1b81ce303e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-05-15 00:04:40 +01:00  
				
					
						
							
							
								 
						
							
							
								0fb663272a 
								
							
								 
							
						 
						
							
							
								
								make llGetCameraPos and llGetCameraRot apply to avatar that granted permission and not owner  
							
							
							
						 
						
							2012-05-14 23:42:45 +01:00  
				
					
						
							
							
								 
						
							
							
								71115c32ad 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-05-14 23:33:16 +01:00  
				
					
						
							
							
								 
						
							
							
								6126b6da72 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-05-14 23:32:49 +01:00  
				
					
						
							
							
								 
						
							
							
								ebdbaba615 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-05-15 00:17:52 +02:00  
				
					
						
							
							
								 
						
							
							
								e9e797b681 
								
							
								 
							
						 
						
							
							
								
								Fix an omission  
							
							
							
						 
						
							2012-05-15 00:15:44 +02:00  
				
					
						
							
							
								 
						
							
							
								e3c376156c 
								
							
								 
							
						 
						
							
							
								
								Completely revamp collision handling. Now works as it is supposed to.  
							
							
							
						 
						
							2012-05-14 22:45:54 +02:00  
				
					
						
							
							
								 
						
							
							
								52a32878a9 
								
							
								 
							
						 
						
							
							
								
								Save the Telehub and its Spawn Points in the OAR  
							
							
							
						 
						
							2012-05-14 19:59:45 +01:00  
				
					
						
							
							
								 
						
							
							
								d7fd9b159a 
								
							
								 
							
						 
						
							
							
								
								set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin  
							
							
							
						 
						
							2012-05-14 19:36:26 +01:00  
				
					
						
							
							
								 
						
							
							
								af6c85308a 
								
							
								 
							
						 
						
							
							
								
								minor: add explanative comment to 'missing baked texture' logging commonly seen on inter-simulator teleports where avatar baked textures are not available from the asset service.  
							
							
							
						 
						
							2012-05-14 18:57:42 +01:00  
				
					
						
							
							
								 
						
							
							
								deeac69312 
								
							
								 
							
						 
						
							
							
								
								minor: comment out individual attachment transfer log messages for now  
							
							
							
						 
						
							2012-05-14 18:48:40 +01:00  
				
					
						
							
							
								 
						
							
							
								c2aa3b90d9 
								
							
								 
							
						 
						
							
							
								
								Set the agent in transit teleport flag at the first available opportunity (i.e. when IsInTransit() was being checked) to close down a race condition.  
							
							... 
							
							
							
							On EntityTransferModule.DoTeleport() there was an IsInTransit() check to prevent multiple simultaneous teleport attempts.
However, the SetInTransit() was only performed later on, which left a window in which multiple threads could pass the IsInTransit() check.
This has been seen in the field and the results aren't pretty.
This commit effectively combines the IsInTransit() and SetInTransit() checks so there is no such window.
More failure cases are made to to call ResetInTransit() to adjust to this move. 
							
						 
						
							2012-05-14 18:36:26 +01:00  
				
					
						
							
							
								 
						
							
							
								42557d7d4c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-14 18:33:20 +01:00  
				
					
						
							
							
								 
						
							
							
								fad557485c 
								
							
								 
							
						 
						
							
							
								
								Add more region information to some teleport related logging  
							
							
							
						 
						
							2012-05-14 18:06:48 +01:00  
				
					
						
							
							
								 
						
							
							
								847127f83c 
								
							
								 
							
						 
						
							
							
								
								Oops - missed the config changes  
							
							
							
						 
						
							2012-05-14 00:15:56 -04:00  
				
					
						
							
							
								 
						
							
							
								e78043cb70 
								
							
								 
							
						 
						
							
							
								
								Check parcel entry permissions when moving objects  
							
							
							
						 
						
							2012-05-14 01:32:22 +02:00  
				
					
						
							
							
								 
						
							
							
								59826c15ce 
								
							
								 
							
						 
						
							
							
								
