UbitUmarov
|
d5f376a4b1
|
send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
|
2016-08-25 09:51:34 +01:00 |
UbitUmarov
|
90fc4183dc
|
suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used)
|
2016-08-25 07:12:50 +01:00 |
UbitUmarov
|
991dd5f471
|
first step changing Object Select code
|
2016-08-25 06:56:25 +01:00 |
UbitUmarov
|
e33c2f0d7c
|
fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed
|
2016-08-25 06:32:04 +01:00 |
UbitUmarov
|
7ce6430a86
|
put back the console comand i remove since it is not a repetion
|
2016-08-25 04:55:01 +01:00 |
UbitUmarov
|
c0f7e1edba
|
why did u used RunInThread? change to RunInThreadPool
|
2016-08-25 03:55:56 +01:00 |
UbitUmarov
|
2853c12135
|
respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)
|
2016-08-24 21:59:39 +01:00 |
UbitUmarov
|
387d564aad
|
do similar changes to unused checksManager
|
2016-08-24 07:41:11 +01:00 |
UbitUmarov
|
fc45942026
|
remove redundate console comand add, change stat deregister
|
2016-08-24 06:57:21 +01:00 |
UbitUmarov
|
32396742f8
|
reduce unnecessary allocation of new items
|
2016-08-24 06:26:31 +01:00 |
UbitUmarov
|
99c3b61bd9
|
dont request a workjob if we can see there is nothing to do
|
2016-08-24 06:20:04 +01:00 |
UbitUmarov
|
8f509af1f4
|
fix the conditions to do parcel objects autoreturn
|
2016-08-24 04:37:21 +01:00 |
UbitUmarov
|
c05ee23d3d
|
minor change on warp3d lib
|
2016-08-24 04:10:35 +01:00 |
UbitUmarov
|
09e8289c68
|
potencial null ref
|
2016-08-24 02:21:33 +01:00 |
UbitUmarov
|
f9f35e5049
|
potencial null ref
|
2016-08-24 02:10:34 +01:00 |
UbitUmarov
|
fdea8fc96b
|
potencial null ref
|
2016-08-24 02:00:50 +01:00 |
UbitUmarov
|
3c30223c77
|
potencial null ref
|
2016-08-24 01:40:35 +01:00 |
UbitUmarov
|
55680c9cd6
|
potencial null ref
|
2016-08-24 01:34:21 +01:00 |
UbitUmarov
|
517064121d
|
estate handleTerrainRequest memory leaks
|
2016-08-24 01:22:50 +01:00 |
UbitUmarov
|
6744ec95a9
|
DynamicTextureModule memory leaks
|
2016-08-24 01:05:01 +01:00 |
UbitUmarov
|
35cc0420c8
|
fix a use of string Trim()
|
2016-08-24 00:20:45 +01:00 |
UbitUmarov
|
4dbd353110
|
remove some dead code
|
2016-08-24 00:13:54 +01:00 |
UbitUmarov
|
95970d7788
|
use known name a group ejetee if its local client
|
2016-08-24 00:06:47 +01:00 |
UbitUmarov
|
7a2256a8cd
|
change odd condition on groupsV2 add to role
|
2016-08-23 23:48:07 +01:00 |
UbitUmarov
|
ed6d9199ce
|
coment some debug messages
|
2016-08-23 11:52:52 +01:00 |
UbitUmarov
|
8eacc6b207
|
replace warp3D.dll by a newer modified version. (only minor testing done :(
|
2016-08-23 10:58:34 +01:00 |
UbitUmarov
|
08c1dff86c
|
change strange rotation in legacy MapImageModule (untested)
|
2016-08-22 20:43:47 +01:00 |
UbitUmarov
|
133fce98e7
|
change ODEs topcolliders code ( still bad), plus a few memory leaks
|
2016-08-22 20:28:15 +01:00 |
UbitUmarov
|
a2c80b20d7
|
try to make mono happy
|
2016-08-22 08:35:39 +01:00 |
UbitUmarov
|
9953dad3a9
|
workaround potencial memory leak
|
2016-08-22 08:16:06 +01:00 |
UbitUmarov
|
39e92adaf2
|
workaround potencial memory leak
|
2016-08-22 08:12:32 +01:00 |
UbitUmarov
|
9229d5a324
|
locking issue
|
2016-08-22 07:55:25 +01:00 |
UbitUmarov
|
d1e3be1efe
|
minor locking issue
|
2016-08-22 07:51:36 +01:00 |
UbitUmarov
|
3abd54082f
|
remove unnecessary lock
|
2016-08-22 07:32:12 +01:00 |
UbitUmarov
|
2d4d1adb4d
|
locking issue
|
2016-08-22 07:24:58 +01:00 |
UbitUmarov
|
cc322861ca
|
minor locking issue
|
2016-08-22 07:14:33 +01:00 |
UbitUmarov
|
b98b535a6b
|
locking issue
|
2016-08-22 06:50:20 +01:00 |
UbitUmarov
|
3ffb6e8120
|
minor locking issue
|
2016-08-22 06:29:54 +01:00 |
UbitUmarov
|
4f4227d5bb
|
workaround potencial memory leak
|
2016-08-22 06:23:55 +01:00 |
UbitUmarov
|
27dcb01b2e
|
workaround potencial memory leak
|
2016-08-22 06:06:13 +01:00 |
UbitUmarov
|
5d5bad5fc1
|
workaround potencial memory leaks
|
2016-08-22 06:03:39 +01:00 |
UbitUmarov
|
52a80f1742
|
workaround potencial memory leak
|
2016-08-22 05:47:19 +01:00 |
UbitUmarov
|
222a5b655f
|
workaround potencial memory leak
|
2016-08-22 04:13:05 +01:00 |
UbitUmarov
|
c8a1d7e5a7
|
workaround potencial memory leaks
|
2016-08-22 03:55:01 +01:00 |
UbitUmarov
|
426e8a798f
|
(re)fix avatar standup from a child prim on object delete
|
2016-08-22 00:28:54 +01:00 |
UbitUmarov
|
67a853a70e
|
add a missing lock()
|
2016-08-21 22:44:21 +01:00 |
UbitUmarov
|
0f4d54b8b2
|
put back the dangerous resp.ReuseContext = true option, that for some odd reason OSgrid nginx configuration seems to need
|
2016-08-21 20:52:31 +01:00 |
UbitUmarov
|
0baaa23bde
|
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
|
2016-08-21 20:00:27 +01:00 |
UbitUmarov
|
c631ffb943
|
remove region combine option (mega region) for config ini files
|
2016-08-21 06:49:16 +01:00 |
UbitUmarov
|
963b296f93
|
in HGAssetBroker do cache all if asset id changed
|
2016-08-21 04:56:23 +01:00 |