Commit Graph

15401 Commits (9abaac4d60ed2ccb90d63c65517ab269000a7f06)

Author SHA1 Message Date
Kitto Flora 9abaac4d60 Correct chat source location for Av seated on daughter prim. 2011-01-28 04:35:43 +00:00
Melanie 657c14c5db Fix up QueryAccess to also check parcels 2011-01-28 03:07:25 +01:00
Melanie 566eff17de Comment a very spammy debug message that was being output directly to console.
My last fox that makes bumping into sim borders/bans work makes this spam
endlessly.
2011-01-28 01:46:30 +01:00
Melanie 878d458d9f Merge branch 'master' into careminster-presence-refactor 2011-01-28 02:39:15 +00:00
Melanie d90b0c53ec Fix bumping into sim borders and check estate bans for walking crossings 2011-01-28 02:38:14 +00:00
Melanie 57bf5d9b2a Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor 2011-01-28 02:37:59 +00:00
Melanie 3f200da878 Merge branch 'master' into careminster-presence-refactor 2011-01-28 02:36:20 +00:00
Melanie 80bf95b7b4 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-01-28 02:34:45 +00:00
Melanie 5a0cb7d37e Thank you, Goetz, for a patch to fix prim count display in cut regions. 2011-01-28 02:34:07 +00:00
Melanie 7492131bb6 Fix bumping into sim borders and check estate bans for walking crossings 2011-01-28 01:37:37 +01:00
Justin Clark-Casey (justincc) f9ea5e69c5 Refactor: Break out LoadObjects() and LoadParcels() from a longer method 2011-01-27 21:07:21 +00:00
Justin Clark-Casey (justincc) 19e4473a97 Put confirmation on "land clear" command to avoid nasty accidents 2011-01-27 20:57:59 +00:00
Melanie 3435816541 Merge branch 'master' into careminster-presence-refactor 2011-01-27 20:54:02 +00:00
Justin Clark-Casey (justincc) be3685b1a2 When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
The region spanning parcel shouldn't exist in this situation.  If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.

Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc) 42c0dbf49a Show local IDs in "land show" output.
Also properly insert region name in "land clear" command
2011-01-27 20:11:30 +00:00
Justin Clark-Casey (justincc) ab9a0f2f1d Add "land clear" command
This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
2011-01-27 19:37:20 +00:00
Justin Clark-Casey (justincc) 5a26dc2743 Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Justin Clark-Casey (justincc) e33cb3db93 remove unused CreateBaseLand() 2011-01-27 16:50:41 +00:00
Melanie b0f641fa15 Make it work 2011-01-27 06:41:07 +00:00
Melanie b13eac9996 Make the estate setting "Allow direct teleport" override the constraint
of local tepeports to landing points like it is meant to
2011-01-27 07:07:33 +01:00
Melanie 2a9e712cb4 Let gods TP in wherever they like while in god mode 2011-01-27 07:03:43 +01:00
Melanie 8568c6a7c0 Implement "Cannot teleport closer to destination" message 2011-01-27 06:57:54 +01:00
Melanie 1143e022b4 Make landing points work on local teleports. Constrain owners and gods to
landing points when coming from off sim (matches agni) to prevent landing
in floors or other prims.
2011-01-27 06:45:53 +01:00
Melanie 17801bd78b Add a TeleportFlags member to SP so we can tell how we got there. 2011-01-27 05:33:46 +00:00
Melanie adb341e32f Also set Godlike flag. Might be useful 2011-01-27 05:33:01 +00:00
Melanie 61b67b2ead Add TeleportFlags.ViaRegionID to the flags sent on login when the region
was entered by hand to determine whether or not to honor the landing
point
2011-01-27 05:32:54 +00:00
Melanie eca82d90c2 Change the way landing points are honored 2011-01-27 06:04:56 +01:00
Melanie d894007920 Make it work 2011-01-27 05:46:31 +01:00
Melanie 0e76f2f64e Merge branch 'master' into careminster-presence-refactor 2011-01-27 05:38:12 +00:00
Melanie 4cc8d84281 Fix build break 2011-01-27 05:30:39 +00:00
Melanie 42c22f41dd Merge branch 'master' into careminster-presence-refactor 2011-01-27 05:18:28 +00:00
Melanie c43b892f3a Add a TeleportFlags member to SP so we can tell how we got there. 2011-01-27 04:14:41 +01:00
Melanie 1f19bd5f90 Also set Godlike flag. Might be useful 2011-01-27 03:54:41 +01:00
Melanie 3b8b606eeb Add TeleportFlags.ViaRegionID to the flags sent on login when the region
was entered by hand to determine whether or not to honor the landing
point
2011-01-27 03:49:32 +01:00
Melanie 0e1d28a862 Clear user account cache before checking flags on login. This will make AV
and other bannable flags work in this case.
2011-01-27 03:05:33 +01:00
Melanie dd1980c24c Add an interface for a region's user account cache 2011-01-27 02:58:14 +01:00
Melanie 307a2c61ef Fix merge artifacts 2011-01-27 02:43:52 +01:00
Melanie 3321f9d745 Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2011-01-27 02:29:10 +01:00
Melanie 11c742a5a8 Make bans work for teleport. Now teleport will complete block if the user
is not allowed on the estate. If the user is allowed on no parcel, the
teleport will also be blocked. If the user is allowed on a parcel, but
not the desired one, the user will be shifted to the closest allowed
location.
2011-01-27 02:16:41 +01:00
Tom 31fb448cfc Mostly revert the last commit with the aim of searching for a better solution 2011-01-26 17:06:17 -08:00
Tom 6b27587bc7 Add a "useCached" parameter to GetUserAccount. Add a function to Scene to get the user flags. It has to be here due to access restrictions :/ 2011-01-26 16:25:08 -08:00
Tom 3ecf712e4d Add userFlags check to isBanned. This checks bans against DenyAnonymous and DenyMinors. Note that the ban doesn't actually work yet due to some stuff mel's working on . 2011-01-26 14:20:39 -08:00
Mic Bowman 2bab8e5538 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-01-26 13:35:21 -08:00
Mic Bowman 240c0eaf1d Remove the RestorePresences functions (which don't seem to be doing
anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc) 8eb2789ae1 Add some comments on ILandObject.StartPoint and EndPoint 2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc) a0469daf75 Implement command "land show". This shows all the parcels on the currently selected region/s
This is useful for diagnostics.  The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Tom 04c62c4959 Revert my previous SHA1 commit in favour of a better implementation 2011-01-26 12:54:12 -08:00
Tom 63dcd44e87 Provide an SL compatible llMD5String function across all platforms 2011-01-26 12:47:43 -08:00
Tom 4d3696d658 Make llSHA1Hash SL compatible when using characters like the euro symbol (€) 2011-01-26 12:40:33 -08:00
Mic Bowman c4727645b8 Removed a few more spurious appearance saves. When an avatar
enters a region the attachments module tries to update the
appearance with attachments that are already part of the appearance.
Just added a check to only save if the attachments weren't there
before.
2011-01-25 14:23:58 -08:00