Melanie Thielker
a7708413ee
Plumb in dwell in a couple of places
2009-01-03 00:03:41 +00:00
diva
82700448f5
Some plumbing for additional agent update messages. Not used yet. Removed the compilation warnings on this file, and completed the packing/unpacking of AgentData (VisualParams, Anims and Groups).
2009-01-03 00:00:37 +00:00
Justin Clarke Casey
c0024b5df0
* Add System.Xml to LindenUDP.Tests project for Windows builds
2009-01-02 20:23:00 +00:00
Justin Clarke Casey
0dd53c419e
* Move EventQueueGetModule to the EventQueue namespace
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* Not going to move EventQueueHelper as of now since the subsequent direct references to the module namespace would seem to somewhat defeat the point
2009-01-02 20:22:35 +00:00
Justin Clarke Casey
a3af0e61eb
* Add Nini.Config and System.Xml references to MockScene for Windows compilers
2009-01-02 20:11:20 +00:00
Justin Clarke Casey
2a7e3b9cff
* refactor: move event queue module code to its own folder
2009-01-02 20:07:29 +00:00
Justin Clarke Casey
720191ef2d
* reference is to Nini.Config, not Nini
2009-01-02 19:46:12 +00:00
Justin Clarke Casey
401a0d0a0a
* Add Nini reference to Communications.OGS1
2009-01-02 19:43:30 +00:00
Homer Horwitz
b83ae7a837
Fix another build error on MonoDevelop
2009-01-02 17:55:55 +00:00
Melanie Thielker
0138fdc5fd
Allow some values that are set in OpenSim.ini to be set from region config
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XML as well.
2009-01-02 17:41:12 +00:00
Homer Horwitz
09378da127
Use only one (static) (de-)serializer for (de-)serializing SOPs.
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That improves performance drastically, at least for Mono, as the
(de-)serializers can then be optimized (and won't use reflection anymore).
On my system, before this change de-/serialization took ~9s/9s, whereas
after the change it takes ~.5/.2s.
2009-01-02 17:22:24 +00:00
Homer Horwitz
fbd664ca84
Get build working on MonoDevelop again.
2009-01-02 17:22:06 +00:00
Melanie Thielker
24f0d97075
Small fix to prevent client thread crash in multi-region instances when
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a scripted object is paid
2009-01-02 16:24:44 +00:00
Teravus Ovares
b1a677630f
* Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
2009-01-02 14:24:49 +00:00
Melanie Thielker
b175e8f6cd
Fixes Mantis #2945
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Committing the above patch with changes. Thank you, Gerhard. Removed
unneccessary verbosity in case of no error, added more output for errors.
Added support for HTTP Uri fetching which I had added in my last commit.
Converted the Console.WriteLines to log4net.
2009-01-02 12:57:21 +00:00
Melanie Thielker
18ba10b51c
Add the ability to read the ini file from a URI. If the -inifile option
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is a http:// URI, it will be fetched and parsed as an XML config.
2009-01-02 05:52:01 +00:00
diva
d8ebf2fc9d
Major changes in interregion communications. This breaks compatibility with older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes:
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- Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination.
- SendCloseAgent moved from OGS1 Remoting to RESTComms.
2009-01-01 19:42:24 +00:00
diva
ba9d9a9019
Minor fix for HG request neighbors. Should not return hyperlink neighbors, only neighbors on the same grid. I'm still not sure if this is a bug or a feature, so this may change again.
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My first commit of 2009 -- Happy New Year!
2009-01-01 19:29:30 +00:00
diva
59cddd0844
Beginning of true REST style for interregion comms, SendChildAgentUpdate only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate.
2008-12-31 21:14:31 +00:00
diva
06803f182b
Minor bug fix in HG home regions management, removing the use of m_knownRegions.Count for creating the local handler. Local handlers are now created using a random number generator.
2008-12-31 20:49:04 +00:00
Homer Horwitz
a72d3522ff
Slight optimisation: Don't check for duplication if we won't use the result anyway.
