5cd8b5e1ca 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'a8044999fb056de0a815093953f82b33d540dd6f' into careminster  
							
							
							
						 
						
							2012-08-25 18:25:26 +01:00  
				
					
						
							
							
								 
						
							
							
								af6b242071 
								
							
								 
							
						 
						
							
							
								
								use SceneObjectPart instead of var  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-25 18:24:52 +01:00  
				
					
						
							
							
								 
						
							
							
								1eb1c1bd4b 
								
							
								 
							
						 
						
							
							
								
								renaming to be similar to equivalent Set command  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs 
							
						 
						
							2012-08-25 18:19:51 +01:00  
				
					
						
							
							
								 
						
							
							
								007a45aa76 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'a0d178b284050df64d0eb5b9728565fd72615c22' into careminster  
							
							
							
						 
						
							2012-08-25 18:08:10 +01:00  
				
					
						
							
							
								 
						
							
							
								a5c6cb2fc9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-08-25 17:34:08 +01:00  
				
					
						
							
							
								 
						
							
							
								6ea95a3294 
								
							
								 
							
						 
						
							
							
								
								Fix and refactor region registration. Reorder checks to short-curcuit expensive and destructive ones. Properly fix region reservation and authentication.  
							
							... 
							
							
							
							Make region moves and flags preservation work again as intended. Prevent
failes reservation take-over from damging reservation data. 
							
						 
						
							2012-08-25 17:32:00 +01:00  
				
					
						
							
							
								 
						
							
							
								9a80330875 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-08-25 15:21:51 +01:00  
				
					
						
							
							
								 
						
							
							
								58714b0aca 
								
							
								 
							
						 
						
							
							
								
								minor formatting  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								5203665bb2 
								
							
								 
							
						 
						
							
							
								
								refactoring to local variable for cleaner code  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								2a2e120470 
								
							
								 
							
						 
						
							
							
								
								since we will be making the Get return type the remaining ruleset as with the Set return type, we need to move the original return type to a ref param  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								a8044999fb 
								
							
								 
							
						 
						
							
							
								
								use SceneObjectPart instead of var  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								6e86b23012 
								
							
								 
							
						 
						
							
							
								
								implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								3d504261b0 
								
							
								 
							
						 
						
							
							
								
								renaming to be similar to equivalent Set command  
							
							
							
						 
						
							2012-08-25 02:30:23 +01:00  
				
					
						
							
							
								 
						
							
							
								a0d178b284 
								
							
								 
							
						 
						
							
							
								
								Following on from  f8a89a79, do not allow more than one 'type' folder (e.g. calling cards) to be created in the base "My Inventory" user folder.  
							
							... 
							
							
							
							This is to accomodate situations where viewers will create more than one 'type' subfolder (e.g. calling cards)
But at the same time to prevent multiple such 'system' folders (those in the base "My Inventory" user folder).
This also makes GetFolderForType() only return a folder in the base "My Inventory" folder, if such a type folder exists 
							
						 
						
							2012-08-25 02:00:17 +01:00  
				
					
						
							
							
								 
						
							
							
								f8a89a79eb 
								
							
								 
							
						 
						
							
							
								
								Allow multiple calling card type inventory folders to be created.  
							
							... 
							
							
							
							Modern viewers want to create Friends and All folders of this type inside the root Calling Cards folder. 
							
						 
						
							2012-08-25 01:09:12 +01:00  
				
					
						
							
							
								 
						
							
							
								e04047152f 
								
							
								 
							
						 
						
							
							
								
								minor: Fix bad log message for failure to create an inventory folder  
							
							
							
						 
						
							2012-08-25 00:49:38 +01:00  
				
					
						
							
							
								 
						
							
							
								f3a5e3a02b 
								
							
								 
							
						 
						
							
							
								
								Log initial script startup info notice when xengine actually starts to do this for debugging purposes, rather than before it actually starts to do this.  
							
