Diva Canto
311a03befa
Updated Robust.HG.ini.example. Thanks Austin Tate.
2012-10-11 13:57:29 -07:00
Melanie
01f498bfb4
Remove spammy debug for IM
2012-10-11 21:10:25 +02:00
Justin Clark-Casey (justincc)
b768c35f6f
Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRange() in order to fix mono 2.4.3 compile failure.
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This doesn't fail the compile on mono 2.10.8.
2012-10-11 00:05:34 +01:00
Justin Clark-Casey (justincc)
efd9791506
Add "delete object pos <start-coord> to <end-coord>" console command.
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This allows one to delete objects within a certain volume.
See help on console for more details.
2012-10-10 23:30:48 +01:00
Justin Clark-Casey (justincc)
756ac4f321
Correct osSetContentType() threat check to query osSetContentType rather than osSetResponseType
2012-10-10 01:39:47 +01:00
ubit
280dc717ee
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-10 02:38:36 +02:00
UbitUmarov
d554c0d574
normalize quaternion.Slerp outputs
2012-10-10 01:37:59 +01:00
Justin Clark-Casey (justincc)
11d8119a21
Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutErrorOnLackingOwnerPerms.
2012-10-10 01:37:57 +01:00
ubit
62fd29bd9a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-10 01:58:06 +02:00
UbitUmarov
8fa91686db
add some quaternion normalizations to keep errors under control
2012-10-10 00:57:33 +01:00
Justin Clark-Casey (justincc)
528085adef
minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClosed, OnRemovePresence that any long-running operations should be launched on a thread separate to the event thread.
2012-10-10 00:48:20 +01:00
ubit
a271afa2aa
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-10 01:36:19 +02:00
UbitUmarov
c0cdeec4c0
debug
2012-10-10 00:36:06 +01:00
Justin Clark-Casey (justincc)
e76b01a201
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established.
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This should remove the need to run the console command "kick user --force" when these connections are left around.
2012-10-10 00:26:43 +01:00
ubit
57122769de
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-10 00:02:05 +02:00
UbitUmarov
a19a189fec
fix debug :)
2012-10-09 23:01:26 +01:00
ubit
3f26cf9b62
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 23:58:15 +02:00
UbitUmarov
e238ece327
debug...
2012-10-09 22:57:28 +01:00
Justin Clark-Casey (justincc)
a3c0e3ed26
minor: elaborate method doc on Scene.NewUserConnection()
2012-10-09 22:19:47 +01:00
ubit
9ad670e82c
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 20:43:59 +02:00
UbitUmarov
ce497ce379
debug...
2012-10-09 19:43:06 +01:00
Justin Clark-Casey (justincc)
785671e242
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-10-09 17:29:44 +01:00
Justin Clark-Casey (justincc)
40bf789ad7
Disambiguate use of RegionFlags in NullRegionData
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This was not necessary with the nant build but is for xbuild, since xbuild includes associated project DLLs
And so picks up OpenMetaverse.dll even though it isn't referenced by OpenSim.Data.Null.dll
2012-10-09 17:20:01 +01:00
teravus
7e90ea3551
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No Avatar Avatar Collisions. This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment.
2012-10-09 10:41:16 -04:00
teravus
764270a0d8
Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like.
2012-10-09 09:26:11 -04:00
ubit
700ad535a2
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 06:21:56 +02:00
UbitUmarov
315f3ee0e5
avoid crashing so debug is seen
2012-10-09 05:21:09 +01:00
ubit
005553e9d9
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 06:10:05 +02:00
UbitUmarov
d0773dcd6a
another debug msg
2012-10-09 05:09:43 +01:00
ubit
d35a0b63e2
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 05:32:58 +02:00
UbitUmarov
8717541288
force allocation of mesh data on creation ( messy code version )
2012-10-09 04:31:50 +01:00
ubit
e62cdc50f4
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 03:58:25 +02:00
UbitUmarov
5ef48c5980
temporary debug code
2012-10-09 02:57:51 +01:00
Justin Clark-Casey (justincc)
ef3cc2e507
minor: Add documentation to IGridService.GetRegionFlags()
2012-10-09 01:40:55 +01:00
Justin Clark-Casey (justincc)
a0d047413b
Once again, forgot to add a file.
2012-10-09 01:37:02 +01:00
Justin Clark-Casey (justincc)
73c9abf5f2
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
2012-10-09 01:35:27 +01:00
ubit
4b386760fe
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 02:06:05 +02:00
UbitUmarov
4c512ada58
fire a extra terseupdate when stopping (like in loosing physics). In some
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cases things seem not to stop
2012-10-09 01:04:29 +01:00
ubit
7be1b30914
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 01:45:11 +02:00
UbitUmarov
2e223c8ce2
Change ray to land colision range limitation so it has no impact on other
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geom types
2012-10-09 00:44:02 +01:00
ubit
61cc62eac9
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-09 01:29:09 +02:00
UbitUmarov
3bf7201fd4
move terrain geom to own ode space. Limit range on raycast if includes
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terrain until ode doesn't eat all stack. Add a pre-simulation method to do
pending actors changes (except mesh assets still not ready to use), to be
optionaly called before firing heartbeat. [UNTESTED]
2012-10-09 00:18:39 +01:00
Dan Lake
d342adaa87
Merge branch 'master' of git://opensimulator.org/git/opensim
2012-10-08 15:25:26 -07:00
Melanie
f65218f826
Fix build break
2012-10-08 19:02:21 +01:00
Melanie
839aa57b42
Update the example
2012-10-08 18:01:56 +01:00
Melanie
ff92330523
Add a ServiceList section to Robust .ini to get rid of the long string
2012-10-08 17:57:22 +01:00
Melanie
90a39379f0
Allow other whitespace characters than spaces in Robust connection string
2012-10-08 17:36:40 +01:00
Melanie
8894f4ad77
Change permissions on child prim inventory items when god mode "force
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permissive" is used.
2012-10-08 01:34:32 +02:00
ubit
2d2c4e3a86
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-10-08 00:55:44 +02:00
UbitUmarov
a1fcfe8677
a few changes/fix (?)
2012-10-07 23:54:15 +01:00