9f3feeff8d 
								
							
								 
							
						 
						
							
							
								
								If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.  
							
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							This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. 
							
						 
						
							2012-06-22 02:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								f907182ab2 
								
							
								 
							
						 
						
							
							
								
								Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine.DoOnRezScriptQueue()  
							
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							The later invocation of this function will happen on an empty compile queue. 
							
						 
						
							2012-06-22 01:57:14 +01:00  
				
					
						
							
							
								 
						
							
							
								4cf49369b5 
								
							
								 
							
						 
						
							
							
								
								Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAttachmentPosition() in order to avoid a hud update race condition.  
							
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							Previously, setting IsAttachment to false then true was necessary to serialize the updated attachment object information.
However, UpdateAttachmentPosition no longer does this update.
Whilst IsAttachment is set to false there is a race condition where the update thread can wrongly send hud object updates to clients that do not own the hud, resulting in screen artifacts. 
							
						 
						
							2012-06-22 01:43:26 +01:00  
				
					
						
							
							
								 
						
							
							
								fda39c11bf 
								
							
								 
							
						 
						
							
							
								
								Fix bug where attachments would not retain position if just rotated and not moved.  
							
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							This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition 
							
						 
						
							2012-06-22 01:33:27 +01:00  
				
					
						
							
							
								 
						
							
							
								798846c5b6 
								
							
								 
							
						 
						
							
							
								
								refactor AttachmentsModule tests to use a common method for standard attachment item setup  
							
							
							
						 
						
							2012-06-22 00:40:04 +01:00  
				
					
						
							
							
								 
						
							
							
								06617ffd06 
								
							
								 
							
						 
						
							
							
								
								Add regression test for updating attachment position  
							
							
							
						 
						
							2012-06-22 00:18:30 +01:00  
				
					
						
							
							
								 
						
							
							
								d24122b706 
								
							
								 
							
						 
						
							
							
								
								Add item id, name, prim name and id to log message when state exists but loading fails.  
							
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							Drop logging about memory limit exceeded to warn from error 
							
						 
						
							2012-06-21 02:24:44 +01:00  
				
					
						
							
							
								 
						
							
							
								afcabf5244 
								
							
								 
							
						 
						
							
							
								
								Retrigger build - last jenkins run was glitched  
							
							
							
						 
						
							2012-06-21 02:13:03 +01:00  
				
					
						
							
							
								 
						
							
							
								5709bed548 
								
							
								 
							
						 
						
							
							
								
								Add state file location to errors logged when there's some issue with retrieving state (e.g. exceeds memory limit)  
							
							
							
						 
						
							2012-06-21 02:09:14 +01:00  
				
					
						
							
							
								 
						
							
							
								68ea096f1b 
								
							
								 
							
						 
						
							
							
								
								Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers  
							
							
							
						 
						
							2012-06-20 23:25:07 +01:00  
				
					
						
							
							
								 
						
							
							
								714db90832 
								
							
								 
							
						 
						
							
							
								
								refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() instead of attachmentpoint magic numbers.  
							
							
							
						 
						
							2012-06-20 22:46:01 +01:00  
				
					
						
							
							
								 
						
							
							
								b23425c7c4 
								
							
								 
							
						 
						
							
							
								
								As with LLSDInventoryItem from commit  01a2b0b, send type values in LLSDInventoryFolder for inventory CAPs as integers rather than strings.  
							
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							Should also resolve some issues with exceptions being thrown in some inventory fetches. 
							
						 
						
							2012-06-20 02:28:00 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec9dafae6 
								
							
								 
							
						 
						
							
							
								
								Lower warn logging on not having friends/group module on permissions to debug.  
							
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							It's a valid configuration not to have these modules, but I think it's still worth logging the fact that certain permissions won't work (always return true) 
							
						 
						
							2012-06-20 01:33:25 +01:00  
				
					
						
							
							
								 
						
							
							
								6c312bce7f 
								
							
								 
							
						 
						
							
							
								
								minor: Lower flotsam asset cache warning about not having a FlotsamCache.ini to debug  
							
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							It's perfectly okay not to have this section. 
							
