Commit Graph

11263 Commits (d54b25baaa3f2e11f3cb93678b38619f9c9fe378)

Author SHA1 Message Date
Justin Clark-Casey (justincc) aa60c4b129 fix build break 2010-10-13 22:18:57 +01:00
Melanie eeac2a9e6a Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-13 18:41:52 +01:00
Melanie Thielker ccd5610997 Correctly update the LastSeen field 2010-10-13 18:41:09 +01:00
Melanie Thielker 01728fb19e Ensure no UUID.Zero region ID is ever written to presence. Add a Migration
to add a LastSeen field of type "Timestamp" to Presence for MySQL
2010-10-13 18:40:33 +01:00
Diva Canto d890390ecf Comment a debug message so that it doesn't spew the console upon encountering unknown xml elements. 2010-10-13 10:38:34 -07:00
Diva Canto 54a3b8e079 New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for load oar and load xml2, but not for packing objects on crossings/TPs yet. 2010-10-13 08:16:41 -07:00
Melanie 30f926aab6 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-10 22:07:51 +01:00
Melanie f2febb89fc Change the part for sound playback to be the root part / object UUID instead
of the child prim because using the child prim plain doesn't work.
2010-10-10 22:07:36 +01:00
Teravus Ovares (Dan Olivares) cf61cf7b32 * Make line endings consistant in Meshmerizer.cs 2010-10-09 13:50:53 -04:00
Latif Khalifa 0dd4071156 Fix a typo in previouis commit: start must not pass the end of the file 2010-10-09 18:22:21 +02:00
Teravus Ovares (Dan Olivares) 3454dfbcb3 weird line endings fix commit 2010-10-09 12:07:58 -04:00
Latif Khalifa 5e381ec67c Return error code instead of the last byte of the file if range is not satisfiable 2010-10-09 18:01:11 +02:00
Latif Khalifa 06d3a529a9 In case when 1 single byte is requested (yes viewer does this)
start of the ranges gets clamped with a wrong value. In case of a texture with
601 byte long texture the viewer request range 0-599 first, then 600- in which case
both start and end should be 600.

End can also be 0, valid request for the firt byte of the file is 0-0.

