aae6ace2ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-23 16:17:55 -04:00  
				
					
						
							
							
								 
						
							
							
								fc77bca936 
								
							
								 
							
						 
						
							
							
								
								Committing Avination's memleak fix-a-thon, installment  #3  
							
							... 
							
							
							
							When linking, detach the no longer used SOG's from backup so they can be
collected. Since their Children collection is never emptied, they prevent
their former SOPs from being collected as well. 
							
						 
						
							2012-07-23 19:53:26 +01:00  
				
					
						
							
							
								 
						
							
							
								8d815872b9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-23 14:52:35 -04:00  
				
					
						
							
							
								 
						
							
							
								55c1c10c0d 
								
							
								 
							
						 
						
							
							
								
								Committing Avination's memleak fix-a-thon, installment  #2  
							
							... 
							
							
							
							Ensure items coming off the lockless queue are released. Also ensure this
is done when the queue is cleared. 
							
						 
						
							2012-07-23 19:26:21 +01:00  
				
					
						
							
							
								 
						
							
							
								7d16d0664e 
								
							
								 
							
						 
						
							
							
								
								Commiting Avination's memleak fix-a-thon, installment  #1  
							
							... 
							
							
							
							As the MinHeap shrinks, free object references that have been sent. Also,
free the last item when it empties. 
							
						 
						
							2012-07-23 19:21:59 +01:00  
				
					
						
							
							
								 
						
							
							
								4ba8a0feb3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-22 10:13:08 -04:00  
				
					
						
							
							
								 
						
							
							
								0b96019c5e 
								
							
								 
							
						 
						
							
							
								
								Some annotations for refactoring  
							
							
							
						 
						
							2012-07-22 09:39:48 -04:00  
				
					
						
							
							
								 
						
							
							
								ac612e2105 
								
							
								 
							
						 
						
							
							
								
								Update BulletSim DLLs and SOs  
							
							
							
						 
						
							2012-07-20 16:12:54 -07:00  
				
					
						
							
							
								 
						
							
							
								1b1418e1de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-07-20 23:47:25 +01:00  
				
					
						
							
							
								 
						
							
							
								b537bbc410 
								
							
								 
							
						 
						
							
							
								
								Reorder BulletSim in prebuild.xml so OpenSim.Region.CoreModules is compiled before BulletSim is  
							
							
							
						 
						
							2012-07-20 15:44:53 -07:00  
				
					
						
							
							
								 
						
							
							
								b25d874afa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.  
							
							
							
						 
						
							2012-07-20 15:34:19 -07:00  
				
					
						
							
							
								 
						
							
							
								ef14232e64 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-07-20 23:20:40 +01:00  
				
					
						
							
							
								 
						
							
							
								13929613b1 
								
							
								 
							
						 
						
							
							
								
								Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.  
							
							... 
							
							
							
							Only files ending in .ini and .xml are actually loaded.
Also improves the help at the top of Regions.ini.example to mention that OpenSimulator would generate Regions.ini anyway on first startup. 
							
						 
						
							2012-07-20 23:18:41 +01:00  
				
					
						
							
							
								 
						
							
							
								ca3b6b1f90 
								
							
								 
							
						 
						
							
							
								
								BulletSim: more detail logging for vehicle and general physics debugging.  
							
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							Physical linksets are fully functional.
Tweeking of the vehicle code to make it semi-work.
Utilize the new API2 for some setting operations.
Add GetOrientation() API call for proper reporting of children of linksets.
Changes the interface between C# and C++ code so old DLLs won't work! 
							
						 
						
							2012-07-20 14:08:29 -07:00  
				
					
						
							
							
								 
						
							
							
								24dfb5bcb3 
								
							
								 
							
						 
						
							
							
								
								Remove an added but unnecessary dependency in prebuild.xml  
							
							
							
						 
						
							2012-07-20 14:07:35 -07:00  
				
					
						
							
							
								 
						
							
							
								7451bb1613 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix compile errors from last commit. Clean up passing of physics scene into vehicle dynamics code.  
							
							
							
						 
						
							2012-07-20 14:02:29 -07:00  
				
					
						
							
							
								 
						
							
							
								cda67a68de 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add very detailed logging to BSDynamics for vehicle debugging  
							
							
							
						 
						
							2012-07-20 14:02:27 -07:00  
				
					
						
							
							
								 
						
							
							
								e9c437ed0e 
								
							
								 
							
						 
						
							
							
								
								Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simple, high performance logger for high frequency logging (physics sub-operations, for instance).  
							
							
							
						 
						
							2012-07-20 14:02:26 -07:00  
				
					
						
							
							
								 
						
							
							
								c400918c84 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.  
							
							... 
							
							
							
							Cleaned up code and got rid of compile warnings. 
							