						 
						
							2012-06-20 01:30:20 +01:00  
				
					
						
							
							
								 
						
							
							
								7b6c0232a5 
								
							
								 
							
						 
						
							
							
								
								Change default logging level for XEngine to WARN instead of DEBUG.  
							
							... 
							
							
							
							This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments.
All important messages are at warn or above.
If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config.
This affects no other package logs, which still output at the root configured level (currently DEBUG by default). 
							
						 
						
							2012-06-20 01:10:18 +01:00  
				
					
						
							
							
								 
						
							
							
								4cfaa01c0a 
								
							
								 
							
						 
						
							
							
								
								Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging  
							
							
							
						 
						
							2012-06-20 01:06:55 +01:00  
				
					
						
							
							
								 
						
							
							
								6b3f9fcde0 
								
							
								 
							
						 
						
							
							
								
								Comment out the neighbour and land in connectors from info logging that they are starting up  
							
							
							
						 
						
							2012-06-20 00:42:54 +01:00  
				
					
						
							
							
								 
						
							
							
								625e5e913a 
								
							
								 
							
						 
						
							
							
								
								Comment out recently added log message detailing number of scripts started when compile queue empties for now  
							
							
							
						 
						
							2012-06-20 00:25:18 +01:00  
				
					
						
							
							
								 
						
							
							
								881e92a726 
								
							
								 
							
						 
						
							
							
								
								Raise some IO associated Exception logging in XEngine to error level, in line with other similar cases.  
							
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							Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects. 
							
						 
						
							2012-06-20 00:19:50 +01:00  
				
					
						
							
							
								 
						
							
							
								0fa303b1cf 
								
							
								 
							
						 
						
							
							
								
								Log how many scripts are candidates for starting and how many are actually started.  
							
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							Adds DebugLevel infrastructure to XEngine though currently commented out and unused. 
							
						 
						
							2012-06-20 00:10:19 +01:00  
				
					
						
							
							
								 
						
							
							
								9737e6d52e 
								
							
								 
							
						 
						
							
							
								
								If RegionReady is active, don't falsely say that logins are enabled in the main scene loop before RegionReady is signalled when initial script compilation finishes.  
							
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							Also raises this logging level to Info from Debug since this information is of high importance.  This matches the behaviour of the RegionReady module 
							
						 
						
							2012-06-20 00:07:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e23d7ff9c0 
								
							
								 
							
						 
						
							
							
								
								minor: If logging because mesh/sculpt data isn't present for an object, log object UUID rather than local id, since UUID doesn't potentially vary between simulator starts.  
							
							
							
						 
						
							2012-06-20 00:05:48 +01:00  
				
					
						
							
							
								 
						
							
							
								ef686ead37 
								
							
								 
							
						 
						
							
							
								
								Like the assembly and text files, only write the c#-lsl linemap in XEngine.SetXMLState() if the trust binaries flag is set.  
							
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							This doesn't affect other locations where the map is written, such as on script compilation. 
							
						 
						
							2012-06-19 02:11:46 +01:00  
				
					
						
							
							
								 
						
							
							
								bc06f3dcaf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-06-19 01:55:31 +01:00  
				
					
						
							
							
								 
						
							
							
								8e7032ece8 
								
							
								 
							
						 
						
							
							
								
								minor: Add a little more detail to IOException logging in XEngine.SetXMLState()  
							
							... 
							
							
							
							Also removes superflous Close() commands for statements taking place within using() constructs
Also adds some comment out debug log messages for future use. 
							
