022ae33ed5 
								
							
								 
							
						 
						
							
							
								
								UbitODE: replace 'taints' by 'changes' for avatars also. This provides better time order with changes in prims.  
							
							
							
						 
						
							2012-02-11 17:35:38 +00:00  
				
					
						
							
							
								 
						
							
							
								d4e28ed113 
								
							
								 
							
						 
						
							
							
								
								vehicle changes done by simulation thread and not calling one  
							
							
							
						 
						
							2012-02-11 15:18:13 +00:00  
				
					
						
							
							
								 
						
							
							
								3f9c390b4d 
								
							
								 
							
						 
						
							
							
								
								changes to vehicle banking  
							
							
							
						 
						
							2012-02-11 14:29:36 +00:00  
				
					
						
							
							
								 
						
							
							
								33a9f0f1c5 
								
							
								 
							
						 
						
							
							
								
								a bit better vertical attractor and banking  
							
							
							
						 
						
							2012-02-11 04:42:45 +00:00  
				
					
						
							
							
								 
						
							
							
								f415256e0b 
								
							
								 
							
						 
						
							
							
								
								Use mesh to estimate real center of prims if avaiable. Let sculpt map textures with alpha channel work. On linux J2DecodeCache folder must be deleted to remove bad entries. Corrently this can't be cached on linux (mono/ cairo/? problem)  
							
							
							
						 
						
							2012-02-11 03:25:17 +00:00  
				
					
						
							
							
								 
						
							
							
								b617411b97 
								
							
								 
							
						 
						
							
							
								
								scale avatar push force with avatar density  
							
							
							
						 
						
							2012-02-11 02:48:38 +00:00  
				
					
						
							
							
								 
						
							
							
								b92b9228ef 
								
							
								 
							
						 
						
							
							
								
								correct the default avatar_terminal_velocity value that I accidentally left in whilst testing  
							
							
							
						 
						
							2012-02-11 02:29:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f49897a419 
								
							
								 
							
						 
						
							
							
								
								Clamp ODE character velocity.  Make ODE falling character 54m/s by default.  
							
							... 
							
							
							
							If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882  
							
						 
						
							2012-02-11 02:28:40 +00:00  
				
					
						
							
							
								 
						
							
							
								83868c0387 
								
							
								 
							
						 
						
							
							
								
								revert project name to OpenSim and not Careminster  
							
							
							
						 
						
							2012-02-11 01:07:57 +00:00  
				
					
						
							
							
								 
						
							
							
								aab30f5e67 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-11 00:11:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e7fd732209 
								
							
								 
							
						 
						
							
							
								
								Make ScenePresence.MovementFlag a private only settable value to reduce complexity of code analysis  
							
							
							
						 
						
							2012-02-11 00:10:59 +00:00  
				
					
						
							
							
								 
						
							
							
								acfe7e555e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-10 23:59:10 +00:00  
				
					
						
							
							
								 
						
							
							
								5023cc86f0 
								
							
								 
							
						 
						
							
							
								
								Change parser to leave embedded quotes alone if the pattern is recognized  
							
							... 
							
							
							
							as an OptionSet long option 
							
						 
						
							2012-02-10 23:58:39 +00:00  
				
					
						
							
							
								 
						
							
							
								4455140f30 
								
							
								 
							
						 
						
							
							
								
								Change parser to leave embedded quotes alone if the pattern is recognized  
							
							... 
							
							
							
							as an OptionSet long option 
							
						 
						
							2012-02-10 23:52:06 +00:00  
				
					
						
							
							
								 
						
							
							
								43a74d8481 
								
							
								 
							
						 
						
							
							
								
								test on git  
							
							
							
						 
						
							2012-02-10 23:51:55 +00:00  
				
					
						
							
							
								 
						
							
							
								71e484516a 
								
							
								 
							
						 
						
							
							
								
								minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.  
							
