UbitUmarov
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9a67c9fd78
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disable AttachmentModule tests again :(
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2016-08-29 10:19:02 +01:00 |
UbitUmarov
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2ab7248e31
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allow AttachmentModule tests, some may now work
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2016-08-29 10:09:59 +01:00 |
UbitUmarov
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832758df2b
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mantis: 8006 restrict the suspention of Trigger OnAttach to the problematic case where scripts are created, and not always as i incorrectly did before. This is still a temporary fix, other modules will not get the notification in that case. But that needs a deeper fix possible in xengine
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2016-08-29 10:03:06 +01:00 |
UbitUmarov
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90d88f2df5
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disable AttacmentsModule tests because they depend on OnAttach event currently not avaiable
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2016-08-28 15:11:22 +01:00 |
UbitUmarov
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386a13d5d6
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mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong
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2016-08-28 14:59:02 +01:00 |
UbitUmarov
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b2021cf83a
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mantis: 8006 remove duplication of attach script events. This is a temporary fix because TriggerOnAttach will not be trigger on attachment from inventory, (for now only Xengine connects to it on core).
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2016-08-28 11:28:49 +01:00 |
UbitUmarov
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ddc2f2ccd3
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mantis: 8008 unscripted child prim collisions didn't trigger scripted root prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
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2016-08-28 08:45:09 +01:00 |
UbitUmarov
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03dba18bb6
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let mouse steer work on crossings; some cleanup
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2016-08-28 04:43:44 +01:00 |
UbitUmarov
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0628671d69
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missing file
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2016-08-28 03:54:47 +01:00 |
UbitUmarov
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804d4971e2
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my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
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2016-08-28 03:51:20 +01:00 |
UbitUmarov
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e7b0963db8
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reduce math on use of camerarotation (need to add a lock there). Fix a bug on sits AToffset for some reason ATaxis got in there (needs testing)
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2016-08-27 22:33:16 +01:00 |
UbitUmarov
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9128c88d9b
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remove excess data
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2016-08-27 22:10:31 +01:00 |
Vegaslon
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c918dd74da
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Import plumbing from Halcyon for camera data to physics engine.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-08-27 22:02:03 +01:00 |
UbitUmarov
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78fa544f0d
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experimental function. Results still too volatile to be usefull
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2016-08-27 19:25:47 +01:00 |
UbitUmarov
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abadad47d3
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stack overflow is (not)funny :)
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2016-08-27 18:03:21 +01:00 |
UbitUmarov
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b2386b8d0d
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llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..). allows defualt sounds with volume
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2016-08-27 16:38:29 +01:00 |
UbitUmarov
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38ba839eb3
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watchdog timeouts: replace a silly List copy i added doing it a better way
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2016-08-25 23:31:18 +01:00 |
UbitUmarov
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d5f376a4b1
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send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request
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2016-08-25 09:51:34 +01:00 |
UbitUmarov
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90fc4183dc
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suspend the use of SelectedObjects list. It is not threadSafe and is not in use (possible cant even be used)
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2016-08-25 07:12:50 +01:00 |
UbitUmarov
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991dd5f471
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first step changing Object Select code
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2016-08-25 06:56:25 +01:00 |
UbitUmarov
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e33c2f0d7c
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fix missing PhysicsProprieties sending on Object select. This is a temporary Fix, entire Object select code needs to be changed
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2016-08-25 06:32:04 +01:00 |
UbitUmarov
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7ce6430a86
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put back the console comand i remove since it is not a repetion
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2016-08-25 04:55:01 +01:00 |
UbitUmarov
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c0f7e1edba
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why did u used RunInThread? change to RunInThreadPool
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2016-08-25 03:55:56 +01:00 |
UbitUmarov
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2853c12135
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respect landpoint Z position also on the ugly LandingPointBehavior_OS option (default one)
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2016-08-24 21:59:39 +01:00 |
UbitUmarov
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387d564aad
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do similar changes to unused checksManager
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2016-08-24 07:41:11 +01:00 |
UbitUmarov
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fc45942026
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remove redundate console comand add, change stat deregister
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2016-08-24 06:57:21 +01:00 |
UbitUmarov
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32396742f8
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reduce unnecessary allocation of new items
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2016-08-24 06:26:31 +01:00 |
UbitUmarov
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99c3b61bd9
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dont request a workjob if we can see there is nothing to do
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2016-08-24 06:20:04 +01:00 |
UbitUmarov
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8f509af1f4
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fix the conditions to do parcel objects autoreturn
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2016-08-24 04:37:21 +01:00 |
UbitUmarov
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c05ee23d3d
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minor change on warp3d lib
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2016-08-24 04:10:35 +01:00 |
UbitUmarov
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09e8289c68
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potencial null ref
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2016-08-24 02:21:33 +01:00 |
UbitUmarov
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f9f35e5049
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potencial null ref
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2016-08-24 02:10:34 +01:00 |
UbitUmarov
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fdea8fc96b
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potencial null ref
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2016-08-24 02:00:50 +01:00 |
UbitUmarov
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3c30223c77
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potencial null ref
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2016-08-24 01:40:35 +01:00 |
UbitUmarov
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55680c9cd6
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potencial null ref
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2016-08-24 01:34:21 +01:00 |
UbitUmarov
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517064121d
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estate handleTerrainRequest memory leaks
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2016-08-24 01:22:50 +01:00 |
UbitUmarov
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6744ec95a9
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DynamicTextureModule memory leaks
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2016-08-24 01:05:01 +01:00 |
UbitUmarov
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35cc0420c8
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fix a use of string Trim()
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2016-08-24 00:20:45 +01:00 |
UbitUmarov
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4dbd353110
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remove some dead code
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2016-08-24 00:13:54 +01:00 |
UbitUmarov
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95970d7788
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use known name a group ejetee if its local client
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2016-08-24 00:06:47 +01:00 |
UbitUmarov
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7a2256a8cd
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change odd condition on groupsV2 add to role
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2016-08-23 23:48:07 +01:00 |
UbitUmarov
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ed6d9199ce
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coment some debug messages
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2016-08-23 11:52:52 +01:00 |
UbitUmarov
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8eacc6b207
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replace warp3D.dll by a newer modified version. (only minor testing done :(
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2016-08-23 10:58:34 +01:00 |
UbitUmarov
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08c1dff86c
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change strange rotation in legacy MapImageModule (untested)
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2016-08-22 20:43:47 +01:00 |
UbitUmarov
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133fce98e7
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change ODEs topcolliders code ( still bad), plus a few memory leaks
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2016-08-22 20:28:15 +01:00 |
UbitUmarov
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a2c80b20d7
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try to make mono happy
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2016-08-22 08:35:39 +01:00 |
UbitUmarov
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9953dad3a9
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workaround potencial memory leak
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2016-08-22 08:16:06 +01:00 |
UbitUmarov
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39e92adaf2
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workaround potencial memory leak
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2016-08-22 08:12:32 +01:00 |
UbitUmarov
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9229d5a324
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locking issue
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2016-08-22 07:55:25 +01:00 |
UbitUmarov
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d1e3be1efe
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minor locking issue
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2016-08-22 07:51:36 +01:00 |