49e2872f9e 
								
							
								 
							
						 
						
							
							
								
								Documentation of agent-related events  
							
							
							
						 
						
							2012-09-20 01:50:40 +01:00  
				
					
						
							
							
								 
						
							
							
								61f4523e01 
								
							
								 
							
						 
						
							
							
								
								Documentation of object-related events  
							
							
							
						 
						
							2012-09-20 01:48:50 +01:00  
				
					
						
							
							
								 
						
							
							
								a74167bb06 
								
							
								 
							
						 
						
							
							
								
								Documentation of OnPluginConsole  
							
							
							
						 
						
							2012-09-20 01:47:03 +01:00  
				
					
						
							
							
								 
						
							
							
								f2a9d26118 
								
							
								 
							
						 
						
							
							
								
								Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.  
							
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							This resends appearance uuids to avatars in the scene once a minute.
I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet.
The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached.
This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 
							
						 
						
							2012-09-20 01:40:05 +01:00  
				
					
						
							
							
								 
						
							
							
								e50b6b5334 
								
							
								 
							
						 
						
							
							
								
								Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7)  
							
							
							
						 
						
							2012-09-20 01:26:35 +01:00  
				
					
						
							
							
								 
						
							
							
								629138d4fa 
								
							
								 
							
						 
						
							
							
								
								Change texture price back to 10 C$  
							
							
							
						 
						
							2012-09-19 13:01:34 +02:00  
				
					
						
							
							
								 
						
							
							
								5317b1053f 
								
							
								 
							
						 
						
							
							
								
								be more tolerant to small prims, skipping them, only failing if they are  
							
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							more than half of total. Add a state control to NewFileAgentInventory
 to avoid more than one at a time per client. ( Incomplete and possible not that good) 
							
						 
						
							2012-09-19 03:53:51 +01:00  
				
					
						
							
							
								 
						
							
							
								fb32604b41 
								
							
								 
							
						 
						
							
							
								
								create a single ModelCost provider for the caps instance. Let it know and  
							
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							check scene prim size limits. 
							
						 
						
							2012-09-19 01:33:16 +01:00  
				
					
						
							
							
								 
						
							
							
								967d42d393 
								
							
								 
							
						 
						
							
							
								
								Correctly override and call base OpenSimTestCase.SetUp() method in GridConnectorsTests and ArchiverTests.  
							
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							Remove unrelated compile warning from AttachmentsModuleTests. 
							
						 
						
							2012-09-19 01:06:42 +01:00  
				
					
						
							
							
								 
						
							
							
								e50155ebca 
								
							
								 
							
						 
						
							
							
								
								Downgrade libopenjpeg back to 1.3 from 1.5.  
							
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							This is because libopenjpeg 1.5 appears to require a minimum of glibc 2.14, whereas at least one fairly recent distro (openSUSE 11.4 from 2011-03-10) only has glibc
Further investigation pending. 
							
						 
						
							2012-09-19 00:35:06 +01:00  
				
					
						
							
							
								 
						
							
							
								51ca84afdf 
								
							
								 
							
						 
						
							
							
								
								coment out mesh model upload code to add textures and individual meshs  
							
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							assets to inventory, since it may actually be a bad ideia since good
 model textures are deply related to it and there is no current use for
 independent mesh assets. Added the option to have a reduced free for textures (2.5 C$ as is, total textures cost rounded to nearest int) compensating for the fact that they can't be used outside the model or its parts. 
							
						 
						
							2012-09-19 00:29:16 +01:00  
				
					
						
							
							
								 
						
							
							
								f99278c956 
								
							
								 
							
						 
						
							
							
								
								Add openmetaverse_data from libopenmetaverse to allow testing of texture baking via bot rather than just throwing out errors  
							
							
							
						 
						
							2012-09-18 23:57:00 +01:00  
				
					
						
							
							
								 
						
							
							
								95809cabd9 
								
							
								 
							
						 
						
							
							
								
								Update libopenmetaverse components to commit f5cecaa  
							
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							Among other things this allows pCampbot to work under Windows since libopenmateverse now ships the same log4net.dll (publicly signed) as OpenSimulator
This also updates the libopenmetaverse embedded libopenjpeg from 1.3 to 1.5.
DLL naming and mapping for non-Windows libopenjpeg changes to remove version number to make future udpates easier and bring it into line with names of other shipped DLLs.
libopenjpeg updates have been made for OSX, Windows (32 and 64 bit) and Linux (32 and 64 bit).  Please report any issues. 
							
						 
						
							2012-09-18 23:45:06 +01:00  
				
					
						
							
							
								 
						
							
							
								9d973ec3b3 
								
							
								 
							
						 
						
							
							
								
								Cleanup from prev. commit  
							
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							Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit 
							
						 
						
							2012-09-18 10:12:32 -04:00  
				
					
						
							
							
								 
						
							
							
								d29fc53052 
								
							
								 
							
						 
						
							
							
								
								Fix some inconsistencies in configurartion: NonPhys prims  
							
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							Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*.
  Please update your OpenSim.ini and Regions.ini to reflect these changes. 
							