								Allow non-gods to deed no-mod objects  
							
							
							
						 
						
							2012-05-14 01:21:10 +02:00  
				
					
						
							
							
								 
						
							
							
								171480f235 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/OpenSim  
							
							
							
						 
						
							2012-05-13 17:40:03 -04:00  
				
					
						
							
							
								 
						
							
							
								b80db81cdd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-13 17:39:05 -04:00  
				
					
						
							
							
								 
						
							
							
								30a272ba31 
								
							
								 
							
						 
						
							
							
								
								Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-05-13 17:34:20 -04:00  
				
					
						
							
							
								 
						
							
							
								7c229c8b81 
								
							
								 
							
						 
						
							
							
								
								Add configurable SpawnPointRouting  
							
							... 
							
							
							
							Will use one of three selected methods to route avatar landing
	points when using Telehubs. The setting is in [Startup] using
        SpawnPointRouting = closest/random/sequence
	closest: The default setting. Routes avatar to the nearest SpawnPoint
	to the location.
	random: Picks random SpawnPoints to land the avatar.
	sequence: Follows a sequence to place the avatar on the next available
	SpawnPoint location
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-05-13 17:20:54 -04:00  
				
					
						
							
							
								 
						
							
							
								81ec1ab169 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-13 02:29:49 +02:00  
				
					
						
							
							
								 
						
							
							
								9870d7e4e7 
								
							
								 
							
						 
						
							
							
								
								ubitODE fix force in case of mlinear motor offset present  
							
							
							
						 
						
							2012-05-13 01:28:20 +01:00  
				
					
						
							
							
								 
						
							
							
								fe029cf4e8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-05-13 01:25:03 +01:00  
				
					
						
							
							
								 
						
							
							
								e5653ebeb7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-05-13 01:24:10 +01:00  
				
					
						
							
							
								 
						
							
							
								e2dc04586a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-05-13 01:24:01 +01:00  
				
					
						
							
							
								 
						
							
							
								56b9d1ff46 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 21:09:27 +02:00  
				
					
						
							
							
								 
						
							
							
								9b7023a159 
								
							
								 
							
						 
						
							
							
								
								display a sleep time of zero if forced spare time to zero, when sim fps is lower than desired, for better display coerence.  
							
							
							
						 
						
							2012-05-12 17:58:36 +01:00  
				
					
						
							
							
								 
						
							
							
								5108f4edf5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 16:33:19 +02:00  
				
					
						
							
							
								 
						
							
							
								7461fe4554 
								
							
								 
							
						 
						
							
							
								
								TEST MESS*  reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc  
							
							
							
						 
						
							2012-05-12 15:27:37 +01:00  
				
					
						
							
							
								 
						
							
							
								cf8b7c8aff 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-05-12 14:10:15 +01:00  
				
					
						
							
							
								 
						
							
							
								d099b4dff9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 15:02:16 +02:00  
				
					
						
							
							
								 
						
							
							
								4d98a291a2 
								
							
								 
							
						 
						
							
							
								
								ubitODE let vehicles responde faster to changes of some parameters like motors decay times  
							
							
							
						 
						
							2012-05-12 14:00:08 +01:00  
				
					
						
							
							
								 
						
							
							
								792e8db456 
								
							
								 
							
						 
						
							
							
								
								ubitODE reduced again a bit the max allowed correction velocity on colisions, to reduce a bit bouncing inerent to colisions.  
							
							
							
						 
						
							2012-05-12 13:44:47 +01:00  
				
					
						
							
							
								 
						
							
							
								67ee100f2f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-05-12 13:19:57 +02:00  
				
					
						
							
							
								 
						
							
							
								46095c963c 
								
							
								 
							
						 
						
							
							
								
								ubitODE: trial workaround for avatar colisions  
							
							
							
						 
						
							2012-05-12 12:17:28 +01:00  
				
					
						
							
							
								 
						
							
							
								9d66792c2a 
								
							
								 
							
						 
						
							
							
								
								Fix mono compiler warning.  
							
							... 
							
