2fa8fc5052 
								
							
								 
							
						 
						
							
							
								
								remove inventory service preserving code from SceneSetupHelpers too  
							
							
							
						 
						
							2011-03-09 01:37:31 +00:00  
				
					
						
							
							
								 
						
							
							
								f375a5e9cb 
								
							
								 
							
						 
						
							
							
								
								Simplify SceneSetupHelpers class by removing all code which was originally preserving service instances between tests.  This wasn't being used anyway and just leads to hard to diagnose test failures.  
							
							
							
						 
						
							2011-03-09 01:31:47 +00:00  
				
					
						
							
							
								 
						
							
							
								8a2360bf81 
								
							
								 
							
						 
						
							
							
								
								Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup.  Make static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests  
							
							
							
						 
						
							2011-03-09 01:21:31 +00:00  
				
					
						
							
							
								 
						
							
							
								743a6b0da5 
								
							
								 
							
						 
						
							
							
								
								Make -m shortcut option for --merge on load iar specific.  Correct some log message origins.  
							
							
							
						 
						
							2011-03-08 22:44:02 +00:00  
				
					
						
							
							
								 
						
							
							
								9923a2ff10 
								
							
								 
							
						 
						
							
							
								
								Pull up Assembly of the MySQL classes as a protected property, so that it can be overwritten in subclasses. That way extensions can decide in which assembly migration resources should be looked up. This is just a refactor -- no functional changes whatsoever.  
							
							
							
						 
						
							2011-03-08 09:02:29 -08:00  
				
					
						
							
							
								 
						
							
							
								9b345ebf73 
								
							
								 
							
						 
						
							
							
								
								factor out SetPartMediaFlags() function in MoapModule.  
							
							
							
						 
						
							2011-03-05 02:42:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2e46027c14 
								
							
								 
							
						 
						
							
							
								
								Construct test load iar only once and reuse for each test, rather than recreating it every time  
							
							
							
						 
						
							2011-03-05 02:34:44 +00:00  
				
					
						
							
							
								 
						
							
							
								9e579a7891 
								
							
								 
							
						 
						
							
							
								
								Fold ClearMediaEntry() back into SetMediaEntry()  
							
							
							
						 
						
							2011-03-05 02:21:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9f85ee29ac 
								
							
								 
							
						 
						
							
							
								
								Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false  
							
							... 
							
							
							
							Implement test for ClearMediaEntry() 
							
						 
						
							2011-03-05 02:18:03 +00:00  
				
					
						
							
							
								 
						
							
							
								12d5a20094 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-03-04 17:18:49 -08:00  
				
					
						
							
							
								 
						
							
							
								3c0d607f45 
								
							
								 
							
						 
						
							
							
								
								Changed order of checks for local regions when processing  
							
							... 
							
							
							
							AgentUpdate messages. Should improve throttles and reprioritization
when an avatar is moving. 
							
						 
						
							2011-03-04 17:17:53 -08:00  
				
					
						
							
							
								 
						
							
							
								8efb01b3df 
								
							
								 
							
						 
						
							
							
								
								minor: remove some mono compiler warnings  
							
							
							
						 
						
							2011-03-05 01:15:27 +00:00  
				
					
						
							
							
								 
						
							
							
								72cb498fd0 
								
							
								 
							
						 
						
							
							
								
								minor: Make MoapModule namespace consistent with other modules  
							
							
							
						 
						
							2011-03-05 01:13:59 +00:00  
				
					
						
							
							
								 
						
							
							
								481ca910da 
								
							
								 
							
						 
						
							
							
								
								add test for MoapModule.SetMediaUrl()  
							
							
							
						 
						
							2011-03-05 01:07:05 +00:00  
				
					
						
							
							
								 
						
							
							
								3c89527b22 
								
							
								 
							
						 
						
							
							
								
								Fix bug where llSetPrimMediaParams() reported success but never set the media texture.  
							
							... 
							
							
							
							We weren't setting the TextureEntryFace.MediaFlags = true when a media texture was set directly via a script.  This was being done when the viewer was setting them directly. 
							
