Commit Graph

12359 Commits (9976cb93ce351f45dea77e3389e0159b866757ae)

Author SHA1 Message Date
Justin Clark-Casey (justincc) da83ee28be If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
This implements the 'share with group' flag for notecards and scripts in prim inventory since the PermissionsModule checks group membership and permissions.
Other than that, the code in PermissionsModule duplicates the checks in LLClientView so there should be no change other than allowing group members to edit embedded notecards and scripts.
For all other asset types, the permission checking code in LLClientView continues to be used, pending refactoring of suitable permissions code
This means that 'share with group' will not yet work for prim inventory items other than notecards and scripts
2010-04-19 21:02:36 +01:00
Justin Clark-Casey (justincc) 855eda844f log problems when an asset request through the UDP TransferRequest channel goes wrong 2010-04-19 20:06:55 +01:00
Melanie Thielker af3e477e4b Avoid duplicate script resumes. Move resume calls to more logical places 2010-04-19 17:28:43 +01:00
Melanie 3e63ce6d9d Make script asset fetches synchronous. Script instantiation synchronization
will not work if the instance is not created when the method returns.
2010-04-19 15:29:35 +01:00
Melanie a89208b465 Stopgap measure. Disable the recent script startup changes until I can cure the
race condition.
2010-04-19 14:14:31 +01:00
Melanie Thielker 689b647790 And some more rez modes that weren't covered before 2010-04-19 10:54:41 +01:00
Melanie b39db7e9e4 Also enable scripts rezzed into prims 2010-04-19 10:43:25 +01:00
Melanie 21cad5d3ac All scripts are now created suspended and are only unsuspended when the object
is fully rezzed and all scripts in it are instantiated. This ensures that link
messages will not be lost on rez/region crossing and makes heavily scripted
objects reliable.
2010-04-19 06:29:26 +01:00
Justin Clark-Casey (justincc) 7ef6dc2bac Slightly tweak README to account for the fact that first-time standalone users may effectively set up their avatar as 'master avatar' in the region configuration stage. 2010-04-18 21:31:54 +01:00
Diva Canto 4e1cbd1bf3 One more bug fix in sqlite sql statements. 2010-04-16 18:04:20 -07:00
Diva Canto 2597a3406c Bug fix: UserAccounts in SQLite was missing the primary key constraint. 2010-04-16 17:43:15 -07:00
Diva Canto 930d374525 Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 2010-04-16 16:36:44 -07:00
Justin Clark-Casey (justincc) 26e3884237 refactor: move DeatchObject() into the AttachmentsModule 2010-04-17 00:00:45 +01:00
Justin Clark-Casey (justincc) ab3af43d5e refactor: remove now unused internal method SendAttachEvent() 2010-04-16 23:29:36 +01:00
Justin Clark-Casey (justincc) cac12eca79 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2010-04-16 23:24:34 +01:00
Justin Clark-Casey (justincc) 57c293d604 refactor: crudely move DetachSingleAttachmentToGround() over to the AttachmentsModule 2010-04-16 23:15:13 +01:00
Diva Canto b3e9dd4fc2 Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL statements. 2010-04-16 15:10:57 -07:00
Justin Clark-Casey (justincc) 45563e20e0 minor: correctly print out missing item id when it can't be found rather than a NullReferenceException 2010-04-16 22:57:44 +01:00
Justin Clark-Casey (justincc) 17d023ba5b refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule 2010-04-16 22:54:25 +01:00
Justin Clark-Casey (justincc) e9926d13cf minor: use the static ascii and utf8 encodings instead of instantiating our own 2010-04-16 22:38:42 +01:00
Justin Clark-Casey (justincc) bf3956aeb0 Add --skip-assets option to load oar.
This allows you to load an oar without loading its assets.  This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker.
This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon.  At this point there will also be better documentation.
