013-06-27 17:53:15 -07:00  
				
					
						
							
							
								 
						
							
							
								149487ea0f 
								
							
								 
							
						 
						
							
							
								
								refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer  
							
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							This code is now triggered via EventManager.OnGatherUuids which modules can subscribe to. 
							
						 
						
							2013-06-27 23:42:35 +01:00  
				
					
						
							
							
								 
						
							
							
								f7d09b898a 
								
							
								 
							
						 
						
							
							
								
								Make the concept of namespaces explicit in dynamic attributes  
							
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							This is in order to reduce the likelihood of naming clashes, make it easier to filter in/out attributes, ensure uniformity, etc.
All dynattrs in the opensim distro itself or likely future ones should be in the "OpenSim" namespace.
This does alter the underlying dynattrs data structure.  All data in previous structures may not be available, though old structures should not cause errors.
This is done without notice since this feature has been explicitly labelled as experimental, subject to change and has not been in a release.
However, existing materials data is being preserved by moving it to the "Materials" store in the "OpenSim" namespace. 
							
						 
						
							2013-06-27 23:14:28 +01:00  
				
					
						
							
							
								 
						
							
							
								f78d2ef166 
								
							
								 
							
						 
						
							
							
								
								Update temporary "Unknown UserUMMTGUN2" name to "Unknown UserUMMTGUN3" to see if Diva's recent HG updates (post  6c7e33f) fix this issue.  
							
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							This string is returned if a UserManagementModule.TryGetUserNames() cannot find a server-side name binding or a user account for a given UUID.
This is only called when the viewer requests a binding via the UDP UUIDNameRequest message 
							
						 
						
							2013-06-25 00:46:15 +01:00  
				
					
						
							
							
								 
						
							
							
								ce9b1320d2 
								
							
								 
							
						 
						
							
							
								
								Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach.  
							
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							Functionally the same as the patch by tglion in http://opensimulator.org/mantis/view.php?id=5334 
However, not yet perfect - after editing just root prim on reattach the position is still wrong, though other prims are not set to far off positions. 
							
						 
						
							2013-06-25 00:41:46 +01:00  
				
					
						
							
							
								 
						
							
							
								4b00203fa5 
								
							
								 
							
						 
						
							
							
								
								Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 structs  
							
							
							
						 
						
							2013-06-25 00:15:55 +01:00  
				
					
						
							
							
								 
						
							
							
								936700bda3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2013-06-23 01:49:45 +01:00  
				
					
						
							
							
								 
						
							
							
								4bf1afe300 
								
							
								 
							
						 
						
							
							
								
								Fix prim locking to behave like SL  
							
							
							
						 
						
							2013-06-23 01:34:35 +01:00  
				
					
						
							
							
								 
						
							
							
								edb11a7eca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-06-22 08:29:54 -07:00  
				
					
						
							
							
								 
						
							
							
								6c7e33fe47 
								
							
								 
							
						 
						
							
							
								
								Change IsLocalRegion from using region handle to using regionID. This was affecting UpdateAgent and CloseAgent in cases where the foreign region is on the same coordinates as *some* local region.  
							
							
							
						 
						
							2013-06-22 08:29:06 -07:00  
				
					
						
							
							
								 
						
							
							
								ca3ce6da73 
								
							
								 
							
						 
						
							
							
								
								HG: avoid call on localhost between sim and UAS for standalone.  
							
							
							
						 
						
							2013-06-22 08:26:59 -07:00  
				
					
						
							
							
								 
						
							
							
								4778d67005 
								
							
								 
							
						 
						
							
							
								
								Finally moved HG agent transfers to use agent fatpacks.  
							
							
							
						 
						
							2013-06-21 20:52:46 -07:00  
				
					
						
							
							
								 
						
							
							
								74539659f6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: move new linear deflection code to own routine.  
							
							... 
							
							
							
							Remove VehicleForwardVelocity changed storage since the value
will be modified as movement is processed. 
							
						 
						
							2013-06-21 10:46:21 -07:00  
				
					
						
							
							
								 
						
							
							
								a5de4f692b 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Implementation of Linear Deflection, it is a partial help for the vehicle tuning diffrence between Opensim and Second life.  
							
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							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-06-20 19:02:15 -07:00  
				
					
						
							
							
								 
						
							
							
								bbeff4b8ca 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework velocity updating when not colliding and not flying  
							
							... 
							
