7f393791e7 
								
							
								 
							
						 
						
							
							
								
								* Removed magic exclusion of MonoSqlite data store from prebuild  
							
							... 
							
							
							
							* Renamed project back to base. 
							
						 
						
							2007-08-12 08:11:28 +00:00  
				
					
						
							
							
								 
						
							
							
								822881eac5 
								
							
								 
							
						 
						
							
							
								
								Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then.  
							
							
							
						 
						
							2007-08-11 20:20:33 +00:00  
				
					
						
							
							
								 
						
							
							
								cea2e45da9 
								
							
								 
							
						 
						
							
							
								
								A attempt to fix the user manager db4o crash bug (where you have to delete userprofiles.yap to get opensim to start)  
							
							
							
						 
						
							2007-08-11 20:02:34 +00:00  
				
					
						
							
							
								 
						
							
							
								3520e9e3ee 
								
							
								 
							
						 
						
							
							
								
								Applied danx0r 's ODE patch [mantis issue 263]  
							
							
							
						 
						
							2007-08-11 17:54:46 +00:00  
				
					
						
							
							
								 
						
							
							
								114807b9d1 
								
							
								 
							
						 
						
							
							
								
								Made account Authentication optional in "sandbox/standalone" mode. Just change "standalone_authenticate = false" to be true in OpenSim.ini. Then as per grid mode, you can use the "create user" command to create new accounts.  
							
							
							
						 
						
							2007-08-11 11:59:51 +00:00  
				
					
						
							
							
								 
						
							
							
								f147d8e0f0 
								
							
								 
							
						 
						
							
							
								
								Few small fixes  
							
							
							
						 
						
							2007-08-10 18:52:46 +00:00  
				
					
						
							
							
								 
						
							
							
								afa445660e 
								
							
								 
							
						 
						
							
							
								
								I'm sorry but it has now became a case of either it goes or I go, so I'm removing the creating a different named log file every time opensim is ran (I can't take doing a bit of developing then finding 500 log files in the bin folder), and as opensim allows multiple regions in a instance there should no longer be the need to run multiple instances of opensim from a single folder (which was I believe the reason that code was added ).  
							
							... 
							
							
							
							If someone else can't live without the multiple log files then I guess... 
							
						 
						
							2007-08-10 17:40:57 +00:00  
				
					
						
							
							
								 
						
							
							
								79f0ac82e3 
								
							
								 
							
						 
						
							
							
								
								Some cleaning up and removed a few old files no longer in use.  
							
							... 
							
							
							
							Temporary have had to rename the OpenSim.DataStore.MonoSqlite project to OpenSim.DataStore.MonoSqlite1, as I'm not sure what was done to stop the old project name being included in the VS2005 solution.
Also some config changes:
OpenSim now has a INI (OpenSim.ini) file that it will read some config settings from (if the ini file exists).
Added Mono.Data.SqliteClient.dll so that we can use the same code for sqlite on Windows and mono/linux. (from what I can tell Mono class libraries have a MIT license so there should be no problems with us including this dll).
So now to get the basic prim storage working , you need to first create the sqlite database file from the sqlite3-prims.sql in share directory. Then in the OpenSim.ini file, change the storage_plugin so it points to OpenSim.DataStore.MonoSqlite1.dll (storage_plugin = OpenSim.DataStore.MonoSqlite1.dll). Then in your region.xml files change the DataStore value so it is the name of your database file (at the moment you need a different sqlite3 database file for each region). 
							
						 
						
							2007-08-10 17:22:54 +00:00  
				
					
						
							
							
								 
						
							
							
								8b17e4da10 
								
							
								 
							
						 
						
							
							
								
								Renamed Compiler.LSL to Compiler.LSO  
							
							
							
						 
						
							2007-08-10 16:22:20 +00:00  
				
					
						
							
							
								 
						
							
							
								e7eeab90d6 
								
							
								 
							
						 
						
							
							
								
								Removed a piece of debug code  
							
							
							
						 
						
							2007-08-10 14:04:00 +00:00  
				
					
						
							
							
								 
						
							
							
								427431ba17 
								
							
								 
							
						 
						
							
							
								
								Fixed a couple of mistakes.  
							
							
							
						 
						
							2007-08-10 14:01:05 +00:00  
				
					
						
							
							
								 
						
							
							
								94c7e41ef1 
								
							
								 
							
						 
						
							
							
								
								Made a few changes so that once we enable the sqlite data store (simple line change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work.  
							
							
							
						 
						
							2007-08-10 13:59:19 +00:00  
				
					
						
							
							
								 
						
							
							
								6063d2ce5f 
								
							
								 
							
						 
						
							
							
								
								Couldn't leave this one alone.  Data is now flowing both ways in  
							
							... 
							
