lbsa71
9ea0e881a4
* Naaw, -realphysx is too much to ask
...
* Genning proj Guids from name hash, for great justice
2007-03-29 17:29:52 +00:00
MW
98d81485e7
RIP OpenSimRoot. (removed)
...
Merged most of the bug fixes etc in from LLdemo branch.
Added the textures from that branch.
2007-03-28 13:08:27 +00:00
lbsa71
f42d1fc825
* revert the revert - begin the beguine
2007-03-27 21:42:14 +00:00
lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
002d7dba30
* Fixed yet another project ref fuck-up in Prebuild.
2007-03-27 19:47:23 +00:00
MW
39c7fe5ec7
Added REST-handler interface for the http server and changed the Admin Web front end to one.
2007-03-27 09:35:03 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
...
* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
MW
42ba071276
Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts.
2007-03-26 16:51:50 +00:00
lbsa71
7f18a96763
* Added Prebuild exe (just delete the old one)
...
* Reverted faulty build files
2007-03-26 15:19:44 +00:00
gareth
cafdc8c8ae
Brought in ODE native binaries
2007-03-26 00:51:11 +00:00
MW
0e6ded8714
Added Fly animation
2007-03-23 18:54:42 +00:00
jmalthus
6c32b2a2cb
Moved Assets to assets as a temporary fix for not being able to start in sandbox mode on Linux
2007-03-22 11:02:28 +00:00
gareth
6990b6cfa3
brought in bin/ from zircon
2007-03-22 10:26:57 +00:00
gareth
c420bc1bf3
removed old trunk bin/
2007-03-22 10:26:38 +00:00
MW
a299fde68c
2007-03-11 16:44:55 +00:00
MW
76569ff4fb
A PhysX physics plugin (that actually uses physX now but currently only works on windows)
...
Can now change direction when walking without stopping
Flying works when using the Physx dll
2007-03-10 20:30:25 +00:00
gareth
2159b3079e
fixed last screwup
2007-03-07 19:07:00 +00:00
gareth
b3844c1f73
Deleted old trunk code
2007-03-07 18:48:38 +00:00
jhurliman
0b6f8a02a7
* Updating libsecondlife.dll to the latest version with a working LayerData function
...
* Reformatting some source files
* Adding a try/catch sanity check around a phoning home check to osgrid.org
* Updating the MSVC project file
* Converted LayerData generation to use the functions built in to libsecondlife
* Removing unused BitPack.cs and TerrainDecoder.cs files
* Added a basic terrain generator (hills algorithm)
2007-03-07 05:09:18 +00:00
jhurliman
bb3087224c
Updating to a version of libsecondlife that isn't thousands of years old
2007-03-04 01:33:31 +00:00
gareth
0eabb4b98c
Broken asset code + ObjectUpdate FIXME
2007-03-01 01:38:41 +00:00
gareth
f40845db93
Brought in newer libsl
2007-02-28 22:59:59 +00:00
gareth
09dd4bd683
Brought in code from branches/gareth
2007-02-27 23:00:49 +00:00
gareth
5453580d55
Removed old trunk code
2007-02-27 22:59:35 +00:00
MW
c113086dcd
2007-02-03 19:56:19 +00:00
MW
3a157273da
Added Basic Inventory support
2007-02-03 19:51:52 +00:00
MW
ade41c677f
2007-02-02 17:41:51 +00:00