UbitUmarov
8479658cd0
remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event
2017-11-08 01:53:36 +00:00
TomTheDragon
56d2db3a18
Add a new experimental implementation of PGSQL FSAssets
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-03 05:10:37 +00:00
UbitUmarov
39d1426f27
Merge branch 'master' into httptests
2017-10-30 19:06:17 +00:00
UbitUmarov
5360a8fea4
mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects.
2017-10-30 18:56:05 +00:00
UbitUmarov
3fb61f4470
mantis 8258: change Mesh basic shape pathScaleY in case of Torus
2017-10-30 18:26:15 +00:00
UbitUmarov
16a8e166ff
Merge branch 'master' into httptests
2017-10-26 19:01:16 +01:00
Kevin Cozens
fbb2f7f319
Corrected name of function in call to CheckThreatLevel.
2017-10-26 13:29:14 -04:00
Kevin Cozens
d65f055e4e
Whitespace cleanup.
2017-10-26 11:26:49 -04:00
UbitUmarov
f81375cf1e
mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code
2017-10-25 02:59:19 +01:00
UbitUmarov
c220c277e2
Merge branch 'master' into httptests
2017-10-15 23:03:39 +01:00
UbitUmarov
3d6553afee
add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while
2017-10-15 14:46:21 +01:00
UbitUmarov
68e9baf2e0
Merge branch 'master' into httptests
2017-10-13 20:36:29 +01:00
Robert Adams
b51b4d4171
Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beat
...
me to the repository).
2017-10-13 12:04:52 -07:00
UbitUmarov
dd58f15bff
mantis 8249: give better data to llDetectedGrab
2017-10-13 20:00:38 +01:00
Robert Adams
df3759e099
BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
...
adjust the walking speed passed from the simulator. Default is 1.0f so
there should be no change for regions who do not change the factor.
The adjustment for walking speed and AlwaysRun speed should be in the
simulator and not the physics engines (who all assume TargetVelocity.set
is only used for avatar walking/running) but that would require tweaking
all the phyiscs engines.
2017-10-13 12:00:07 -07:00
UbitUmarov
59afeb6c4c
remove a dead line of code
2017-10-06 02:43:46 +01:00
UbitUmarov
8520ceed63
mantis 8246: don't allow 'delete object name' to delete attachments, but allow delete object id, with confirmation
2017-10-06 02:40:28 +01:00
UbitUmarov
b1814d3492
Merge branch 'master' into httptests
2017-10-01 18:05:10 +01:00
UbitUmarov
db88c93243
bug fix: add missing stub for osSetInertia
2017-10-01 18:03:19 +01:00
UbitUmarov
765f4eef1e
Merge branch 'master' into httptests
2017-09-16 19:01:22 +01:00
UbitUmarov
2247251c2f
bug fix: Of course i had to pick a wrong number for profileBegin
2017-09-16 18:58:10 +01:00
UbitUmarov
5687c5d494
Merge branch 'master' into httptests
2017-09-16 01:00:28 +01:00
UbitUmarov
997a85568e
double request.ReadWriteTimeout
2017-09-16 00:46:26 +01:00
UbitUmarov
05da6b9f14
bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
2017-09-16 00:19:58 +01:00
UbitUmarov
b581a64788
ubOde: comment out some debug stats
2017-09-08 20:04:16 +01:00
UbitUmarov
0ac81f6a09
ubOde: hashSpaces aren't that nice
2017-09-08 19:59:38 +01:00
UbitUmarov
ca493a1beb
Merge branch 'master' into httptests
2017-09-05 20:25:12 +01:00
Robert Adams
921e3ceb09
BulletSim: Merge branch 'BulletSim2017'
...
Adds raycast using Bullet physics engine.
2017-09-05 06:24:04 -07:00
Robert Adams
4608b44817
BulletSim: add raycast filtering
2017-09-05 06:19:49 -07:00
UbitUmarov
86493d75fa
Merge branch 'master' into httptests
2017-09-04 18:39:42 +01:00
Kevin Cozens
05db0c977f
Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.
2017-09-04 13:28:31 -04:00
Robert Adams
f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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filtering.
2017-09-03 17:15:27 -07:00
Robert Adams
33e773959f
BulletSim: modify taint processing which use locks.
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(Merge branch 'bullettaint' into bulletcast)
2017-09-02 13:08:54 -07:00
Robert Adams
0afa3a294a
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
...
work.
