Adam Frisby
00b8e04ece
* Added a "regionload_regionsdir" option to OpenSim.ini which determines where Region.XML files are stored. If not set, it will default to the usual location.
2008-04-11 04:21:29 +00:00
Adam Frisby
f100fc1b94
* Updated MapImageModule to support primitives showing on the world map image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference.
2008-04-11 03:33:51 +00:00
Sean Dague
3f47deab32
add user profile mapping for nhibernate
2008-04-10 23:52:23 +00:00
Sean Dague
f2bd8b4aed
add some convenience properties. Move all the fields
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to the top of the file.
2008-04-10 23:51:42 +00:00
Teravus Ovares
50c5e6af10
* With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message.
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* This is until Grid Comms matures a bit more on this.
* This should also work in Standalone as it uses the IUserData interface.
2008-04-10 18:30:34 +00:00
Justin Clarke Casey
b41abbd50e
* Minor: really just comment and subsequent indentation adjustment. Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
2008-04-10 17:44:19 +00:00
Justin Clarke Casey
5ad4c79a4e
* Refactor GetUsersInventory()
2008-04-10 16:04:19 +00:00
Charles Krinke
f565f44d89
Thank you Justin for a patch that solves the issue of: When a sensor detects an Avatar,
...
and llDetectedOwner is called on the script, the current implementation attempts to
find the detected avatar as a SceneObjectPart and return the owner of that part.
2008-04-10 15:38:33 +00:00
Charles Krinke
4bdb4a2646
Thank you kindly, A_Biondi for a patch that:
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Handles the CreateItem cap request for all wearables,
setting the proper value in inType and assType.
2008-04-10 15:32:09 +00:00
Justin Clarke Casey
ba132f3a0b
* Minor: get CreateNewUserInventory() to return true on success
2008-04-10 15:28:52 +00:00
Teravus Ovares
f2d36186f0
* Slightly smoother transition between land, shallow water and deep water in map tile generation.
2008-04-10 15:27:02 +00:00
Justin Clarke Casey
ded704ef1f
* Minor inventory message cleanup and documentation
2008-04-10 15:22:01 +00:00
Sean Dague
55ac1c6dce
renaming of attributes in UserAgentData for readability
2008-04-10 14:50:52 +00:00
Sean Dague
ef7dfae41c
changing UserAgentData to use properties. This caused more
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grief than expected, as monodevelop doesn't like to refactor
properties of properties.
2008-04-10 14:37:17 +00:00
Sean Dague
25fea01b92
further renaming of properties for clarity
2008-04-10 14:09:30 +00:00
Sean Dague
c176caeb05
moved fields to properties for UserDataProfile, which was
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actually a little more work than I expected given the copious
use of out params.
2008-04-10 13:53:06 +00:00
Teravus Ovares
1178eddffc
* Brings back map tile generation based on the terrain. The algorithm produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO.
2008-04-10 13:37:39 +00:00
Sean Dague
fca85cc1a6
comment out OpenSim.Model until first class is added,
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otherwise nant is unhappy
2008-04-10 13:14:50 +00:00
lbsa71
f001cd78f1
* Added stub OpenSim.Model project for migrating core types and base classes
2008-04-10 13:05:26 +00:00
Teravus Ovares
b92c6901ad
* Fix a null reference when there's no [Economy] section in the opensim.ini
2008-04-10 13:05:01 +00:00
Teravus Ovares
9fec575b3e
* Made it safe again to use the restart button from the estate tools and the restart console command.
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* It looks ugly on the console.. but it's really safe.. and restores some memory.
2008-04-10 10:27:03 +00:00
Teravus Ovares
a253ac0830
Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option
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Thanks lulurun!
2008-04-10 09:56:59 +00:00
Teravus Ovares
06967e230f
* Updates BetaGridLikeMoneyModule
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* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
2008-04-10 09:36:55 +00:00
Teravus Ovares
b85624db18
* Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer
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* A tweak of the SimStatsReporter so it would report the prim capacity to be 45000.