2010-04-16 22:29:11 +01:00
Justin Clark-Casey (justincc) cf46735856 add a missing initialization of the m_memoryCache in XmlRpcGroupsServicesConnectorModule
the lack of this caused me a NullReferenceException when calling some groups methods directly though in principle it would also fail in other situations
2010-04-16 21:39:27 +01:00
Justin Clark-Casey (justincc) 5459a90fc6 minor: stop irc bridge warning about not attached to regions if it's not been turned on in the first place 2010-04-16 21:23:01 +01:00
Justin Clark-Casey (justincc) 9131a0d4a4 minor: stop datasnapshot issuing a warning log message if it's disabled 2010-04-16 21:12:09 +01:00
Justin Clark-Casey (justincc) 48f3733963 Fix http://opensimulator.org/mantis/view.php?id=4657 where OpenSim.Grid.UserServer.exe fails on startup if no previous config
probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances
2010-04-16 20:43:23 +01:00
John Hurliman a7449a82bc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-04-14 19:49:02 -07:00
John Hurliman 8fa13e3871 Patch from mcortez to add basic caching to the groups module. This prevents database/network explosions when you have a significant number of group-owned prims in a scene 2010-04-14 19:48:40 -07:00
Diva Canto a7aab6af0c This version of the launcher exe works. 2010-04-14 19:39:27 -07:00
Diva Canto ff50a90a83 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2010-04-14 19:23:17 -07:00
Diva Canto 407b48f3bb The missing .csproj for the Robust 32 bit launcher 2010-04-14 19:22:48 -07:00
Justin Clark-Casey (justincc) e0f8362e7a minor: add some documentation around the asset udp request path and replace some magic numbers with libomv enums 2010-04-14 22:31:11 +01:00
John Hurliman 985faf4151 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-04-14 11:06:07 -07:00
John Hurliman 1e87fc8a26 Applying a patch from lkalif to fix a small bug in the previous patch 2010-04-14 11:05:28 -07:00
Diva Canto bdc03dbff9 * Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
* PrimitiveBaseShape wants to be be committed too -- EOF.
2010-04-14 10:36:03 -07:00
John Hurliman 6892fc41f7 Applying patch from lkalif to add support for inventory links to the SimianGrid connectors 2010-04-13 18:59:05 -07:00
Robert Adams 54a5b6f434 Reduce number of AvatarAnimations sent with large number of avatars 2010-04-13 18:50:08 -07:00
dahlia 3d0860ae61 thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-12 17:10:51 -07:00
dahlia 56c176f0a3 minor - add some documentation to PrimitiveBaseShape constructor with OpenMetaverse.Primitive parameter 2010-04-09 19:59:58 -07:00
John Hurliman 3f6c4c150e * Adds IAssetService.GetCached() to allow asset fetching from the local cache only
* Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer
* Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-08 12:31:44 -07:00
John Hurliman 542abb9c43 * Fixing incorrect documentation for the continuation passing style IAssetService.Get() method
* Changing the SimianGrid asset service connector to match the corrected documentation
2010-04-07 09:58:16 -07:00
Diva Canto 5fc9fe70af Added NullInventoryData for unit tests and quick try-outs of the services in 64-bit machines (no SQLite). 2010-04-06 19:38:01 -07:00
Diva Canto 80346ad2e2 * May fix mantis #4603.
* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
2010-04-05 19:56:03 -07:00
John Hurliman f302224caf * In the async asset fetch method, cache check before firing any async code. This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard 2010-04-05 14:52:25 -07:00
Justin Clark-Casey (justincc) 48d2e8309a check group membership and powers with the groups module rather than just the client's active group id
this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active
2010-04-05 20:44:19 +01:00
Justin Clark-Casey (justincc) 1be19c7f42 log exceptions that end up at the top of a asynchronous viewer packet method call rather than swallowing them 2010-04-05 19:46:43 +01:00
Justin Clark-Casey (justincc) 9ecad50419 Partially implement share with group option for object inventory items
If serverside permissions are off then this works as expected.  Previously, it was impossible for more than one person to edit such items even if permissions were off.
If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active.
However, if the group for the object is later set then the contained item is still not editable.  This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-04-05 19:37:02 +01:00
unknown ee198eaa11 Updates to config files for groups
Signed-off-by: Melanie <melanie@t-data.com>
2010-04-04 21:56:57 +01:00
Melanie dc58c985e8 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-04-04 02:24:52 +01:00
Melanie 936e08e20e Patch from mcortez. This appears to be a huge change to the groups module
and I can't say if this is beneficial or destructive due to the way it
was delivered (zipfile). Pushing this on faith alone.
2010-04-04 02:23:53 +01:00
Diva Canto e6ed9b6747 * Guard against null in last commit 2010-04-03 18:12:03 -07:00