							
							
						 
						
							2012-08-25 00:42:32 +01:00  
				
					
						
							
							
								 
						
							
							
								ba58331b29 
								
							
								 
							
						 
						
							
							
								
								Extend "Restarting scripts in attachments" debug log message to show actual name of user and the region they are in  
							
							
							
						 
						
							2012-08-24 22:56:05 +01:00  
				
					
						
							
							
								 
						
							
							
								f1a71f544b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-08-24 23:53:14 +02:00  
				
					
						
							
							
								 
						
							
							
								6d48dbf8ca 
								
							
								 
							
						 
						
							
							
								
								Remove debug spam  
							
							
							
						 
						
							2012-08-24 23:49:31 +02:00  
				
					
						
							
							
								 
						
							
							
								7e17f4296e 
								
							
								 
							
						 
						
							
							
								
								Fix background inventory loading (Viewer 3) so it won't lag out the sim  
							
							
							
						 
						
							2012-08-24 23:48:01 +02:00  
				
					
						
							
							
								 
						
							
							
								476996bee8 
								
							
								 
							
						 
						
							
							
								
								If a connecting scene presence is replacing an existing scene presence then bypass close checks.  
							
							
							
						 
						
							2012-08-24 22:38:07 +01:00  
				
					
						
							
							
								 
						
							
							
								01771aca40 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-08-24 21:38:46 +01:00  
				
					
						
							
							
								 
						
							
							
								cd325fdf02 
								
							
								 
							
						 
						
							
							
								
								Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down into the 3-parameter AddNewSceneObject() method instead of always hardcoding true.  
							
							... 
							
							
							
							This doesn't affect any core OpenSimulator code since all callers were passing true anyway
But it allows region modules to create objects that are never persisted. 
							
						 
						
							2012-08-24 21:36:20 +01:00  
				
					
						
							
							
								 
						
							
							
								67477290ad 
								
							
								 
							
						 
						
							
							
								
								stripping superfluous whitespace  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-08-24 17:44:35 +01:00  
				
					
						
							
							
								 
						
							
							
								582a256646 
								
							
								 
							
						 
						
							
							
								
								immediately returning the string.Join operation instead of checking if the list has members  
							
							
							
						 
						
							2012-08-24 17:44:14 +01:00  
				
					
						
							
							
								 
						
							
							
								d188272462 
								
							
								 
							
						 
						
							
							
								
								refactoring using List.ConvertAll<string>  
							
							
							
						 
						
							2012-08-24 17:44:14 +01:00  
				
					
						
							
							
								 
						
							
							
								632908db9e 
								
							
								 
							
						 
						
							
							
								
								adding sqlite journal files to .gitignore  
							
							
							
						 
						
							2012-08-24 01:26:11 +01:00  
				
					
						
							
							
								 
						
							
							
								7cdb564fdd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-24 01:22:44 +01:00  
				
					
						
							
							
								 
						
							
							
								82b23f7cc1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-08-24 01:20:23 +01:00  
				
					
						
							
							
								 
						
							
							
								a08687aef3 
								
							
								 
							
						 
						
							
							
								
								Revert "implementing function to allow scripts to self-replicate as if the owner duplicated them, using the same script delay as llRezObject()"  
							
							... 
							
							
							
							This reverts commit 2ad9d656b3 
							
						 
						
							2012-08-24 01:18:35 +01:00  
				
					
						
							
							
								 
						
							
							
								2ad9d656b3 
								
							
								 
							
						 
						
							
							
								
								implementing function to allow scripts to self-replicate as if the owner duplicated them, using the same script delay as llRezObject()  
							
							
							
						 
						
							2012-08-24 00:21:42 +01:00  
				
					
						
							
							
								 
						
							
							
								1747030d19 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-08-24 00:16:58 +01:00  
				
					
						
							
							
								 
						
							
							
								c557684666 
								
							
								 
							
						 
						
							
							
								
								Fix bad child prim permissions that can make objects change perms after rezzing  
							
							... 
							
							
							
							Port from Avination 
							
						 
						
							2012-08-24 00:15:30 +01:00  
				
					
						
							
							
								 
						
							
							
								a3cbda0d74 
								
							
								 
							
						 
						
							
							
								
								Removed land checking as suggested by SignpostMarv.  
							
							... 
							
							
							
							Now whatever remaining health the avatar has is displayed (float).
This will be 100% (100.000000) if no damage has occurred (as what the viewer should really be seeing anyway).
Returns -1.000000 if the avatar is not found. 
							
						 
						
							2012-08-24 00:13:27 +01:00  
				
					
						
							
							
								 
						
							
							
								4f3fabae5b 
								
							
								 
							
						 
						
							
							
								
								Adds osGetHealth.  
							