						 
						
							2012-09-18 09:53:45 -04:00  
				
					
						
							
							
								 
						
							
							
								ac2380bbfa 
								
							
								 
							
						 
						
							
							
								
								Add booleans to control whether we actually crete inventory items  
							
							
							
						 
						
							2012-09-18 02:12:07 +02:00  
				
					
						
							
							
								 
						
							
							
								e8ba26eac8 
								
							
								 
							
						 
						
							
							
								
								***TEST*** still bad...  create inventory itens for model textures and meshs. Issues:  meshs get into root folder, viewer and viewer does not update inventory until relog ( the upload funtion needs to return more information) ,etc. Droping a mesh into a prim, makes viewer think we dropped a sculpt map, but it does work, viewer displays the mesh and physics work (as physics is stored at the sculpt information fields). Textures show up in Textures folder, just its to costly to find that default folder as is..  
							
							
							
						 
						
							2012-09-18 01:07:44 +01:00  
				
					
						
							
							
								 
						
							
							
								fd20ef5c91 
								
							
								 
							
						 
						
							
							
								
								add some locks to GetTextureModule  
							
							
							
						 
						
							2012-09-17 22:35:36 +01:00  
				
					
						
							
							
								 
						
							
							
								c1eec3b828 
								
							
								 
							
						 
						
							
							
								
								on upload store mesh list contents as mesh assets.  Build prims by instances not  
							
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							meshs. (some prims can have same mesh) 
							
						 
						
							2012-09-17 21:15:07 +01:00  
				
					
						
							
							
								 
						
							
							
								c3666c9ec3 
								
							
								 
							
						 
						
							
							
								
								make sure client still has money at upload  
							
							
							
						 
						
							2012-09-17 19:38:05 +01:00  
				
					
						
							
							
								 
						
							
							
								7f5b1182ef 
								
							
								 
							
						 
						
							
							
								
								same cleanup  
							
							
							
						 
						
							2012-09-17 19:09:51 +01:00  
				
					
						
							
							
								 
						
							
							
								1740325392 
								
							
								 
							
						 
						
							
							
								
								removed broken fee compression  
							
							
							
						 
						
							2012-09-17 17:49:10 +01:00  
				
					
						
							
							
								 
						
							
							
								91312daeb2 
								
							
								 
							
						 
						
							
							
								
								Moving ScriptModuleComms into the CoreModules tree.  
							
							
							
						 
						
							2012-09-17 09:04:54 -07:00  
				
					
						
							
							
								 
						
							
							
								df77724bbc 
								
							
								 
							
						 
						
							
							
								
								let mesh model estimator work even without money module, so other  
							
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							estimations can work 
							
						 
						
							2012-09-17 15:50:59 +01:00  
				
					
						
							
							
								 
						
							
							
								5915dfc26f 
								
							
								 
							
						 
						
							
							
								
								Make use of mesh cost functions  
							
							
							
						 
						
							2012-09-17 15:37:05 +01:00  
				
					
						
							
							
								 
						
							
							
								d739246030 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-09-17 14:18:03 +01:00  
				
					
						
							
							
								 
						
							
							
								0e5f5538bc 
								
							
								 
							
						 
						
							
							
								
								Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.LookupModConstant  
							
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							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-09-17 14:15:52 +01:00  
				
					
						
							
							
								 
						
							
							
								f9721573d9 
								
							
								 
							
						 
						
							
							
								
								Implementing ability to register script constants and invocations on a region module automatically  
							
							
							
						 
						
							2012-09-17 14:15:47 +01:00  
				
					
						
							
							
								 
						
							
							
								1dd75fcdb4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
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							Conflicts:
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs 
							
						 
						
							2012-09-17 14:15:22 +01:00  
				
					
						
							
							
								 
						
							
							
								f79de2232e 
								
							
								 
							
						 
						
							
							
								
								fix build  
							
							
							
						 
						
							2012-09-17 13:52:27 +01:00  
				
					
						
							
							
								 
						
							
							
								5bbc4fb2a5 
								
							
								 
							
						 
						
							
							
								
								missing file for suport of mesh upload cost  
							
							
							
						 
						
							2012-09-17 13:39:38 +01:00  
				
					
						
							
							
								 
						
							
							
								bc85c1d084 
								
							
								 
							
						 
						
							
							
								
								add suport funtions for mesh upload costs  
							
							
							
						 
						
							2012-09-17 13:32:58 +01:00  
				
					
						
							
							
								 
						
							
							
								c7948a669a 
								
							
								 
							
						 
						
							
							
								
								preventing a null reference exception from being thrown  
							
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							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-09-17 13:29:15 +01:00  
				
					
						
							
							
								 
						
							
							
								5e626ce55d 
								
							
								 
							
						 
						
							
							
								
								script invocations cannot have void return type  
							
							
							
						 
						
							2012-09-17 13:29:01 +01:00  
				
					
						
							
							
								 
						
							
							
								f2308c819e 
								
							
								 
							
						 
						
							
							
								
								Remove spammy "axislock" debug.  
							