							
							
							sqlite *but* isn't being added back to the scene on load because 
some information (like rootpart) isn't currently exposed enough
to save/restore, and I don't want to change the SceneObjectGroup
definition without MW around to discuss.
A couple of minor changes on the object interface for SceneObjectGroup
and tweaks to this class, and we have persistant prims again. 
							
						 
						
							2007-08-09 23:51:26 +00:00  
				
					
						
							
							
								 
						
							
							
								0443723ea5 
								
							
								 
							
						 
						
							
							
								
								comment out load from sqlite as this blows up on object creation right now.  
							
							... 
							
							
							
							must run away on vacation.  See you all in a week and change. 
							
						 
						
							2007-08-09 21:26:39 +00:00  
				
					
						
							
							
								 
						
							
							
								a2a8de816b 
								
							
								 
							
						 
						
							
							
								
								completely untest load prims from db code.  Testing shortly  
							
							
							
						 
						
							2007-08-09 21:07:53 +00:00  
				
					
						
							
							
								 
						
							
							
								ad2133e5cf 
								
							
								 
							
						 
						
							
							
								
								utility functions to convert from rows to new objects.  untested  
							
							
							
						 
						
							2007-08-09 20:59:37 +00:00  
				
					
						
							
							
								 
						
							
							
								ae970d4171 
								
							
								 
							
						 
						
							
							
								
								Removed 2 warnings. Added pointer comments to where to add hooks and modify functions to get SE working.  
							
							
							
						 
						
							2007-08-09 20:59:35 +00:00  
				
					
						
							
							
								 
						
							
							
								bbb411afe5 
								
							
								 
							
						 
						
							
							
								
								added group position  
							
							
							
						 
						
							2007-08-09 20:31:42 +00:00  
				
					
						
							
							
								 
						
							
							
								484121f3f4 
								
							
								 
							
						 
						
							
							
								
								added GroupPosition  
							
							
							
						 
						
							2007-08-09 20:31:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ec0dc208dd 
								
							
								 
							
						 
						
							
							
								
								build update clauses correctly  
							
							
							
						 
						
							2007-08-09 20:07:58 +00:00  
				
					
						
							
							
								 
						
							
							
								9fb651932e 
								
							
								 
							
						 
						
							
							
								
								some more typos about wrong table for shapes  
							
							
							
						 
						
							2007-08-09 19:55:41 +00:00  
				
					
						
							
							
								 
						
							
							
								88496505b1 
								
							
								 
							
						 
						
							
							
								
								use correct table name for shapes  
							
							
							
						 
						
							2007-08-09 19:52:02 +00:00  
				
					
						
							
							
								 
						
							
							
								765bd02a48 
								
							
								 
							
						 
						
							
							
								
								SceneObjects should now (hopefully) call  datastore.StoreObject().  
							
							
							
						 
						
							2007-08-09 19:30:52 +00:00  
				
					
						
							
							
								 
						
							
							
								4059ac6e7d 
								
							
								 
							
						 
						
							
							
								
								remove invalid index  
							
							
							
						 
						
							2007-08-09 19:08:38 +00:00  
				
					
						
							
							
								 
						
							
							
								1681e3ac15 
								
							
								 
							
						 
						
							
							
								
								pull out some uneeded attributes, and setup keys on primshapes dataset  
							
							
							
						 
						
							2007-08-09 19:06:48 +00:00  
				
					
						
							
							
								 
						
							
							
								320635fdb8 
								
							
								 
							
						 
						
							
							
								
								Forgot to remove reference to .dll that was merged  
							
							
							
						 
						
							2007-08-09 19:03:57 +00:00  
				
					
						
							
							
								 
						
							
							
								2b25717c8c 
								
							
								 
							
						 
						
							
							
								
								prim.Shape -> primshapes table  
							
							
							
						 
						
							2007-08-09 19:02:32 +00:00  
				
					
						
							
							
								 
						
							
							
								fc4c241d9c 
								
							
								 
							
						 
						
							
							
								
								* Now "OpenSim.DataStore.MonoSqlite" is not referenced from solution either.  
							
							
							
						 
						
							2007-08-09 18:59:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6829c45cb3 
								
							
								 
							
						 
						
							
							
								
								ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.  
							
							
							
						 
						
							2007-08-09 18:57:41 +00:00  
				
					
						
							
							
								 
						
							
							
								e36c645729 
								
							
								 
							
						 
						
							
							
								
								Deleted old LSLEngine files (those under Scene.Scripting)  
							
							
							
						 
						
							2007-08-09 18:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								e53afe91ab 
								
							
								 
							
						 
						
							
							
								
								prim object -> prims table code  
							
							
							
						 
						
							2007-08-09 18:37:55 +00:00  
				
					
						
							
							
								 
						
							
							
								c447c45895 
								
							
								 
							
						 
						
							
							
								
								Removed spaces from directory names  
							
							
							
						 
						
							2007-08-09 18:07:22 +00:00  
				
					
						
							
							
								 
						
							
							
								21685bf304 
								
							
								 
							
						 
						
							
							
								
								make MonoSqliteDataStore compile with new objects  
							
							... 
							