						 
						
							2012-06-19 01:53:50 +01:00  
				
					
						
							
							
								 
						
							
							
								5c5b359bcb 
								
							
								 
							
						 
						
							
							
								
								Oops! putting back the entry for map urls  
							
							
							
						 
						
							2012-06-16 07:26:16 -04:00  
				
					
						
							
							
								 
						
							
							
								fc1522ab60 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-06-16 06:29:49 -04:00  
				
					
						
							
							
								 
						
							
							
								2ed768cbf5 
								
							
								 
							
						 
						
							
							
								
								Adjust Robust*.ini.examples V3 webprofile entries  
							
							
							
						 
						
							2012-06-16 06:29:15 -04:00  
				
					
						
							
							
								 
						
							
							
								7119de56ff 
								
							
								 
							
						 
						
							
							
								
								Change read config paramter from max_urls_per_simulator to max_external_urls_per_simulator, which is what it was meant to be  
							
							
							
						 
						
							2012-06-16 04:12:53 +01:00  
				
					
						
							
							
								 
						
							
							
								ed513fc7be 
								
							
								 
							
						 
						
							
							
								
								Fix bug introduced in commit  c6e3752 (13 Jun 2012) where poll responses would always return OK even if some other status code had been set  
							
							
							
						 
						
							2012-06-16 03:43:45 +01:00  
				
					
						
							
							
								 
						
							
							
								22f25dfcab 
								
							
								 
							
						 
						
							
							
								
								Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()  
							
							... 
							
							
							
							Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured. 
							
						 
						
							2012-06-16 03:32:47 +01:00  
				
					
						
							
							
								 
						
							
							
								aaa30dcebc 
								
							
								 
							
						 
						
							
							
								
								Add region name to UseCircuitCode log messages  
							
							
							
						 
						
							2012-06-15 05:01:36 +01:00  
				
					
						
							
							
								 
						
							
							
								c935f03467 
								
							
								 
							
						 
						
							
							
								
								Put all debug console commands into a single Debug section rather than scattering them over other categories  
							
							
							
						 
						
							2012-06-15 03:32:43 +01:00  
				
					
						
							
							
								 
						
							
							
								94517c8d5c 
								
							
								 
							
						 
						
							
							
								
								Make the "debug http" command available for robust as well as the simulator.  This allows one to see incoming requests as they happen.  
							
							... 
							
							
							
							This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures. 
							
						 
						
							2012-06-15 02:51:52 +01:00  
				
					
						
							
							
								 
						
							
							
								257b1b517d 
								
							
								 
							
						 
						
							
							
								
								Add main instance to internal MainServer.m_Servers list to simplify internal logic.  
							
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							This does require the server to be added before it is set as the main Instance 
							
						 
						
							2012-06-15 02:03:50 +01:00  
				
					
						
							
							
								 
						
							
							
								aeed4d3041 
								
							
								 
							
						 
						
							
							
								
								minor: Tell user the current debug http level if "debug http" console command is executed without a level parameter  
							
							
							
						 
						
							2012-06-15 01:27:29 +01:00  
				
					
						
							
							
								 
						
							
							
								478acfff34 
								
							
								 
							
						 
						
							
							
								
								When setting debug http level, do this for all known http servers, not just the main instance.  
							
							
							
						 
						
							2012-06-15 01:24:36 +01:00  
				
					
						
							
							
								 
						
							
							
								10e87f9cdc 
								
							
								 
							
						 
						
							
							
								
								Make XMLRPCModule use an existing HTTP server if one already exists on the desired port.  
							
							
							
						 
						
							2012-06-15 00:59:53 +01:00  
				
					
						
							
							
								 
						
							
							
								6993a26ba5 
								
							
								 
							
						 
						
							
							
								
								Get rid of some unnecessary null checks in RegionApplicationBase.StartupSpecific() - a constructor can never return null.  
							
							... 
							
