2ec34580ce 
								
							
								 
							
						 
						
							
							
								
								Move addin information to CoreModulePlugin.addin.xml  
							
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							Move the addin information from attributes in the source file to the CoreModulePlugin.xml, which is the standard. This will help us automate addin version dependency information when we make new OpenSim releases. 
							
						 
						
							2012-09-07 10:18:00 -04:00  
				
					
						
							
							
								 
						
							
							
								71d2d327d0 
								
							
								 
							
						 
						
							
							
								
								One more redundante ParcelProprieties on login  
							
							
							
						 
						
							2012-09-07 12:50:38 +01:00  
				
					
						
							
							
								 
						
							
							
								c83dd021f3 
								
							
								 
							
						 
						
							
							
								
								stop sending duplicated parcelProprieties at login  
							
							
							
						 
						
							2012-09-07 11:37:51 +01:00  
				
					
						
							
							
								 
						
							
							
								23be1cf1cd 
								
							
								 
							
						 
						
							
							
								
								remove fireandforget call to EnableChildAgents at end on CompleteMovement,  
							
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							since this is already on own thread and its at the end of it. 
							
						 
						
							2012-09-07 09:40:28 +01:00  
				
					
						
							
							
								 
						
							
							
								288baaecaf 
								
							
								 
							
						 
						
							
							
								
								Add warning chevrons around the GC.Collect added to Warp3DImageModule in commit  5eb2526 
							
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							Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea.
A GC should occur anyway pretty shortly afterwards.
However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier. 
							
						 
						
							2012-09-07 00:46:24 +01:00  
				
					
						
							
							
								 
						
							
							
								d2b00749ef 
								
							
								 
							
						 
						
							
							
								
								Add missing DynamicTexture.cs file from last commit  
							
							
							
						 
						
							2012-09-06 23:14:48 +01:00  
				
					
						
							
							
								 
						
							
							
								8f02fd926e 
								
							
								 
							
						 
						
							
							
								
								If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.  
							
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							Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false. 
							
						 
						
							2012-09-06 22:12:05 +01:00  
				
					
						
							
							
								 
						
							
							
								9f914327c6 
								
							
								 
							
						 
						
							
							
								
								Added missing configs, and deleted the [Profile] part on the Hypergrind config.  
							
							
							
						 
						
							2012-09-06 12:42:14 -07:00  
				
					
						
							
							
								 
						
							
							
								f53ca6285b 
								
							
								 
							
						 
						
							
							
								
								Prevent double slashes, try  #4  
							
							
							
						 
						
							2012-09-06 18:41:21 +01:00  
				
					
						
							
							
								 
						
							
							
								ac6448810e 
								
							
								 
							
						 
						
							
							
								
								Prevent double slashes, try  #3  
							
							
							
						 
						
							2012-09-06 17:39:30 +02:00  
				
					
						
							
							
								 
						
							
							
								3257f4d5d2 
								
							
								 
							
						 
						
							
							
								
								Revert "Change string concatenation to Path.Combine to eliminate extra slashes."  
							
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							This reverts commit b9d026666d 
							
						 
						
							2012-09-06 17:31:41 +02:00  
				
					
						
							
							
								 
						
							
							
								012f299052 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-09-06 17:12:42 +02:00  
				
					
						
							
							
								 
						
							
							
								b9d026666d 
								
							
								 
							
						 
						
							
							
								
								Change string concatenation to Path.Combine to eliminate extra slashes.  
							
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							Windoze barfs on them. 
							
						 
						
							2012-09-06 17:11:44 +02:00  
				
					
						
							
							
								 
						
							
							
								27d345c9a0 
								
							
								 
							
						 
						
							
							
								
								Revert " remove extra '/' in assets url"  
							
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							This reverts commit 041fcd6a72 
							
						 
						
							2012-09-06 17:02:55 +02:00  
				
					
						
							
							
								 
						
							
							
								041fcd6a72 
								
							
								 
							
						 
						
							
							
								
								remove extra '/' in assets url  
							
							
							
						 
						
							2012-09-06 17:18:34 +01:00  
				
					
						
							
							
								 
						
							
							
								4215877b48 
								
							
								 
							
						 
						
							
							
								
								adding utility method for getting SceneObjectGroup from scene  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:32:56 -04:00  
				
					
						
							
							
								 
						
							
							
								d2e79e26d7 
								
							
								 