							
							
						 
						
							2012-09-17 12:58:59 +02:00  
				
					
						
							
							
								 
						
							
							
								380962d359 
								
							
								 
							
						 
						
							
							
								
								HG2.0: Generalized the allowed HG appearances to be more than 1.  
							
							
							
						 
						
							2012-09-16 16:45:57 -07:00  
				
					
						
							
							
								 
						
							
							
								8dae7928d3 
								
							
								 
							
						 
						
							
							
								
								Make agent creation at destination asynchronous. Failures here are pretty  
							
							... 
							
							
							
							much guaranteed to be fatal and the few times this would dosconnect an agent
are more than made up for by the increased throughput of replying and
closing the connection vs. keeping it open during the heavy work. Also causes
better feedback to the viewer as the time is now split between Requesting
Teleport and Connectiong to Destination. 
							
						 
						
							2012-09-16 23:41:34 +02:00  
				
					
						
							
							
								 
						
							
							
								a79bafaaaf 
								
							
								 
							
						 
						
							
							
								
								Change the close tmeout from 2 to 3 seconds on teleport. This may  
							
							... 
							
							
							
							prevent being logged out after a successful teleport. 
							
						 
						
							2012-09-16 22:52:45 +02:00  
				
					
						
							
							
								 
						
							
							
								7d5942d154 
								
							
								 
							
						 
						
							
							
								
								Make IncomingCloseChildAgent not send a stop packet. This may prevent  
							
							... 
							
							
							
							a viewer from being logged out after an otherwise successful teleport. 
							
						 
						
							2012-09-16 22:51:04 +02:00  
				
					
						
							
							
								 
						
							
							
								a76ce4f64d 
								
							
								 
							
						 
						
							
							
								
								Make the agent being kicked a child agent first so there won't be a ghost  
							
							
							
						 
						
							2012-09-16 22:50:35 +02:00  
				
					
						
							
							
								 
						
							
							
								a97436f2f1 
								
							
								 
							
						 
						
							
							
								
								Catch a nullref in the code to suppress GetTexture warnign spam we can't  
							
							... 
							
							
							
							do a thing about anyway. 
							
						 
						
							2012-09-16 16:42:30 +02:00  
				
					
						
							
							
								 
						
							
							
								66bf1376b5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
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							Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs 
							
						 
						
							2012-09-16 04:21:18 +01:00  
				
					
						
							
							
								 
						
							
							
								db774d4292 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/EventManager.cs 
							
						 
						
							2012-09-16 04:11:20 +01:00  
				
					
						
							
							
								 
						
							
							
								daa4745fb7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-15 19:35:33 -07:00  
				
					
						
							
							
								 
						
							
							
								de69a24574 
								
							
								 
							
						 
						
							
							
								
								More on HG2.0: added the possibility of controlling the appearance that avies use to visit other grids. Not as good as I wanted, but good enough. Unfortunately we can't switch the appearance from under the avie without getting into a lot of weirdnesses because appearance is viewer-controlled. So instead, when this control is on, I'm disallowing HG-TP unless the user is wearing an allowed HG appearance -- the user gets a warning and needs to switch appearance. WARNING: I'm still not committing the config vars because this is still not ready for ppl to test.  
							
							
							
						 
						
							2012-09-15 19:33:51 -07:00  
				
					
						
							
							
								 
						
							
							
								b602b476ad 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs and remove some debugging code.  
							
							
							
						 
						
							2012-09-15 15:36:13 -07:00  
				
					
						
							
							
								 
						
							
							
								c77be802d2 
								
							
								 
							
						 
						
							
							
								
								BulletSim: some debugging prints in BSPrim for tracking changes in linkset children.  
							
							
							
						 
						
							2012-09-15 15:32:16 -07:00  
				
					
						
							
							
								 
						
							
							
								1826b2b18e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add the debugging routine DumpRigidBody2() to API2.  
							
							
							
						 
						
							2012-09-15 15:32:11 -07:00  
				
					
						
							
							
								 
						
							
							
								f35bd6eb7d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: another attempt at computing physics FPS correctly.  
							
							
							
						 
						
							2012-09-15 15:32:05 -07:00  
				
					
						
							
							
								 
						
							
							
								dcb94b8a24 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove timeStep parameter from calls for vehicle parameter setting. There is no reason these should be using the simulation time interval for parameter calculation.  
							
							
							
						 
						
							2012-09-15 15:31:59 -07:00