2008-04-10 00:31:44 +00:00
Jeff Ames
4fd7009e0e
Update svn properties.
2008-04-10 00:25:48 +00:00
Sean Dague
69d5eb3cb2
split out UserProfile
2008-04-09 20:38:25 +00:00
Sean Dague
ce5e51240f
NHibernate Inventory support. Lightly tested, but seems to work
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well enough on my test environment. Will need to add some exception
catching down the road.
On to User Store.
2008-04-09 18:04:03 +00:00
Sean Dague
4cc3aad2f9
more futzing around here. None of this works yet because
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bloody LLUUID isn't serializable, which is really annoying.
2008-04-09 16:01:57 +00:00
Justin Clarke Casey
8bd1f1c7c3
* Put explicit braces in for single line blocks
2008-04-09 15:36:10 +00:00
Justin Clarke Casey
f9646a0c81
From: Michael Osias <mosias@us.ibm.com>
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"This is llDetectedKey for touch_start - it is already implemented for sensor."
Thanks Michael
2008-04-09 15:33:04 +00:00
Justin Clarke Casey
f512502e51
From: Kurt Taylor <krtaylor@us.ibm.com>
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"a patch to add a deprecated call to throw an LSL deprecated specific exception, and the associated code cleanup in the functions."
Thanks!
2008-04-09 15:28:51 +00:00
Sean Dague
5861084e0b
make this a class
2008-04-09 15:20:26 +00:00
Sean Dague
f8cb4f993d
check in an OSUUID wrapper as potential replacement
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for LLUUID in most of our code. Like LLUUID, this is
basically just a box type on the .NET Guid.
2008-04-09 14:38:23 +00:00
Sean Dague
0919df5cdc
checking in a chunk of work because I think I'm tackling
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the UUID issue
2008-04-09 14:15:54 +00:00
Sean Dague
93d7c8bd31
oops, broke compile. This fixes it
2008-04-09 13:45:32 +00:00
Sean Dague
ff2184136d
match file to classname
2008-04-09 13:44:28 +00:00
Sean Dague
750291447e
changing around types a bit to make stuff more readable for
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me.
2008-04-09 13:43:35 +00:00
Sean Dague
ea16221c1b
NHibernate Inventory getting close, except for some of the
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complex folder queries.
2008-04-09 02:08:07 +00:00
Sean Dague
be2bc9c6fe
fixing attributes
2008-04-09 00:05:59 +00:00
Sean Dague
034255ac24
add a sample script for migrating from old inventory
2008-04-09 00:04:27 +00:00
Sean Dague
960d57090f
fix up Inventory hbm definitions to work. Adding indexes in
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NHibernate is quite nice (though there will still need to be a
db creator bit carved out later).
2008-04-08 23:44:52 +00:00
Sean Dague
cb436ffe70
add comment for version field based on what Teravus said :)
2008-04-08 23:37:02 +00:00
Sean Dague
2aeeb4fe5f
move the mappings to .hbm.xml so NHibernate actually
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sees them
2008-04-08 23:35:22 +00:00
Sean Dague
6d6af55108
added the folder mappings
2008-04-08 23:34:51 +00:00
Sean Dague
a6d27e0929
further refactor and rename of InventoryFolderBase properties
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to reflect what they really are.
2008-04-08 23:26:31 +00:00
Sean Dague
8c82117207
added migration script for SqliteAssets
2008-04-08 23:04:16 +00:00
Sean Dague
d2744f5140
added Readme for migrations
2008-04-08 22:59:16 +00:00
Justin Clarke Casey
f5b254e0bf
* Minor: Show summary count of connected agents in 'show users' region console output
2008-04-08 20:54:18 +00:00
Justin Clarke Casey
8eab365e21
* Adjust some inventory lookup failure messages to reduce confusion as to what just went wrong
2008-04-08 20:31:36 +00:00
Justin Clarke Casey
f8faf18c66
* Following A_Biondi's suggestion, going to try returning a version number of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket
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* Can't hurt - it doesn't appear to cause any problems in a quick test.
2008-04-08 20:11:35 +00:00