							
							
							to prevent infinite jumps. Now jumps last only AvatarJumpFrames long
(default 4) which is about as high as in SL.
TODO: jumping should only depend on standing (collision with feet)
rather than collision anywhere on the avatar. 
							
						 
						
							2013-06-20 09:55:40 -07:00  
				
					
						
							
							
								 
						
							
							
								a33b6eed6d 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warnings in WebsocketServerHandler.cs  
							
							
							
						 
						
							2013-06-20 00:54:19 +01:00  
				
					
						
							
							
								 
						
							
							
								085a87060a 
								
							
								 
							
						 
						
							
							
								
								Change "ObjectMemory" stat to "HeapMemory" to align with other stat names.  Also round this and ProcessMemory to three decimal places in common with other memory stats.  
							
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							I believe leaving out such minor info makes stats easier to read 
							
						 
						
							2013-06-20 00:52:39 +01:00  
				
					
						
							
							
								 
						
							
							
								05790ba1cf 
								
							
								 
							
						 
						
							
							
								
								Allow more than one stat category to be specified in "show stats"  
							
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							e.g. "show stats httpserver.9000 server.network" 
							
						 
						
							2013-06-20 00:45:56 +01:00  
				
					
						
							
							
								 
						
							
							
								5b1a9f84fd 
								
							
								 
							
						 
						
							
							
								
								minor: Change "memory churn" terminology in statistics to "heap allocation rate" since this is more generally meaningful  
							
							
							
						 
						
							2013-06-20 00:32:12 +01:00  
				
					
						
							
							
								 
						
							
							
								d97333255d 
								
							
								 
							
						 
						
							
							
								
								Fix minor bug where the check whether to display SmartThreadPool stats was accidentally != null rather than == FireAndForgetMethod.SmartThreadPool  
							
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							Due to another check this had no practical effect 
							
						 
						
							2013-06-20 00:22:44 +01:00  
				
					
						
							
							
								 
						
							
							
								3370e19205 
								
							
								 
							
						 
						
							
							
								
								minor: fix mono compiler warning in FetchInventory2Handler  
							
							
							
						 
						
							2013-06-20 00:17:20 +01:00  
				
					
						
							
							
								 
						
							
							
								086fd70a5f 
								
							
								 
							
						 
						
							
							
								
								Make it possible to specify display of stats in a particular 'container' by separating category and container with a period.  
							
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							e.g. "show stats server.network"
I failed to realize this had already been implemented without the period in the show stats command (as the command help had not been updated).
However, I would prefer the . approach as it will allow specifying multiple stats, easier wildcarding, etc.
This commit also prevents any stat from having a period in its short name. 
							
						 
						
							2013-06-20 00:00:39 +01:00  
				
					
						
							
							
								 
						
							
							
								84af1cab9b 
								
							
								 
							
						 
						
							
							
								
								Display existing statistic of how many http requests a server is making as server.network.HTTPRequestsMade in "show stats all"  
							
							
							
						 
						
							2013-06-19 20:48:12 +01:00  
				
					
						
							
							
								 
						
							
							
								8a86e29579 
								
							
								 
							
						 
						
							
							
								
								Mantis 6608: Math error in parcel dimensions/borders seen with land show command  
							
							... 
							
							
							
							This patch changes the land show console command to return numbers in the
range 4 to 256 for the "to" coordinates instead of 0 to 252
Also trailing spaces removed from some lines. 
							
						 
						
							2013-06-19 00:26:23 +01:00  
				
					
						
							
							
								 
						
							
							
								1a72f62d7b 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning in OfflineIMService  
							
							
							
						 
						
							2013-06-18 23:52:15 +01:00  
				
					
						
							
							
								 
						
							
							
								3fe5e9057f 
								
							
								 
							
						 
						
							
							
								
								Prevent an exception if no offline messages were retrieved.  
							
