Diva Canto
98a2fa8e35
HG Friends: this was commented some commits ago, but it shouldn't have been.
2013-07-04 10:23:20 -07:00
Diva Canto
068a3afad9
HG Friends: migration #3 is failing on some installations of MySql. Setting the table to InnoDB seems to fix the problem.
2013-07-04 09:51:31 -07:00
Justin Clark-Casey (justincc)
16f40c1a15
Add --default option to "debug lludp packet" command to allow packet logging to be performed immediately from client start
2013-07-04 17:29:53 +01:00
Diva Canto
5eb78aad96
Revert "HG Friends: debug an issue where the friends data stored in the DB is incomplete."
...
This reverts commit 27cdfb7b84
.
2013-07-04 09:17:01 -07:00
Diva Canto
80f4a008eb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-07-04 08:48:19 -07:00
Diva Canto
27cdfb7b84
HG Friends: debug an issue where the friends data stored in the DB is incomplete.
2013-07-04 08:47:45 -07:00
Justin Clark-Casey (justincc)
25889b2d7e
change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
...
also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs
gets all debug lludp commands to only activate for the set scene if not root
2013-07-04 00:02:53 +01:00
Diva Canto
119f84fe11
Squoosh one last opportunity for Unknown Users to creep in.
2013-07-02 17:03:04 -07:00
Diva Canto
06dba1fa62
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-07-02 16:47:17 -07:00
Diva Canto
4d24bf75fd
Deleted debug messages. Fixed a null ref exception on the POST handler of GridUserServerPostHandler.cs
2013-07-02 16:46:35 -07:00
Justin Clark-Casey (justincc)
d01b8e163d
minor: Correct typo of "Descrition" to "Description" in "show object *" console commands
...
Thanks to Ai Austin for pointing this out.
2013-07-03 00:27:22 +01:00
Diva Canto
316e8f9239
Fix SQL statement
2013-07-02 16:10:09 -07:00
Diva Canto
9725b829d5
Do the same for SQLite and MSSQL
2013-07-02 15:48:30 -07:00
Diva Canto
2c05caec7f
Really make it call the method with the query interface
2013-07-02 15:47:02 -07:00
Diva Canto
626940ceb8
More debug messages
2013-07-02 15:39:10 -07:00
Diva Canto
e984bfb4c6
This should have a strong effect on the Unknown User issue mantis #6625
2013-07-02 14:31:39 -07:00
Diva Canto
ccca005969
HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests
2013-07-02 13:29:44 -07:00
Justin Clark-Casey (justincc)
635704b7ef
Update debug unknown user name UserUMMTGUN3 to UserUMMTGUN4 and UserUMMAU -> UserUMMAU2 to track any new occurences.
...
This is to see the impact that Diva's fixes related to this issue (last one is currently commit c7383688
)
You will need to clear your viewer cache for this to have any effect
Relates to http://opensimulator.org/mantis/view.php?id=6625
2013-07-01 23:54:04 +01:00
Robert Adams
8eb86c9ec9
BulletSim: add the reset of the last commit for flush log file problems.
...
Fix small typo in one log message.
2013-06-30 19:22:43 -07:00
Robert Adams
c24c99f4ba
BulletSim: fix an occasional crash with flushing log files.
2013-06-30 19:08:15 -07:00
Robert Adams
9d5ae75950
BulletSim: remove the handle to the vehicle actor and cause routines
...
that need it to look it up.
2013-06-30 17:07:51 -07:00
Robert Adams
425d2a2a97
BulletSim: set linkset type to be prim specific rather than a simulator
...
wide default. This allows individual prims to differ in the
underlying linkset implementation.
2013-06-30 17:07:50 -07:00
Robert Adams
23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
...
There is still some overshoot but mostly fixes Mantis 6693.
Fix bug where moveToTarget was active for non-physical objects
and while selected.
Fix bug where move target was not getting changed if the script
changed the target during a move.
2013-06-30 17:07:49 -07:00
Robert Adams
2f4a729d40
BulletSim: add inTaintTime parameter to collision cache clear function.
2013-06-30 17:07:48 -07:00
Melanie
ffcee82b1d
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Region/Framework/Scenes/EventManager.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2013-06-30 18:27:30 +01:00
Diva Canto
e377abcc35
Groups V2: charge for group creation only after the group has been successfully created
2013-06-30 08:39:35 -07:00
Diva Canto
c738368846
Revert "More debug mantis #6625"
...