2017-09-02 13:06:36 -07:00
UbitUmarov
d4a3aa5e08
Merge branch 'master' into httptests
2017-08-29 07:53:34 +01:00
UbitUmarov
22c7450363
fix cache.cs (used on parcels info)
2017-08-29 07:38:52 +01:00
Robert Adams
5c36561424
BulletSim: add clock and change logic for taint processing a little
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so taints check if they are not in simulation time and execute
immediately if not.
2017-08-28 15:23:32 -07:00
UbitUmarov
47648557c1
fix some nunit tests
2017-08-28 10:48:46 +01:00
UbitUmarov
b3eec90d3c
Merge branch 'master' into httptests
2017-08-25 23:47:40 +01:00
UbitUmarov
396ab1424c
in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves
2017-08-25 23:44:59 +01:00
UbitUmarov
dfdc3e3adf
change camera view constraint. we need to do it a lot more :(
2017-08-25 20:53:07 +01:00
UbitUmarov
a1aa2f1add
Merge branch 'master' into httptests
2017-08-24 02:18:40 +01:00
UbitUmarov
05b8ead8b2
frozen avatars should not do local teleports. Possible none should not be allowed, but that may be abusive
2017-08-24 02:11:40 +01:00
UbitUmarov
c5802c9460
change a few more parcel eject code paths
2017-08-24 01:47:01 +01:00
UbitUmarov
1a7c8893ee
add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject
2017-08-24 01:38:04 +01:00
UbitUmarov
74524cb3be
(un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject.
2017-08-24 01:30:57 +01:00
UbitUmarov
b1fdb02be1
Merge branch 'master' into httptests
2017-08-22 18:39:30 +01:00
UbitUmarov
1ca70232a5
mantis 8233: media changes flag object updated in region db
2017-08-22 18:37:35 +01:00
UbitUmarov
6cf27e2191
ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
2017-08-21 04:54:01 +01:00
UbitUmarov
f9c01db33c
Merge branch 'master' into httptests
2017-08-19 22:48:31 +01:00
UbitUmarov
539c006cb8
change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
2017-08-19 22:44:18 +01:00
UbitUmarov
e2ca5853fc
Merge branch 'master' into httptests
2017-08-18 04:33:21 +01:00
UbitUmarov
ea53cb0dfa
temporary change pcampbot bots lastname convention, to test at osgrid
2017-08-17 22:17:36 +01:00
Diva Canto
3acdae74db
Make VERSION_FLAVOUR public too, per request. I question the practice of insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different.
2017-08-17 11:36:18 -07:00
UbitUmarov
c54cd4d808
Merge branch 'master' into httptests
2017-08-17 00:16:29 +01:00
UbitUmarov
218160494e
fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()
2017-08-16 23:44:34 +01:00
UbitUmarov
6d4b0a8ce3
Merge branch 'master' into httptests
2017-08-16 05:05:57 +01:00
Robert Adams
78c78f69b1
Merge branch 'master' into BulletSim2017
2017-08-15 09:04:03 -07:00
Robert Adams
9e86721d70
BulletSim: remove chatty debug message.
2017-08-14 21:33:26 -07:00
Robert Adams
a754ab0e4f
Refactor archive loading to optionally start script engine after loading.
2017-08-14 21:27:53 -07:00
Robert Adams
36ee8e3941
BUlletSim: return better terrain height in
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BSTerrainHeightMap.GetTerrainHeightAtXYZ().
Partial fix for Mantis 8011. Problem is that computed terrain height
is different than mesh height in the physics engine. For small shapes,
they would have their position corrected to above terrain so they would
never collide.
2017-08-14 21:20:59 -07:00
Diva Canto
eb837defdf
Revert "Let's try giving Common a default constructor instead of the workaround"
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This reverts commit 8b6557e377
.
2017-08-14 16:55:50 -07:00
Diva Canto
8b6557e377
Let's try giving Common a default constructor instead of the workaround
2017-08-14 16:49:11 -07:00
Diva Canto
6a0b7a607f
This is the correct work around. Jenkins is confuzzled.
2017-08-14 16:40:36 -07:00
Diva Canto
40f4b30361
Strengthen the tests for the possibility that SetUpFixture does not run in the beginning.
