90c853685c 
								
							
								 
							
						 
						
							
							
								
								* Add very basic initial login stats to the user server  
							
							... 
							
							
							
							* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next 
							
						 
						
							2008-01-25 19:24:25 +00:00  
				
					
						
							
							
								 
						
							
							
								f96d6ea2cd 
								
							
								 
							
						 
						
							
							
								
								Implemented a suggestion from Mic Bowman regarding border crossing and SignificantClientMovement.  
							
							
							
						 
						
							2008-01-25 18:12:08 +00:00  
				
					
						
							
							
								 
						
							
							
								f5340b6470 
								
							
								 
							
						 
						
							
							
								
								* Stubbed out beginnings of a user server stress test  
							
							... 
							
							
							
							* Does absolutely nothing at the moment 
							
						 
						
							2008-01-25 17:37:18 +00:00  
				
					
						
							
							
								 
						
							
							
								75d91c387a 
								
							
								 
							
						 
						
							
							
								
								* Changing && to || as suggested by dirk and ChrisD, also looks sensible to me  
							
							... 
							
							
							
							* Please revert if this is wrong, Teravus 
							
						 
						
							2008-01-25 16:36:00 +00:00  
				
					
						
							
							
								 
						
							
							
								a2f11a000a 
								
							
								 
							
						 
						
							
							
								
								* Added Ubuntu to the OS detection routine.    This seems to have helped on Debian.  
							
							
							
						 
						
							2008-01-24 22:49:35 +00:00  
				
					
						
							
							
								 
						
							
							
								ff59280e9e 
								
							
								 
							
						 
						
							
							
								
								* Reinsert 3 second land loading delay of r3132 accidentally removed in r3141.  
							
							... 
							
							
							
							* Sorry Tedd! 
							
						 
						
							2008-01-24 10:08:11 +00:00  
				
					
						
							
							
								 
						
							
							
								90b35beee7 
								
							
								 
							
						 
						
							
							
								
								Another try at fixing the Animations problem on region crossing.  
							
							
							
						 
						
							2008-01-24 02:36:01 +00:00  
				
					
						
							
							
								 
						
							
							
								f0811e4800 
								
							
								 
							
						 
						
							
							
								
								* This update updates ODE to again use the AMotor to keep the avatar upright instead of the 'avatar wobble'    This also uses a hack to detect debian and change the force applied by the AMotor to a different value for Debian.   The intent of this all is to get the avatar to stand up in Debian with the AMotor.  
							
							
							
						 
						
							2008-01-23 23:57:54 +00:00  
				
					
						
							
							
								 
						
							
							
								09a616e1ea 
								
							
								 
							
						 
						
							
							
								
								* Added ReadEtcIssue to Util  
							
							... 
							
							
							
							* If you have Debian running, you should get a platform line that says, 'Found Debian!' when starting up your sim.
* If someone running Debian will confirm this does occur, that would be most helpful. 
							
						 
						
							2008-01-23 23:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								adf05e682e 
								
							
								 
							
						 
						
							
							
								
								* One more try at specifically identifying Debian from the code.  
							
							... 
							
							
							
							* There's 3 platform lines now.   Would someone running debian and/or Fedora core please try this revision out and send me the three [PLATFORM] lines? 
							
						 
						
							2008-01-23 22:30:12 +00:00  
				
					
						
							
							
								 
						
							
							
								6874beff52 
								
							
								 
							
						 
						
							
							
								
								* When Scene loads, added a platform string print out for testing purposes.   Anyone on Debian want to run this revision and send me back the two platform lines?   It would be helpful.  
							
							
							
						 
						
							2008-01-23 22:07:48 +00:00  
				
					
						
							
							
								 
						
							
							
								781187e16f 
								
							
								 
							
						 
						
							
							
								
								put the number in front of the migrations to make them easier to deal with  
							
							
							
						 
						
							2008-01-23 20:42:50 +00:00  
				
					
						
							
							
								 
						
							
							
								51146fc80d 
								
							
								 
							
						 
						
							
							
								
								* Changing log messages to use 24 hour clock rather than 12 hour - hope nobody objects  
							
							
							
						 
						
							2008-01-23 19:38:12 +00:00  
				
					
						
							
							
								 
						
							
							
								dfbfa856bb 
								
							
								 
							
						 
						
							
							
								
								* Timer wants, ms, not secs!  
							
