3229e32b4e 
								
							
								 
							
						 
						
							
							
								
								Add replaceable region modules to the "show modules" command  
							
							
							
						 
						
							2012-06-04 17:25:38 -04:00  
				
					
						
							
							
								 
						
							
							
								fd176aab8f 
								
							
								 
							
						 
						
							
							
								
								Actually trigger land collisions in the root even when a child collides  
							
							
							
						 
						
							2012-06-04 22:41:29 +02:00  
				
					
						
							
							
								 
						
							
							
								b0f6c9330a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-06-04 21:38:40 +02:00  
				
					
						
							
							
								 
						
							
							
								401b97788f 
								
							
								 
							
						 
						
							
							
								
								fix addforce/impulse.  
							
							
							
						 
						
							2012-06-04 20:35:12 +01:00  
				
					
						
							
							
								 
						
							
							
								1d75220fcc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-06-04 21:09:42 +02:00  
				
					
						
							
							
								 
						
							
							
								28e5abd917 
								
							
								 
							
						 
						
							
							
								
								Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach positions.  
							
							
							
						 
						
							2012-06-04 21:05:56 +02:00  
				
					
						
							
							
								 
						
							
							
								9707a2d57c 
								
							
								 
							
						 
						
							
							
								
								Remove profile from basic configuration  
							
							
							
						 
						
							2012-06-04 18:24:02 +01:00  
				
					
						
							
							
								 
						
							
							
								d9d4fb10d9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-06-04 18:22:43 +01:00  
				
					
						
							
							
								 
						
							
							
								f94ef37b46 
								
							
								 
							
						 
						
							
							
								
								Correct the delegate specification in EventManager.TriggerTerrainTainted. Looks like the wrong one was cut and pasted.  
							
							
							
						 
						
							2012-06-04 10:26:39 -07:00  
				
					
						
							
							
								 
						
							
							
								5c646e2603 
								
							
								 
							
						 
						
							
							
								
								Remove the "Profile" config as it's covered by the replaceable interface  
							
							
							
						 
						
							2012-06-04 18:22:09 +01:00  
				
					
						
							
							
								 
						
							
							
								207a5f17b5 
								
							
								 
							
						 
						
							
							
								
								When regions are set to shut down the instance, always send notifications to  
							
							... 
							
							
							
							all affected regions and disregard the region id parameter. 
							
						 
						
							2012-06-03 13:43:39 +02:00  
				
					
						
							
							
								 
						
							
							
								728249ba49 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-06-03 02:36:28 +01:00  
				
					
						
							
							
								 
						
							
							
								729d90173f 
								
							
								 
							
						 
						
							
							
								
								Fix build break whree accidentally did inv.Folders rather than inv.Folders.Count in a minor change.  
							
							
							
						 
						
							2012-06-02 05:03:56 +01:00  
				
					
						
							
							
								 
						
							
							
								2de5479c3f 
								
							
								 
							
						 
						
							
							
								
								minor: tidy up some comments  
							
							
							
						 
						
							2012-06-02 05:01:56 +01:00  
				
					
						
							
							
								 
						
							
							
								01a2b0b289 
								
							
								 
							
						 
						
							
							
								
								Fix various issues with http inventory  
							
							... 
							
							
							
							1) The return messages were being wrongly populated with the names of asset, inventory and sale types when their corresponding integers should have been used instead.
2) Folders with links were including the linked items in the descendents figure, when only the links should be included.
3) Links and linked items in link folders were not being included in the return data, and not in the correct order.
Now that these issues have been addressed, outfits and attachments appear to work consistently when HTTP inventory is enabled (as is now the default). 
							
						 
						
							2012-06-02 04:57:10 +01:00  
				
					
						
							
							
								 
						
							
							
								8e735efff0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-06-02 02:01:48 +01:00  
				
					
						
							
							
								 
						
							
							
								522f36345d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs 
							
						 
						
							2012-06-02 01:40:42 +01:00  
				
					
						
							
							
								 
						
							
							
								928e3e9e21 
								
							
								 
							
						 
						
							
							
								
								Fix LSL animation state reporting and animation state transitions on crossing  
							
							
							
						 
						
							2012-06-01 23:04:28 +02:00  
				
					
						
							
							
								 
						
							
							
								d8f6faa89e 
								
							
								 
							
						 
						
							
							
								
								Fix impersonation, it got broken in a merge  
							
							
							
						 
						
							2012-06-01 23:04:13 +02:00  
				
					
						
							
							
								 
						
							
							
								72219eae7d 
								
							
								 
							
						 
						
							
							
								
								Instead of updating sim stats root agent, child, objects and scripts accounts every single scene frame, update in the once every 3 seconds SimStatsReporter run  
							
							
							
						 
						
							2012-06-01 04:47:11 +01:00  
				
					
						
							
							
								 
						
							
							
								6375db1533 
								
							
								 
							
						 
						
							
							
								
								Add optional total avatars, total prims and active prims stats to ODE plugin.  
							