							
							
						 
						
							2012-02-10 23:41:14 +00:00  
				
					
						
							
							
								 
						
							
							
								38f878952c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-10 23:39:59 +00:00  
				
					
						
							
							
								 
						
							
							
								d80422eba7 
								
							
								 
							
						 
						
							
							
								
								Add line numbers to Util.PrintCallStack()  
							
							
							
						 
						
							2012-02-10 23:39:32 +00:00  
				
					
						
							
							
								 
						
							
							
								e3f5fd81f1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							... 
							
							
							
							Conflicts:
	prebuild.xml 
							
						 
						
							2012-02-10 23:03:30 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf73cb92a 
								
							
								 
							
						 
						
							
							
								
								Changes to vehicles code etc. Includes some debug aids to remove later.  
							
							
							
						 
						
							2012-02-10 22:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								ee078f717a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-10 16:28:11 -05:00  
				
					
						
							
							
								 
						
							
							
								73f34de1f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-02-10 16:27:14 -05:00  
				
					
						
							
							
								 
						
							
							
								b3d152f3ba 
								
							
								 
							
						 
						
							
							
								
								Fix an npc delete race condition with LSL sensors where an initial presence check could succeed but then the npc removed before the subequent npc check.  
							
							... 
							
							
							
							The resulting null would cause an exception.  We now check for null before looking at SenseAsAgent.
Hopefully fixes http://opensimulator.org/mantis/view.php?id=5872  
							
						 
						
							2012-02-10 21:26:05 +00:00  
				
					
						
							
							
								 
						
							
							
								a7dc7e636e 
								
							
								 
							
						 
						
							
							
								
								Fix: Covenant view fails after updates or cache-clean see mantis  http://opensimulator.org/mantis/view.php?id=2879  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-02-10 15:45:03 -05:00  
				
					
						
							
							
								 
						
							
							
								44d84bc277 
								
							
								 
							
						 
						
							
							
								
								Fix bug where somebody taking a copy of an object they didn't own that was rezzed before the region was restarted would wrongly place the copy in the object owner's inventory.  
							
							... 
							
							
							
							Addresses http://opensimulator.org/mantis/view.php?id=5825  
							
						 
						
							2012-02-10 19:58:34 +00:00  
				
					
						
							
							
								 
						
							
							
								215acbcc96 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-02-10 10:20:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7273e05995 
								
							
								 
							
						 
						
							
							
								
								Fix: Unable to remove AV from friend list (sqldb-bug)  http://opensimulator.org/mantis/view.php?id=3731  
							
							
							
						 
						
							2012-02-10 02:30:55 +00:00  
				
					
						
							
							
								 
						
							
							
								ddca5347c3 
								
							
								 
							
						 
						
							
							
								
								When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All  
							
							... 
							
							
							
							Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh.  Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651  
							
						 
						
							2012-02-10 02:13:15 +00:00  
				
					
						
							
							
								 
						
							
							
								e8cc1bd329 
								
							
								 
							
						 
						
							
							
								
								Fix another Torture test build break on Windows.  
							
							
							
						 
						
							2012-02-09 20:12:29 +00:00  
				
					
						
							
							
								 
						
							
							
								9c84a8162f 
								
							
								 
							
						 
						
							
							
								
								If NPCModule.CreateNPC() fails to create the required ScenePresence (which should in theory never happen), don't add the NPC to the npc list but return UUID.Zero instead.  
							
							
							
						 
						
							2012-02-09 01:17:59 +00:00  
				
					
						
							
							
								 
						
							
							
								16c4636048 
								
							
								 
							
						 
						
							
							
								
								Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.  
							
							
							
						 
						
							2012-02-09 00:38:09 +00:00  
				
					
						
							
							
								 
						
							
							
								7c888f6af1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs 
							
						 
						
							2012-02-09 00:19:37 +00:00  
				
					
						
							
							
								 
						
							
							
								dbe32a1f6d 
								
							
								 
							
						 
						
							
							
								
								minor: put in commented out logging statements for future reuse  
							
							
							
						 
						
							2012-02-09 00:10:45 +00:00  
				
					
						
							
							
								 
						
							
							
								6af01f6767 
								
							
								 
							
						 
						
							
							
								
								initial introdution of physics actor building control.  
							