							
							
							Last jenkins failure looked like a glitch. 
							
						 
						
							2012-05-12 03:04:47 +01:00  
				
					
						
							
							
								 
						
							
							
								8b958e7e74 
								
							
								 
							
						 
						
							
							
								
								Revert "Save the Telehub and its Spawn Points in the OAR"  
							
							... 
							
							
							
							This reverts commit b0b7b45b94 
							
						 
						
							2012-05-12 02:36:56 +01:00  
				
					
						
							
							
								 
						
							
							
								8dd5f08b6e 
								
							
								 
							
						 
						
							
							
								
								revert terminal vel reduction. It helped but not efective  
							
							
							
						 
						
							2012-05-11 15:53:31 +01:00  
				
					
						
							
							
								 
						
							
							
								b0b7b45b94 
								
							
								 
							
						 
						
							
							
								
								Save the Telehub and its Spawn Points in the OAR  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2012-05-10 22:56:37 -04:00  
				
					
						
							
							
								 
						
							
							
								480216f50f 
								
							
								 
							
						 
						
							
							
								
								Print out more information on connecting bots  
							
							
							
						 
						
							2012-05-11 02:38:29 +01:00  
				
					
						
							
							
								 
						
							
							
								e618194143 
								
							
								 
							
						 
						
							
							
								
								Mantis 6015 new LSL function llGetAgentList.  
							
							... 
							
							
							
							Details in the lsl wiki 
							
						 
						
							2012-05-11 02:25:52 +01:00  
				
					
						
							
							
								 
						
							
							
								f231ac39de 
								
							
								 
							
						 
						
							
							
								
								Increase minimum period between bot actions to 3 seconds, so that teleport doesn't fall under the minimum 2 second limits that clients take to process it  
							
							
							
						 
						
							2012-05-11 02:23:18 +01:00  
				
					
						
							
							
								 
						
							
							
								9c392f6a68 
								
							
								 
							
						 
						
							
							
								
								Stagger multiple bot logins by 5 seconds to make this part of the test more 'realistic'  
							
							... 
							
							
							
							TODO: Need to make this value configurable by a command line parameter to pCampbot 
							
						 
						
							2012-05-11 02:05:32 +01:00  
				
					
						
							
							
								 
						
							
							
								0ddf3c5289 
								
							
								 
							
						 
						
							
							
								
								Do bot startup on another thread so console is responsive during this process  
							
							
							
						 
						
							2012-05-11 01:56:00 +01:00  
				
					
						
							
							
								 
						
							
							
								93b615c51d 
								
							
								 
							
						 
						
							
							
								
								Do each bot shutdown on its own threads to prevent one slow shutdown holding up all the rest.  
							
							... 
							
							
							
							This does increase the aggressiveness of shutdown
Also prevents the bot list being locked for a long period, which was preventing commands such as "show bots" from working during shutdown 
							
						 
						
							2012-05-11 01:37:03 +01:00  
				
					
						
							
							
								 
						
							
							
								dc39ec82fa 
								
							
								 
							
						 
						
							
							
								
								Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, Connnected and Disconnecting states  
							
							
							
						 
						
							2012-05-11 00:53:21 +01:00  
				
					
						
							
							
								 
						
							
							
								ab4e6a02a5 
								
							
								 
							
						 
						
							
							
								
								If a bot is not connected, show region name "(none)" instead of throwing an exception in the "show bots" command of pCampbot  
							
							
							
						 
						
							2012-05-11 00:37:20 +01:00  
				
					
						
							
							
								 
						
							
							
								903cff9264 
								
							
								 
							
						 
						
							
							
								
								Add ConsoleTable framework class for future uniform formatting of console output tables.  
							
							... 
							
							
							
							Still subject to change - if you use this be prepared to change your output code if/when the methods change.
Make new "attachments show" command use this. 
							
						 
						
							2012-05-10 23:47:39 +01:00  
				
					
						
							
							
								 
						
							
							
								abc029d1f4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-05-10 23:43:38 +01:00