Thanks to Thickbrick for explaining how HTTP range header works.
2010-10-09 17:46:09 +02:00
Melanie 96080dc492 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-09 01:05:05 +01:00
Justin Clark-Casey (justincc) ed161020e2 minor: remove some mono compiler warnings 2010-10-09 01:46:29 +01:00
Marck 211ea5d521 Limit formatting of local console output to actual logging messages.
The formatting of lines with the help of a regular expression match will be done only for output with an explicitly given logging level.
This fixes the issue of colons being added to help texts on the local console.
2010-10-09 00:47:39 +01:00
Melanie 4a57288577 Fix an infinite recursion 2010-10-08 23:23:07 +01:00
Melanie 4a0911bdbd Guard against locking a nullref to avoid build break 2010-10-08 19:19:07 +01:00
Melanie 5dcbbb726a Change the order of actions to address a possible nullref 2010-10-08 18:40:13 +01:00
dahlia 9391c3ffee add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map caching for meshing 2010-10-07 19:34:46 -07:00
Melanie 9a5d0984a5 Fix autoreturn to not return zero objects 2010-10-07 02:16:36 +01:00
Melanie abfede7819 Plumb the path for multiple object deletes 2010-10-06 20:00:51 +01:00
Melanie d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet
functional
2010-10-06 05:44:19 +01:00
Melanie 9a1c8db443 Convert worldview to GET 2010-10-06 05:17:31 +01:00
Melanie 623f57deb5 Change the URL /worldview to /worldview/<region id> to support multiregion 2010-10-06 03:51:55 +01:00
Melanie 752b6a8764 Convert the BMP to a JPEG image and return it. This should be testable. 2010-10-06 03:40:55 +01:00
Melanie abfcd168fc Add the parameter plumbing and image generation 2010-10-06 03:32:01 +01:00
Melanie 17316170a5 Add WOrldView request handler and plumbing 2010-10-06 03:03:10 +01:00
Melanie 7d62ab6a9e Fix incorrect class name 2010-10-06 02:16:42 +01:00
Melanie ce89f08f6b Add WorldView module skeleton 2010-10-06 02:06:50 +01:00
Melanie c97398575c Convert the map image modules to new style modules 2010-10-06 01:42:18 +01:00
Melanie 7e6a047769 Remove defunct sirikata client stack 2010-10-06 00:20:41 +01:00
Melanie 5d61323192 Add the view generating method to the image generator interface 2010-10-05 23:49:21 +01:00
Melanie b424af6187 Revert an accidental default value change 2010-10-05 23:06:29 +01:00
Melanie eb491d2c36 Patch to allow other cam angles. Not complete. Thanks, Antont. 2010-10-05 22:56:20 +01:00
Melanie ba0a19c228 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-05 02:12:35 +01:00
Jeff Ames bc9f793a92 Formatting cleanup. 2010-10-04 21:28:17 -04:00
BlueWall eb17d581d3 Make windlight set the default environment on start 2010-10-05 01:54:15 +01:00
Latif Khalifa cb6e4035c7 Avoid throwing errors when adding existing meshes to the render scene 2010-10-04 06:02:09 +01:00
Diva Canto 37231e0941 Made the home agent handler check for xff if behind a proxy. 2010-10-03 21:21:02 -07:00
Diva Canto 934ae03d44 Made the Gatekeeper proxy-able. 2010-10-03 20:35:26 -07:00
Diva Canto 0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. 2010-10-03 20:01:59 -07:00
Melanie f89dd85f68 Fix a comment marker 2010-10-04 00:17:48 +01:00
Melanie 766ce9a141 Add linden prim renderer and update libOMV 2010-10-04 00:10:08 +01:00
Melanie 511751a733 I really have to say it again and again: e.Message is NOT enough data for
troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must
be used.
Fix one more instance of that cr.p
2010-10-03 22:36:27 +01:00
Melanie 189cda1c3d Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-03 16:51:41 +01:00
Melanie 0b13cfa4dd Port ExecutingDirectory from omfOS Util class. 2010-10-03 16:50:50 +01:00
Melanie 4f70ac018b Adapt to core changes 2010-10-03 16:40:11 +01:00
Melanie 27340f616e Addign the new / renamed files for previous commit 2010-10-03 16:34:55 +01:00
Melanie ab4be3ffdf Initial port of the Warp3D map tile renderer 2010-10-03 16:34:17 +01:00
Diva Canto 0133619af2 Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker. 2010-10-02 17:02:02 -07:00
Melanie 6fc1ceb2ee So, the client can have an old idea of the object properties for the object when it goes to buy. This can cause a problem in the buy process. Additionally Hazim mentioned that the buy packets are spoofable. The core modules are the crowing glory example of best practice :P, so therefore, setting the example here, Validate Client sent Buy Data. WebAppSecurity 101, Never trust a client. Validate Validate Validate! Or you'll have problems whether intentional or not. 2010-10-02 20:11:43 +01:00
Melanie 87c6386884 Reapplying the parts of the prior revert that were not derived from the
original patch
2010-10-02 18:47:26 +01:00
Melanie b01020b84a Revert "Forward-port 0.6 fix"
This reverts commit 90b51dc7d6.
2010-10-02 18:45:48 +01:00
Melanie f220a2c5eb Replace CalculateMass with a more accurate version, contributed by Ubit.
Thank you.
2010-10-02 00:24:16 +01:00
Melanie 2427e16b42 Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-10-01 05:42:42 +01:00
BlueWall ffc1123ca5 adding -logconfig to Robust.exe
Adding -logconfig to Robust.exe. will still process the
	-logfile option, as before. No options given, the value
	"Robust.log" will be written in the ./bin directory
2010-10-01 05:42:18 +01:00
Master ScienceSim 9c6a591ad0 couple fixes to enable profiles in simian connector 2010-09-30 09:59:53 -07:00
Melanie eb58d91098 Prevent dropping someone else's attachments 2010-09-30 15:57:52 +01:00
Melanie 90b51dc7d6 Forward-port 0.6 fix 2010-09-30 15:52:33 +01:00
Melanie 29646bcf67 Fix an inventory fetch issue 2010-09-30 02:52:35 +01:00
John Hurliman 08ee7a0e51 Actually log users out (call LogoutAgent) in the SimianPresenceServiceConnector when LoggedOut() is called 2010-09-29 15:14:13 -07:00
John Hurliman 1255c7ceb6 Cleanup: Removed an unreferenced variable from ActivityDetector.cs 2010-09-29 14:39:13 -07:00
John Hurliman b6e0563ad7 Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior 2010-09-29 14:34:02 -07:00
John Hurliman 9b7c99f0cf Made IGridUserService.SetLastPosition() more flexible to allow different possible implementations. This doesn't change any behavior or any Robust code, but it simplifies the SimianGrid connector by using the standard OpenSim interface for setting last position now 2010-09-29 14:24:32 -07:00
Melanie 0339d420e7 Restrict top colliders / top scripts to estate managers 2010-09-27 03:45:22 +01:00
Melanie 8e547d3491 Prevent setting arbitrary groups on your objects. 2010-09-27 02:11:55 +01:00
Melanie c2a4bdb2fe Fix build break 2010-09-27 01:40:29 +01:00
Melanie 84ab4742c8 Quash the region ID on intersim messages. That prevents people from determining
another avatars location
2010-09-27 01:31:17 +01:00
Melanie aaa4cb64a4 if you can't edit a prim's inventory, you don't need to see the asset ids.
Prevents stealing IDs of animations, sounds and textures from prim
inventories. Prevents copybot from gathering the wearable UUIDs needed for
pirating things from vendors.
2010-09-27 00:34:30 +01:00
Melanie 1f7d68e555 Restrict inventory items added in a transaction to folder belonging
to the connected client.
2010-09-27 00:30:26 +01:00
Melanie 6f78358b09 When receiving intersim IM, don't let the spoof protection bomb 2010-09-26 23:50:55 +01:00
Melanie dc49057c8a Consistency patch: use Path.Combine() instead of + and eliminate the need
for a trailing slash on exports/
2010-09-26 20:03:00 +01:00
Melanie d0c271adc6 Typo fixes 2010-09-26 18:06:23 +01:00
BlueWall b0b4782a2b adding configurable j2kDecodeCache path
allowing the decoded sculpt map cache path to be defined in
	the configuration files.