							
							
						 
						
							2012-02-08 23:14:53 +00:00  
				
					
						
							
							
								 
						
							
							
								3fa61c4a39 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-08 22:21:15 +00:00  
				
					
						
							
							
								 
						
							
							
								dfa19e23f0 
								
							
								 
							
						 
						
							
							
								
								Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers).  
							
							... 
							
							
							
							Aims to address http://opensimulator.org/mantis/view.php?id=5878  
							
						 
						
							2012-02-08 22:19:34 +00:00  
				
					
						
							
							
								 
						
							
							
								6cc9aa30ac 
								
							
								 
							
						 
						
							
							
								
								first change in SOP. in AddPrimShape(..) give physics the world rotation and not local offset. Currently physics interface only knows about world frame  
							
							
							
						 
						
							2012-02-08 15:45:44 +00:00  
				
					
						
							
							
								 
						
							
							
								754129b903 
								
							
								 
							
						 
						
							
							
								
								files need to run UbitODE in linux ( untested )  
							
							
							
						 
						
							2012-02-08 15:33:51 +00:00  
				
					
						
							
							
								 
						
							
							
								12c3239666 
								
							
								 
							
						 
						
							
							
								
								changes needed to compile UbitODE, also changes project name to "Careminter". untested on linux  
							
							
							
						 
						
							2012-02-08 15:29:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c75fa8b8a1 
								
							
								 
							
						 
						
							
							
								
								changes in physics manager, needed for UbitODE  
							
							
							
						 
						
							2012-02-08 15:28:13 +00:00  
				
					
						
							
							
								 
						
							
							
								815f3af1d7 
								
							
								 
							
						 
						
							
							
								
								UbitODE plugin initial commit  
							
							
							
						 
						
							2012-02-08 15:24:10 +00:00  
				
					
						
							
							
								 
						
							
							
								9c6ba8d18f 
								
							
								 
							
						 
						
							
							
								
								Push more NPC stuff into threads  
							
							
							
						 
						
							2012-02-08 13:04:23 +01:00  
				
					
						
							
							
								 
						
							
							
								d5c08c44bf 
								
							
								 
							
						 
						
							
							
								
								Add missing reference to prebuild.xml for torture tests  
							
							
							
						 
						
							2012-02-07 16:40:09 -08:00  
				
					
						
							
							
								 
						
							
							
								bef2a368f4 
								
							
								 
							
						 
						
							
							
								
								Make WebStats logging report consistently as WEB STATS MODULE instead of VC, VS and WEBSTATS  
							
							
							
						 
						
							2012-02-07 23:38:53 +00:00  
				
					
						
							
							
								 
						
							
							
								236e1c45f2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-02-07 23:30:48 +00:00  
				
					
						
							
							
								 
						
							
							
								a4367e75d3 
								
							
								 
							
						 
						
							
							
								
								Set UseMeshiesPhysicsMesh = true in [Mesh] by default  
							
							... 
							
							
							
							This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer. 
							
						 
						
							2012-02-07 23:15:23 +00:00  
				
					
						
							
							
								 
						
							
							
								c87751a822 
								
							
								 
							
						 
						
							
							
								
								Add start GC memory and end GC memory to object stress test printouts.  
							
							... 
							
							
							
							This illustrates that references to Scene, SOG, etc. are not currently being released when a stress test ends (or at regression test end in general).
This means even the current stress tests take much more memory than they need, a problem that will have to be addressed. 
							
						 
						
							2012-02-07 23:03:53 +00:00  
				
					
						
							
							
								 
						
							
							
								1f402fdf5e 
								
							
								 
							
						 
						
							
							
								
								Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an exception in service connectors  
							
							
							
						 
						
							2012-02-07 21:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								bd928218dd 
								
							
								 
							
						 
						
							
							
								
								Add TestAddTaskInventoryItem()  
							
							
							
						 
						
							2012-02-07 21:00:47 +00:00  
				
					
						
							
							
								 
						
							
							
								773994723a 
								
							
								 
							
						 
						
							
							
								
								Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)  
							
							
							
						 
						
							2012-02-07 20:35:04 +00:00