							... 
							
							
							
							* May also be another bug lurking 
							
						 
						
							2008-01-23 19:12:15 +00:00  
				
					
						
							
							
								 
						
							
							
								257f2b5583 
								
							
								 
							
						 
						
							
							
								
								* Add very very very basic initial statistical information collection to asset server  
							
							... 
							
							
							
							* stats can be seen by typing stats on the asset server command line
* Currently collecting only raw requests for today and yesterday
* And I haven't yet tested the 24 hour rollover 
							
						 
						
							2008-01-23 19:09:50 +00:00  
				
					
						
							
							
								 
						
							
							
								0325e6ee6a 
								
							
								 
							
						 
						
							
							
								
								* Library scripts can now be dragged into prims  
							
							... 
							
							
							
							* Unfortunately, they show us as non modify, though they will run
* We're probably hitting unimplement permissions stuff 
							
						 
						
							2008-01-23 17:52:13 +00:00  
				
					
						
							
							
								 
						
							
							
								2df8918aed 
								
							
								 
							
						 
						
							
							
								
								* Persistent prim inventory script storage is now turned on by default  
							
							... 
							
							
							
							* Persistence of things apart from scripts will be implemented later on - I at least want to do some work with asset server stats so loading can be monitored first.
* No MSSQL implementation as of yet
* Progress can be followed at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence 
* Please let me know if you see issues resulting from this change. 
							
						 
						
							2008-01-23 16:44:03 +00:00  
				
					
						
							
							
								 
						
							
							
								2a27eb883d 
								
							
								 
							
						 
						
							
							
								
								using embedded resources is a lot easier if you actually  
							
							... 
							
							
							
							build them in the first place. :) 
							
						 
						
							2008-01-22 22:10:28 +00:00  
				
					
						
							
							
								 
						
							
							
								bc88f90a6e 
								
							
								 
							
						 
						
							
							
								
								* I just love doing these substantial contributions.  
							
							
							
						 
						
							2008-01-22 15:30:47 +00:00  
				
					
						
							
							
								 
						
							
							
								8d0364e228 
								
							
								 
							
						 
						
							
							
								
								* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes perms weirdness, let's all work together to find the real cause.  
							
							
							
						 
						
							2008-01-22 15:07:30 +00:00  
				
					
						
							
							
								 
						
							
							
								af43349294 
								
							
								 
							
						 
						
							
							
								
								Giving Mantis 393 a shot (not enough info to really know for sure though).  
							
							
							
						 
						
							2008-01-22 09:06:44 +00:00  
				
					
						
							
							
								 
						
							
							
								50dcd33bab 
								
							
								 
							
						 
						
							
							
								
								Giving Mantis  #388  a shot  
							
							
							
						 
						
							2008-01-22 09:00:49 +00:00  
				
					
						
							
							
								 
						
							
							
								5cf96daaf2 
								
							
								 
							
						 
						
							
							
								
								* Enabled dead region tracking for ChildAgentDataUpdates  
							
							... 
							
							
							
							** If the region fails 3 times, then ChildAgentDataUpdates no longer get sent to that region
* Enabled Child_Get_Tasks in grid mode.   
* When Child_Get_Tasks is enabled on neighbor regions, the neighbor region uses the client's draw distance to send out prim.   This is a lot less likely to flood the client now since the ChildAgentDataUpdate contains both the throttle settings and the draw distance.   This means that with this enabled, you can see prim in other regions in grid mode.   Very experimental. 
							
						 
						
							2008-01-22 08:52:51 +00:00  
				
					
						
							
							
								 
						
							
							
								7d61705c3c 
								
							
								 
							
						 
						
							
							
								
								* Renamed a number of TerrainEngine functions to conform naming standards better.  
							
