a42bb799cc 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix CPU loop that occurs when any 'degenerate' sculptie  
							
							... 
							
							
							
							is in a region. This fixes the high CPU usage for regions with nothing
else going on. 
							
						 
						
							2013-05-10 14:48:52 -07:00  
				
					
						
							
							
								 
						
							
							
								a1031772eb 
								
							
								 
							
						 
						
							
							
								
								Delete debug message  
							
							
							
						 
						
							2013-05-10 08:09:26 -07:00  
				
					
						
							
							
								 
						
							
							
								ff0332730d 
								
							
								 
							
						 
						
							
							
								
								Implement delete key for local console  
							
							
							
						 
						
							2013-05-09 23:11:37 +01:00  
				
					
						
							
							
								 
						
							
							
								292a6037ad 
								
							
								 
							
						 
						
							
							
								
								minor: Remove unnecessary code that was generating warning in TestXInventoryDataPlugin  
							
							
							
						 
						
							2013-05-09 22:48:10 +01:00  
				
					
						
							
							
								 
						
							
							
								0e6ad94829 
								
							
								 
							
						 
						
							
							
								
								minor: Remove mono compiler warning in RemoteAdminPlugin  
							
							
							
						 
						
							2013-05-09 22:44:45 +01:00  
				
					
						
							
							
								 
						
							
							
								9978f36d9f 
								
							
								 
							
						 
						
							
							
								
								Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().  
							
							... 
							
							
							
							This is causing editing of worn clothes to fail frequently, possibly due to a race condition with a transaction.
This looks to address http://opensimulator.org/mantis/view.php?id=6600  
							
						 
						
							2013-05-09 22:43:16 +01:00  
				
					
						
							
							
								 
						
							
							
								b4a6f2195d 
								
							
								 
							
						 
						
							
							
								
								Only send one kill object to the deleter when they derez an object rather than two.  
							
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							Extend regression test to check this. 
							
						 
						
							2013-05-09 18:53:34 +01:00  
				
					
						
							
							
								 
						
							
							
								3290cd09d3 
								
							
								 
							
						 
						
							
							
								
								remove pointless region handle paramter from IClientAPI.SendKillObject()  
							
							
							
						 
						
							2013-05-09 18:12:17 +01:00  
				
					
						
							
							
								 
						
							
							
								2cb2f1d7e3 
								
							
								 
							
						 
						
							
							
								
								Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.  
							
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							This was because this particular code path (unlike user delete) only sent kills to root presences, for no apparent good reason.
Added regression test for this case.
This fixes http://opensimulator.org/mantis/view.php?id=6627  
							
						 
						
							2013-05-09 18:02:19 +01:00  
				
					
						
							
							
								 
						
							
							
								2b0b9f3e6c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-09 18:01:49 +01:00  
				
					
						
							
							
								 
						
							
							
								641c636790 
								
							
								 
							
						 
						
							
							
								
								minor: Simplify test setup in SceneObjectDeRezTests since permissions module doesn't need different configuration anymore  
							
							
							
						 
						
							2013-05-09 16:43:16 +01:00  
				
					
						
							
							
								 
						
							
							
								182ea00cb3 
								
							
								 
							
						 
						
							
							
								
								Application support:  
							
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							Adding some viwer supported url settings for destination guide and avatar picker apps. URL for the destinations should be: "secondlife:///app/teleport/slurl" 
							
						 
						
							2013-05-09 10:50:18 -04:00  
				
					
						
							
							
								 
						
							
							
								543d1fe70b 
								
							
								 
							
						 
						
							
							
								
								Guard the scene list when estates are updated  
							
							
							
						 
						
							2013-05-08 21:14:52 +01:00  
				
					
						
							
							
								 
						
							
							
								33aaa40bee 
								
							
								 
							
						 
						
							
							
								
								Adds an event and a method so that handling of the CachedTexture  
							
							... 
							
							
							
							packet can be pulled out of LLClientView and moved to
AvatarFactory. The first pass at reusing textures (turned off by
default) is included. When reusing textures, if the baked textures
from a previous login are still in the asset service (which generally
means that they are in the simulator's cache) then the avatar will not
need to rebake. This is both a performance improvement (specifically
that an avatars baked textures do not need to be sent to other users
who have the old textures cached) and a resource improvement (don't
have to deal with duplicate bakes in the asset service cache). 
							
						 
						
							2013-05-08 13:13:51 -07:00  
				
					
						
							
							
								 
						
							
							
								601aa91163 
								
							
								 
							
						 
						
							
							
								
								Delete "" entry for AvatarPicker cap.  
							