						 
						
							2011-03-05 00:06:51 +00:00  
				
					
						
							
							
								 
						
							
							
								b82b0b1677 
								
							
								 
							
						 
						
							
							
								
								Normalizing comparison to lower case, just in case ppl set their config vars inconsistently. (maybe related to mantis  #5386 )  
							
							
							
						 
						
							2011-03-01 09:20:50 -08:00  
				
					
						
							
							
								 
						
							
							
								cea47491de 
								
							
								 
							
						 
						
							
							
								
								Fix a few little things  
							
							
							
						 
						
							2011-02-27 19:49:23 +00:00  
				
					
						
							
							
								 
						
							
							
								2b04cab1ee 
								
							
								 
							
						 
						
							
							
								
								change some log messages from info to debug  
							
							
							
						 
						
							2011-02-25 02:15:06 +00:00  
				
					
						
							
							
								 
						
							
							
								0f545abfc1 
								
							
								 
							
						 
						
							
							
								
								Make the file expiration defaults the same whether the whole [FLOTSAM ASSET CACHE] section is missing or just the particular config values  
							
							
							
						 
						
							2011-02-25 01:31:38 +00:00  
				
					
						
							
							
								 
						
							
							
								939c47ac52 
								
							
								 
							
						 
						
							
							
								
								instead of using different default memory expiration depending on whether there is a [FLOTSAM ASSET CACHE] section present at all, use the same default all the time  
							
							... 
							
							
							
							this simplifies the code 
							
						 
						
							2011-02-25 01:25:38 +00:00  
				
					
						
							
							
								 
						
							
							
								beff0ac32f 
								
							
								 
							
						 
						
							
							
								
								log actual cache directory for FlotsamAssetCache instead of always logging the default  
							
							
							
						 
						
							2011-02-25 01:18:43 +00:00  
				
					
						
							
							
								 
						
							
							
								197cc3883f 
								
							
								 
							
						 
						
							
							
								
								Fix bug where having no maximum memory cache timeout would cause the flotsam asset cache to try using Double.MaxValue, which would cause the underlying OpenMetaverse.ExpiringCache to choke.  
							
							... 
							
							
							
							There is probably an underlying bug to fix in ExpiringCache. 
							
						 
						
							2011-02-25 01:16:47 +00:00  
				
					
						
							
							
								 
						
							
							
								2f5394e70d 
								
							
								 
							
						 
						
							
							
								
								Fix bug where avatars in other regions would not always show up on the mini-map  
							
							
							
						 
						
							2011-02-24 22:33:54 +00:00  
				
					
						
							
							
								 
						
							
							
								db7c758b7f 
								
							
								 
							
						 
						
							
							
								
								On a Grid Handler exception, explicitly log the exception message and stack trace so that we get somewhat better diagnostics on windows  
							
							
							
						 
						
							2011-02-24 00:55:50 +00:00  
				
					
						
							
							
								 
						
							
							
								1bb0bae78a 
								
							
								 
							
						 
						
							
							
								
								Forces the owner of a rezzed object to be the "rezzer" of the  
							
							... 
							
							
							
							object rather than the owner of the inventory item. In theory,
this shouldn't happen unless you are using grid-wide library
for inventory. 
							
						 
						
							2011-02-22 13:30:38 -08:00  
				
					
						
							
							
								 
						
							
							
								5a16fa882c 
								
							
								 
							
						 
						
							
							
								
								Parameterizes the view distance used to compute and manage  
							
							... 
							
							
							
							child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.
This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.
WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly. 
							
						 
						
							2011-02-22 13:23:54 -08:00  
				
					
						
							
							
								 
						
							
							
								af22b7cb1a 
								
							
								 
							
						 
						
							
							
								
								GetRegion(s)ByName with SQLite behaves like it does with other databases.  
							
							... 
							
							
							
							The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases. 
							
						 
						
							2011-02-22 13:00:45 +01:00  
				
					
						
							
							
								 
						
							
							
								9e47018cfb 
								
							
								 
							
						 
						
							
							
								
								Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway  
							
							... 
							
							
							
							This test was non-viable.  Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test. 
							
						 
						
							2011-02-19 00:14:13 +00:00  
				
					
						
							
							
								 
						
							
							
								b3a1d8c7f7 
								
							
								 
							
						 
						
							
							
								
								Remove unused SceneSetupHelpers.DeleteObjectAsync().  
							
							... 
							
							
							
							Calling async code in automated tests is never a good idea - things become very fragile very quickly 
							
						 
						
							2011-02-19 00:11:08 +00:00  
				
					
						
							
							
								 
						
							
							
								9d668b09ca 
								
							
								 
							
						 
						
							
							
								
								remove unused code to share services between scenes in SceneSetupHelpers - this is done differently elsewhere  
							
							
							
						 
						
							2011-02-19 00:07:16 +00:00  
				
					
						
							
							
								 
						
							
							
								60fe3d48ee 
								
							
								 
							
						 
						
							
							
								
								Put some CapabilitiesModule null checks in Scene  
							
							... 
							
							
							
							Stop tests setting up a capabilities module by default 
							
						 
						
							2011-02-18 23:50:54 +00:00  
				
					
						
							
							
								 
						
							
							
								8249d77991 
								
							
								 
							
						 
						
							
							
								
								If GridService.GetNeighbours() could not find the region then log a warning rather than causing a null reference on the normal log line  
							
							... 
							