							... 
							
							
							
							These will act as a sanity check with the main scene stats, to show that physics scene entities are being managed properly.
Total prims will not match scene total prims since physics total does not include phantom prims 
							
						 
						
							2012-06-01 04:23:36 +01:00  
				
					
						
							
							
								 
						
							
							
								4e06a46dc5 
								
							
								 
							
						 
						
							
							
								
								If OdeScene.Near() returns no collision contacts, then exit as early as possible.  All subsequent code is only relevant if there are contacts.  
							
							
							
						 
						
							2012-06-01 04:07:39 +01:00  
				
					
						
							
							
								 
						
							
							
								200376b3c4 
								
							
								 
							
						 
						
							
							
								
								Add optional stat for the other collision time per frame not spent in ODE native spaces or geom collision code  
							
							
							
						 
						
							2012-06-01 03:49:42 +01:00  
				
					
						
							
							
								 
						
							
							
								d34b84b531 
								
							
								 
							
						 
						
							
							
								
								Add avatar forces calculation, prim force and raycasting per frame millisecond optional stats  
							
							
							
						 
						
							2012-06-01 03:23:19 +01:00  
				
					
						
							
							
								 
						
							
							
								9ff8efc720 
								
							
								 
							
						 
						
							
							
								
								Collection optional avatar and prim taint frame millisecond times  
							
							
							
						 
						
							2012-06-01 03:03:48 +01:00  
				
					
						
							
							
								 
						
							
							
								d1b5f8d9d7 
								
							
								 
							
						 
						
							
							
								
								Remove recent optional native collision frame milliseconds stat  
							
							... 
							
							
							
							Unnecessary since this has now been broken down into space collisions and geom collisions 
							
						 
						
							2012-06-01 02:35:11 +01:00  
				
					
						
							
							
								 
						
							
							
								31343aa7c3 
								
							
								 
							
						 
						
							
							
								
								Add optional stat that records milliseconds spent notifying collision listeners in physics frames  
							
							
							
						 
						
							2012-06-01 02:33:44 +01:00  
				
					
						
							
							
								 
						
							
							
								5f44be99ef 
								
							
								 
							
						 
						
							
							
								
								Add avatar and prim update milliseconds per frame optional stats  
							
							
							
						 
						
							2012-06-01 02:25:42 +01:00  
				
					
						
							
							
								 
						
							
							
								5cc9b820e5 
								
							
								 
							
						 
						
							
							
								
								Add option native step frame ms stat  
							
							
							
						 
						
							2012-06-01 01:58:28 +01:00  
				
					
						
							
							
								 
						
							
							
								f2c8c7a7b8 
								
							
								 
							
						 
						
							
							
								
								Add total ODE frame time optional stat, as a sanity check on the main scene physics stat  
							
							
							
						 
						
							2012-06-01 01:37:19 +01:00  
				
					
						
							
							
								 
						
							
							
								8333b928fa 
								
							
								 
							
						 
						
							
							
								
								Break down native ODE collision frame time stat into native space collision and geom collision stats  
							
							
							
						 
						
							2012-06-01 01:27:19 +01:00  
				
					
						
							
							
								 
						
							
							
								c33c8db825 
								
							
								 
							
						 
						
							
							
								
								Rename new collision stats to 'contacts' - there are/can be multiple contacts per collision and this is what is actually being measured.  
							
							
							
						 
						
							2012-06-01 01:15:27 +01:00  
				
					
						
							
							
								 
						
							
							
								e1f8d2adb0 
								
							
								 
							
						 
						
							
							
								
								Stop adding an unnecessary duplicate _perloopcontact if the avatar is standing on a prim.  
							
							... 
							
							
							
							This has already been added earlier on in the method. 
							
						 
						
							2012-06-01 01:12:30 +01:00  
				
					
						
							
							
								 
						
							
							
								8301f7b17f 
								
							
								 
							
						 
						
							
							
								
								minor: comment out currently unused OdeScene.sCollisionData  
							
							
							
						 
						
							2012-06-01 00:57:55 +01:00  
				
					
						
							
							
								 
						
							
							
								93fa9e8991 
								
							
								 
							
						 
						
							
							
								
								Add ODE avatar and prim collision numbers if extra stats collection is enabled.  
							