							
							
						 
						
							2013-05-07 19:16:42 -07:00  
				
					
						
							
							
								 
						
							
							
								6f5222e863 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-07 18:02:25 -07:00  
				
					
						
							
							
								 
						
							
							
								e92c05ebbd 
								
							
								 
							
						 
						
							
							
								
								Added AvatarPickerSearch capability handler.  
							
							
							
						 
						
							2013-05-07 18:01:48 -07:00  
				
					
						
							
							
								 
						
							
							
								ac6dcd35fb 
								
							
								 
							
						 
						
							
							
								
								Bulletsim: and the rotational friction.  
							
							... 
							
							
							
							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-05-07 07:14:10 -07:00  
				
					
						
							
							
								 
						
							
							
								f247ae1a75 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Another way to create vehicle framed friction.  
							
							... 
							
							
							
							Signed-off-by: Robert Adams <Robert.Adams@intel.com> 
							
						 
						
							2013-05-07 07:14:06 -07:00  
				
					
						
							
							
								 
						
							
							
								ddd97cb78e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: normalize quaternian rotations when building compound linksets.  
							
							... 
							
							
							
							Attempt to fix vehicles being twisted off the ground when they go physical. 
							
						 
						
							2013-05-06 18:06:34 -07:00  
				
					
						
							
							
								 
						
							
							
								84118c5735 
								
							
								 
							
						 
						
							
							
								
								BulletSim: properly free references to simple convex hull shapes. Didn't  
							
							... 
							
							
							
							loose memory since shapes are shared but did mess up usage accounting. 
							
						 
						
							2013-05-06 18:05:37 -07:00  
				
					
						
							
							
								 
						
							
							
								1c6b8293d7 
								
							
								 
							
						 
						
							
							
								
								Step 3: Commit the Avination XEstate estate comms handler  
							
							... 
							
							
							
							This adds estate-wide Teleport Home and Teleport All User Home as well 
							
						 
						
							2013-05-07 00:52:40 +01:00  
				
					
						
							
							
								 
						
							
							
								5d5edde429 
								
							
								 
							
						 
						
							
							
								
								Step 2: commit the IEstateModuleInterface changes needed  
							
							
							
						 
						
							2013-05-07 00:37:45 +01:00  
				
					
						
							
							
								 
						
							
							
								4c83b5e719 
								
							
								 
							
						 
						
							
							
								
								Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually  
							
							
							
						 
						
							2013-05-07 00:31:11 +01:00  
				
					
						
							
							
								 
						
							
							
								93e1986d69 
								
							
								 
							
						 
						
							
							
								
								BulletSim: apply linear and angular friction in vehicle coordinates  
							
							... 
							
							
							
							and not world coordinates. 
							
						 
						
							2013-05-06 16:48:01 -07:00  
				
					
						
							
							
								 
						
							
							
								045aaa838a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove friction calcuation from BSMotor and move linear and  
							
							... 
							
							
							
							angular friction computation into linear and angular movement code.
The friction wasn't being applied properly. This will make it so vehicles
don't drift as much and the drift is tunable by changing the friction
timescales. 
							
						 
						
							2013-05-06 13:32:26 -07:00  
				
					
						
							
							
								 
						
							
							
								bf31896983 
								
							
								 
							
						 
						
							
							
								
								BulletSim: simplify parameter specification by reducing the number of  
							
							... 
							
							
							
							specifications required for simple properties with defaults. 
							
						 
						
							2013-05-06 13:32:24 -07:00  
				
					
						
							
							
								 
						
							
							
								f9fb1484aa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: extend BSActorLockAxis to allow locking linear movement in  
							
							... 
							
							
							
							addition to angular movement. Not enabled by anything yet. 
							
						 
						
							2013-05-06 13:32:22 -07:00  
				
					
						
							
							
								 
						
							
							
								90f03ccd42 
								
							
								 
							
						 
						
							
							
								
								Added new method to Remote Admin for reloading the estate settings. This is meant to be called when some other program has changed the data on the backend.  
							
							
							
						 
						
							2013-05-06 11:47:55 -07:00  
				
					
						
							
							
								 
						
							
							
								a81ddf3d70 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-06 09:18:17 -07:00  
				
					
						
							
							
								 
						
							
							
								ad00466483 
								
							
								 
							
						 
						
							
							
								
								Minor reordering of operations on NewUserConnection. The agent circuit needs to be added earlier for some of the checks to work correctly.  
							
