Commit Graph

28323 Commits (b0f87fba1c4238a042a0b7112d792815dd10b737)

Author SHA1 Message Date
UbitUmarov a4bf78fa19 mantis 8006: AttachmentModule triggered OnAttach by SOG xengine expects by SOP 2016-08-29 11:53:07 +01:00
UbitUmarov 9a67c9fd78 disable AttachmentModule tests again :( 2016-08-29 10:19:02 +01:00
UbitUmarov 2ab7248e31 allow AttachmentModule tests, some may now work 2016-08-29 10:09:59 +01:00
UbitUmarov 832758df2b mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine 2016-08-29 10:03:06 +01:00
UbitUmarov 90d88f2df5 disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable 2016-08-28 15:11:22 +01:00
UbitUmarov 386a13d5d6 mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong 2016-08-28 14:59:02 +01:00
UbitUmarov b2021cf83a mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core). 2016-08-28 11:28:49 +01:00
UbitUmarov ddc2f2ccd3 mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing 2016-08-28 08:45:09 +01:00
UbitUmarov 03dba18bb6 let mouse steer work on crossings; some cleanup 2016-08-28 04:43:44 +01:00
UbitUmarov 0628671d69 missing file 2016-08-28 03:54:47 +01:00
UbitUmarov 804d4971e2 my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) 2016-08-28 03:51:20 +01:00
UbitUmarov e7b0963db8 reduce math on use of camerarotation (need to add a lock there). Fix a bug on sits AToffset for some reason ATaxis got in there (needs testing) 2016-08-27 22:33:16 +01:00
UbitUmarov 9128c88d9b remove excess data 2016-08-27 22:10:31 +01:00
Vegaslon c918dd74da Import plumbing from Halcyon for camera data to physics engine.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-08-27 22:02:03 +01:00
UbitUmarov 78fa544f0d experimental function. Results still too volatile to be usefull 2016-08-27 19:25:47 +01:00
UbitUmarov abadad47d3 stack overflow is (not)funny :) 2016-08-27 18:03:21 +01:00
UbitUmarov b2386b8d0d llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume 2016-08-27 16:38:29 +01:00
UbitUmarov 38ba839eb3 watchdog timeouts: replace a silly List copy i added doing it a better way 2016-08-25 23:31:18 +01:00
UbitUmarov d5f376a4b1 send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request 2016-08-25 09:51:34 +01:00
UbitUmarov 90fc4183dc suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used) 2016-08-25 07:12:50 +01:00
UbitUmarov 991dd5f471 first step changing Object Select code 2016-08-25 06:56:25 +01:00
UbitUmarov e33c2f0d7c fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed 2016-08-25 06:32:04 +01:00
UbitUmarov 7ce6430a86 put back the console comand i remove since it is not a repetion 2016-08-25 04:55:01 +01:00
UbitUmarov c0f7e1edba why did u used RunInThread? change to RunInThreadPool 2016-08-25 03:55:56 +01:00
UbitUmarov 2853c12135 respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one) 2016-08-24 21:59:39 +01:00
UbitUmarov 387d564aad do similar changes to unused checksManager 2016-08-24 07:41:11 +01:00
UbitUmarov fc45942026 remove redundate console comand add, change stat deregister 2016-08-24 06:57:21 +01:00
UbitUmarov 32396742f8 reduce unnecessary allocation of new items 2016-08-24 06:26:31 +01:00
UbitUmarov 99c3b61bd9 dont request a workjob if we can see there is nothing to do 2016-08-24 06:20:04 +01:00
UbitUmarov 8f509af1f4 fix the conditions to do parcel objects autoreturn 2016-08-24 04:37:21 +01:00
UbitUmarov c05ee23d3d minor change on warp3d lib 2016-08-24 04:10:35 +01:00
UbitUmarov 09e8289c68 potencial null ref 2016-08-24 02:21:33 +01:00
UbitUmarov f9f35e5049 potencial null ref 2016-08-24 02:10:34 +01:00
UbitUmarov fdea8fc96b potencial null ref 2016-08-24 02:00:50 +01:00
UbitUmarov 3c30223c77 potencial null ref 2016-08-24 01:40:35 +01:00
UbitUmarov 55680c9cd6 potencial null ref 2016-08-24 01:34:21 +01:00
UbitUmarov 517064121d estate handleTerrainRequest memory leaks 2016-08-24 01:22:50 +01:00
UbitUmarov 6744ec95a9 DynamicTextureModule memory leaks 2016-08-24 01:05:01 +01:00
UbitUmarov 35cc0420c8 fix a use of string Trim() 2016-08-24 00:20:45 +01:00
UbitUmarov 4dbd353110 remove some dead code 2016-08-24 00:13:54 +01:00
UbitUmarov 95970d7788 use known name a group ejetee if its local client 2016-08-24 00:06:47 +01:00
UbitUmarov 7a2256a8cd change odd condition on groupsV2 add to role 2016-08-23 23:48:07 +01:00
UbitUmarov ed6d9199ce coment some debug messages 2016-08-23 11:52:52 +01:00
UbitUmarov 8eacc6b207 replace warp3D.dll by a newer modified version. (only minor testing done :( 2016-08-23 10:58:34 +01:00
UbitUmarov 08c1dff86c change strange rotation in legacy MapImageModule (untested) 2016-08-22 20:43:47 +01:00
UbitUmarov 133fce98e7 change ODEs topcolliders code ( still bad), plus a few memory leaks 2016-08-22 20:28:15 +01:00
UbitUmarov a2c80b20d7 try to make mono happy 2016-08-22 08:35:39 +01:00
UbitUmarov 9953dad3a9 workaround potencial memory leak 2016-08-22 08:16:06 +01:00
UbitUmarov 39e92adaf2 workaround potencial memory leak 2016-08-22 08:12:32 +01:00
UbitUmarov 9229d5a324 locking issue 2016-08-22 07:55:25 +01:00