							
						 
						
							
							
								
								adding utility method for getting SceneObjectPart from scene  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:32:46 -04:00  
				
					
						
							
							
								 
						
							
							
								3f6c6eed33 
								
							
								 
							
						 
						
							
							
								
								pasting in show uptime code  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-09-06 06:13:07 -04:00  
				
					
						
							
							
								 
						
							
							
								0a71e3ab39 
								
							
								 
							
						 
						
							
							
								
								Add file to .gitignore  
							
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							Add OpenSim.userprefs which is created by Monodevelop to .gitignore 
							
						 
						
							2012-09-06 05:36:00 -04:00  
				
					
						
							
							
								 
						
							
							
								8fe8fdb0c9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-06 05:19:15 -04:00  
				
					
						
							
							
								 
						
							
							
								5eb2526e88 
								
							
								 
							
						 
						
							
							
								
								0006270: Warp3D leaks memory on mono based systems  
							
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							Thanks Hiro Lecker for a patch to reduce memory useage with Warp3D map module 
							
						 
						
							2012-09-06 05:18:08 -04:00  
				
					
						
							
							
								 
						
							
							
								fbfd28a61b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-06 00:16:40 +01:00  
				
					
						
							
							
								 
						
							
							
								a0d0c9f751 
								
							
								 
							
						 
						
							
							
								
								If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable.  
							
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							This is because recent viewers (3.2.1, 3.3.4) and probably earlier ones using the http GetTexture capability will sometimes make such invalid range requests.
This appears to happen if the viewer's estimate of texture sizes at discard levels > 0 (chiefly 2) exceeds the total texture size.
I believe this does not normally happen but can occur for dynamic textures with are large but mainly blank.
If this happens, returning a RequestedRangeNotSatisfiable will cause the viewer to not render the texture at the final resolution.
However, returning a PartialContent (or OK) even with 0 data will allow the viewer to render the final texture. 
							
						 
						
							2012-09-06 00:11:47 +01:00  
				
					
						
							
							
								 
						
							
							
								641b08aa78 
								
							
								 
							
						 
						
							
							
								
								Enables cast from int to float for MOD* functions;  
							
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							Thanks SignpostMarv! 
							
						 
						
							2012-09-05 09:13:16 -07:00  
				
					
						
							
							
								 
						
							
							
								9ae293881a 
								
							
								 
							
						 
						
							
							
								
								Make friend notifies and closing child agents async because both can  
							
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							block the heartbeat thread if the sim being contacted is unresponsive 
							
						 
						
							2012-09-04 22:53:52 +02:00  
				
					
						
							
							
								 
						
							
							
								8a537f8f66 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-09-04 13:02:33 +02:00  
				
					
						
							
							
								 
						
							
							
								c298ae9e75 
								
							
								 
							
						 
						
							
							
								
								bug fix  
							
							
							
						 
						
							2012-09-04 10:51:43 +01:00  
				
					
						
							
							
								 
						
							
							
								d4fad2ba42 
								
							
								 
							
						 
						
							
							
								
								a forgotten file plus minor changes. Imp and SL viewer seem to preserve  
							
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							flight. FS 4.2.2 does not. 
							
						 
						
							2012-09-04 07:32:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e1755e2d71 
								
							
								 
							
						 
						
							
							
								
								let avatar keep flying in tps to same region. (still bad for other  
							
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							regions ) 
							
						 
						
							2012-09-04 04:56:37 +01:00  
				
					
						
							
							
								 
						
							
							
								3fb2523f5b 
								
							
								 
							
						 
						
							
							
								
								Remove debug spam  
							
							
							
						 
						
							2012-09-04 03:20:37 +02:00  
				
					
						
							
							
								 
						
							
							
								056e66b3de 
								
							
								 
							
						 
						
							
							
								
								Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into  
							
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							it's own sub-method 
							
						 
						
							2012-09-04 03:14:39 +02:00  
				
					
						
							
							
								 
						
							
							
								15d5f3d09d 
								
							
								 
							
						 
						
							
							
								
								Bump master code up to 0.7.5 now that 0.7.4 is out.  
							