							
							
						 
						
							2013-05-06 09:17:54 -07:00  
				
					
						
							
							
								 
						
							
							
								1ffa69f691 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim4  
							
							
							
						 
						
							2013-05-03 14:25:52 -07:00  
				
					
						
							
							
								 
						
							
							
								5d25bb3084 
								
							
								 
							
						 
						
							
							
								
								BulletSim: zero vehicle motion when changing vehicle type.  
							
							... 
							
							
							
							Rebuild compound linkset of any child in the linkset changes shape.
Comments and better detailed logging messages. 
							
						 
						
							2013-05-03 14:23:53 -07:00  
				
					
						
							
							
								 
						
							
							
								5d93c99e8c 
								
							
								 
							
						 
						
							
							
								
								Fix possible race condition with local region cache if a region was added after startup.  
							
							
							
						 
						
							2013-05-03 18:56:58 +01:00  
				
					
						
							
							
								 
						
							
							
								7ca42d5711 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-03 18:51:29 +01:00  
				
					
						
							
							
								 
						
							
							
								304c5d4a8b 
								
							
								 
							
						 
						
							
							
								
								On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.  
							
							... 
							
							
							
							This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created.
http://opensimulator.org/mantis/view.php?id=6618  
							
						 
						
							2013-05-03 18:48:50 +01:00  
				
					
						
							
							
								 
						
							
							
								4042c82a72 
								
							
								 
							
						 
						
							
							
								
								BulletSim: prims with no cuts created with single convex hull shape.  
							
							... 
							
							
							
							Parameter added to enable/disable this feature. 
							
						 
						
							2013-05-02 12:27:30 -07:00  
				
					
						
							
							
								 
						
							
							
								d9c3947824 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Rebuild physical body if physical shape changes for mesh and hull.  
							
							... 
							
							
							
							Properly rebuilds collision caches.
Release asset data fetched when building mesh or hulls. 
							
						 
						
							2013-05-02 10:06:12 -07:00  
				
					
						
							
							
								 
						
							
							
								a9480aed85 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim4  
							
							
							
						 
						
							2013-05-02 07:02:28 -07:00  
				
					
						
							
							
								 
						
							
							
								4cb73192a7 
								
							
								 
							
						 
						
							
							
								
								Make default config directory "."  
							
							
							
						 
						
							2013-05-01 23:01:33 -04:00  
				
					
						
							
							
								 
						
							
							
								ed46b42fea 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash when mesh asset wasn't available when meshing  
							
							... 
							
							
							
							the first time.
Debugging added for mesh/hull asset fetch. 
							
						 
						
							2013-05-01 17:16:46 -07:00  
				
					
						
							
							
								 
						
							
							
								0378baed35 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework LinksetCompound to work with new BSShape system.  
							
							... 
							
							
							
							Not all working yet. 
							
						 
						
							2013-05-01 17:15:54 -07:00  
				
					
						
							
							
								 
						
							
							
								04f76af22c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-01 18:52:15 -04:00  
				
					
						
							
							
								 
						
							
							
								e3d9d5566a 
								
							
								 
							
						 
						
							
							
								
								Fix inventory issue  
							
							... 
							
							
							
							Fix issue where objects rezzed from Trash or Lost And Found then be placed back in the respective folder when taking the object or a copy back into inventory. 
							
						 
						
							2013-05-01 18:51:43 -04:00  
				
					
						
							
							
								 
						
							
							
								386d67ec61 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-05-01 23:02:06 +01:00  
				
					
						
							
							
								 
						
							
							
								854dcd1abd 
								
							
								 
							
						 
						
							
							
								
								Fix SmartThreadPool line endings in recent update from dos to unix  
							
							
							
						 
						
							2013-05-01 23:00:46 +01:00  
				
					
						
							
							
								 
						
							
							
								c6d50cd431 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2013-05-01 21:37:17 +01:00  
				
					
						
							
							
								 
						
							
							
								b26276c8c4 
								
							
								 
							
						 
						
							
							
								
								Fix the long standing bug of items being delivered to lost and found or trash when takig copy.  
							
							... 
							
							
							
							This bug was recently aggravated through the perms changes required for the
export permission. 
							
						 
						
							2013-05-01 21:35:50 +01:00  
				
					
						
							
							
								 
						
							
							
								fca4e4ec7c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bulletsim4  
							
							
							
						 
						
							2013-05-01 12:08:12 -07:00  
				
					
						
							
							
								 
						
							
							
								81a90e30c6 
								
							
								 
							
						 
						
							
							
								
								Add in-code exaplanation for the change in cancellation signalling in STP 2.2.3.  Remove left in Console.WriteLine accidentally inserted in recent  206fb306 
							
							
							
						 
						
							2013-05-01 19:29:46 +01:00