UbitUmarov
1665a0d636
make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar
...
( by the odd use of Velocity)
2013-01-03 03:29:40 +00:00
UbitUmarov
d40cdd2649
cancel MoveToTarget (viewer 'go here") on sits
2013-01-03 02:25:27 +00:00
ubit
dbe8e90a17
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2013-01-02 23:00:11 +01:00
UbitUmarov
a504704071
i try to fix avatar orientation in some cases..
2013-01-02 21:59:19 +00:00
ubit
94e7ccea99
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2013-01-02 21:07:47 +01:00
UbitUmarov
be6b6bf191
add a lock to CollisionEventsThisFrame
2013-01-02 20:06:57 +00:00
ubit
f4e189e828
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2013-01-02 20:41:13 +01:00
UbitUmarov
7980a1d849
*TEST* avatar unscripted sit. Some guessing/automation
2013-01-02 19:39:46 +00:00
ubit
41a44d7165
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2013-01-02 09:28:55 +01:00
teravus
92c26e4994
* ubit pointed out another place where that check needed to be updated and I normalized it.
2013-01-01 23:55:24 -05:00
teravus
f9148e5fc7
* This is actually the fix described the last commit.. I had commented it out to see if the problem had affected all attachments or just HUD attachments.
2013-01-01 23:11:46 -05:00
teravus
397aa74777
* Fixes the attachment scripted rotation bug. The problem is the code was relying on m_host.ParentId = 0 to determine if the attachment should be rotated against root prim offset. To fix it for attachments, we also need to check if the host's localID == RootPart's localID. otherwise we are cumulatively rotating against the host's root part rotation offset (which in this case, is it's own rotation)
2013-01-01 23:07:37 -05:00
teravus
ce4b09cf63
Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
2013-01-01 00:59:30 -05:00
teravus
2805ec6466
* Fixed a bug that replayed old cached appearance when changing outfits
...
* Added suser(bad client) DOS protection by limiting the max cacheitems to the maximum sane amount.
* Prevents potential numerous loops from running amok and index errors if the client purposely provides bad cache info.
* If the XBakes service wasn't running, the SetAvatarAppearance routine would crash when contacting the XBakes service even though it was in a Try/Catch for the appropriate error type. It only properly error handles with the type Exception :(. (commented on that because it's unusual)
2012-12-31 23:04:28 -05:00
teravus
6797ac1474
* This finishes the implementation of AgentCachedTexture. Requires the XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay.
2012-12-29 08:53:58 -05:00
Melanie
2313a86e32
Merge branch 'ubitwork' into avination
2012-12-22 01:04:49 +01:00
teravus
77cc7ce399
* Partial Commit for Avatar Appearance to include the functionality of Cached Bakes.
2012-12-21 19:12:30 -05:00
teravus
f9051c22d8
* Send an Unsolicited AgentDataUpdate packet upon Root Agent Status to synchronize with Agni.
2012-12-19 22:14:20 -05:00
teravus
c648325d7c
Merge branch 'avination' of careminster:/var/git/careminster into teravuswork
2012-12-19 11:53:26 -05:00
Melanie
d1dd5a8ba9
Add the interfaces for the new Avination baked texture cache service
2012-12-19 13:04:41 +01:00
ubit
021485b581
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-18 11:09:53 +01:00
UbitUmarov
f185239fc3
Merge branch 'avination' into ubitwork
2012-12-18 10:05:43 +00:00
Melanie
861477d85e
Fix locking for good
2012-12-18 09:32:05 +01:00
UbitUmarov
72c7f4b2eb
Merge branch 'avination' into ubitwork
2012-12-18 02:15:35 +00:00
UbitUmarov
ed9cb18cf0
missing file
2012-12-18 00:54:40 +00:00
ubit
4b911348b4
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-18 01:54:36 +01:00
ubit
42d57fbce0
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-18 01:50:47 +01:00
UbitUmarov
f87af983f3
fix
2012-12-18 00:50:36 +00:00
ubit
e33b350ffe
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-17 23:11:53 +01:00
UbitUmarov
9089bc7e37
some clean up/fix
2012-12-17 22:11:29 +00:00
ubit
e4fd63e402
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-17 02:43:59 +01:00
UbitUmarov
9d1a6558d9
*TESTP unscripted sit: missing files
2012-12-17 01:43:16 +00:00
ubit
46ca9e8a1a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-17 02:41:53 +01:00
UbitUmarov
d003aa2e7b
* TEST * unscripted sit
2012-12-17 01:40:48 +00:00
Melanie
51354bad48
Merge branch 'ubitwork' into avination
2012-12-17 02:01:47 +01:00
Melanie
a5781ea9fc
Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-12-17 01:59:50 +01:00
Melanie
7d8c2b342c
Fix locking objects
2012-12-16 02:05:01 +01:00
teravus
d2695cb3f7
* Fix for Prim Locking. Prior to the merge, it was just a clone of the root part to each of the child parts.
2012-12-15 16:26:03 -05:00
Melanie
1d713bcdb8
Merge branch 'ubitwork' into avination
2012-12-14 03:57:31 +01:00
Melanie
7a093df24b
Prevent a failed user relogi from throwing exceptions in poll services
2012-12-14 03:35:55 +01:00
ubit
ea82efdee2
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-13 08:49:04 +01:00
UbitUmarov
5ad424a792
right fix this time ??
2012-12-13 07:48:29 +00:00
ubit
21f3d193d9
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-13 08:47:01 +01:00
UbitUmarov
94a659a9e0
fix the 'fix'
2012-12-13 07:46:33 +00:00
ubit
48b0a3de79
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-13 08:39:55 +01:00
UbitUmarov
c0368f4143
fix coment out code not in use
2012-12-13 07:39:10 +00:00
ubit
3cf0d8b165
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-13 08:36:18 +01:00
UbitUmarov
b3a77c16bd
FIX small avatars movement on terrain. (avatar appearance getting even
...
more messy)
2012-12-13 07:34:27 +00:00
ubit
020bc9c358
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-12-13 04:36:47 +01:00
UbitUmarov
20773dcfcc
add a Check method to flotsamAssetCache, so to check if a asset is in
...
cache without actually loading it. Make use limited use of it in
avatarfactory textures check. Also on llclientview
HandleAgentTextureCached that now should work. Other asset cache modules
for now will return false, so are broken. baked textures logic
still unchanged. *UNTESTED*
2012-12-13 02:55:36 +00:00