							
							
						 
						
							2012-09-04 00:11:14 +01:00  
				
					
						
							
							
								 
						
							
							
								07dbe46ba3 
								
							
								 
							
						 
						
							
							
								
								wrapping attachment functions in a region  
							
							
							
						 
						
							2012-09-04 00:03:44 +01:00  
				
					
						
							
							
								 
						
							
							
								ff867b59cf 
								
							
								 
							
						 
						
							
							
								
								Implementing functing to send messages directly to attachments  
							
							
							
						 
						
							2012-09-04 00:03:44 +01:00  
				
					
						
							
							
								 
						
							
							
								d4b8a13a1d 
								
							
								 
							
						 
						
							
							
								
								refactoring the grunt work of MessageObject into a private method with a UUID argument  
							
							
							
						 
						
							2012-09-04 00:03:44 +01:00  
				
					
						
							
							
								 
						
							
							
								a858c5daee 
								
							
								 
							
						 
						
							
							
								
								implementing a function to get the number of attachments worn  
							
							
							
						 
						
							2012-09-04 00:03:43 +01:00  
				
					
						
							
							
								 
						
							
							
								8d431c6359 
								
							
								 
							
						 
						
							
							
								
								formatting  
							
							
							
						 
						
							2012-09-04 00:03:43 +01:00  
				
					
						
							
							
								 
						
							
							
								663bfbb372 
								
							
								 
							
						 
						
							
							
								
								although the attachmentPoint argument is a uint, zero is not a valid attachment point  
							
							
							
						 
						
							2012-09-04 00:03:43 +01:00  
				
					
						
							
							
								 
						
							
							
								72d20b794a 
								
							
								 
							
						 
						
							
							
								
								Revert "made setting rotation match Second Life"  
							
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							This reverts commit f7b88d1c40 
							
						 
						
							2012-09-03 21:54:02 +01:00  
				
					
						
							
							
								 
						
							
							
								f32c74b2ff 
								
							
								 
							
						 
						
							
							
								
								Revert "no need to assign rotation to a variable now"  
							
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							This reverts commit a3d140b57c 
							
						 
						
							2012-09-03 21:53:55 +01:00  
				
					
						
							
							
								 
						
							
							
								574a6e3580 
								
							
								 
							
						 
						
							
							
								
								Revert "formatting"  
							
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							This reverts commit fb211c64fd 
							
						 
						
							2012-09-03 21:53:46 +01:00  
				
					
						
							
							
								 
						
							
							
								8a42334ff3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-09-03 21:53:31 +01:00  
				
					
						
							
							
								 
						
							
							
								d297eb39e5 
								
							
								 
							
						 
						
							
							
								
								Revert "made setting rotation match Second Life"  
							
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							Second Life seems to have introduced a bug, as we have confirmation that SL
behavior changed recently and changed in contradiction to their stated intention
This appears to be another of the bugs SL is notorious for. Signpost and I have
decided to back this out until SL's intention becomes clear.
This reverts commit f7b88d1c40 
							
						 
						
							2012-09-03 21:52:12 +01:00  
				
					
						
							
							
								 
						
							
							
								29218cdb31 
								
							
								 
							
						 
						
							
							
								
								Revert "no need to assign rotation to a variable now"  
							
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							This reverts commit a3d140b57c 
							
						 
						
							2012-09-03 21:52:03 +01:00  
				
					
						
							
							
								 
						
							
							
								359f9efc76 
								
							
								 
							
						 
						
							
							
								
								Revert "formatting"  
							
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							This reverts commit fb211c64fd 
							
						 
						
							2012-09-03 21:51:54 +01:00  
				
					
						
							
							
								 
						
							
							
								96b50d28f4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-09-03 14:05:18 +01:00  
				
					
						
							
							
								 
						
							
							
								fb211c64fd 
								
							
								 
							
						 
						
							
							
								
								formatting  
							
							
							
						 
						
							2012-09-03 13:55:41 +01:00  
				
					
						
							
							
								 
						
							
							
								a3d140b57c 
								
							
								 
							
						 
						
							
							
								
								no need to assign rotation to a variable now  
							
							
							
						 
						
							2012-09-03 13:55:40 +01:00  
				
					
						
							
							
								 
						
							
							
								f7b88d1c40 
								
							
								 
							
						 
						
							
							
								
								made setting rotation match Second Life  
							
							
							
						 
						
							2012-09-03 13:55:40 +01:00  
				
					
						
							
							
								 
						
							
							
								7cfcca87c6 
								
							
								 
							
						 
						
							
							
								
								Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are  
							
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							not yet initialized 
							
						 
						
							2012-09-03 13:25:31 +02:00