Commit Graph

22 Commits (dfc17a531fe69dd1152127271d721ae8d4fccd8d)

Author SHA1 Message Date
Diva Canto 679ad95750 List of friends now retrieved upon login. Configured and tested in standalone only. 2010-02-25 16:11:04 -08:00
Diva Canto 552e9e8c78 * Added SQlite connector for AvatarData. Tested -- works.
* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
2010-02-21 09:09:35 -08:00
Diva Canto 0ab6aac052 Added UserAccountData and auth to the SQLite connector. Compiles, runs, but access to these tables doesn't work. 2010-02-20 17:52:38 -08:00
Diva Canto dc19785672 Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite 2010-02-14 16:57:02 -08:00
Melanie 9f5b39300a Add InventoryService to default standalone config 2010-02-08 20:26:47 +00:00
Diva Canto b18e95b3a2 Added missing configs to Standalone.ini 2010-02-08 07:49:14 -08:00
Diva Canto bd6d1a2444 Moved prim crossing to EntityTransferModule. Not complete yet. 2010-01-16 07:46:07 -08:00
Diva Canto f1c30784ac * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto 4dd523b45d * Changed IPresenceService Logout, so that it takes a position and a lookat
* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Diva Canto be2f033626 More renames to make everything consistent. This is the UserAccountService. 2009-12-29 17:21:16 -08:00
Diva Canto 88d2df597e * Fixed names.
* Added configs for Standalone
* Changed UserSericeBase to use useraccounts instead of user
2009-12-29 16:34:02 -08:00
Diva Canto f43a648052 * Added the new modules to Resources, making them active.
* Added their configs to standalone for testing. This crashes, because the DB is still not ready.
2009-12-28 09:22:35 -08:00
Diva Canto 1fa938aab0 Library Module: allows adding folders/items to the Library from IAR files placed under bin/Library. This works only for standalones. 2009-12-23 17:31:30 -08:00
Diva Canto ae222140ca Finished spec-ing the .inis for the new grid service modules. 2009-09-26 10:08:59 -07:00
Diva Canto 67276589c8 Changed IGridService to use the new GridRegion data structure instead of old SimpleRegionInfo.
Added grid configs to standalones.
2009-09-23 17:20:07 -07:00
Diva Canto 35deff7ec4 Modules active. Tested HGGridConnector in standalone only for now. Modules commands work. 2009-09-23 09:27:01 -07:00
Rob Smart 16940097be The stubs for an authorization service, at the moment the service will always grant access to an avatar entering the region if requested. 2009-09-10 17:51:28 -07:00
diva 7a9c85526c Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right. 2009-06-14 15:35:09 +00:00
diva 0f367bd7bb Heart surgery no.2: the inventory service hooks.
Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
2009-06-10 13:18:32 +00:00
diva db9d3d3a90 Added Flotsam's cache config vars to configuration. Made it the default in grided sims. Made Cenome cache the default in standalone sims. More splitting in ini files, invisible to the user. 2009-06-06 17:06:47 +00:00
Jeff Ames d4957dd9be Update svn properties. 2009-05-25 01:59:50 +00:00
diva 92d5b1560d Added a few pre-packaged configurations to make it easier for people to configure their sims. 2009-05-22 22:48:25 +00:00