	Use DecodedSculpMapPath in the [Startup] section to set
	the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall 4f25b73b57 Add configurable path to script engine assemblies
Adding ability to place script engine assemblies outside
	the codebase directories.

	Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"

Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie d8ae287ebf Prevent spoofing the agent name on text IM 2010-09-25 06:56:08 +01:00
Melanie 3b76d7bbb6 Fix a minor economy issue 2010-09-25 06:09:35 +01:00
Justin Clark-Casey (justincc) 30d3e8a13e Add prim name to OdePrim Error and Warning messages.
This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over.
2010-09-25 01:07:37 +01:00
Justin Clark-Casey (justincc) 6325fa515d Add UUID to physics prim name parameter so that diagnostic messages can be made more useful.
If a separate UUID parameter is better for the future then this can be added later on.
2010-09-25 00:51:40 +01:00
Justin Clark-Casey (justincc) b366ad5012 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-25 00:00:00 +01:00
Justin Clark-Casey (justincc) 5bcf9ae2f9 If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception
This matches existing behaviour, though better diagnostics for missing assets may be good later on.
This addresses http://opensimulator.org/mantis/view.php?id=4977
2010-09-24 23:58:37 +01:00
Kevin Cozens 8dc59f5b59 Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functions per the LSL wiki.
Signed-off-by: Melanie <melanie@t-data.com>