							
							
							Also adds some method doc to MainServer 
							
						 
						
							2012-06-15 00:40:12 +01:00  
				
					
						
							
							
								 
						
							
							
								93ba0332c4 
								
							
								 
							
						 
						
							
							
								
								minor: Extend 'debug http' usage statement to 0..3 from 0..2  
							
							
							
						 
						
							2012-06-14 23:54:12 +01:00  
				
					
						
							
							
								 
						
							
							
								9825861f4a 
								
							
								 
							
						 
						
							
							
								
								Shuffle "debug http" levels so that 1 and 2 now cause different levels of warn to be logged if we receive invalid xml for xmlrpc.  
							
							
							
						 
						
							2012-06-14 23:46:09 +01:00  
				
					
						
							
							
								 
						
							
							
								f4b02f8e39 
								
							
								 
							
						 
						
							
							
								
								Fix a regression in BaseHttpServer.HandleXmlRpcRequests() from recent  c6e3752 
							
							... 
							
							
							
							Accidentally make responseString null by default instead of String.Empty.
It needs to be something in case the XmlRpcRequest deserialize throws an exception due to bad xml (a failure which we silently swallow!) 
							
						 
						
							2012-06-14 04:29:15 +01:00  
				
					
						
							
							
								 
						
							
							
								2c6555021f 
								
							
								 
							
						 
						
							
							
								
								Fix very recent regression in  917d753 where I put the ++updatesThisCall outside the batching part of ProcessEntityUpdates()  
							
							... 
							
							
							
							This stopped any batching happening and since this method is called periodically updates were sent very slowly 
							
						 
						
							2012-06-14 03:49:54 +01:00  
				
					
						
							
							
								 
						
							
							
								3888b9a670 
								
							
								 
							
						 
						
							
							
								
								If we're going to discard a terse update block because it's now someone else's hud, then don't still add it to the list of blocks for the update message.  
							
							
							
						 
						
							2012-06-14 03:32:44 +01:00  
				
					
						
							
							
								 
						
							
							
								1aa7469253 
								
							
								 
							
						 
						
							
							
								
								correct wrong incomplete comment from previous commit  3c3ea19 in AttachmentsModule  
							
							
							
						 
						
							2012-06-14 02:30:40 +01:00  
				
					
						
							
							
								 
						
							
							
								3c3ea19620 
								
							
								 
							
						 
						
							
							
								
								Fix a bug where scene objects attached as HUDs through scripts would not disappear for other avatars.  
							
							... 
							
							
							
							We do this by sending a kill message for that object to all other avatars apart from the one that has the hud. 
							
						 
						
							2012-06-14 02:26:38 +01:00  
				
					
						
							
							
								 
						
							
							
								0d2243a393 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-06-14 01:38:41 +01:00  
				
					
						
							
							
								 
						
							
							
								917d753f1c 
								
							
								 
							
						 
						
							
							
								
								Fix a race condition where an object update for a hud could be sent to non-owner avatars if the hud was attached directly from within the region.  
							
							... 
							
							
							
							If this happens, then the non-owners would see unremovable huds that they did not own until relog, and sometimes even beyond that.
This was due to a race between the entity update and the attachment code when moving an object from within scene to a hud. 
							
						 
						
							2012-06-14 01:36:37 +01:00  
				
					
						
							
							
								 
						
							
							
								a4290048e5 
								
							
								 
							
						 
						
							
							
								
								Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment point.  HUDs attachment points are private.  
							
							... 
							
							
							
							Change SOP.SendFullUpdateToClient() and SoundModule.PlayAttachedSound() to use this rather than different magic number formulations.
This also corrects a bug in PlayAttachedSound() where the code assumed that all attachment points over 30 were HUDs.
It appears this is no longer true with Neck and Root (Avatar Center) 
							
						 
						
							2012-06-14 01:20:55 +01:00  
				
					
						
							
							
								 
						
							
							
								cba8b4f8b8 
								
							
								 
							
						 
						
							
							
								
								Fix not sending TransferInfo when an asset is not found. This clogs  
							
							... 
							
							
							
							up the sound pipeline in the viewer. 
							
						 
						
							2012-06-14 00:58:17 +01:00