Commit Graph

21296 Commits (c9f494c00e97cca24bc4fd264ece1fc3382bb96b)

Author SHA1 Message Date
Kevin Cozens c9f494c00e Added RestrictEmail to make llEmail only send to avatars email address if true. 2014-10-16 17:12:15 -04:00
Justin Clark-Casey 3879f9a081 Change 0.8-post-fixes branch back to Post-Fixes flavour 2014-10-16 21:10:02 +01:00
Justin Clark-Casey 10ed3a5520 Change 0.8 post fixes to 0.8.0.2 release 2014-10-16 20:22:43 +01:00
Justin Clark-Casey (justincc) ddda314f14 Add some more llGiveInventory() regression tests 2014-10-16 20:18:20 +01:00
Melanie Thielker 8fb0dccffa Fix transferring inventory from prims to agent inventory 2014-10-16 20:18:16 +01:00
Justin Clark-Casey 4a90dd3556 Change 0.8-post-fixes branch back to Post_Fixes flavour 2014-08-23 00:02:12 +01:00
Justin Clark-Casey f6d02a63eb Change 0.8 post fixes branch to version 0.8.0.1 with release flavour. 2014-08-22 20:19:16 +01:00
Oren Hurvitz 422f718949 Fixed crash when using Allowed/Denied Viewers, and the viewer's name is shorter than one of the test strings
This fixes http://opensimulator.org/mantis/view.php?id=7294
2014-08-22 19:20:19 +01:00
Oren Hurvitz 3176237169 Fixed premature closing of the connection in DataSnapshotManager 2014-08-08 20:46:59 +01:00
Justin Clark-Casey (justincc) a4595b18ca Make currently unfiltered EventQueue log messages only appear now at DebugLevel 1
This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator)
In my experience these messages are only useful if you really know what they mean and you're looking for them
Otherwise, they're quite spammy.
Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
2014-08-05 00:51:17 +01:00
Justin Clark-Casey 4640281e57 Add conflict resolution that should have been done in conflict resolution of 4e3a2d3a64 2014-08-02 01:04:58 +01:00
Justin Clark-Casey (justincc) 319bbce517 If REMOVEAGENTFROMGROUP core groups call fails because requesting agent does not have sufficient permission, return null failure result rather than true.
On non-HG this is on the only recognized failure state so we can return more information in the error result.
On HG there are multiple failure states which would require more work to distinguish, so currently return the unsatisfying "Internal Error" like some other existing calls.
2014-08-02 00:58:37 +01:00
Justin Clark-Casey (justincc) a48b3ef97a Don't overwrite the null result with the true result is groups service REMOVEAGENTFROMGROUP call has failed because of missing parameters 2014-08-02 00:58:33 +01:00
Justin Clark-Casey (justincc) 32a9fcd8b3 Fix bug where calling PUTGROUP on the core groups service without specifying a ServiceLocation would set the group name to an empty string.
This should set the ServiceLocation to an empty string instead.
2014-08-02 00:58:30 +01:00
Robert Adams eedefdc5ff BulletSim: rearrange code for sensing whether shapes have been
constructed.
Add routine to check for failed and use that method rather than
    checking individual state.
2014-08-02 00:58:27 +01:00
Justin Clark-Casey (justincc) 05dfc38f66 Add inventory.<url>.RequestsMade stat.
This gives a count of all requests made to the remote inventory service.
This is finer grained than inventory.httpfetch.ProcessedFetchInventoryRequests since such a request can be comprised of many individual inv service calls.
In addition, this will count requests that don't go through the HTTP inventory fetch (e.g. HG, archiving, etc.)