							
							
						 
						
							2008-01-22 00:33:05 +00:00  
				
					
						
							
							
								 
						
							
							
								f22b8b6f04 
								
							
								 
							
						 
						
							
							
								
								* Added an army of exception handlers to the InterRegion logoff message  
							
							
							
						 
						
							2008-01-21 23:28:38 +00:00  
				
					
						
							
							
								 
						
							
							
								3fe6b2280d 
								
							
								 
							
						 
						
							
							
								
								* Shutting down child agents properly in neighbor regions.  
							
							
							
						 
						
							2008-01-21 23:04:42 +00:00  
				
					
						
							
							
								 
						
							
							
								274d958893 
								
							
								 
							
						 
						
							
							
								
								Another attempt to squash the animation bug. Wish I could get this to fail at will.  
							
							
							
						 
						
							2008-01-21 22:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								dfb84d0d37 
								
							
								 
							
						 
						
							
							
								
								Change misleading placeholder error messages for attempts to persist non-script items to prim inventory  
							
							
							
						 
						
							2008-01-21 22:34:14 +00:00  
				
					
						
							
							
								 
						
							
							
								288c4f4a44 
								
							
								 
							
						 
						
							
							
								
								Attempt to catch animation fubar on region crossing that causes client hang. Mantis 319.  
							
							
							
						 
						
							2008-01-21 22:13:08 +00:00  
				
					
						
							
							
								 
						
							
							
								c3594ba7d1 
								
							
								 
							
						 
						
							
							
								
								* Following on from sdague's r3144, commenting out other parts of TribalMedia  
							
							... 
							
							
							
							* This should resolve the current build problem 
							
						 
						
							2008-01-21 18:39:54 +00:00  
				
					
						
							
							
								 
						
							
							
								196481efc7 
								
							
								 
							
						 
						
							
							
								
								* Fix accidental commenting out of OpenSim.Framework.Data  
							
							... 
							
							
							
							* This should fix the current DB4o build break (which is the first symptom) 
							
						 
						
							2008-01-21 18:28:23 +00:00  
				
					
						
							
							
								 
						
							
							
								46fe6e2f97 
								
							
								 
							
						 
						
							
							
								
								* Scripts edited within a prim will now be persisted correctly  
							
							... 
							
							
							
							* On restart the latest save will be restored rather than the very first dragged in scripts
* Also add previously missed out database commits to separate prim inventory commit path (sigh) 
							
						 
						
							2008-01-21 16:42:53 +00:00  
				
					
						
							
							
								 
						
							
							
								38991ba0e6 
								
							
								 
							
						 
						
							
							
								
								comment out use of the TribalMedia data mapper layer  
							
							... 
							
							
							
							for now.  It doesn't build on new mono at the moment, and
isn't currently used.  Please make sure this functions on
mono 1.2.6 prior to adding it back in for the main tree. 
							
						 
						
							2008-01-21 16:40:23 +00:00  
				
					
						
							
							
								 
						
							
							
								331aef2bae 
								
							
								 
							
						 
						
							
							
								
								Method rename  
							
							
							
						 
						
							2008-01-21 15:17:09 +00:00  
				
					
						
							
							
								 
						
							
							
								7ca8e28a9a 
								
							
								 
							
						 
						
							
							
								
								Properly lock new separate database accesses  
							
							
							
						 
						
							2008-01-21 15:12:00 +00:00  
				
					
						
							
							
								 
						
							
							
								504ae63669 
								
							
								 
							
						 
						
							
							
								
								* Make object persistence more granular by separating prim and prim inventory persistence  
							
							
							
						 
						
							2008-01-21 15:06:49 +00:00  
				
					
						
							
							
								 
						
							
							
								da8923450a 
								
							
								 
							
						 
						
							
							
								
								Small bug in ResetScript  
							
							
							
						 
						
							2008-01-21 12:00:27 +00:00  
				
					
						
							
							
								 
						
							
							
								a025f527cf 
								
							
								 
							
						 
						
							
							
								
								Add additional mainlog data to LogOffUser  
							
							... 
							
