Commit Graph

7744 Commits (8e01f75784bd7b719a6957de40daf949eb01fcdf)

Author SHA1 Message Date
diva 82700448f5 Some plumbing for additional agent update messages. Not used yet. Removed the compilation warnings on this file, and completed the packing/unpacking of AgentData (VisualParams, Anims and Groups). 2009-01-03 00:00:37 +00:00
Justin Clarke Casey c0024b5df0 * Add System.Xml to LindenUDP.Tests project for Windows builds 2009-01-02 20:23:00 +00:00
Justin Clarke Casey 0dd53c419e * Move EventQueueGetModule to the EventQueue namespace
* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02 20:22:35 +00:00
Justin Clarke Casey a3af0e61eb * Add Nini.Config and System.Xml references to MockScene for Windows compilers 2009-01-02 20:11:20 +00:00
Justin Clarke Casey 2a7e3b9cff * refactor: move event queue module code to its own folder 2009-01-02 20:07:29 +00:00
Justin Clarke Casey 720191ef2d * reference is to Nini.Config, not Nini 2009-01-02 19:46:12 +00:00
Justin Clarke Casey 401a0d0a0a * Add Nini reference to Communications.OGS1 2009-01-02 19:43:30 +00:00
Homer Horwitz b83ae7a837 Fix another build error on MonoDevelop 2009-01-02 17:55:55 +00:00
Melanie Thielker 0138fdc5fd Allow some values that are set in OpenSim.ini to be set from region config
XML as well.
2009-01-02 17:41:12 +00:00
Homer Horwitz 09378da127 Use only one (static) (de-)serializer for (de-)serializing SOPs.
That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
2009-01-02 17:22:24 +00:00
Homer Horwitz fbd664ca84 Get build working on MonoDevelop again. 2009-01-02 17:22:06 +00:00
Melanie Thielker 24f0d97075 Small fix to prevent client thread crash in multi-region instances when
a scripted object is paid
2009-01-02 16:24:44 +00:00
Teravus Ovares b1a677630f * Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them. 2009-01-02 14:24:49 +00:00
Melanie Thielker b175e8f6cd Fixes Mantis #2945
Committing the above patch with changes. Thank you, Gerhard. Removed
unneccessary verbosity in case of no error, added more output for errors.
Added support for HTTP Uri fetching which I had added in my last commit.
Converted the Console.WriteLines to log4net.
2009-01-02 12:57:21 +00:00
Melanie Thielker 18ba10b51c Add the ability to read the ini file from a URI. If the -inifile option
is a http:// URI, it will be fetched and parsed as an XML config.
2009-01-02 05:52:01 +00:00
diva d8ebf2fc9d Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
2009-01-01 19:42:24 +00:00
diva ba9d9a9019 Minor fix for HG request neighbors. Should not return hyperlink neighbors, only neighbors on the same grid. I'm still not sure if this is a bug or a feature, so this may change again.
My first commit of 2009 -- Happy New Year!
2009-01-01 19:29:30 +00:00
diva 59cddd0844 Beginning of true REST style for interregion comms, SendChildAgentUpdate only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate. 2008-12-31 21:14:31 +00:00
diva 06803f182b Minor bug fix in HG home regions management, removing the use of m_knownRegions.Count for creating the local handler. Local handlers are now created using a random number generator. 2008-12-31 20:49:04 +00:00
Homer Horwitz a72d3522ff Slight optimisation: Don't check for duplication if we won't use the result anyway. 2008-12-31 20:09:17 +00:00
Homer Horwitz 4b760bba79 - Added the fixed Ode.NET.dll
- Adapted code to match the corrected signatures
- Fixes Mantis #2934. Hopefully.
Note: Physics on linked objects still don't work correctly:
It doesn't crash the region anymore, but the example object in
the mentioned mantis now falls through the ground.
2008-12-31 19:35:46 +00:00
Homer Horwitz 067a9f3d5f Added a missing setMass for initializing the mass of prims 2008-12-31 19:35:33 +00:00
diva fe20ff8072 Added http-method to the hashtable that gets passed to GenericHTTPMethods. 2008-12-31 18:26:31 +00:00
Jeff Ames cc3e1cc752 Update svn properties. 2008-12-31 06:54:33 +00:00
diva 12946b5d78 Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid proliferation of "modes". 2008-12-31 00:49:34 +00:00
diva 5de40aaf46 Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the destination will have all the necessary information. 2008-12-31 00:18:24 +00:00
diva f08f11fe60 Removing unnecessary null checks on structs in AgentsData pack/unpack. 2008-12-30 23:53:51 +00:00
Justin Clarke Casey e4c7bdc730 * Remove mono compiler warnings
* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30 20:48:31 +00:00
Justin Clarke Casey f0ea8eb534 * Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
2008-12-30 19:00:19 +00:00
Homer Horwitz c22edf01f7 OpenUser_Main is now public. Fixes Mantis #2940. Thanks SirKimba 2008-12-30 16:16:47 +00:00
diva eaf8066700 Making the default choice for InterregionComms work, and removing an unnecessary console debug message. 2008-12-30 01:21:13 +00:00
Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 2008-12-30 01:08:07 +00:00
diva 3a6b27befb Changing the default Comms module to be RESTComms, in case none is specified in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls. 2008-12-29 22:44:04 +00:00
diva a3e2e03f7b Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. 2008-12-29 22:22:05 +00:00
diva e12d2ec9dc This is a beefy commit containing the communication modules that implement SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. 2008-12-29 21:40:20 +00:00
diva 606163a9d8 Minor change in HGSceneCommunicationService, making one field public readonly. Totally harmless. 2008-12-29 21:26:44 +00:00
diva 57518c3624 Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... 2008-12-29 21:10:35 +00:00
diva e3007a6f13 First commit in a series of commits for Interregion REST comms. This one simply deletes the skeleton module that Melanie kindly placed for me to start working on this. 2008-12-29 20:43:33 +00:00
Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Melanie Thielker 817a10d0aa Revamp the return logic to close a privilege escalation loophole.
Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
2008-12-28 23:55:34 +00:00
Charles Krinke 0125a98a1f Thank you kindly, StrawberryFride for a patch that:
Persists appearance with MSSQL more properly.
2008-12-28 22:31:21 +00:00
Melanie Thielker bafa5a3693 Demonstration code for modular comms. No user functionality 2008-12-28 19:15:20 +00:00
Melanie Thielker 81a4fe9db7 Insert a 15 seconds delay before the script engine starts loading scripts 2008-12-28 17:22:31 +00:00
Teravus Ovares 6eed7fcd1e * More NINJA Joint physics fixes from nlin.
fixes mantis #2874
2008-12-28 16:30:00 +00:00
Teravus Ovares e9411a4c59 * Eliminate a possible null reference from the LLSDLogin method. 2008-12-27 21:50:19 +00:00
Teravus Ovares b378bd33ad * Fixes mantis #2922
* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-27 00:17:08 +00:00
Sean Dague 6ef2d2efe8 update README.txt to have current version requirements, also used as a
mantis test for issue 2920
2008-12-26 23:26:58 +00:00
Teravus Ovares 013b87fad1 * Fixes missing sculpt texture assets from oar files as detailed on mantis 2971 by thomax 2008-12-26 22:04:25 +00:00
Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz.
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00
idb 8a58d998d9 Prevent exception in terrain module if just the word terrain is entered at the console. Fixes Mantis #2915 2008-12-26 11:59:37 +00:00