						 
						
							2012-07-20 14:02:24 -07:00  
				
					
						
							
							
								 
						
							
							
								f9913b6ef7 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add detailed and voluminous debug logging that is enabled  
							
							... 
							
							
							
							with an ini configuration parameter.
Correct computation of relative offsets of children in a linkset.
Remove a prim from any link relationship before deleting it.
Minor code flow cleanups. 
							
						 
						
							2012-07-20 14:02:22 -07:00  
				
					
						
							
							
								 
						
							
							
								ecf7bb268c 
								
							
								 
							
						 
						
							
							
								
								As per opensim-dev mailing list discussion, extend llGetDetectedType() to return OS_NPC if an OS npc is detected.  
							
							... 
							
							
							
							The detection will also return agent is the NPC has been created with the OS_NPC_SENSE_AS_AGENT option. 
							
						 
						
							2012-07-20 21:36:33 +01:00  
				
					
						
							
							
								 
						
							
							
								bcfc392edf 
								
							
								 
							
						 
						
							
							
								
								As per opensim-dev mailing list conversation, introduce OS_NPC constant for use with llSensor()  
							
							... 
							
							
							
							This same constant will later be used with llGetDetectedType().
This constant has a different name from NPC to avoid possible conflict with future LSL changes.
This constant has a different value to try and avoid unnecessary conflict with future constants that may use the same value.
Using the 'NPC' constant with llSensor() will remain valid but is deprecated. 
							
						 
						
							2012-07-20 21:08:04 +01:00  
				
					
						
							
							
								 
						
							
							
								0fedc13fe6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-20 13:57:35 -04:00  
				
					
						
							
							
								 
						
							
							
								a4281ca014 
								
							
								 
							
						 
						
							
							
								
								Enables support for UUIDs to be returned in lists from  
							
							... 
							
							
							
							modInvoke commands.
Thanks SignpostMarv!!! 
							
						 
						
							2012-07-20 10:48:51 -07:00  
				
					
						
							
							
								 
						
							
							
								644fb6b013 
								
							
								 
							
						 
						
							
							
								
								Implements a very useful OSSL function to test a string to see  
							
							... 
							
							
							
							if it is a UUID. The function is osIsUUID().
Thanks SignpostMarv! 
							
						 
						
							2012-07-20 10:25:50 -07:00  
				
					
						
							
							
								 
						
							
							
								2b9b94a135 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-20 09:49:28 -04:00  
				
					
						
							
							
								 
						
							
							
								fe99948c58 
								
							
								 
							
						 
						
							
							
								
								Fix the order of operations on detach. The object must always be serialized  
							
							... 
							
							
							
							while still in the scene to avoid losing important script state.
DeleteSceneObject can not be called before doing this! 
							
						 
						
							2012-07-20 11:54:59 +02:00  
				
					
						
							
							
								 
						
							
							
								0b185aaf18 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-19 22:24:50 -04:00  
				
					
						
							
							
								 
						
							
							
								be39f03caa 
								
							
								 
							
						 
						
							
							
								
								minor: switch around mixed up circuit code and endpoint data in "show connections" region console command  
							
							
							
						 
						
							2012-07-19 23:35:56 +01:00  
				
					
						
							
							
								 
						
							
							
								d1d331a4c0 
								
							
								 
							
						 
						
							
							
								
								Make LLClientView instant message handling asynchronous rather than synchronous to prevent long operations from holding up all inbound packet processing.  
							
							... 
							
							
							
							Giving a large folder from one avatar to another was causing a long delay when handled synchronously, since it took some time to retrieve the necessary data from the inventory service.
Handling this asynchronously instead stops this delay from disrupting all avatars in the scene.  This has been shown in OSGrid.
I see no reason for not handling all IM messages asynchronously, just as incoming chat is handled asynchronously, so this has been switched for all instant messages.
Thanks to Nebadon for testing this change out. 
							
						 
						
							2012-07-19 23:20:03 +01:00  
				
					
						
							
							
								 
						
							
							
								c4533e755b 
								
							
								 
							
						 
						
							
							
								
								Comment out OnIncomingInstantMessage and OnInstantMessage handlers in GroupsModule, since these led to a private blank method  
							
							
							
						 
						
							2012-07-19 23:13:08 +01:00  
				
					
						
							
							
								 
						
							
							
								e94831ddab 
								
							
								 
							
						 
						
							
							
								
								Stop explicitly closing and nulling out Animator in order to prevent NREs in various places due to race conditions.  
							
							... 
							
							
							
							Even where checks are being made they aren't enough since they all assume that the Animator they just checked is still there in the next line, which is not necessarily the case without locking.
The memory used is small and these should be GC'd anyway when the SP is released.  If this is not happening then the wider problem of old SPs being retained needs to be resolved. 
							