							
							
							This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable 
							
						 
						
							2011-02-18 23:25:59 +00:00  
				
					
						
							
							
								 
						
							
							
								5c92f62941 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2011-02-18 23:10:46 +00:00  
				
					
						
							
							
								 
						
							
							
								dd9efc1838 
								
							
								 
							
						 
						
							
							
								
								extend TestChildAgentEstablished() test slightly to put in EntityTransferModule.  Not yet enabled.  
							
							
							
						 
						
							2011-02-18 23:05:56 +00:00  
				
					
						
							
							
								 
						
							
							
								eb699df5f6 
								
							
								 
							
						 
						
							
							
								
								On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()  
							
							... 
							
							
							
							Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent(). 
							
						 
						
							2011-02-18 22:49:19 +00:00  
				
					
						
							
							
								 
						
							
							
								023f953f39 
								
							
								 
							
						 
						
							
							
								
								remove another unused test teardown method  
							
							
							
						 
						
							2011-02-18 22:25:45 +00:00  
				
					
						
							
							
								 
						
							
							
								c155f57dbe 
								
							
								 
							
						 
						
							
							
								
								remove unused test teardown method  
							
							
							
						 
						
							2011-02-18 22:22:51 +00:00  
				
					
						
							
							
								 
						
							
							
								c763edf56d 
								
							
								 
							
						 
						
							
							
								
								separate attachment tests out into their own class  
							
							
							
						 
						
							2011-02-18 22:20:08 +00:00  
				
					
						
							
							
								 
						
							
							
								60d47836ce 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning  
							
							
							
						 
						
							2011-02-18 22:00:52 +00:00  
				
					
						
							
							
								 
						
							
							
								88da253c94 
								
							
								 
							
						 
						
							
							
								
								Add very basic test which invokes the scene update loop once and checks the frame number.  
							
							... 
							
							
							
							This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence. 
							
						 
						
							2011-02-18 21:54:44 +00:00  
				
					
						
							
							
								 
						
							
							
								e774679f62 
								
							
								 
							
						 
						
							
							
								
								minor: add method doc to a few ScenePresence methods  
							
							
							
						 
						
							2011-02-18 21:19:16 +00:00  
				
					
						
							
							
								 
						
							
							
								4725221435 
								
							
								 
							
						 
						
							
							
								
								Stop the avatar sometimes pausing for more than a second on the border when region crossing.  
							
							... 
							
							
							
							This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed.  Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period. 
							
						 
						
							2011-02-18 20:54:00 +00:00  
				
					
						
							
							
								 
						
							
							
								4f9c3c73ad 
								
							
								 
							
						 
						
							
							
								
								Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.  
							
							
							
						 
						
							2011-02-17 13:47:13 +01:00  
				
					
						
							
							
								 
						
							
							
								47a5d8d742 
								
							
								 
							
						 
						
							
							
								
								Make osTeleportOwner work in foreign regions by relaxing the restrictions on teleporting an agent.  
							
							
							
						 
						
							2011-02-17 13:47:12 +01:00  
				
					
						
							
							
								 
						
							
							
								dd4a503a22 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-02-16 09:57:43 -08:00  
				
					
						
							
							
								 
						
							
							
								c6f2d66eae 
								
							
								 
							
						 
						
							
							
								
								Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it.  
							
							... 
							
							
							
							Also in this commit: comment out irrelevant debug message on AuthService. 
							
						 
						
							2011-02-16 09:57:12 -08:00  
				
					
						
							
							
								 
						
							
							
								25265c964f 
								
							
								 
							
						 
						
							
							
								
								Changed console command "alert" and added new command "alert-user".  
							
							... 
							
							
							
							This addresses Mantis #4709 .
Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user". 
							
						 
						
							2011-02-16 18:36:57 +01:00  
				
					
						
							
							
								 
						
							
							
								5c15c5e0ff 
								
							
								 
							
						 
						
							
							
								
								Changed default directory for storing map tile images from remote regions.  
							
							
							
						 
						
							2011-02-16 18:36:40 +01:00  
				
					
						
							
							
								 
						
							
							
								fc84225038 
								
							
								 
							
						 
						
							
							
								
								XFF capitalization strikes again -- this time in the XMLRPC method. mantis  #5386  
							
							
							
						 
						
							2011-02-16 08:18:49 -08:00  
				
					
						
							
							
								 
						
							
							
								918c12c965 
								
							
								 
							
						 
						
							
							
								
								Change the QUERYACCESS method to eliminate spurious access denied messages  
							
							
							
						 
						
							2011-02-16 08:06:11 +00:00