Conflicts:
	OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs
2014-08-02 00:58:23 +01:00
Justin Clark-Casey (justincc) 95f3a9452d Fix issue with TestTextureNotFound in previous commit 1e3027a
Stop failure by actually giving the test handler a path instead of null
2014-08-02 00:58:15 +01:00
Justin Clark-Casey (justincc) 3410b36d76 Temporary stop CAPS service points from being added to stats as this can be a huge number.
A stop gap solution - a better one may be to improve stats display on simulator-side.
Caps information is still accessible via the "show caps stats by user" and "show caps stats by cap" commands
2014-08-02 00:58:12 +01:00
Justin Clark-Casey (justincc) 2f7d950ead Add stats for service endpoints using existing data.
For each service endpoint (e.g. posts to the xinventory service), a stat is available which shows the number of requests received and moving average per second
The full name is "service.<http-method>:<path>.requests (e.g. service.POST:/xinventory.requests)
2014-08-02 00:58:09 +01:00
Michael Cerquoni 26916806db fix comments in physics section of [Startup] to reflect the actual default engine. 2014-08-02 00:58:06 +01:00
Justin Clark-Casey (justincc) bdfbe4d0e2 Add missing default female hair texture for Ruth avatar.
This was not in library assets despite being referred to in assets/BodyPartsAssetSet/base_hair.dat
Texture ID is 7ca39b4c-bd19-4699-aff7-f93fd03d3e7b
Taken from https://github.com/openmetaversefoundation/simiangrid/blob/master/Grid/default_assets/Default%20Female%20Hair-7ca39b4c-bd19-4699-aff7-f93fd03d3e7b.j2c
2014-08-02 00:58:02 +01:00
Justin Clark-Casey (justincc) dfaabf4d0d Fix recent regression in 3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.
I forgot that a null 'their version' would not be passed over the wire and ends up as an empty string instead (like older simulators).
So instead pass through the correct simulator protcol version instead (SIMULATOR/0.3) when querying from login or hg login.
Also removes a debug console write for agent limit accidentally left in for the same commit.
Relates to mantis 7276
2014-08-02 00:57:59 +01:00
Justin Clark-Casey (justincc) fdb0c7389e minor: convert tabs to spaces that got in on recent commit 4a9282e 2014-08-02 00:57:49 +01:00
Justin Clark-Casey (justincc) 92e2478059 On login and first HG entrance to a foreign grid, perform query access checks before proceeding. 2014-08-02 00:57:43 +01:00
Justin Clark-Casey (justincc) b6e32c000b minor: Limit processor related stats to 3 decimal places instead of all the places.
Easier to read and analyze, and probably still too much detail (1 dp would probably be fine)
2014-08-02 00:57:36 +01:00
Justin Clark-Casey (justincc) ed4a4d6bbd Fix CPU processor use reporting on Mono.
Despite the comments in the code, it appears that the issue where the .NET performance counter was wrongly idle time time on Mono was fixed in 2009.
https://bugzilla.novell.com/show_bug.cgi?id=468625
Which means that the workaround is no longer necessary and produces bad results instead.
2014-08-02 00:57:33 +01:00
BlueWall 7e0d0282c4 Add missing parts to profiles - classified delete 2014-08-02 00:57:29 +01:00
Oren Hurvitz 8de1be746f Fixed: after a Hypergrid teleport, attachments often either disappear, or appear both on the avatar AND as in-world objects.
Another manifestation of this bug is that after a Hypergrid teleport, when you click on one of the avatar's attachments the object doesn't show its name. This means that the viewer knows the attachment is there, but the simulator does not.

The problem was caused by treating Hypergrid teleports as if they're Logins (because the teleport flag ViaLogin is enabled).

This may fix: http://opensimulator.org/mantis/view.php?id=7238
This may fix: http://opensimulator.org/mantis/view.php?id=7220
2014-08-02 00:57:24 +01:00
Oren Hurvitz e7bd4a11aa Don't append attachments multiple times 2014-08-02 00:57:20 +01:00
Oren Hurvitz f1536de438 Allow reading the BulletSim detail log while the sim is running 2014-08-02 00:57:17 +01:00
Oren Hurvitz 4514799c8d Changed the default XBakes directory to a local path: "./bakes".
Previously it was an absolute path. Now it's a sibling of the maptiles directory.