							
							
							now the fun begins of connecting all the dots 
							
						 
						
							2007-08-09 18:06:26 +00:00  
				
					
						
							
							
								 
						
							
							
								bf69aca961 
								
							
								 
							
						 
						
							
							
								
								Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error  
							
							
							
						 
						
							2007-08-09 18:03:24 +00:00  
				
					
						
							
							
								 
						
							
							
								d451dddcd0 
								
							
								 
							
						 
						
							
							
								
								Start of replacing the old SceneObject/Primitive classes with the new versions.  
							
							... 
							
							
							
							PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.)
Also this revision may not work on mono, but that will be fixed soon. 
							
						 
						
							2007-08-09 17:54:22 +00:00  
				
					
						
							
							
								 
						
							
							
								4fbecd94b6 
								
							
								 
							
						 
						
							
							
								
								New linux libopenjpeg compiled for i386 instead of i686. Hopefully this one will work on older processors  
							
							
							
						 
						
							2007-08-09 16:37:04 +00:00  
				
					
						
							
							
								 
						
							
							
								ad29f215ed 
								
							
								 
							
						 
						
							
							
								
								Getting rid of 'EncodeFromImage' debug statement that I accidentally slipped into our libsecondlife.dll  
							
							
							
						 
						
							2007-08-09 16:00:42 +00:00  
				
					
						
							
							
								 
						
							
							
								2e496aeed7 
								
							
								 
							
						 
						
							
							
								
								updated db definition to use UUID as linking  
							
							
							
						 
						
							2007-08-09 14:32:04 +00:00  
				
					
						
							
							
								 
						
							
							
								a56a17fab2 
								
							
								 
							
						 
						
							
							
								
								Making sure my local working copy is in sync with svn before I start the job of enabling the new SceneObject classes.  
							
							
							
						 
						
							2007-08-09 12:59:42 +00:00  
				
					
						
							
							
								 
						
							
							
								50e3797c59 
								
							
								 
							
						 
						
							
							
								
								Transition between not flying / flying should be smoother  
							
							
							
						 
						
							2007-08-09 06:19:41 +00:00  
				
					
						
							
							
								 
						
							
							
								3592043431 
								
							
								 
							
						 
						
							
							
								
								Start defining prim shape definition.  Officially bed time now  
							
							
							
						 
						
							2007-08-09 03:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b097d89f38 
								
							
								 
							
						 
						
							
							
								
								decrease insanity level significantly by factoring all the columns into  
							
							... 
							
							
							
							a Dictionary, and programatically building up sql commands for our dataset.
Prims done, prim shapes next 
							
						 
						
							2007-08-09 02:26:34 +00:00  
				
					
						
							
							
								 
						
							
							
								d746813130 
								
							
								 
							
						 
						
							
							
								
								intermediate checkin of code that compiles before I do something  
							
							... 
							
							
							
							stupid and nuke all this work. 
							
						 
						
							2007-08-09 01:54:01 +00:00  
				
					
						
							
							
								 
						
							
							
								8425693076 
								
							
								 
							
						 
						
							
							
								
								Commit in the changes for all the parameter bindings for prims  
							
							
							
						 
						
							2007-08-09 00:42:32 +00:00  
				
					
						
							
							
								 
						
							
							
								25a6791627 
								
							
								 
							
						 
						
							
							
								
								* Checked in new tweaked Prebuild.exe  
							
							... 
							
							
							
							* Ignored binaries 
							
						 
						
							2007-08-08 21:23:42 +00:00  
				
					
						
							
							
								 
						
							
							
								0a6628f333 
								
							
								 
							
						 
						
							
							
								
								worldmap now gets correctly updated when terrain changes  
							
							
							
						 
						
							2007-08-08 20:47:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e19fa01caa 
								
							
								 
							
						 
						
							
							
								
								add MonoSqlite storage module, this might break windows folks, need  
							
							... 
							
							
							
							to test lbsa's patch on that one 
							
						 
						
							2007-08-08 20:33:40 +00:00  
				
					
						
							
							
								 
						
							
							
								f732d5b2c8 
								
							
								 
							
						 
						
							
							
								
								sigh, Data ... not Date.  I'm dumb  
							
							
							
						 
						
							2007-08-08 20:30:38 +00:00  
				
					
						
							
							
								 
						
							
							
								672d7f7b34 
								
							
								 
							
						 
						
							
							
								
								name changes in MonoSqliteData store  
							
							
							
						 
						
							2007-08-08 20:30:05 +00:00  
				
					
						
							
							
								 
						
							
							
								e8e3afa8fe 
								
							
								 
							
						 
						
							
							
								
								rename to MonoSqliteDataStore  
							
							
							
						 
						
							2007-08-08 20:28:58 +00:00