							
							
						 
						
							2012-06-01 00:56:13 +01:00  
				
					
						
							
							
								 
						
							
							
								878b67b333 
								
							
								 
							
						 
						
							
							
								
								Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the first 25 that had non-zero collision scores.  
							
							... 
							
							
							
							Also zeros collisions scores on all prims after report collection, not just the top 25.
As before, this collision scores are only reset after a report is requested, which may give unrealistic numbers on the first request.
So to see more realistic scores, ignore the first report and then refresh the request after a couple of seconds or so. 
							
						 
						
							2012-06-01 00:26:11 +01:00  
				
					
						
							
							
								 
						
							
							
								4b3cb91ce8 
								
							
								 
							
						 
						
							
							
								
								Remove the kill record. Core has removed it long ago and it really does more harm than good these days  
							
							
							
						 
						
							2012-06-01 00:12:04 +02:00  
				
					
						
							
							
								 
						
							
							
								e696d1d952 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-05-31 03:37:43 +01:00  
				
					
						
							
							
								 
						
							
							
								e80161753f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-31 03:35:24 +01:00  
				
					
						
							
							
								 
						
							
							
								0b02a4d42e 
								
							
								 
							
						 
						
							
							
								
								Add an optional mechanism for physics modules to collect and return arbitrary stats.  
							
							... 
							
							
							
							If active, the physics module can return arbitrary stat counters that can be seen via the MonitoringModule
(http://opensimulator.org/wiki/Monitoring_Module )
This is only active in OdeScene if collect_stats = true in [ODEPhysicsSettings].
This patch allows OdeScene to collect elapsed time information for calls to the ODE native collision methods to assess what proportion of time this takes compared to total physics processing.
This data is returned as ODENativeCollisionFrameMS in the monitoring module, updated every 3 seconds.
The performance effect of collecting stats is probably extremely minor, dwarfed by the rest of the physics code. 
							
						 
						
							2012-05-31 01:52:26 +01:00  
				
					
						
							
							
								 
						
							
							
								40c0f6a688 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-30 22:37:56 +02:00  
				
					
						
							
							
								 
						
							
							
								cc903992dd 
								
							
								 
							
						 
						
							
							
								
								ubitode prim: if makebody() is called already having a body, do a full destrution so there are no 'leaks'.  
							
							
							
						 
						
							2012-05-30 21:32:15 +01:00  
				
					
						
							
							
								 
						
							
							
								c548f48791 
								
							
								 
							
						 
						
							
							
								
								Guard setting the building flag  
							
							
							
						 
						
							2012-05-30 19:32:02 +02:00  
				
					
						
							
							
								 
						
							
							
								0587079115 
								
							
								 
							
						 
						
							
							
								
								Whitespace fix  
							
							
							
						 
						
							2012-05-30 19:25:52 +02:00  
				
					
						
							
							
								 
						
							
							
								86f786d673 
								
							
								 
							
						 
						
							
							
								
								Prevent multiple requests to go physical from reaching the physics plugin  
							
							
							
						 
						
							2012-05-30 16:10:01 +02:00  
				
					
						
							
							
								 
						
							
							
								4358bb8f85 
								
							
								 
							
						 
						
							
							
								
								Fix the log standing attach-from-world bug.  
							
							
							
						 
						
							2012-05-30 00:50:47 +02:00  
				
					
						
							
							
								 
						
							
							
								bf0b8170f7 
								
							
								 
							
						 
						
							
							
								
								Add console command "teleport user" to allow teleport from the region console  
							
							... 
							
							
							
							See "help teleport user" on the console for more details 
							
						 
						
							2012-05-29 23:35:20 +01:00  
				
					
						
							
							
								 
						
							
							
								927e026b6d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-29 20:14:39 +02:00  
				
					
						
							
							
								 
						
							
							
								3e9a831e87 
								
							
								 
							
						 
						
							
							
								
								fix physics not reporting collisions only with terrain  
							
							
							
						 
						
							2012-05-29 19:13:27 +01:00  
				
					
						
							
							
								 
						
							
							
								b660c4991b 
								
							
								 
							
						 
						
							
							
								
								Fix collision filtering. The filter should be checked on the receiving part!  
							
							
							
						 
						
							2012-05-29 18:18:47 +01:00