2008-12-31 20:09:17 +00:00
Homer Horwitz
4b760bba79
- Added the fixed Ode.NET.dll
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- Adapted code to match the corrected signatures
- Fixes Mantis #2934 . Hopefully.
Note: Physics on linked objects still don't work correctly:
It doesn't crash the region anymore, but the example object in
the mentioned mantis now falls through the ground.
2008-12-31 19:35:46 +00:00
Homer Horwitz
067a9f3d5f
Added a missing setMass for initializing the mass of prims
2008-12-31 19:35:33 +00:00
diva
fe20ff8072
Added http-method to the hashtable that gets passed to GenericHTTPMethods.
2008-12-31 18:26:31 +00:00
Jeff Ames
cc3e1cc752
Update svn properties.
2008-12-31 06:54:33 +00:00
diva
12946b5d78
Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid proliferation of "modes".
2008-12-31 00:49:34 +00:00
diva
5de40aaf46
Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the destination will have all the necessary information.
2008-12-31 00:18:24 +00:00
diva
f08f11fe60
Removing unnecessary null checks on structs in AgentsData pack/unpack.
2008-12-30 23:53:51 +00:00
Justin Clarke Casey
e4c7bdc730
* Remove mono compiler warnings
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* Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
2008-12-30 20:48:31 +00:00
Justin Clarke Casey
f0ea8eb534
* Implement saving of region settings in OAR files
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* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
2008-12-30 19:00:19 +00:00
Homer Horwitz
c22edf01f7
OpenUser_Main is now public. Fixes Mantis #2940 . Thanks SirKimba
2008-12-30 16:16:47 +00:00
diva
eaf8066700
Making the default choice for InterregionComms work, and removing an unnecessary console debug message.
2008-12-30 01:21:13 +00:00
Jeff Ames
2be0f7a6f0
Update svn properties, minor formatting cleanup.
2008-12-30 01:08:07 +00:00
diva
3a6b27befb
Changing the default Comms module to be RESTComms, in case none is specified in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls.
2008-12-29 22:44:04 +00:00
diva
a3e2e03f7b
Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
2008-12-29 22:22:05 +00:00
diva
e12d2ec9dc
This is a beefy commit containing the communication modules that implement SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless.
2008-12-29 21:40:20 +00:00
diva
606163a9d8
Minor change in HGSceneCommunicationService, making one field public readonly. Totally harmless.
2008-12-29 21:26:44 +00:00
diva
57518c3624
Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok...
2008-12-29 21:10:35 +00:00
diva
e3007a6f13
First commit in a series of commits for Interregion REST comms. This one simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
2008-12-29 20:43:33 +00:00
Justin Clarke Casey
266d0fbaae
* Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
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* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Melanie Thielker
817a10d0aa
Revamp the return logic to close a privilege escalation loophole.
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Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
2008-12-28 23:55:34 +00:00
Charles Krinke
0125a98a1f
Thank you kindly, StrawberryFride for a patch that:
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Persists appearance with MSSQL more properly.
2008-12-28 22:31:21 +00:00
Melanie Thielker
bafa5a3693
Demonstration code for modular comms. No user functionality
2008-12-28 19:15:20 +00:00
Melanie Thielker
81a4fe9db7
Insert a 15 seconds delay before the script engine starts loading scripts
2008-12-28 17:22:31 +00:00
Teravus Ovares
6eed7fcd1e
* More NINJA Joint physics fixes from nlin.
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fixes mantis #2874
2008-12-28 16:30:00 +00:00
Teravus Ovares
e9411a4c59
* Eliminate a possible null reference from the LLSDLogin method.
2008-12-27 21:50:19 +00:00
Teravus Ovares
b378bd33ad
* Fixes mantis #2922
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* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-27 00:17:08 +00:00
Sean Dague
6ef2d2efe8
update README.txt to have current version requirements, also used as a
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mantis test for issue 2920
2008-12-26 23:26:58 +00:00
Teravus Ovares
013b87fad1
* Fixes missing sculpt texture assets from oar files as detailed on mantis 2971 by thomax
2008-12-26 22:04:25 +00:00
Teravus Ovares
ec2dc354b4
* Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
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* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz .
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00