							... 
							
							
							
							Returns the amount of health (in an integer) that an avatar has left in the scene.
If an avatar is not found or safe is enabled on a region, -1 is returned.
Example usage:
default
{
    touch_end(integer _t)
    {
        key agentID = llDetectedKey(0);
        osCauseDamage(agentID, 50);
        llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
    }
} 
							
						 
						
							2012-08-24 00:13:14 +01:00  
				
					
						
							
							
								 
						
							
							
								7fca69222b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-08-24 00:07:56 +01:00  
				
					
						
							
							
								 
						
							
							
								783773a0c0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-08-24 00:07:17 +01:00  
				
					
						
							
							
								 
						
							
							
								aede42b875 
								
							
								 
							
						 
						
							
							
								
								If a script state save fails for some reason on shutdown/region removal, get xengine to spit out some useful information and continue to save other script states  
							
							
							
						 
						
							2012-08-23 23:13:53 +01:00  
				
					
						
							
							
								 
						
							
							
								a533db7e27 
								
							
								 
							
						 
						
							
							
								
								Add an [HGAssetService] section to SQLiteStandalone.ini with the same connection string as [AssetService].  
							
							... 
							
							
							
							This is necessary because commit 8131a24http://opensimulator.org/mantis/view.php?id=6200 , many thanks to DanBanner for identifying the exact problem commit which was very helpful.
This was a regression from OpenSimulator 0.7.3.1 which did not contain this bug. 
							
						 
						
							2012-08-23 22:30:14 +01:00  
				
					
						
							
							
								 
						
							
							
								c1a0c7fad1 
								
							
								 
							
						 
						
							
							
								
								Fix bad child prim permissions that can make objects change perms after rezzing  
							
							
							
						 
						
							2012-08-23 23:09:32 +02:00  
				
					
						
							
							
								 
						
							
							
								f8603a215d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-23 01:41:47 +01:00  
				
					
						
							
							
								 
						
							
							
								97c37c370b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-08-23 00:12:12 +01:00  
				
					
						
							
							
								 
						
							
							
								4820dfd733 
								
							
								 
							
						 
						
							
							
								
								this should be an if-else block in case the non-phys min/max are smaller than the physical min/max  
							
							
							
						 
						
							2012-08-22 23:55:01 +01:00  
				
					
						
							
							
								 
						
							
							
								1369058280 
								
							
								 
							
						 
						
							
							
								
								Lock disposal of separate gdi+ objects under different threads since this prevents malloc heap corruption seen under Ubuntu 10.04.1 and 11.04 - probably a libcairo issue  
							
							... 
							
							
							
							In testing, it appears that if multiple threads dispose of separate GDI+ objects simultaneously,
the native malloc heap can become corrupted, possibly due to a double free().  This may be due to
bugs in the underlying libcairo used by mono's libgdiplus.dll on Linux/OSX.  These problems were
seen with both libcario 1.10.2-6.1ubuntu3 and 1.8.10-2ubuntu1.  They go away if disposal is perfomed
under lock. 
							
						 
						
							2012-08-22 23:04:17 +01:00  
				
					
						
							
							
								 
						
							
							
								568de9313a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs to eliminate terrain update crash which manifested itself on Linux.  
							
							
							
						 
						
							2012-08-21 20:55:48 -07:00  
				
					
						
							
							
								 
						
							
							
								450207d4d8 
								
							
								 
							
						 
						
							
							
								
								Make terrain save every 1000 frames instead of every 50. Database load is a sim killer.  
							
							
							
						 
						
							2012-08-22 00:27:54 +02:00  
				
					
						
							
							
								 
						
							
							
								219326dd8e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-08-21 22:29:27 +01:00  
				
					
						
							
							
								 
						
							
							
								526445c394 
								
							
								 
							
						 
						
							
							
								
								Fix group return stuff  
							
							
							
						 
						
							2012-08-21 23:28:00 +02:00  
				
					
						
							
							
								 
						
							
							
								9925317239 
								
							
								 
							
						 
						
							
							
								
								Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain  
							
							... 
							
							
							
							This is similar to commit d89faa which fixed the same kind of bug in TriggerSound() 
							
						 
						
							2012-08-21 22:21:35 +01:00