Commit Graph

22157 Commits (aa44a65d24e19f374fd01a4bc25e3a348a7888ea)

Author SHA1 Message Date
UbitUmarov 20773dcfcc add a Check method to flotsamAssetCache, so to check if a asset is in
cache without actually loading it. Make use limited use of it in
avatarfactory textures check. Also on llclientview
HandleAgentTextureCached that now should work. Other asset cache modules
for now will return false, so are broken. baked textures logic
still unchanged. *UNTESTED*
2012-12-13 02:55:36 +00:00
ubit 7d2dad0ffa Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-11 23:55:34 +01:00
UbitUmarov 71fc9f29f9 make ubitODE ignore X and Y rotation components on avatar rotations 2012-12-11 22:53:24 +00:00
UbitUmarov f35e3c6fe0 changes on the fast speed avatars collider, collisions from above, etc 2012-12-11 19:38:44 +00:00
UbitUmarov 04baea2d71 Merge branch 'avination' into ubitwork 2012-12-11 18:02:01 +00:00
UbitUmarov 28ea08c3e2 fix let other phys plugins work.. broken when added feetOffset 2012-12-11 17:14:32 +00:00
ubit 377e6f44e7 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-11 05:49:52 +01:00
UbitUmarov 9a253c7c04 missing files remove some warnings... 2012-12-11 04:49:14 +00:00
UbitUmarov 420015b7d0 missing file 2012-12-11 04:47:40 +00:00
ubit a1f0e3d95a Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-11 05:37:33 +01:00
UbitUmarov 80639ace95 a few more changes on avatar collider 2012-12-11 04:36:27 +00:00
UbitUmarov c6430b14db typo fix 2012-12-10 11:25:30 +00:00
Melanie 8e6bc55470 Check database for root prim IDs only to try and get a handle on prim loss
once and for all.
2012-12-09 23:25:07 +01:00
UbitUmarov ecdd0e225f add velocityinterpolator packets handling but actually do nothing, since
they don't do what i was looking for.
2012-12-09 00:55:09 +00:00
teravus 6c1a852137 * This is a better way to do the last commit. 2012-12-08 00:05:12 -05:00
teravus 0e2b717b4d * Should promote faster self appearance. 2012-12-07 20:15:32 -05:00
ubit 46d0160b79 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 22:54:18 +01:00
UbitUmarov c73c2fb070 add some default size setting and checks 2012-12-07 21:53:33 +00:00
ubit fc33b7e9eb Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 22:28:48 +01:00
UbitUmarov 93bede4e6a revert the use of avatar skeleton and use avatar size provided by viewers,
since at least for now seems good enought
2012-12-07 21:26:58 +00:00
ubit 926db81c57 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 21:07:27 +01:00
UbitUmarov 2ea0dc55d7 create a new ode character also with the new information 2012-12-07 20:06:35 +00:00
ubit 65e3bd93e9 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 18:28:56 +01:00
UbitUmarov b2f3516b68 calculate avatar size on tps 2012-12-07 17:28:07 +00:00
ubit 0a131bf9a7 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 16:56:36 +01:00
UbitUmarov d2499c4c31 *TEST* Use new avatar size in ubitODE. 2012-12-07 15:54:46 +00:00
ubit a4af71cbea Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 15:01:52 +01:00
UbitUmarov 1eddc4a9da fix regression 2012-12-07 14:01:22 +00:00
ubit 155060548f Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-07 14:51:06 +01:00
UbitUmarov 135e0ea853 *TEST* add some avatar skeleton information and use it to calculate avatar
height and bounding box. Change LSL acording.
2012-12-07 13:47:58 +00:00
ubit aaeb55c7db Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-06 00:35:29 +01:00
UbitUmarov de3180a63e avatar collision plane send to viewer is only relative to feet. change
avatar collider, just rounding the boxes, etc
2012-12-05 23:19:18 +00:00
ubit 40bb996b36 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-04 03:50:48 +01:00
UbitUmarov b6d29aa124 move characters (avatars) to own collision space, also fixing a problem
with previus code that was still assuming the avatar is g2
2012-12-04 02:46:40 +00:00
ubit f26abce753 Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-04 02:55:50 +01:00
UbitUmarov fc1be7e41f raise standing avatar a bit to reduce knees bending on some collisions.
reduce head size a bit
2012-12-04 01:54:37 +00:00
ubit 5d4b7d537d Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork 2012-12-03 21:26:36 +01:00
Melanie b7c3a4fa7f Merge branch 'avination' into ubitwork 2012-12-03 19:46:16 +01:00
UbitUmarov 8aa5fdb6a3 *TEST* diferent avatar collider 2012-12-03 19:45:45 +01:00
UbitUmarov f21d990820 fix vertex rounding direction 2012-12-03 19:41:29 +01:00
UbitUmarov aa00308b10 *TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
of unique vertices only originated by math errors in PrimMesher
2012-12-03 19:41:21 +01:00
UbitUmarov c50fda8bf5 adjust avatar standing Z position 2012-12-03 19:41:14 +01:00
Melanie d3904ff484 Add a transaction ID to the money module path for llTransferLindenDollars 2012-12-03 19:34:22 +01:00
UbitUmarov 9c7c703360 Merge branch 'avination' into ubitwork 2012-12-01 12:39:55 +00:00
teravus ae8d3815c7 Merge branch 'teravuswork' of careminster:/var/git/careminster into teravuswork 2012-11-24 22:10:15 -05:00
teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 2012-11-24 22:09:34 -05:00
teravus 1487d69734 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 2012-11-24 22:01:34 -05:00
UbitUmarov 62244b5ea5 don't zero constant force and torque in selection 2012-11-24 22:46:24 +00:00
UbitUmarov f254af29ac avoid potencial NullReferenceException 2012-11-24 03:39:37 +00:00
Melanie edb3a9596b Remove a superfluous newline from help 2012-11-23 03:31:44 +01:00