MW
99a308007c
Fixed inverted map texture problem.
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Added(from trunk) the loading of terrain files defined in the region.xml files.
2007-06-17 19:25:04 +00:00
MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
lbsa71
5d59ffe99d
* Added the two Sample Apps to the solution
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* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW
ef0e5e913e
Very Preliminary local teleporting added (currently only can teleport within the current region).
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Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
lbsa71
c6b99fbca5
* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
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* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
MW
3c8daee510
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00
MW
17b4818b8e
Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only )
2007-06-15 16:03:02 +00:00
MW
95676b2988
Preliminary movement added to sugilite, forwards walking only and no animations.
2007-06-15 13:11:26 +00:00
MW
3aecb54379
Deleted IGridServer interface (and classes implementing that).
2007-06-14 12:27:36 +00:00
lbsa71
3a20a7b5d1
* Applied Prebuild fixes to Sugilite
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* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW
1fef45bc2b
Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
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Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
Adam Frisby
62c6c9fe8b
* Added experimental RegionHandle class to Framework.Types - see email posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
2007-06-14 08:32:59 +00:00
MW
29a8425342
Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are currently unused and would need rewriting when we do get .net remoting added.
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Fixed compile error that happened due to the deleting of ClientView.Grid.
2007-06-12 16:06:14 +00:00
MW
a7b55fb26f
Some rearranging of folders in OpenSim.Region
2007-06-12 14:50:08 +00:00
mingchen
c43725874f
*Fixed sugilite
2007-06-11 19:17:31 +00:00
mingchen
6a560957be
*Removed missing file in csproj
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*Removed Avatar.Client.cs (unused)
2007-06-11 19:01:50 +00:00
mingchen
5c3a4f52f4
*Removed SimProfileBase from OpenSim (Unused/Depreciated)
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*Updated prebuild.xml
2007-06-11 18:27:07 +00:00
mingchen
304ebe22a2
*Removed OSVector3 and replaced with libsecondlife.LLVector3
2007-06-11 17:58:14 +00:00
mingchen
512c1670af
*Added and updated copyright headers on all files in both OpenSim and OGS
2007-06-11 17:36:50 +00:00
MW
736f211c94
Started to add/update copyright notice in sugilite.
2007-06-11 16:43:26 +00:00
MW
2f2ec10172
A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
2007-06-11 16:13:52 +00:00
MW
ed80c7ae32
Added AttachObject method to IClientAPI.
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Added RequestAvatar(LLUUID avatarID) method to world.
2007-06-11 10:24:24 +00:00
MW
d93031b2dc
Renamed sandBoxManager to LocalBackEndServices
2007-06-11 09:53:34 +00:00
MW
fd1a0a1374
Added InterSimComms (Likely to be renamed) to the commsManager and moved the InformClientOfNeighbours method into that.
2007-06-10 19:08:51 +00:00
MW
453fadd940
Added SandBoxManager which in sandbox mode, acts as the backend server for the CommsManager interfaces (commsManager.gridServer etc).
2007-06-10 18:51:45 +00:00
MW
488e716208
Prim creation working.
2007-06-10 15:43:04 +00:00
MW
ab009fe36a
Another bug fix
2007-06-10 13:19:48 +00:00
MW
6cfad7ff14
a few bug fixes
2007-06-10 13:14:46 +00:00
MW
76324e73d3
allows the texture of the created/sent primitive to be set.
2007-06-10 13:06:38 +00:00
MW
318862f75e
Added Primitive sending methods to the IClientAPI (and implemented in ClientView.API), but currently untested.
2007-06-10 13:01:28 +00:00
MW
93f07a9fce
2007-06-10 12:01:09 +00:00
lbsa71
4224b695ac
* LogFile now defaults to "{apptype}.log"
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* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
2007-06-09 21:45:58 +00:00
mingchen
fa8f143aec
*Reorganized RegionServerCommsManager for OGS and local support
2007-06-09 21:04:13 +00:00
MW
3658015de8
Number of small changes.
2007-06-09 11:13:02 +00:00
mingchen
09dac6b558
*Adding configuration settings for master avatars
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*Sandbox mode password is there, but should I store this in config and ask every time?
2007-06-09 00:47:02 +00:00
mingchen
2c04171990
*Added delegates and events for parcel and estate management
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*Only thing left is to get the master user setup in both sandbox and grid mode
2007-06-08 21:30:51 +00:00
mingchen
8157182d37
*RegionInfo in Avatar class now protected again (oops, my fault)
2007-06-08 19:30:27 +00:00
mingchen
2239ecba18
*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
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*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
2007-06-08 19:10:55 +00:00
mingchen
93c36b8865
*Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types
2007-06-08 17:09:51 +00:00
MW
61cc265088
Updated OpenSim.Framework.Console with changes from trunk (also for now have kept the writeline functions).
2007-06-08 17:03:49 +00:00
MW
6acfd0ddea
prebuild.xml should be fixed/updated.
2007-06-08 16:16:32 +00:00
MW
31dacf6c76
Added prebuild.exe and fixed a couple of namespace problems in AvatarAnimations.cs.
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Now need to update prebuild.xml
2007-06-08 16:01:15 +00:00
MW
f4448fcd7d
After nearly a hour of searching for an annoying bug (which turned out to be a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now.
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All you need to do is put .xml files for each region you want to be ran by the single server inside the "bin\Regions" folder (make sure none of the settings in those .xml files conflict with each other) and then startup the server and login, Any neighbouring regions that are being ran in the instance should show up. (However there is still no movement or anything)
Now time to refine the communications interfaces!
2007-05-31 17:33:52 +00:00
MW
e92ab35b05
Another commit as ordered by robl
2007-05-31 16:30:42 +00:00
MW
564a97b508
Implementing a test Communications manager to test some of the interfaces (likely this test version will morph into the sandbox version)
2007-05-31 15:31:31 +00:00
MW
a575bc38d6
More work on OpenGrid.Framework.Communications
2007-05-31 14:22:14 +00:00
MW
ee5bd67b82
2007-05-31 13:45:18 +00:00
MW
c194bfbada
2007-05-31 12:52:17 +00:00
MW
33b8fe52d6
2007-05-31 12:05:32 +00:00
MW
dd8013e70d
class name change and directory properties modified
2007-05-31 11:30:21 +00:00