						 
						
							2012-07-19 22:59:28 +01:00  
				
					
						
							
							
								 
						
							
							
								ccc7e75ce4 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2012-07-19 22:37:48 +01:00  
				
					
						
							
							
								 
						
							
							
								ba80f137b5 
								
							
								 
							
						 
						
							
							
								
								Prevent race conditions between two threads that call LLClientView.Close() simultaneously (e.g. ack timeout and an attempt to reconnect)  
							
							
							
						 
						
							2012-07-19 22:32:27 +01:00  
				
					
						
							
							
								 
						
							
							
								e9a121e1b2 
								
							
								 
							
						 
						
							
							
								
								Add TestCreateDuplicateRootScenePresence() regression test.  
							
							
							
						 
						
							2012-07-19 21:54:50 +01:00  
				
					
						
							
							
								 
						
							
							
								c0ab406e2e 
								
							
								 
							
						 
						
							
							
								
								Add basic TestCreateRootScenePresence() regression test  
							
							
							
						 
						
							2012-07-19 21:41:13 +01:00  
				
					
						
							
							
								 
						
							
							
								cbcd7ed6d2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2012-07-19 09:19:26 -04:00  
				
					
						
							
							
								 
						
							
							
								6dda7c65ae 
								
							
								 
							
						 
						
							
							
								
								Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.  
							
							... 
							
							
							
							This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled
and was affected by a bug where it would never fire if the region started with logins disabled. 
							
						 
						
							2012-07-19 00:09:22 +01:00  
				
					
						
							
							
								 
						
							
							
								64db0bcbd2 
								
							
								 
							
						 
						
							
							
								
								Add back notification to neighbouring regions when RegionReadyModule is not active accidentally just removed in  528004d 
							
							
							
						 
						
							2012-07-18 23:40:00 +01:00  
				
					
						
							
							
								 
						
							
							
								528004d349 
								
							
								 
							
						 
						
							
							
								
								Perform other region ready actions even if simulator is configured to leave logins disabled on startup.  
							
							
							
						 
						
							2012-07-18 23:35:05 +01:00  
				
					
						
							
							
								 
						
							
							
								1971b6bb4f 
								
							
								 
							
						 
						
							
							
								
								Stop the 15 second initial script compile wait if a script is being rezzed on a previously empty region.  
							
							
							
						 
						
							2012-07-18 22:24:52 +01:00  
				
					
						
							
							
								 
						
							
							
								d97e27434c 
								
							
								 
							
						 
						
							
							
								
								Fix bug where region ready would be triggered a second time if a script was rezzed on a previously script-free region.  
							
							... 
							
							
							
							There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled. 
							
						 
						
							2012-07-18 22:17:39 +01:00  
				
					
						
							
							
								 
						
							
							
								58b72933c8 
								
							
								 
							
						 
						
							
							
								
								Fix bug where region ready was being triggered twice in quick succession if a region contained no scripts.  
							
							
							
						 
						
							2012-07-18 22:09:20 +01:00  
				
					
						
							
							
								 
						
							
							
								4973fddc51 
								
							
								 
							
						 
						
							
							
								
								Establish EventManager.OnRegionReady event.  This will only be triggerred once when the region is ready.  
							
							... 
							
							
							
							Switch MapImageServiceModule to use this. 
							
						 
						
							2012-07-18 21:52:07 +01:00  
				
					
						
							
							
								 
						
							
							
								6460e587c4 
								
							
								 
							
						 
						
							
							
								
								Pass entire scene object in OnLoginsEnabled event rather than just the region name.  
							
							... 
							
							
							
							This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed 
							
						 
						
							2012-07-18 21:29:12 +01:00  
				
					
						
							
							
								 
						
							
							
								742ad5eb93 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-07-18 21:26:28 +01:00  
				
					
						
							
							
								 
						
							
							
								dd85d7d981 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2012-07-18 13:07:07 -07:00  
				
					
						
							
							
								 
						
							
							
								0dd14ca0a3 
								
							
								 
							
						 
						
							
							
								
								Missing parameter in log error message was throwing exception  
							
							
							
						 
						
							2012-07-18 13:05:48 -07:00  
				
					
						
							
							
								 
						
							
							
								cd6d7429f8 
								
							
								 
							
						 
						
							
							
								
								Only listen to LoginsEnabled event in RegionReadyModule if it has been asked to disable logins until all scripts have been compiled  
							
							
							
						 
						
							2012-07-18 21:03:35 +01:00  
				
					
						
							
							
								 
						
							
							
								eb590becf0 
								
							
								 
							
						 
						
							
							
								
								Close() the ScenePresence after we've removed it from the scene graph, to cut down race conditions when another thread manages the grab the presence after some SP structures have been reset.  
							
							
							
						 
						
							2012-07-18 00:14:02 +01:00