This fixes http://opensimulator.org/mantis/view.php?id=7063
2014-08-02 00:57:11 +01:00
Oren Hurvitz 5f0456d91f XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup. 2014-08-02 00:57:07 +01:00
Oren Hurvitz 9a2dc6a0d7 Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response) 2014-08-02 00:57:04 +01:00
Oren Hurvitz 37fcc827e2 Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet
This caused the client to stop responding, and even the simulators to have problems. The solution is to disallow crossing before the previous cross has completed.
2014-08-02 00:56:58 +01:00
Oren Hurvitz 5229a3c51c Added locking in AccessModule to prevent possible errors when shutting down a simulator that has >1 region 2014-08-02 00:56:54 +01:00
Oren Hurvitz e16403db80 Minor: changed "existant" to "existent" 2014-08-02 00:56:37 +01:00
Oren Hurvitz c4467353da Removed warning about YieldProlog 2014-08-02 00:56:29 +01:00
Oren Hurvitz d616f75d9a In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance. 2014-08-02 00:56:26 +01:00
Oren Hurvitz ae53c6b834 Include the group name in group IM's
When sending an ImprovedInstantMessage to a group, the IM's binary bucket is supposed to contain the group's name (this is what SL does). Singularity uses this to show the group name when it shows the message at the bottom of the viewer for a few seconds: "[Group Name] From User: Message". Before this update, the group name was empty ("[]").

This update doesn't have any visible effect in Firestorm, because it doesn't use the group name sent in the IM.
2014-08-02 00:56:23 +01:00
Oren Hurvitz af344aa532 Added "debug packet --all" option, which changes the packet logging level for both current and future clients
The existing "--default" option only changes the logging level for future clients.
2014-08-02 00:56:16 +01:00
Oren Hurvitz 8920c65b9c Fixed the logic that decides if a packet was queued (it was reversed) 2014-08-02 00:56:13 +01:00
Oren Hurvitz e41e52e097 Close streams immediately when we finish using them 2014-08-02 00:55:57 +01:00
Robert Adams 01d13b4ad7 Add code to GridService to check for overlapping of varregions
when registering a new region.

Adds parameter "[GridService]SuppressVarRegionOverlapCheckOnRegistration=false"
that can be turned on to suppress the error check if a simulator's database
has old regions that overlap.
2014-08-02 00:55:47 +01:00
Justin Clark-Casey (justincc) 74848e9cdb minor: remove long unused RegionInfo.ignoreIncomingConfiguration 2014-08-02 00:55:12 +01:00
Justin Clark-Casey (justincc) ff88d371d2 minor: remove long unused RegionInfo.commFailTF 2014-08-02 00:55:04 +01:00
Justin Clark-Casey (justincc) 19bd27071a refactor: slightly adjust some code in ODECharacter.Move() to eliminate a condition check without changing the logic 2014-08-02 00:55:01 +01:00
Justin Clark-Casey (justincc) ad3ce54aca With ODE physics, fix an issue where the avatar couldn't jump and then move forward when moving south or west.
Addresses http://opensimulator.org/mantis/view.php?id=5003
Thanks to UbitUmarov for this fix.
2014-08-02 00:54:57 +01:00
Robert Adams db17f98c6f BulletSim: rearrange code to prevent using null pointers when a
child mesh is not available when building a linkset.
2014-08-02 00:54:54 +01:00
Michael Cerquoni 66340824e5 fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out. 2014-08-02 00:54:48 +01:00
Justin Clark-Casey (justincc) 539ffb7769 Use thread-safe version of .NET Random as the SDK class is not thread-safe.
As per http://msdn.microsoft.com/en-us/library/system.random%28v=vs.100%29.aspx, the .NET Random class is not thread-safe.
If called by multiple threads at once, methods may return 0.
Except for llRand(), other OpenSimulator code did not lock before calling a shared Random instance.
This commit adds a ThreadSafeRandom class that extends Random but does internal locking so that it is thread-safe.
This change is invisible to existing callers and the explicit locking in the llFrand() implementation is now redundant.
2014-08-02 00:54:42 +01:00