This reverts commit 20f2cf8769
.
2013-06-30 07:25:46 -07:00
Diva Canto
1e97972f78
Revert "One more debug mantis #6625"
...
This reverts commit 8fa5d12fcb
.
Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2013-06-30 07:25:13 -07:00
Diva Canto
d7775d1e11
Revert "A little more debug for the Unknown User problem mantis #6625"
...
This reverts commit ff47cf77ab
.
2013-06-30 07:22:27 -07:00
Diva Canto
1fc873d09f
Same fix to LocalInventoryServiceConnector.cs
2013-06-30 07:21:22 -07:00
Diva Canto
74e7fac13f
More on mantis #6625
2013-06-29 22:32:26 -07:00
Diva Canto
20f2cf8769
More debug mantis #6625
2013-06-29 21:54:10 -07:00
Diva Canto
c462e0a51c
Fixed previous debug message
2013-06-29 21:30:07 -07:00
Diva Canto
8fa5d12fcb
One more debug mantis #6625
2013-06-29 21:26:58 -07:00
Diva Canto
0c97021565
More debug for mantis #6625 . It looks like the home friends list is being fetched on HG TPs.
2013-06-29 21:05:45 -07:00
Diva Canto
ff47cf77ab
A little more debug for the Unknown User problem mantis #6625
2013-06-29 19:15:25 -07:00
Diva Canto
00093a305d
Changed HG status notifications timeout down to 15secs from the default 100.
2013-06-29 18:35:23 -07:00
Justin Clark-Casey (justincc)
3a634c56e3
Remove hack to migrate previous experimental-level os materials data.
...
This didn't seem to be working anyway and it's better not to have such hacks in the code for experimental stuff.
2013-06-29 00:23:41 +01:00
Justin Clark-Casey (justincc)
371085546d
Add materials store null check into UuidGatherer code.
2013-06-28 23:57:41 +01:00
Justin Clark-Casey (justincc)
eed15703ed
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-06-28 23:35:44 +01:00
Justin Clark-Casey (justincc)
4406f07a84
Add IMG_BLOOM1.jp2 to standard asset set, which is used in stars.
...
This makes stars appear more realistically rather than as massive chunks due to the missing IMG_BLOOM1 asset from the viewer.
Thanks to YoshikoFazuku for supplying the star asset which I then uploaded via a viewer and extracted as JPEG2000.
Thanks also to Ai Austin for helping this process along.
See http://opensimulator.org/mantis/view.php?id=6691 for more details.
2013-06-28 23:34:16 +01:00
dahlia
4cb4c9fb25
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-06-28 14:03:46 -07:00
dahlia
cbb5122729
add some locking to materials storage dictionary
2013-06-28 14:00:28 -07:00
Justin Clark-Casey (justincc)
e26e8b8829
Remove "Asset deletion not supported by database" message from "delete asset" robust/standalone console command since it actually was implemented and performed.
...
Improve other associated messages.
2013-06-28 19:19:38 +01:00
Justin Clark-Casey (justincc)
dc0455e217
In XAssetService, on a delete asset request also delete the asset in any chained service.
...
This eliminates the async migration since it causes a race condition with the "delete asset" console command
2013-06-28 19:11:44 +01:00
Justin Clark-Casey (justincc)
f6ce87c96d
Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now.
...
This cannot be triggered as an event from Scene.EventManager since some invocations of UuidGatherer (e.g. IAR saving) use scene objects which are not in scenes.
There needs to be some way for modules to register for events which are not connected with a particular scene.
2013-06-28 18:50:33 +01:00
dahlia
529633d970
add method docs for DAMap.GetStore() and DAMap.SetStore()
2013-06-27 18:44:27 -07:00
dahlia
d47fc48b32
and yet another check for null returned from DynAttrs.GetStore()
2013-06-27 18:01:17 -07:00
dahlia
c1b8f83dd4
test for null return from DynAttrs.GetStore()
2013-06-27 17:53:15 -07:00
Justin Clark-Casey (justincc)
149487ea0f
refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer
...
This code is now triggered via EventManager.OnGatherUuids which modules can subscribe to.
2013-06-27 23:42:35 +01:00