Commit Graph

13764 Commits (7aac4d650f1e9d8b5ac071872f28b39e83143ccf)

Author SHA1 Message Date
meta7 7aac4d650f Fix the llRemoveInventory recursive lock error (again) 2010-08-11 14:30:09 -07:00
meta7 24577876be Add some console debug to help fix a threadlock issue. 2010-08-11 14:10:47 -07:00
meta7 ac581b532e Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-11 13:40:31 -07:00
meta7 fa393cb13a Fix Omega getting overwritten on startup. 2010-08-11 13:39:36 -07:00
Melanie Thielker d00a954d35 Log the state of the prejump flag 2010-08-11 03:09:56 +02:00
Melanie Thielker a5a60df687 Change chat packets to bypass the throttles. This should alleviate chat lag 2010-08-11 02:52:52 +02:00
Melanie Thielker af60b8ac16 Set triggering the texture and height update on a two second timer. This fixes
the texture rubberbanding.
2010-08-10 22:52:51 +02:00
meta7 1582e05ac7 Fix a nullref issue in the AgentSetAppearance packet handler when removing the physactor from the scene 2010-08-10 09:55:40 -07:00
meta7 48c52d6e48 Fix a dangling lock issue in llRemoveInventory 2010-08-10 09:50:18 -07:00
meta7 fb14390fb0 Note to self: don't break the build 2010-08-10 09:17:30 -07:00
meta7 9fba4b66bb Resolve merge failure 2010-08-10 09:11:55 -07:00
Melanie 5e8c3f8325 Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-10 20:12:13 +01:00
sacha 7fead01786 remoning debug messages 2010-08-10 19:43:32 +00:00
sacha d0a22fb359 fixed ground texture issues ( it seems ) 2010-08-10 19:35:17 +00:00
Melanie 24b9a2885f Resolve merge issues 2010-08-10 20:11:55 +01:00
Melanie c2e5d1d203 Merge branch 'master' into careminster-presence-refactor 2010-08-10 19:49:35 +01:00
Melanie 383ee0d647 Remove 4000+ DOS line endings. Grrr! 2010-08-10 19:48:45 +01:00
Melanie d98d5ee6be Remove windows line endinge 2010-08-10 19:42:18 +01:00
Marck 4f62f00ca0 Changing prim color generates event CHANGED_COLOR.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:38:39 +01:00
Mikko Pallari 3f942a4f74 Removed abstract SetText method from EntityBase to make cleaner API.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:37:15 +01:00
Melanie 75f92faeb4 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-08-10 19:34:57 +01:00
Justin Clark-Casey (justincc) 158604a733 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-08-10 20:17:47 +01:00
Justin Clark-Casey (justincc) 2a1c11fda9 On shift-copy of an object, set up a new physics actor (as appropriate) for every copied prim, not just the root
This addresses http://opensimulator.org/mantis/view.php?id=4295
2010-08-10 20:15:44 +01:00
Marck 6147efdad9 Avoid truncation of error message during region creation.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:34:09 +01:00
Diva Canto a299fa4849 This file wants to be committed 2010-08-10 11:18:39 -07:00
Diva Canto 7741143fb5 Enforce DB limits on region name to 32 chars, or else (not good). Removed a piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name. 2010-08-10 11:17:38 -07:00
Justin Clark-Casey (justincc) 0a81038dd5 Reduce number of paths in SOP code by setting flags via Flags property rather than _flags
Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags
Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway.
Deprecated ObjectFlags in favour of Flags.
2010-08-10 17:26:31 +01:00
meta7 1ead2ed5ee Add a stack trace to the error output on the recursive read lock warning on my RWlocks. Whilst recursive locks are safe, coupled with other issues we're experiencing with the TaskInventoryDictionary it implies that somewhere the lock is not being freed possibly due to a merge error somewhere, and thus it needs to be looked into. 2010-08-10 09:07:17 -07:00
Justin Clark-Casey (justincc) 7203feb83c Extend DuplicateObject() test to check flags on the duplicated object 2010-08-10 16:50:36 +01:00
Justin Clark-Casey (justincc) 85fc2dfe3c extend TestDuplicateObject() to a two prim object 2010-08-10 16:16:57 +01:00
Justin Clark-Casey (justincc) a5dab074a0 Handle incoming ObjectImage (TextureEntry) updates synchronously rather than asynchronously
At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update.
There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated.
2010-08-10 16:00:35 +01:00
meta7 912bfba20c Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-09 23:36:59 -07:00
meta7 eb5c508f8b Add a DebuggerSafe option to the ini to help with debugging in visual studio. This essentially silences exceptions in the script engine. Disabled by default, naturally. 2010-08-09 23:35:40 -07:00
meta7 f0bad66d41 For my own sanity, fix a bug in xengine 2010-08-09 23:34:37 -07:00
Melanie Thielker 0f9eebdfb1 Change prejump from hardcoded true to default true so it can be disabled.
It completely destroys roleplay jumping
2010-08-10 03:52:00 +02:00
Justin Clark-Casey (justincc) 3b26baf282 Even if all data migratios are up to date, still print the current revision to the log 2010-08-09 22:54:13 +01:00
meta7 bef6fa37b9 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-08 18:57:16 -07:00
meta7 32ccc19a62 Make fallbacks work, the destination was never actually updated with the fallback details. 2010-08-08 18:56:47 -07:00
meta7 144fc20e87 Make fallbacks work, the destination was never actually updated with the fallback details.
Signed-off-by: Melanie <melanie@t-data.com>
2010-08-09 02:23:59 +01:00
Melanie Thielker f20dc512e8 Whitespace conflict 2010-08-09 02:46:09 +02:00
Melanie 1f052520ae Merge branch 'master' into careminster-presence-refactor 2010-08-09 02:27:54 +01:00
meta7 680e801bf2 Print a console message when we deny access because of no valid parcel found. 2010-08-08 17:32:20 -07:00
meta7 603b3a1606 Fix minimap issues. This addresses mantis #228. 2010-08-08 17:31:29 -07:00
Melanie b0795bcfef Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-08-09 00:49:40 +01:00
Melanie 52f49b2a78 Merge branch 'master' into careminster-presence-refactor 2010-08-09 00:49:15 +01:00
Melanie bc7ee7ba88 Remove "Could not authorize your session into the region" message in favor
of sending back the actual error message provided by the sim.
2010-08-09 00:48:08 +01:00
Melanie Thielker ca2a4bbded Add debug messages to attachment receiving and cowardly refuse to create
them if the owner can't be determined.
2010-08-08 19:35:20 +02:00
Melanie 321e1148da Merge branch 'master' into careminster-presence-refactor 2010-08-08 18:24:33 +01:00
Melanie a5e4a2bb3b Add distance sort for null, too 2010-08-08 18:18:42 +01:00
Marck f216fd8136 Tests for distance-sorted fallback regions.
With some extensions to existing grid service tests.
2010-08-08 18:12:07 +01:00