This patch also fixes a large amount of trailing whitespace. While this is
beneficial, it should really be in a separate patch that fixes whitespace only.
Just good practice.
2010-09-24 16:25:14 +01:00
Teravus Ovares (Dan Olivares) acd5bbdb71 * One more item for CSharpSqlite
* Hopefully this will enable mac people to use SQLite again
* Someone cooler then me will need to figure out how to define CSharpSqlite with Mono so the conditional will pick up.
* There's also an error that occurs when you first load OpenSimulator under CSharpSQLite that goes away after.
* The databases are not byte for byte compatible.  Mono.Data.Sqlite is able to read CSharpSqlite made databases but not the reverse way.
2010-09-23 01:45:54 -04:00
Teravus Ovares (Dan Olivares) 983c6a74b1 * Add CSharpSqlite to prebuild
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
    using Community.CsharpSqlite.Sqlite;
#else
    using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac.  In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box.  I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
Melanie 2b8c99c2fb Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2010-09-21 04:02:50 +01:00
Melanie 14adf90805 Fix a typo 2010-09-21 04:02:34 +01:00
Melanie 10a37f5be4 Refactor script create permission into the perms module 2010-09-21 04:02:28 +01:00
Justin Clark-Casey (justincc) 51207c24a0 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-21 01:04:08 +01:00
Justin Clark-Casey (justincc) 192bcab987 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-09-21 01:01:07 +01:00
Justin Clark-Casey (justincc) a85779e477 If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the scene, remove the old uuid reference from m_parts as well as adding the new one.
The separate remove and set operations is SOG.set_UUID() are both locked under m_parts.SyncRoot since they are logically atomic (though this isn't such an issue if the SOG isn't part of a scene)
Added unit test for this behaviour.
Also changed the second m_parts.AddOrReplace() to m_parts.Add().  As the old reference is now removed we never end up replacing an identical uuid.  And if we replace a uuid that's already there (from a child part) then this is an error.
2010-09-21 00:58:54 +01:00
Teravus Ovares (Dan Olivares) 27d5976b87 * Tweaked the LocationTests for maximum coverage.
* Added more mundane tests.
2010-09-18 03:42:37 -04:00
Teravus Ovares (Dan Olivares) c203fae26b * Covered the type converters in SLUtil with unit tests.
* Does anyone have an example raw notecard to look at and test the notecard parser?
2010-09-18 02:49:42 -04:00
Teravus Ovares (Dan Olivares) 4d83879704 * More Mundane Tests
* SL Util tests of AssetType2ContentType and ContentType2AssetType
2010-09-17 23:27:41 -04:00
Justin Clark-Casey (justincc) a22f007246 Improve the explanative text of migration failures
When running for the first time, people see migration failures because of sql statements that are trying to move data from old tables (e.g. users).  The amended text attempts to calm their nerves.
2010-09-18 03:37:10 +01:00
Marck 7ee0a8d30e Clarify help text for use of file paths with console command "create region". 2010-09-18 02:30:56 +01:00
Marck cd42cdcc89 REST Console delivers responses with content type text/xml instead of text/plain.
Non-error responses to requests SessionCommand and CloseSession should use the appropriate content type for their XML data payload.
2010-09-18 02:24:04 +01:00
Justin Clark-Casey (justincc) 2501372d3b Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
Though this is actually thread-safe on .net 4.0 and mono today, the .net sdk states that Dictionary instance members are not guaranteed thread-safe
2010-09-18 01:57:13 +01:00
Justin Clark-Casey (justincc) 889923841c Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatars
This allows non public/debug region wide messages to be sent to scripts but not be broadast to avatars
2010-09-18 01:43:22 +01:00
Justin Clark-Casey (justincc) 4327c795f8 Move OpenSim/Framework/tests/PrimeNumberHelperTests.cs to OpenSim/Framework/Tests/PrimeNumberHelperTests.cs
I'm assuming the lowercase tests was a mistake.  Please revert if it actually wasn't
2010-09-18 00:25:22 +01:00