							
							
						 
						
							2013-06-18 23:15:38 +01:00  
				
					
						
							
							
								 
						
							
							
								dda44e31e3 
								
							
								 
							
						 
						
							
							
								
								minor: tidy up spacing if display a unit for additional stat information  
							
							
							
						 
						
							2013-06-18 23:10:50 +01:00  
				
					
						
							
							
								 
						
							
							
								9501a583cb 
								
							
								 
							
						 
						
							
							
								
								Make number of inbound http requests handled available as a httpserver.<port>.IncomingHTTPRequestsProcessed stat  
							
							
							
						 
						
							2013-06-18 23:07:18 +01:00  
				
					
						
							
							
								 
						
							
							
								768e8e363b 
								
							
								 
							
						 
						
							
							
								
								Fix issue where stat samples were accidentally static, so that any additional stat with sampling would produce wrong results  
							
							
							
						 
						
							2013-06-18 22:49:49 +01:00  
				
					
						
							
							
								 
						
							
							
								0767523834 
								
							
								 
							
						 
						
							
							
								
								Fix other places when saving scripts or notecards in prim inventories where messages should be transient without an OK button  
							
							
							
						 
						
							2013-06-18 21:21:59 +01:00  
				
					
						
							
							
								 
						
							
							
								a1e32b8437 
								
							
								 
							
						 
						
							
							
								
								If SmartThreadPool is active, display statistical information about it in "show stats server"  
							
							... 
							
							
							
							Also puts these and previous builtin threadpool stats in the "threadpool" stat container rather than "processor" 
							
						 
						
							2013-06-18 00:10:21 +01:00  
				
					
						
							
							
								 
						
							
							
								b7c9dee033 
								
							
								 
							
						 
						
							
							
								
								refactor: Move existing code to generate report information on the threadpool to the ServerBase rather than being in Util  
							
							
							
						 
						
							2013-06-17 23:57:10 +01:00  
				
					
						
							
							
								 
						
							
							
								c0a00cd7fd 
								
							
								 
							
						 
						
							
							
								
								Fix bug where no threadpool data would be displayed in the "show threads" command if threadpool type was QueueUserWorkItem (Unsafe worked as expected)  
							
							
							
						 
						
							2013-06-17 23:34:09 +01:00  
				
					
						
							
							
								 
						
							
							
								713a14a6b5 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warnings in WebFetchInvDescModule  
							
							
							
						 
						
							2013-06-17 23:23:56 +01:00  
				
					
						
							
							
								 
						
							
							
								b9dac1f8df 
								
							
								 
							
						 
						
							
							
								
								Fix test failure in BasicCircuitTests from previous commit  0d2fd0d9 
							
							
							
						 
						
							2013-06-17 23:17:55 +01:00  
				
					
						
							
							
								 
						
							
							
								865d46ae1e 
								
							
								 
							
						 
						
							
							
								
								Drop server level stats to debug instead of info.  
							
							... 
							
							
							
							This was the original intention with these stats, as I didn't believe they would be useful to ordinary users if everything is working as it should.
Please amend if this is an issue.
Just for now, levels actually have no impact on what is displayed via the "show stats" command. 
							
						 
						
							2013-06-17 22:57:47 +01:00  
				
					
						
							
							
								 
						
							
							
								2c9bb0f973 
								
							
								 
							
						 
						
							
							
								
								Add server stats for available builtin threadpool and iocp workers  
							
							
							
						 
						
							2013-06-17 22:55:25 +01:00  
				
					
						
							
							
								 
						
							
							
								0d2fd0d914 
								
							
								 
							
						 
						
							
							
								
								Make general server stats available on the robust console as well as the simulator console  
							
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							This means the "show stats" command is now active on the robust console. 
							
						 
						
							2013-06-17 22:39:00 +01:00  
				
					
						
							
							
								 
						
							
							
								694c4bcbb6 
								
							
								 
							
						 
						
							
							
								
								correct method doc for llRot2Axis()  
							
							
							
						 
						
							2013-06-14 20:00:20 -07:00  
				
					
						
							
							
								 
						
							
							
								e6cb7b4764 
								
							
								 
							
						 
						
							
							
								
								Lock m_classifiedCache and m_classifiedInterest dictionary reads in UserProfileModule since in the presence of writes these are not thread-safe operations.  
							
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							Simplified locking to m_classifiedCache only since r/w of both dictionaries always occurs together 
							
						 
						
							2013-06-15 00:52:57 +01:00  
				
					
						
							
							
								 
						
							
							
								42b0c68eab 
								
							
								 
							
						 
						
							
							
								
								Correct build break in previous commit  9c530d7 
							
							
							
						 
						
							2013-06-15 00:46:55 +01:00  
				
					
						
							
							
								 
						
							
							
								9c530d725f 
								
							
								 
							
						 
						
							
							
								
								refactor: In UserProfileModule, change classifiedCache and classifiedInterest to m_classifiedCache and m_classifiedInterest  
							
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							This is the coding standard name style for private fields. 
							
						 
						
							2013-06-15 00:41:02 +01:00