							
							
							to aid in debugging. 
							
						 
						
							2008-01-21 03:45:50 +00:00  
				
					
						
							
							
								 
						
							
							
								e04356387d 
								
							
								 
							
						 
						
							
							
								
								* And, so did the UDPServer Verboseness  
							
							
							
						 
						
							2008-01-21 03:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								a759ff5ea3 
								
							
								 
							
						 
						
							
							
								
								Surround the "non implemented" in an else clause if face is inappropriate for:  
							
							... 
							
							
							
							llSetColor, llSetAlpha, llGetColor, llSetTexture, llOffsetTexture, 
llRotateTexture & llGetTexture 
							
						 
						
							2008-01-21 03:14:38 +00:00  
				
					
						
							
							
								 
						
							
							
								da99c2ab10 
								
							
								 
							
						 
						
							
							
								
								* Stopped Physical Object saving on SQLite got commented out in my last commit..   un commenting it out now.  
							
							
							
						 
						
							2008-01-21 03:13:44 +00:00  
				
					
						
							
							
								 
						
							
							
								a3851b3812 
								
							
								 
							
						 
						
							
							
								
								* Added hooks for logout to all IUserService and all that implement it.  
							
							... 
							
							
							
							* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user> 
							
						 
						
							2008-01-20 23:08:50 +00:00  
				
					
						
							
							
								 
						
							
							
								59d7165f40 
								
							
								 
							
						 
						
							
							
								
								Graceful failure of teleport to unavailable regions might actually work now.  
							
							... 
							
							
							
							I blame all bugs on the age of my brain cells. 
							
						 
						
							2008-01-20 21:11:55 +00:00  
				
					
						
							
							
								 
						
							
							
								730e2d6d7c 
								
							
								 
							
						 
						
							
							
								
								Check if remote simulator is up before attempting teleport. Teleport to a remote region should now fail gracefully if remote simulator is down.  
							
							
							
						 
						
							2008-01-20 19:12:00 +00:00  
				
					
						
							
							
								 
						
							
							
								8ffefd2bd6 
								
							
								 
							
						 
						
							
							
								
								Tedds temp fix for startup crash: Waiting 3 seconds for stuff to catch up. (Someone please fix! :)) Lets see if it works every time or just some ;)  
							
							
							
						 
						
							2008-01-20 12:05:16 +00:00  
				
					
						
							
							
								 
						
							
							
								64392b4fac 
								
							
								 
							
						 
						
							
							
								
								* Found and fixed a situation where a neighbor region would come up send a notice and would be tagged as 'too far away' when it was right next door.  
							
							
							
						 
						
							2008-01-20 05:51:38 +00:00  
				
					
						
							
							
								 
						
							
							
								4f9c7288cd 
								
							
								 
							
						 
						
							
							
								
								* Announcing the alternative prim early adoption program..    Adding regular spheres to the physical prim mix.  
							
							... 
							
							
							
							* Be advised..   these are not ellipsoids..  these are spheres. 
							
						 
						
							2008-01-19 22:51:16 +00:00  
				
					
						
							
							
								 
						
							
							
								cc635a651a 
								
							
								 
							
						 
						
							
							
								
								Most is back in its original state :) Hope I didn't break anything... *looks innocent*  
							
							
							
						 
						
							2008-01-19 22:23:22 +00:00  
				
					
						
							
							
								 
						
							
							
								459b614b86 
								
							
								 
							
						 
						
							
							
								
								That didn't work -- added more debugging  
							
							
							
						 
						
							2008-01-19 21:55:43 +00:00  
				
					
						
							
							
								 
						
							
							
								056b2940b4 
								
							
								 
							
						 
						
							
							
								
								That didn't work, trying with TableAdapter.FillSchema(DataSet, SchemaType.Source)  
							
							
							
						 
						
							2008-01-19 21:51:16 +00:00