Commit Graph

18289 Commits (8c130bcaf5a60fa042d8df38ba1d1e1cb328d768)

Author SHA1 Message Date
MW 276011a0a1 Think I've recovered my deleted files, so hopefully it works now. 2007-07-22 13:31:08 +00:00
MW 70fa302042 * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
* Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first]
* Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll.

This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-22 11:44:36 +00:00
Adam Frisby 98b4701647 * Aerobic erosion now uses Navier Stokes algorithms for wind calculations. 2007-07-22 02:48:53 +00:00
Adam Frisby 0d7af9bbf0 * Added Navier Stokes computational fluid dynamics algorithms to libTerrain.Channel. 2007-07-22 02:42:29 +00:00
Adam Frisby f645705851 * More navier-stokes fun. Will finish it later. 2007-07-22 02:21:10 +00:00
Adam Frisby 3f8b609831 * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and included in libTerrain - May I never have to do that again. 2007-07-22 02:06:46 +00:00
Adam Frisby f2b3b9355d * Patched runprebuild.sh for *nix systems which do not register a mono ABI handler. 2007-07-22 00:41:01 +00:00
Adam Frisby 65f69b9a12 * Enabled hydraulic erosion command. 2007-07-21 23:48:48 +00:00
Adam Frisby 8574c5476d * Reimplemented Hydraulic Erosion routines, may be buggy. 2007-07-21 23:26:05 +00:00
Adam Frisby d72d1537e2 * Removed reference to libTerrain-BSD.dll from the terrain filter system. 2007-07-21 22:34:53 +00:00
Adam Frisby 03e116de0d * Updated licensing headers on libTerrain imported components. 2007-07-21 22:33:31 +00:00
Adam Frisby f84937367f * Deleted libTerrain-BSD.dll
* Added libTerrain to BasicTerrain directly as a subfolder
2007-07-21 22:25:42 +00:00
Adam Frisby 4eb8ca49a9 * Renamed terrain functions to match OpenSim naming styles.
* Added capability to support minimum/maximum terrain limits (from the last 'bake')
2007-07-21 22:20:22 +00:00
Adam Frisby 1f17275a20 * Fixed an issue whereby extremely tall terrains would be unable to output a gradient map.
* Renamed several terrain variable names for clarity.
2007-07-21 22:08:19 +00:00
Adam Frisby 0319cb4f46 * Issue#211 - 30 second timeout is too low. (Thanks Babblefrog) 2007-07-21 21:39:05 +00:00
MW b3cef2fc2a Re-added the ability to set the database provider (dll) in the config file for the userserver and gridserver. 2007-07-21 15:50:29 +00:00
Adam Frisby 2c90c61020 * Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Thanks Babblefrog)
* Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn)
* Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
2007-07-21 07:29:37 +00:00
Adam Frisby 32aacd4f36 * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
* Issue#208 - Region crossing should be using External host (Thanks Babblefrog)
* Issue#207 - Prebuild.xml contains path errors (Thanks Gareth)
2007-07-21 07:23:00 +00:00
MW cd5877557c Attempt to fix the bug/crash that MetaLeo just reported. 2007-07-20 23:19:03 +00:00
mingchen 12bb7628d2 *Added ability to manually set the configuration plugin dll from ConfigurationMember 2007-07-20 17:08:01 +00:00
lbsa71 2da8a7c128 * Fixed an config issue (log not initialized in RegionInfo config)
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20 14:16:12 +00:00
Adam Frisby 765ff13f22 * Assortment of Console changes - console messages are now grouped into modules (eg "client", "grid", "terrain", "storage", etc) 2007-07-20 01:32:27 +00:00
Adam Frisby f5b24b6679 * New log functions which include the module name as an argument. 2007-07-20 01:21:39 +00:00
mingchen 6c96de1f57 *Added new config files into share -- cut down to 256 for practicality reasons
*Added make.php in same folder that was used to generate these files
2007-07-19 23:08:10 +00:00
MW 39704bcecc opps have a setting as true when it should be false. 2007-07-19 22:59:43 +00:00
mingchen ed69e84874 *Moved XmlConfiguration to its own project
*Made it possible to load a configuration interface by DLL
*Deleted the 1024 config files until they are updated
2007-07-19 20:39:33 +00:00
MW b2c6f316e1 Some work on Inventory (not yet finished or enabled) 2007-07-19 20:21:02 +00:00
mingchen de104536c1 *Handler Functions can now refuse an object as invalid by returning false, thus forcing the user to re-enter the data
*Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered
*Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
2007-07-19 15:01:14 +00:00
MW 0b6e332e16 Added some Alert methods to Scene , and a console command handler. So from the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages). 2007-07-19 10:44:19 +00:00
Adam Frisby e348aaa3a5 * Fixing sandbox mode crash caused by removal of LocalStorage during cleanup earlier. 2007-07-19 03:36:39 +00:00
Adam Frisby 6f4c623417 * Adding mysql_connection.ini sample 2007-07-19 01:25:15 +00:00
Adam Frisby 33b4cc1bb0 * Added housekeeping comments, see mailing list in just a moment... 2007-07-19 01:08:26 +00:00
Adam Frisby 23a734d0c7 * More cleaning 2007-07-19 01:02:59 +00:00
Adam Frisby e189681095 * Added TriggerTouchStart function to Interpreted Events API
* One less compiler warning. Heh.
2007-07-19 00:55:14 +00:00
Adam Frisby 36fc7390f2 * Moved EventManager to SceneBase (from Scene)
* Added OnShutdown event to EventManager (to be used to perform cleanups, etc)
* Fixed another compiler warning.
2007-07-19 00:52:10 +00:00
Adam Frisby 5e490e0599 * Nearly back down to zero compiler warnings again... 2007-07-19 00:46:27 +00:00
Adam Frisby 920ffaf24b * Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager. 2007-07-19 00:42:59 +00:00
Adam Frisby f29acf95b0 * Removed yet more compiler warnings
* Dropped old ILocalStorage storage engines.
2007-07-19 00:29:50 +00:00
Adam Frisby 6cf9d6da21 * Removing more compiler warnings 2007-07-19 00:25:40 +00:00
Adam Frisby 08b04810a8 * Removing more compiler warnings. 2007-07-19 00:23:06 +00:00
mingchen 30a73085c5 *Removed files that were no longer important and prevented compile
*Should compile now!
2007-07-18 23:35:24 +00:00
mingchen 222becc879 *New Configuration System, much easier and less buggy compared to the original system in place
*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :)
2007-07-18 23:15:08 +00:00
Adam Frisby 4cd9a87183 * Reverting 1371 2007-07-18 22:49:11 +00:00
Adam Frisby bb55713de0 * Please to be checking you rename the strings inside the project when you rename libraries! 2007-07-18 22:38:10 +00:00
Adam Frisby b746b5d8e3 * CONTRIBUTORS.txt strikes back. 2007-07-18 22:12:20 +00:00
Adam Frisby 11efebd29e * Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue. 2007-07-18 21:55:24 +00:00
MW 4c8b8d22ff A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. 2007-07-18 21:26:31 +00:00
MW d2b459b8e5 Sculpted Prims should now work. 2007-07-18 20:29:06 +00:00
MW 643a02ec60 More testing some ideas, to find best method for SceneObject Primitive classes. 2007-07-18 18:12:16 +00:00
MW e78a0ac886 Just trying things out, nothing to see here, please go back to sleep. 2007-07-18 13:55:14 +00:00