2017-08-14 16:33:21 -07:00
Diva Canto
26a4c5ff85
Comment to trigger jenkins
2017-08-14 16:15:08 -07:00
Diva Canto
af5573728a
Another comment for testing jenkins
2017-08-14 15:01:19 -07:00
Diva Canto
3052c7080a
Added comment just to trigger jenkins
2017-08-14 14:48:38 -07:00
UbitUmarov
1dbf3215b0
jenkins tests still don't set scene.IsRunning
2017-08-13 06:34:52 +01:00
UbitUmarov
82e2e1e00c
change locking on sop updates
2017-08-13 06:04:39 +01:00
UbitUmarov
a4e7ab6fcf
avoid a null ref
2017-08-03 18:09:26 +01:00
UbitUmarov
f658b68181
add a few locks
2017-08-03 17:59:30 +01:00
UbitUmarov
1830387840
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
2017-08-02 03:47:53 +01:00
Kevin Cozens
cf855c3842
Corrected index number in ErrorFormat based Exception message
2017-07-30 12:27:27 -04:00
UbitUmarov
fc4212bc81
mantis 8222
2017-07-29 17:54:18 +01:00
UbitUmarov
ad930f8e41
fix typo
2017-07-28 19:01:07 +01:00
UbitUmarov
21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
2017-07-28 17:36:40 +01:00
UbitUmarov
324bda8ab9
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files.
2017-07-27 16:23:08 +01:00
UbitUmarov
6996bab4a1
display remaining pass time in hours, mins or seconds acording to value
2017-07-26 20:13:30 +01:00
UbitUmarov
0b23964349
change buypass insuficent funds to make clear that its on that region money system (buypass now uses the new MoveMoney)
2017-07-26 19:12:12 +01:00
UbitUmarov
0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
2017-07-26 19:01:11 +01:00
UbitUmarov
a91ceae826
add comments to make that more clear
2017-07-26 14:26:28 +01:00
UbitUmarov
025e82341f
do not allow setting land passes on group owned land, because currently we cant give money to the group
2017-07-26 14:24:21 +01:00
UbitUmarov
74389c74cb
only allow pass renovation on the last quarter of parcel pass time. go back to MoneyMove charging method
2017-07-26 12:58:47 +01:00
UbitUmarov
d52a64c7a3
avoid leasing issues on lsl_list on domain crossings. This will make their use even more slow. AppDomainLoading just needs to be set false to have acceptable scripts performance
2017-07-26 12:53:12 +01:00
UbitUmarov
8739ceb00f
lets try using older EventManager.TriggerMoneyTransfer to pay parcel passes
2017-07-25 04:18:38 +01:00
UbitUmarov
35b1166ba8
add a few more...
2017-07-25 04:10:22 +01:00
UbitUmarov
1557b78d67
add missing session ID verification
2017-07-25 04:04:55 +01:00
UbitUmarov
1071c92bb0
fix lsl group role powers to change parcel passes
2017-07-25 03:44:52 +01:00
UbitUmarov
86c9c86eeb
allow pass recharge with no loss of current time up to 1/4 of parcel pass time.
2017-07-25 03:13:03 +01:00
UbitUmarov
c5b34a51fd
Ooops.. pay to land owner, not grid. group owned parcel not suported for now. (the pass already expired with kick action)
2017-07-25 02:39:12 +01:00
UbitUmarov
81d1ebc510
add first code to process parcel buy pass. Still testing, and still no kick on expire ( does expire on entry )
2017-07-25 01:30:35 +01:00
UbitUmarov
13564aa984
only hide parcel info from banned avatars
2017-07-24 22:04:36 +01:00
UbitUmarov
6bf96f83c5
mantis 8212 fix sqlite parameter prefixing
2017-07-23 14:29:11 +01:00
UbitUmarov
8b2e95d1c1
add a rudimentary version control to ubOde meshs cache
2017-07-23 14:23:44 +01:00
UbitUmarov
04eeb0e5cb
mantis 8212 do use defined sqlite connection
2017-07-22 23:33:03 +01:00
UbitUmarov
3ae210d36f
ubOde: let small spheres still be spheres
2017-07-22 02:04:02 +01:00
UbitUmarov
618e142cf8
ubOde: remove some dead code
2017-07-22 01:45:42 +01:00
UbitUmarov
d71d13f72b
ubOde: represent small objects as a box. A object is small is all scale dimensions are less or equal to option MinSizeToMeshmerize (in ODEPhysicsSettings) with default of 0.1. This is needed because this objects hit narrow phase with high overlaps alot more, and so have high cpu cost.
2017-07-22 01:31:39 +01:00
UbitUmarov
98c64f1aa9
ubOde remove ols pseudo convex for sculpts
2017-07-22 00:00:46 +01:00